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39 | |
40 | static const int QGRAPHICSVIEW_REGION_RECT_THRESHOLD = 50; |
41 | |
42 | static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime < 2^9 |
43 | |
44 | /*! |
45 | \class QGraphicsView |
46 | \brief The QGraphicsView class provides a widget for displaying the |
47 | contents of a QGraphicsScene. |
48 | \since 4.2 |
49 | \ingroup graphicsview-api |
50 | \inmodule QtWidgets |
51 | |
52 | QGraphicsView visualizes the contents of a QGraphicsScene in a scrollable |
53 | viewport. To create a scene with geometrical items, see QGraphicsScene's |
54 | documentation. QGraphicsView is part of the \l{Graphics View Framework}. |
55 | |
56 | To visualize a scene, you start by constructing a QGraphicsView object, |
57 | passing the address of the scene you want to visualize to QGraphicsView's |
58 | constructor. Alternatively, you can call setScene() to set the scene at a |
59 | later point. After you call show(), the view will by default scroll to the |
60 | center of the scene and display any items that are visible at this |
61 | point. For example: |
62 | |
63 | \snippet code/src_gui_graphicsview_qgraphicsview.cpp 0 |
64 | |
65 | You can explicitly scroll to any position on the scene by using the |
66 | scroll bars, or by calling centerOn(). By passing a point to centerOn(), |
67 | QGraphicsView will scroll its viewport to ensure that the point is |
68 | centered in the view. An overload is provided for scrolling to a |
69 | QGraphicsItem, in which case QGraphicsView will see to that the center of |
70 | the item is centered in the view. If all you want is to ensure that a |
71 | certain area is visible, (but not necessarily centered,) you can call |
72 | ensureVisible() instead. |
73 | |
74 | QGraphicsView can be used to visualize a whole scene, or only parts of it. |
75 | The visualized area is by default detected automatically when the view is |
76 | displayed for the first time (by calling |
77 | QGraphicsScene::itemsBoundingRect()). To set the visualized area rectangle |
78 | yourself, you can call setSceneRect(). This will adjust the scroll bars' |
79 | ranges appropriately. Note that although the scene supports a virtually |
80 | unlimited size, the range of the scroll bars will never exceed the range of |
81 | an integer (INT_MIN, INT_MAX). |
82 | |
83 | QGraphicsView visualizes the scene by calling render(). By default, the |
84 | items are drawn onto the viewport by using a regular QPainter, and using |
85 | default render hints. To change the default render hints that |
86 | QGraphicsView passes to QPainter when painting items, you can call |
87 | setRenderHints(). |
88 | |
89 | By default, QGraphicsView provides a regular QWidget for the viewport |
90 | widget. You can access this widget by calling viewport(), or you can |
91 | replace it by calling setViewport(). To render using OpenGL, simply call |
92 | setViewport(new QOpenGLWidget). QGraphicsView takes ownership of the |
93 | viewport widget. |
94 | |
95 | QGraphicsView supports affine transformations, using QTransform. You can |
96 | either pass a matrix to setTransform(), or you can call one of the |
97 | convenience functions rotate(), scale(), translate() or shear(). The most |
98 | two common transformations are scaling, which is used to implement |
99 | zooming, and rotation. QGraphicsView keeps the center of the view fixed |
100 | during a transformation. Because of the scene alignment (setAligment()), |
101 | translating the view will have no visual impact. |
102 | |
103 | You can interact with the items on the scene by using the mouse and |
104 | keyboard. QGraphicsView translates the mouse and key events into \e scene |
105 | events, (events that inherit QGraphicsSceneEvent,), and forward them to |
106 | the visualized scene. In the end, it's the individual item that handles |
107 | the events and reacts to them. For example, if you click on a selectable |
108 | item, the item will typically let the scene know that it has been |
109 | selected, and it will also redraw itself to display a selection |
110 | rectangle. Similiary, if you click and drag the mouse to move a movable |
111 | item, it's the item that handles the mouse moves and moves itself. Item |
112 | interaction is enabled by default, and you can toggle it by calling |
113 | setInteractive(). |
114 | |
115 | You can also provide your own custom scene interaction, by creating a |
116 | subclass of QGraphicsView, and reimplementing the mouse and key event |
117 | handlers. To simplify how you programmatically interact with items in the |
118 | view, QGraphicsView provides the mapping functions mapToScene() and |
119 | mapFromScene(), and the item accessors items() and itemAt(). These |
120 | functions allow you to map points, rectangles, polygons and paths between |
121 | view coordinates and scene coordinates, and to find items on the scene |
122 | using view coordinates. |
123 | |
124 | \image graphicsview-view.png |
125 | |
126 | \note Using an OpenGL viewport limits the ability to use QGraphicsProxyWidget. |
127 | Not all combinations of widgets and styles can be supported with such a setup. |
128 | You should carefully test your UI and make the necessary adjustments. |
129 | |
130 | \sa QGraphicsScene, QGraphicsItem, QGraphicsSceneEvent |
131 | */ |
132 | |
133 | /*! |
134 | \enum QGraphicsView::ViewportAnchor |
135 | |
136 | This enums describe the possible anchors that QGraphicsView can |
137 | use when the user resizes the view or when the view is |
138 | transformed. |
139 | |
140 | \value NoAnchor No anchor, i.e. the view leaves the scene's |
141 | position unchanged. |
142 | \value AnchorViewCenter The scene point at the center of the view |
143 | is used as the anchor. |
144 | \value AnchorUnderMouse The point under the mouse is used as the anchor. |
145 | |
146 | \sa resizeAnchor, transformationAnchor |
147 | */ |
148 | |
149 | /*! |
150 | \enum QGraphicsView::ViewportUpdateMode |
151 | |
152 | \since 4.3 |
153 | |
154 | This enum describes how QGraphicsView updates its viewport when the scene |
155 | contents change or are exposed. |
156 | |
157 | \value FullViewportUpdate When any visible part of the scene changes or is |
158 | reexposed, QGraphicsView will update the entire viewport. This approach is |
159 | fastest when QGraphicsView spends more time figuring out what to draw than |
160 | it would spend drawing (e.g., when very many small items are repeatedly |
161 | updated). This is the preferred update mode for viewports that do not |
162 | support partial updates, such as QOpenGLWidget, and for viewports that |
163 | need to disable scroll optimization. |
164 | |
165 | \value MinimalViewportUpdate QGraphicsView will determine the minimal |
166 | viewport region that requires a redraw, minimizing the time spent drawing |
167 | by avoiding a redraw of areas that have not changed. This is |
168 | QGraphicsView's default mode. Although this approach provides the best |
169 | performance in general, if there are many small visible changes on the |
170 | scene, QGraphicsView might end up spending more time finding the minimal |
171 | approach than it will spend drawing. |
172 | |
173 | \value SmartViewportUpdate QGraphicsView will attempt to find an optimal |
174 | update mode by analyzing the areas that require a redraw. |
175 | |
176 | \value BoundingRectViewportUpdate The bounding rectangle of all changes in |
177 | the viewport will be redrawn. This mode has the advantage that |
178 | QGraphicsView searches only one region for changes, minimizing time spent |
179 | determining what needs redrawing. The disadvantage is that areas that have |
180 | not changed also need to be redrawn. |
181 | |
182 | \value NoViewportUpdate QGraphicsView will never update its viewport when |
183 | the scene changes; the user is expected to control all updates. This mode |
184 | disables all (potentially slow) item visibility testing in QGraphicsView, |
185 | and is suitable for scenes that either require a fixed frame rate, or where |
186 | the viewport is otherwise updated externally. |
187 | |
188 | \sa viewportUpdateMode |
189 | */ |
190 | |
191 | /*! |
192 | \enum QGraphicsView::OptimizationFlag |
193 | |
194 | \since 4.3 |
195 | |
196 | This enum describes flags that you can enable to improve rendering |
197 | performance in QGraphicsView. By default, none of these flags are set. |
198 | Note that setting a flag usually imposes a side effect, and this effect |
199 | can vary between paint devices and platforms. |
200 | |
201 | \value DontClipPainter This value is obsolete and has no effect. |
202 | |
203 | \value DontSavePainterState When rendering, QGraphicsView protects the |
204 | painter state (see QPainter::save()) when rendering the background or |
205 | foreground, and when rendering each item. This allows you to leave the |
206 | painter in an altered state (i.e., you can call QPainter::setPen() or |
207 | QPainter::setBrush() without restoring the state after painting). However, |
208 | if the items consistently do restore the state, you should enable this |
209 | flag to prevent QGraphicsView from doing the same. |
210 | |
211 | \value DontAdjustForAntialiasing Disables QGraphicsView's antialiasing |
212 | auto-adjustment of exposed areas. Items that render antialiased lines on |
213 | the boundaries of their QGraphicsItem::boundingRect() can end up rendering |
214 | parts of the line outside. To prevent rendering artifacts, QGraphicsView |
215 | expands all exposed regions by 2 pixels in all directions. If you enable |
216 | this flag, QGraphicsView will no longer perform these adjustments, |
217 | minimizing the areas that require redrawing, which improves performance. A |
218 | common side effect is that items that do draw with antialiasing can leave |
219 | painting traces behind on the scene as they are moved. |
220 | |
221 | \value IndirectPainting Since Qt 4.6, restore the old painting algorithm |
222 | that calls QGraphicsView::drawItems() and QGraphicsScene::drawItems(). |
223 | To be used only for compatibility with old code. |
224 | */ |
225 | |
226 | /*! |
227 | \enum QGraphicsView::CacheModeFlag |
228 | |
229 | This enum describes the flags that you can set for a QGraphicsView's cache |
230 | mode. |
231 | |
232 | \value CacheNone All painting is done directly onto the viewport. |
233 | |
234 | \value CacheBackground The background is cached. This affects both custom |
235 | backgrounds, and backgrounds based on the backgroundBrush property. When |
236 | this flag is enabled, QGraphicsView will allocate one pixmap with the full |
237 | size of the viewport. |
238 | |
239 | \sa cacheMode |
240 | */ |
241 | |
242 | /*! |
243 | \enum QGraphicsView::DragMode |
244 | |
245 | This enum describes the default action for the view when pressing and |
246 | dragging the mouse over the viewport. |
247 | |
248 | \value NoDrag Nothing happens; the mouse event is ignored. |
249 | |
250 | \value ScrollHandDrag The cursor changes into a pointing hand, and |
251 | dragging the mouse around will scroll the scrolbars. This mode works both |
252 | in \l{QGraphicsView::interactive}{interactive} and non-interactive mode. |
253 | |
254 | \value RubberBandDrag A rubber band will appear. Dragging the mouse will |
255 | set the rubber band geometry, and all items covered by the rubber band are |
256 | selected. This mode is disabled for non-interactive views. |
257 | |
258 | \sa dragMode, QGraphicsScene::setSelectionArea() |
259 | */ |
260 | |
261 | /*! |
262 | \since 5.1 |
263 | |
264 | \fn void QGraphicsView::rubberBandChanged(QRect rubberBandRect, QPointF fromScenePoint, QPointF toScenePoint) |
265 | |
266 | This signal is emitted when the rubber band rect is changed. The viewport Rect is specified by \a rubberBandRect. |
267 | The drag start position and drag end position are provided in scene points with \a fromScenePoint and \a toScenePoint. |
268 | |
269 | When rubberband selection ends this signal will be emitted with null vales. |
270 | |
271 | \sa rubberBandRect() |
272 | */ |
273 | |
274 | |
275 | #include "qgraphicsview.h" |
276 | #include "qgraphicsview_p.h" |
277 | |
278 | #include "qgraphicsitem.h" |
279 | #include "qgraphicsitem_p.h" |
280 | #include "qgraphicsscene.h" |
281 | #include "qgraphicsscene_p.h" |
282 | #include "qgraphicssceneevent.h" |
283 | #include "qgraphicswidget.h" |
284 | |
285 | #include <QtCore/qdatetime.h> |
286 | #include <QtCore/qdebug.h> |
287 | #include <QtCore/qmath.h> |
288 | #include <QtCore/qscopedvaluerollback.h> |
289 | #include <QtWidgets/qapplication.h> |
290 | #include <QtWidgets/qdesktopwidget.h> |
291 | #include <private/qdesktopwidget_p.h> |
292 | #include <QtGui/qevent.h> |
293 | #include <QtWidgets/qlayout.h> |
294 | #include <QtGui/qtransform.h> |
295 | #include <QtGui/qmatrix.h> |
296 | #include <QtGui/qpainter.h> |
297 | #include <QtGui/qpainterpath.h> |
298 | #include <QtWidgets/qscrollbar.h> |
299 | #include <QtWidgets/qstyleoption.h> |
300 | |
301 | #include <private/qevent_p.h> |
302 | |
303 | QT_BEGIN_NAMESPACE |
304 | |
305 | bool qt_sendSpontaneousEvent(QObject *receiver, QEvent *event); |
306 | |
307 | inline int q_round_bound(qreal d) //### (int)(qreal) INT_MAX != INT_MAX for single precision |
308 | { |
309 | if (d <= (qreal) INT_MIN) |
310 | return INT_MIN; |
311 | else if (d >= (qreal) INT_MAX) |
312 | return INT_MAX; |
313 | return d >= 0.0 ? int(d + 0.5) : int(d - int(d-1) + 0.5) + int(d-1); |
314 | } |
315 | |
316 | void QGraphicsViewPrivate::translateTouchEvent(QGraphicsViewPrivate *d, QTouchEvent *touchEvent) |
317 | { |
318 | QList<QTouchEvent::TouchPoint> touchPoints = touchEvent->touchPoints(); |
319 | for (int i = 0; i < touchPoints.count(); ++i) { |
320 | QTouchEvent::TouchPoint &touchPoint = touchPoints[i]; |
321 | const QSizeF ellipseDiameters = touchPoint.ellipseDiameters(); |
322 | // the scene will set the item local pos, startPos, lastPos, and rect before delivering to |
323 | // an item, but for now those functions are returning the view's local coordinates |
324 | touchPoint.setScenePos(d->mapToScene(point: touchPoint.pos())); |
325 | touchPoint.setStartScenePos(d->mapToScene(point: touchPoint.startPos())); |
326 | touchPoint.setLastScenePos(d->mapToScene(point: touchPoint.lastPos())); |
327 | touchPoint.setEllipseDiameters(ellipseDiameters); |
328 | |
329 | // screenPos, startScreenPos, and lastScreenPos are already set |
330 | } |
331 | |
332 | touchEvent->setTouchPoints(touchPoints); |
333 | } |
334 | |
335 | /*! |
336 | \internal |
337 | */ |
338 | QGraphicsViewPrivate::QGraphicsViewPrivate() |
339 | : renderHints(QPainter::TextAntialiasing), |
340 | dragMode(QGraphicsView::NoDrag), |
341 | sceneInteractionAllowed(true), hasSceneRect(false), |
342 | connectedToScene(false), |
343 | useLastMouseEvent(false), |
344 | identityMatrix(true), |
345 | dirtyScroll(true), |
346 | accelerateScrolling(true), |
347 | keepLastCenterPoint(true), |
348 | transforming(false), |
349 | handScrolling(false), |
350 | mustAllocateStyleOptions(false), |
351 | mustResizeBackgroundPixmap(true), |
352 | fullUpdatePending(true), |
353 | hasUpdateClip(false), |
354 | mousePressButton(Qt::NoButton), |
355 | leftIndent(0), topIndent(0), |
356 | lastMouseEvent(QEvent::None, QPointF(), QPointF(), QPointF(), Qt::NoButton, { }, { }), |
357 | alignment(Qt::AlignCenter), |
358 | transformationAnchor(QGraphicsView::AnchorViewCenter), resizeAnchor(QGraphicsView::NoAnchor), |
359 | viewportUpdateMode(QGraphicsView::MinimalViewportUpdate), |
360 | scene(nullptr), |
361 | #if QT_CONFIG(rubberband) |
362 | rubberBanding(false), |
363 | rubberBandSelectionMode(Qt::IntersectsItemShape), |
364 | rubberBandSelectionOperation(Qt::ReplaceSelection), |
365 | #endif |
366 | handScrollMotions(0), |
367 | #ifndef QT_NO_CURSOR |
368 | hasStoredOriginalCursor(false), |
369 | #endif |
370 | lastDragDropEvent(nullptr), |
371 | updateSceneSlotReimplementedChecked(false) |
372 | { |
373 | styleOptions.reserve(asize: QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS); |
374 | } |
375 | |
376 | QGraphicsViewPrivate::~QGraphicsViewPrivate() |
377 | { |
378 | } |
379 | |
380 | /*! |
381 | \internal |
382 | */ |
383 | void QGraphicsViewPrivate::recalculateContentSize() |
384 | { |
385 | Q_Q(QGraphicsView); |
386 | |
387 | QSize maxSize = q->maximumViewportSize(); |
388 | int width = maxSize.width(); |
389 | int height = maxSize.height(); |
390 | QRectF viewRect = matrix.mapRect(q->sceneRect()); |
391 | |
392 | bool frameOnlyAround = (q->style()->styleHint(stylehint: QStyle::SH_ScrollView_FrameOnlyAroundContents, opt: nullptr, widget: q)); |
393 | if (frameOnlyAround) { |
394 | if (hbarpolicy == Qt::ScrollBarAlwaysOn) |
395 | height -= frameWidth * 2; |
396 | if (vbarpolicy == Qt::ScrollBarAlwaysOn) |
397 | width -= frameWidth * 2; |
398 | } |
399 | |
400 | // Adjust the maximum width and height of the viewport based on the width |
401 | // of visible scroll bars. |
402 | int scrollBarExtent = q->style()->pixelMetric(metric: QStyle::PM_ScrollBarExtent, option: nullptr, widget: q); |
403 | if (frameOnlyAround) |
404 | scrollBarExtent += frameWidth * 2; |
405 | |
406 | // We do not need to subtract the width scrollbars whose policy is |
407 | // Qt::ScrollBarAlwaysOn, this was already done by maximumViewportSize(). |
408 | bool useHorizontalScrollBar = (viewRect.width() > width) && hbarpolicy == Qt::ScrollBarAsNeeded; |
409 | bool useVerticalScrollBar = (viewRect.height() > height) && vbarpolicy == Qt::ScrollBarAsNeeded; |
410 | if (useHorizontalScrollBar && vbarpolicy == Qt::ScrollBarAsNeeded) { |
411 | if (viewRect.height() > height - scrollBarExtent) |
412 | useVerticalScrollBar = true; |
413 | } |
414 | if (useVerticalScrollBar && hbarpolicy == Qt::ScrollBarAsNeeded) { |
415 | if (viewRect.width() > width - scrollBarExtent) |
416 | useHorizontalScrollBar = true; |
417 | } |
418 | if (useHorizontalScrollBar) |
419 | height -= scrollBarExtent; |
420 | if (useVerticalScrollBar) |
421 | width -= scrollBarExtent; |
422 | |
423 | // Setting the ranges of these scroll bars can/will cause the values to |
424 | // change, and scrollContentsBy() will be called correspondingly. This |
425 | // will reset the last center point. |
426 | QPointF savedLastCenterPoint = lastCenterPoint; |
427 | |
428 | // Remember the former indent settings |
429 | qreal oldLeftIndent = leftIndent; |
430 | qreal oldTopIndent = topIndent; |
431 | |
432 | // If the whole scene fits horizontally, we center the scene horizontally, |
433 | // and ignore the horizontal scroll bars. |
434 | int left = q_round_bound(d: viewRect.left()); |
435 | int right = q_round_bound(d: viewRect.right() - width); |
436 | if (left >= right) { |
437 | hbar->setRange(min: 0, max: 0); |
438 | |
439 | switch (alignment & Qt::AlignHorizontal_Mask) { |
440 | case Qt::AlignLeft: |
441 | leftIndent = -viewRect.left(); |
442 | break; |
443 | case Qt::AlignRight: |
444 | leftIndent = width - viewRect.width() - viewRect.left() - 1; |
445 | break; |
446 | case Qt::AlignHCenter: |
447 | default: |
448 | leftIndent = width / 2 - (viewRect.left() + viewRect.right()) / 2; |
449 | break; |
450 | } |
451 | } else { |
452 | hbar->setRange(min: left, max: right); |
453 | hbar->setPageStep(width); |
454 | hbar->setSingleStep(width / 20); |
455 | leftIndent = 0; |
456 | } |
457 | |
458 | // If the whole scene fits vertically, we center the scene vertically, and |
459 | // ignore the vertical scroll bars. |
460 | int top = q_round_bound(d: viewRect.top()); |
461 | int bottom = q_round_bound(d: viewRect.bottom() - height); |
462 | if (top >= bottom) { |
463 | vbar->setRange(min: 0, max: 0); |
464 | |
465 | switch (alignment & Qt::AlignVertical_Mask) { |
466 | case Qt::AlignTop: |
467 | topIndent = -viewRect.top(); |
468 | break; |
469 | case Qt::AlignBottom: |
470 | topIndent = height - viewRect.height() - viewRect.top() - 1; |
471 | break; |
472 | case Qt::AlignVCenter: |
473 | default: |
474 | topIndent = height / 2 - (viewRect.top() + viewRect.bottom()) / 2; |
475 | break; |
476 | } |
477 | } else { |
478 | vbar->setRange(min: top, max: bottom); |
479 | vbar->setPageStep(height); |
480 | vbar->setSingleStep(height / 20); |
481 | topIndent = 0; |
482 | } |
483 | |
484 | // Restorethe center point from before the ranges changed. |
485 | lastCenterPoint = savedLastCenterPoint; |
486 | |
487 | // Issue a full update if the indents change. |
488 | // ### If the transform is still the same, we can get away with just a |
489 | // scroll instead. |
490 | if (oldLeftIndent != leftIndent || oldTopIndent != topIndent) { |
491 | dirtyScroll = true; |
492 | updateAll(); |
493 | } else if (q->isRightToLeft() && !leftIndent) { |
494 | // In reverse mode, the horizontal scroll always changes after the content |
495 | // size has changed, as the scroll is calculated by summing the min and |
496 | // max values of the range and subtracting the current value. In normal |
497 | // mode the scroll remains unchanged unless the indent has changed. |
498 | dirtyScroll = true; |
499 | } |
500 | |
501 | if (cacheMode & QGraphicsView::CacheBackground) { |
502 | // Invalidate the background pixmap |
503 | mustResizeBackgroundPixmap = true; |
504 | } |
505 | } |
506 | |
507 | /*! |
508 | \internal |
509 | */ |
510 | void QGraphicsViewPrivate::centerView(QGraphicsView::ViewportAnchor anchor) |
511 | { |
512 | Q_Q(QGraphicsView); |
513 | switch (anchor) { |
514 | case QGraphicsView::AnchorUnderMouse: { |
515 | if (q->underMouse()) { |
516 | // Last scene pos: lastMouseMoveScenePoint |
517 | // Current mouse pos: |
518 | QPointF transformationDiff = q->mapToScene(point: viewport->rect().center()) |
519 | - q->mapToScene(point: viewport->mapFromGlobal(QCursor::pos())); |
520 | q->centerOn(pos: lastMouseMoveScenePoint + transformationDiff); |
521 | } else { |
522 | q->centerOn(pos: lastCenterPoint); |
523 | } |
524 | break; |
525 | } |
526 | case QGraphicsView::AnchorViewCenter: |
527 | q->centerOn(pos: lastCenterPoint); |
528 | break; |
529 | case QGraphicsView::NoAnchor: |
530 | break; |
531 | } |
532 | } |
533 | |
534 | /*! |
535 | \internal |
536 | */ |
537 | void QGraphicsViewPrivate::updateLastCenterPoint() |
538 | { |
539 | Q_Q(QGraphicsView); |
540 | lastCenterPoint = q->mapToScene(point: viewport->rect().center()); |
541 | } |
542 | |
543 | /*! |
544 | \internal |
545 | |
546 | Returns the horizontal scroll value (the X value of the left edge of the |
547 | viewport). |
548 | */ |
549 | qint64 QGraphicsViewPrivate::horizontalScroll() const |
550 | { |
551 | if (dirtyScroll) |
552 | const_cast<QGraphicsViewPrivate *>(this)->updateScroll(); |
553 | return scrollX; |
554 | } |
555 | |
556 | /*! |
557 | \internal |
558 | |
559 | Returns the vertical scroll value (the X value of the top edge of the |
560 | viewport). |
561 | */ |
562 | qint64 QGraphicsViewPrivate::verticalScroll() const |
563 | { |
564 | if (dirtyScroll) |
565 | const_cast<QGraphicsViewPrivate *>(this)->updateScroll(); |
566 | return scrollY; |
567 | } |
568 | |
569 | /*! |
570 | \internal |
571 | |
572 | Maps the given rectangle to the scene using QTransform::mapRect() |
573 | */ |
574 | QRectF QGraphicsViewPrivate::mapRectToScene(const QRect &rect) const |
575 | { |
576 | if (dirtyScroll) |
577 | const_cast<QGraphicsViewPrivate *>(this)->updateScroll(); |
578 | QRectF scrolled = QRectF(rect.translated(dx: scrollX, dy: scrollY)); |
579 | return identityMatrix ? scrolled : matrix.inverted().mapRect(scrolled); |
580 | } |
581 | |
582 | |
583 | /*! |
584 | \internal |
585 | |
586 | Maps the given rectangle from the scene using QTransform::mapRect() |
587 | */ |
588 | QRectF QGraphicsViewPrivate::mapRectFromScene(const QRectF &rect) const |
589 | { |
590 | if (dirtyScroll) |
591 | const_cast<QGraphicsViewPrivate *>(this)->updateScroll(); |
592 | return (identityMatrix ? rect : matrix.mapRect(rect)).translated(dx: -scrollX, dy: -scrollY); |
593 | } |
594 | |
595 | /*! |
596 | \internal |
597 | */ |
598 | void QGraphicsViewPrivate::updateScroll() |
599 | { |
600 | Q_Q(QGraphicsView); |
601 | scrollX = qint64(-leftIndent); |
602 | if (q->isRightToLeft()) { |
603 | if (!leftIndent) { |
604 | scrollX += hbar->minimum(); |
605 | scrollX += hbar->maximum(); |
606 | scrollX -= hbar->value(); |
607 | } |
608 | } else { |
609 | scrollX += hbar->value(); |
610 | } |
611 | |
612 | scrollY = qint64(vbar->value() - topIndent); |
613 | |
614 | dirtyScroll = false; |
615 | } |
616 | |
617 | /*! |
618 | \internal |
619 | */ |
620 | void QGraphicsViewPrivate::replayLastMouseEvent() |
621 | { |
622 | if (!useLastMouseEvent || !scene) |
623 | return; |
624 | mouseMoveEventHandler(event: &lastMouseEvent); |
625 | } |
626 | |
627 | /*! |
628 | \internal |
629 | */ |
630 | void QGraphicsViewPrivate::storeMouseEvent(QMouseEvent *event) |
631 | { |
632 | useLastMouseEvent = true; |
633 | lastMouseEvent = QMouseEvent(QEvent::MouseMove, event->localPos(), event->windowPos(), event->screenPos(), |
634 | event->button(), event->buttons(), event->modifiers()); |
635 | } |
636 | |
637 | void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event) |
638 | { |
639 | Q_Q(QGraphicsView); |
640 | |
641 | #if QT_CONFIG(rubberband) |
642 | updateRubberBand(event); |
643 | #endif |
644 | |
645 | storeMouseEvent(event); |
646 | lastMouseEvent.setAccepted(false); |
647 | |
648 | if (!sceneInteractionAllowed) |
649 | return; |
650 | if (handScrolling) |
651 | return; |
652 | if (!scene) |
653 | return; |
654 | |
655 | QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove); |
656 | mouseEvent.setWidget(viewport); |
657 | mouseEvent.setButtonDownScenePos(button: mousePressButton, pos: mousePressScenePoint); |
658 | mouseEvent.setButtonDownScreenPos(button: mousePressButton, pos: mousePressScreenPoint); |
659 | mouseEvent.setScenePos(q->mapToScene(point: event->pos())); |
660 | mouseEvent.setScreenPos(event->globalPos()); |
661 | mouseEvent.setLastScenePos(lastMouseMoveScenePoint); |
662 | mouseEvent.setLastScreenPos(lastMouseMoveScreenPoint); |
663 | mouseEvent.setButtons(event->buttons()); |
664 | mouseEvent.setButton(event->button()); |
665 | mouseEvent.setModifiers(event->modifiers()); |
666 | mouseEvent.setSource(event->source()); |
667 | mouseEvent.setFlags(event->flags()); |
668 | lastMouseMoveScenePoint = mouseEvent.scenePos(); |
669 | lastMouseMoveScreenPoint = mouseEvent.screenPos(); |
670 | mouseEvent.setAccepted(false); |
671 | if (event->spontaneous()) |
672 | qt_sendSpontaneousEvent(receiver: scene, event: &mouseEvent); |
673 | else |
674 | QCoreApplication::sendEvent(receiver: scene, event: &mouseEvent); |
675 | |
676 | // Remember whether the last event was accepted or not. |
677 | lastMouseEvent.setAccepted(mouseEvent.isAccepted()); |
678 | |
679 | if (mouseEvent.isAccepted() && mouseEvent.buttons() != 0) { |
680 | // The event was delivered to a mouse grabber; the press is likely to |
681 | // have set a cursor, and we must not change it. |
682 | return; |
683 | } |
684 | |
685 | #ifndef QT_NO_CURSOR |
686 | // If all the items ignore hover events, we don't look-up any items |
687 | // in QGraphicsScenePrivate::dispatchHoverEvent, hence the |
688 | // cachedItemsUnderMouse list will be empty. We therefore do the look-up |
689 | // for cursor items here if not all items use the default cursor. |
690 | if (scene->d_func()->allItemsIgnoreHoverEvents && !scene->d_func()->allItemsUseDefaultCursor |
691 | && scene->d_func()->cachedItemsUnderMouse.isEmpty()) { |
692 | scene->d_func()->cachedItemsUnderMouse = scene->d_func()->itemsAtPosition(screenPos: mouseEvent.screenPos(), |
693 | scenePos: mouseEvent.scenePos(), |
694 | widget: mouseEvent.widget()); |
695 | } |
696 | // Find the topmost item under the mouse with a cursor. |
697 | foreach (QGraphicsItem *item, scene->d_func()->cachedItemsUnderMouse) { |
698 | if (item->isEnabled() && item->hasCursor()) { |
699 | _q_setViewportCursor(cursor: item->cursor()); |
700 | return; |
701 | } |
702 | } |
703 | |
704 | // No items with cursors found; revert to the view cursor. |
705 | if (hasStoredOriginalCursor) { |
706 | // Restore the original viewport cursor. |
707 | hasStoredOriginalCursor = false; |
708 | viewport->setCursor(originalCursor); |
709 | } |
710 | #endif |
711 | } |
712 | |
713 | /*! |
714 | \internal |
715 | */ |
716 | #if QT_CONFIG(rubberband) |
717 | QRegion QGraphicsViewPrivate::rubberBandRegion(const QWidget *widget, const QRect &rect) const |
718 | { |
719 | QStyleHintReturnMask mask; |
720 | QStyleOptionRubberBand option; |
721 | option.initFrom(w: widget); |
722 | option.rect = rect; |
723 | option.opaque = false; |
724 | option.shape = QRubberBand::Rectangle; |
725 | |
726 | QRegion tmp; |
727 | tmp += rect; |
728 | if (widget->style()->styleHint(stylehint: QStyle::SH_RubberBand_Mask, opt: &option, widget, returnData: &mask)) |
729 | tmp &= mask.region; |
730 | return tmp; |
731 | } |
732 | |
733 | void QGraphicsViewPrivate::updateRubberBand(const QMouseEvent *event) |
734 | { |
735 | Q_Q(QGraphicsView); |
736 | if (dragMode != QGraphicsView::RubberBandDrag || !sceneInteractionAllowed || !rubberBanding) |
737 | return; |
738 | // Check for enough drag distance |
739 | if ((mousePressViewPoint - event->pos()).manhattanLength() < QApplication::startDragDistance()) |
740 | return; |
741 | |
742 | // Update old rubberband |
743 | if (viewportUpdateMode != QGraphicsView::NoViewportUpdate && !rubberBandRect.isEmpty()) { |
744 | if (viewportUpdateMode != QGraphicsView::FullViewportUpdate) |
745 | q->viewport()->update(rubberBandRegion(widget: q->viewport(), rect: rubberBandRect)); |
746 | else |
747 | updateAll(); |
748 | } |
749 | |
750 | // Stop rubber banding if the user has let go of all buttons (even |
751 | // if we didn't get the release events). |
752 | if (!event->buttons()) { |
753 | rubberBanding = false; |
754 | rubberBandSelectionOperation = Qt::ReplaceSelection; |
755 | if (!rubberBandRect.isNull()) { |
756 | rubberBandRect = QRect(); |
757 | emit q->rubberBandChanged(viewportRect: rubberBandRect, fromScenePoint: QPointF(), toScenePoint: QPointF()); |
758 | } |
759 | return; |
760 | } |
761 | |
762 | QRect oldRubberband = rubberBandRect; |
763 | |
764 | // Update rubberband position |
765 | const QPoint mp = q->mapFromScene(point: mousePressScenePoint); |
766 | const QPoint ep = event->pos(); |
767 | rubberBandRect = QRect(qMin(a: mp.x(), b: ep.x()), qMin(a: mp.y(), b: ep.y()), |
768 | qAbs(t: mp.x() - ep.x()) + 1, qAbs(t: mp.y() - ep.y()) + 1); |
769 | |
770 | if (rubberBandRect != oldRubberband || lastRubberbandScenePoint != lastMouseMoveScenePoint) { |
771 | lastRubberbandScenePoint = lastMouseMoveScenePoint; |
772 | oldRubberband = rubberBandRect; |
773 | emit q->rubberBandChanged(viewportRect: rubberBandRect, fromScenePoint: mousePressScenePoint, toScenePoint: lastRubberbandScenePoint); |
774 | } |
775 | |
776 | // Update new rubberband |
777 | if (viewportUpdateMode != QGraphicsView::NoViewportUpdate) { |
778 | if (viewportUpdateMode != QGraphicsView::FullViewportUpdate) |
779 | q->viewport()->update(rubberBandRegion(widget: q->viewport(), rect: rubberBandRect)); |
780 | else |
781 | updateAll(); |
782 | } |
783 | // Set the new selection area |
784 | QPainterPath selectionArea; |
785 | selectionArea.addPolygon(polygon: q->mapToScene(rect: rubberBandRect)); |
786 | selectionArea.closeSubpath(); |
787 | if (scene) |
788 | scene->setSelectionArea(path: selectionArea, selectionOperation: rubberBandSelectionOperation, mode: rubberBandSelectionMode, deviceTransform: q->viewportTransform()); |
789 | } |
790 | |
791 | void QGraphicsViewPrivate::clearRubberBand() |
792 | { |
793 | Q_Q(QGraphicsView); |
794 | if (dragMode != QGraphicsView::RubberBandDrag || !sceneInteractionAllowed || !rubberBanding) |
795 | return; |
796 | |
797 | if (viewportUpdateMode != QGraphicsView::NoViewportUpdate) { |
798 | if (viewportUpdateMode != QGraphicsView::FullViewportUpdate) |
799 | q->viewport()->update(rubberBandRegion(widget: q->viewport(), rect: rubberBandRect)); |
800 | else |
801 | updateAll(); |
802 | } |
803 | |
804 | rubberBanding = false; |
805 | rubberBandSelectionOperation = Qt::ReplaceSelection; |
806 | if (!rubberBandRect.isNull()) { |
807 | rubberBandRect = QRect(); |
808 | emit q->rubberBandChanged(viewportRect: rubberBandRect, fromScenePoint: QPointF(), toScenePoint: QPointF()); |
809 | } |
810 | } |
811 | #endif |
812 | |
813 | /*! |
814 | \internal |
815 | */ |
816 | #ifndef QT_NO_CURSOR |
817 | void QGraphicsViewPrivate::_q_setViewportCursor(const QCursor &cursor) |
818 | { |
819 | if (!hasStoredOriginalCursor) { |
820 | hasStoredOriginalCursor = true; |
821 | originalCursor = viewport->cursor(); |
822 | } |
823 | viewport->setCursor(cursor); |
824 | } |
825 | #endif |
826 | |
827 | /*! |
828 | \internal |
829 | */ |
830 | #ifndef QT_NO_CURSOR |
831 | void QGraphicsViewPrivate::_q_unsetViewportCursor() |
832 | { |
833 | Q_Q(QGraphicsView); |
834 | const auto items = q->items(pos: lastMouseEvent.pos()); |
835 | for (QGraphicsItem *item : items) { |
836 | if (item->isEnabled() && item->hasCursor()) { |
837 | _q_setViewportCursor(cursor: item->cursor()); |
838 | return; |
839 | } |
840 | } |
841 | |
842 | // Restore the original viewport cursor. |
843 | if (hasStoredOriginalCursor) { |
844 | hasStoredOriginalCursor = false; |
845 | if (dragMode == QGraphicsView::ScrollHandDrag) |
846 | viewport->setCursor(Qt::OpenHandCursor); |
847 | else |
848 | viewport->setCursor(originalCursor); |
849 | } |
850 | } |
851 | #endif |
852 | |
853 | /*! |
854 | \internal |
855 | */ |
856 | void QGraphicsViewPrivate::storeDragDropEvent(const QGraphicsSceneDragDropEvent *event) |
857 | { |
858 | delete lastDragDropEvent; |
859 | lastDragDropEvent = new QGraphicsSceneDragDropEvent(event->type()); |
860 | lastDragDropEvent->setScenePos(event->scenePos()); |
861 | lastDragDropEvent->setScreenPos(event->screenPos()); |
862 | lastDragDropEvent->setButtons(event->buttons()); |
863 | lastDragDropEvent->setModifiers(event->modifiers()); |
864 | lastDragDropEvent->setPossibleActions(event->possibleActions()); |
865 | lastDragDropEvent->setProposedAction(event->proposedAction()); |
866 | lastDragDropEvent->setDropAction(event->dropAction()); |
867 | lastDragDropEvent->setMimeData(event->mimeData()); |
868 | lastDragDropEvent->setWidget(event->widget()); |
869 | lastDragDropEvent->setSource(event->source()); |
870 | } |
871 | |
872 | /*! |
873 | \internal |
874 | */ |
875 | void QGraphicsViewPrivate::populateSceneDragDropEvent(QGraphicsSceneDragDropEvent *dest, |
876 | QDropEvent *source) |
877 | { |
878 | #if QT_CONFIG(draganddrop) |
879 | Q_Q(QGraphicsView); |
880 | dest->setScenePos(q->mapToScene(point: source->pos())); |
881 | dest->setScreenPos(q->mapToGlobal(source->pos())); |
882 | dest->setButtons(source->mouseButtons()); |
883 | dest->setModifiers(source->keyboardModifiers()); |
884 | dest->setPossibleActions(source->possibleActions()); |
885 | dest->setProposedAction(source->proposedAction()); |
886 | dest->setDropAction(source->dropAction()); |
887 | dest->setMimeData(source->mimeData()); |
888 | dest->setWidget(viewport); |
889 | dest->setSource(qobject_cast<QWidget *>(o: source->source())); |
890 | #else |
891 | Q_UNUSED(dest) |
892 | Q_UNUSED(source) |
893 | #endif |
894 | } |
895 | |
896 | /*! |
897 | \internal |
898 | */ |
899 | QRect QGraphicsViewPrivate::mapToViewRect(const QGraphicsItem *item, const QRectF &rect) const |
900 | { |
901 | Q_Q(const QGraphicsView); |
902 | if (dirtyScroll) |
903 | const_cast<QGraphicsViewPrivate *>(this)->updateScroll(); |
904 | |
905 | if (item->d_ptr->itemIsUntransformable()) { |
906 | QTransform itv = item->deviceTransform(viewportTransform: q->viewportTransform()); |
907 | return itv.mapRect(rect).toAlignedRect(); |
908 | } |
909 | |
910 | // Translate-only |
911 | // COMBINE |
912 | QPointF offset; |
913 | const QGraphicsItem *parentItem = item; |
914 | const QGraphicsItemPrivate *itemd; |
915 | do { |
916 | itemd = parentItem->d_ptr.data(); |
917 | if (itemd->transformData) |
918 | break; |
919 | offset += itemd->pos; |
920 | } while ((parentItem = itemd->parent)); |
921 | |
922 | QRectF baseRect = rect.translated(dx: offset.x(), dy: offset.y()); |
923 | if (!parentItem) { |
924 | if (identityMatrix) { |
925 | baseRect.translate(dx: -scrollX, dy: -scrollY); |
926 | return baseRect.toAlignedRect(); |
927 | } |
928 | return matrix.mapRect(baseRect).translated(dx: -scrollX, dy: -scrollY).toAlignedRect(); |
929 | } |
930 | |
931 | QTransform tr = parentItem->sceneTransform(); |
932 | if (!identityMatrix) |
933 | tr *= matrix; |
934 | QRectF r = tr.mapRect(baseRect); |
935 | r.translate(dx: -scrollX, dy: -scrollY); |
936 | return r.toAlignedRect(); |
937 | } |
938 | |
939 | /*! |
940 | \internal |
941 | */ |
942 | QRegion QGraphicsViewPrivate::mapToViewRegion(const QGraphicsItem *item, const QRectF &rect) const |
943 | { |
944 | Q_Q(const QGraphicsView); |
945 | if (dirtyScroll) |
946 | const_cast<QGraphicsViewPrivate *>(this)->updateScroll(); |
947 | |
948 | // Accurate bounding region |
949 | QTransform itv = item->deviceTransform(viewportTransform: q->viewportTransform()); |
950 | return item->boundingRegion(itemToDeviceTransform: itv) & itv.mapRect(rect).toAlignedRect(); |
951 | } |
952 | |
953 | /*! |
954 | \internal |
955 | */ |
956 | void QGraphicsViewPrivate::processPendingUpdates() |
957 | { |
958 | if (!scene) |
959 | return; |
960 | |
961 | if (fullUpdatePending) { |
962 | viewport->update(); |
963 | } else if (viewportUpdateMode == QGraphicsView::BoundingRectViewportUpdate) { |
964 | viewport->update(dirtyBoundingRect); |
965 | } else { |
966 | viewport->update(dirtyRegion); // Already adjusted in updateRect/Region. |
967 | } |
968 | |
969 | dirtyBoundingRect = QRect(); |
970 | dirtyRegion = QRegion(); |
971 | } |
972 | |
973 | static inline bool intersectsViewport(const QRect &r, int width, int height) |
974 | { return !(r.left() > width) && !(r.right() < 0) && !(r.top() >= height) && !(r.bottom() < 0); } |
975 | |
976 | static inline bool containsViewport(const QRect &r, int width, int height) |
977 | { return r.left() <= 0 && r.top() <= 0 && r.right() >= width - 1 && r.bottom() >= height - 1; } |
978 | |
979 | static inline void QRect_unite(QRect *rect, const QRect &other) |
980 | { |
981 | if (rect->isEmpty()) { |
982 | *rect = other; |
983 | } else { |
984 | rect->setCoords(xp1: qMin(a: rect->left(), b: other.left()), yp1: qMin(a: rect->top(), b: other.top()), |
985 | xp2: qMax(a: rect->right(), b: other.right()), yp2: qMax(a: rect->bottom(), b: other.bottom())); |
986 | } |
987 | } |
988 | |
989 | /* |
990 | Calling this function results in update rects being clipped to the item's |
991 | bounding rect. Note that updates prior to this function call is not clipped. |
992 | The clip is removed by passing \nullptr. |
993 | */ |
994 | void QGraphicsViewPrivate::setUpdateClip(QGraphicsItem *item) |
995 | { |
996 | Q_Q(QGraphicsView); |
997 | // We simply ignore the request if the update mode is either FullViewportUpdate |
998 | // or NoViewportUpdate; in that case there's no point in clipping anything. |
999 | if (!item || viewportUpdateMode == QGraphicsView::NoViewportUpdate |
1000 | || viewportUpdateMode == QGraphicsView::FullViewportUpdate) { |
1001 | hasUpdateClip = false; |
1002 | return; |
1003 | } |
1004 | |
1005 | // Calculate the clip (item's bounding rect in view coordinates). |
1006 | // Optimized version of: |
1007 | // QRect clip = item->deviceTransform(q->viewportTransform()) |
1008 | // .mapRect(item->boundingRect()).toAlignedRect(); |
1009 | QRect clip; |
1010 | if (item->d_ptr->itemIsUntransformable()) { |
1011 | QTransform xform = item->deviceTransform(viewportTransform: q->viewportTransform()); |
1012 | clip = xform.mapRect(item->boundingRect()).toAlignedRect(); |
1013 | } else if (item->d_ptr->sceneTransformTranslateOnly && identityMatrix) { |
1014 | QRectF r(item->boundingRect()); |
1015 | r.translate(dx: item->d_ptr->sceneTransform.dx() - horizontalScroll(), |
1016 | dy: item->d_ptr->sceneTransform.dy() - verticalScroll()); |
1017 | clip = r.toAlignedRect(); |
1018 | } else if (!q->isTransformed()) { |
1019 | clip = item->d_ptr->sceneTransform.mapRect(item->boundingRect()).toAlignedRect(); |
1020 | } else { |
1021 | QTransform xform = item->d_ptr->sceneTransform; |
1022 | xform *= q->viewportTransform(); |
1023 | clip = xform.mapRect(item->boundingRect()).toAlignedRect(); |
1024 | } |
1025 | |
1026 | if (hasUpdateClip) { |
1027 | // Intersect with old clip. |
1028 | updateClip &= clip; |
1029 | } else { |
1030 | updateClip = clip; |
1031 | hasUpdateClip = true; |
1032 | } |
1033 | } |
1034 | |
1035 | bool QGraphicsViewPrivate::updateRegion(const QRectF &rect, const QTransform &xform) |
1036 | { |
1037 | if (rect.isEmpty()) |
1038 | return false; |
1039 | |
1040 | if (viewportUpdateMode != QGraphicsView::MinimalViewportUpdate |
1041 | && viewportUpdateMode != QGraphicsView::SmartViewportUpdate) { |
1042 | // No point in updating with QRegion granularity; use the rect instead. |
1043 | return updateRectF(rect: xform.mapRect(rect)); |
1044 | } |
1045 | |
1046 | // Update mode is either Minimal or Smart, so we have to do a potentially slow operation, |
1047 | // which is clearly documented here: QGraphicsItem::setBoundingRegionGranularity. |
1048 | const QRegion region = xform.map(r: QRegion(rect.toAlignedRect())); |
1049 | QRect viewRect = region.boundingRect(); |
1050 | const bool dontAdjustForAntialiasing = optimizationFlags & QGraphicsView::DontAdjustForAntialiasing; |
1051 | if (dontAdjustForAntialiasing) |
1052 | viewRect.adjust(dx1: -1, dy1: -1, dx2: 1, dy2: 1); |
1053 | else |
1054 | viewRect.adjust(dx1: -2, dy1: -2, dx2: 2, dy2: 2); |
1055 | if (!intersectsViewport(r: viewRect, width: viewport->width(), height: viewport->height())) |
1056 | return false; // Update region for sure outside viewport. |
1057 | |
1058 | for (QRect viewRect : region) { |
1059 | if (dontAdjustForAntialiasing) |
1060 | viewRect.adjust(dx1: -1, dy1: -1, dx2: 1, dy2: 1); |
1061 | else |
1062 | viewRect.adjust(dx1: -2, dy1: -2, dx2: 2, dy2: 2); |
1063 | if (hasUpdateClip) |
1064 | viewRect &= updateClip; |
1065 | dirtyRegion += viewRect; |
1066 | } |
1067 | |
1068 | return true; |
1069 | } |
1070 | |
1071 | // NB! Assumes the rect 'r' is already aligned and adjusted for antialiasing. |
1072 | // For QRectF use updateRectF(const QRectF &) to ensure proper adjustments. |
1073 | bool QGraphicsViewPrivate::updateRect(const QRect &r) |
1074 | { |
1075 | if (fullUpdatePending || viewportUpdateMode == QGraphicsView::NoViewportUpdate |
1076 | || !intersectsViewport(r, width: viewport->width(), height: viewport->height())) { |
1077 | return false; |
1078 | } |
1079 | |
1080 | switch (viewportUpdateMode) { |
1081 | case QGraphicsView::FullViewportUpdate: |
1082 | fullUpdatePending = true; |
1083 | viewport->update(); |
1084 | break; |
1085 | case QGraphicsView::BoundingRectViewportUpdate: |
1086 | if (hasUpdateClip) |
1087 | QRect_unite(rect: &dirtyBoundingRect, other: r & updateClip); |
1088 | else |
1089 | QRect_unite(rect: &dirtyBoundingRect, other: r); |
1090 | if (containsViewport(r: dirtyBoundingRect, width: viewport->width(), height: viewport->height())) { |
1091 | fullUpdatePending = true; |
1092 | viewport->update(); |
1093 | } |
1094 | break; |
1095 | case QGraphicsView::SmartViewportUpdate: // ### DEPRECATE |
1096 | case QGraphicsView::MinimalViewportUpdate: |
1097 | if (hasUpdateClip) |
1098 | dirtyRegion += r & updateClip; |
1099 | else |
1100 | dirtyRegion += r; |
1101 | break; |
1102 | default: |
1103 | break; |
1104 | } |
1105 | |
1106 | return true; |
1107 | } |
1108 | |
1109 | QStyleOptionGraphicsItem *QGraphicsViewPrivate::allocStyleOptionsArray(int numItems) |
1110 | { |
1111 | if (mustAllocateStyleOptions || (numItems > styleOptions.capacity())) |
1112 | // too many items, let's allocate on-the-fly |
1113 | return new QStyleOptionGraphicsItem[numItems]; |
1114 | |
1115 | // expand only whenever necessary |
1116 | if (numItems > styleOptions.size()) |
1117 | styleOptions.resize(asize: numItems); |
1118 | |
1119 | mustAllocateStyleOptions = true; |
1120 | return styleOptions.data(); |
1121 | } |
1122 | |
1123 | void QGraphicsViewPrivate::freeStyleOptionsArray(QStyleOptionGraphicsItem *array) |
1124 | { |
1125 | mustAllocateStyleOptions = false; |
1126 | if (array != styleOptions.data()) |
1127 | delete [] array; |
1128 | } |
1129 | |
1130 | extern QPainterPath qt_regionToPath(const QRegion ®ion); |
1131 | |
1132 | /*! |
1133 | ### Adjustments in findItems: mapToScene(QRect) forces us to adjust the |
1134 | input rectangle by (0, 0, 1, 1), because it uses QRect::bottomRight() |
1135 | (etc) when mapping the rectangle to a polygon (which is _wrong_). In |
1136 | addition, as QGraphicsItem::boundingRect() is defined in logical space, |
1137 | but the default pen for QPainter is cosmetic with a width of 0, QPainter |
1138 | is at risk of painting 1 pixel outside the bounding rect. Therefore we |
1139 | must search for items with an adjustment of (-1, -1, 1, 1). |
1140 | */ |
1141 | QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedRegion, bool *allItems, |
1142 | const QTransform &viewTransform) const |
1143 | { |
1144 | Q_Q(const QGraphicsView); |
1145 | |
1146 | // Step 1) If all items are contained within the expose region, then |
1147 | // return a list of all visible items. ### the scene's growing bounding |
1148 | // rect does not take into account untransformable items. |
1149 | const QRectF exposedRegionSceneBounds = q->mapToScene(rect: exposedRegion.boundingRect().adjusted(xp1: -1, yp1: -1, xp2: 1, yp2: 1)) |
1150 | .boundingRect(); |
1151 | if (exposedRegionSceneBounds.contains(r: scene->sceneRect())) { |
1152 | Q_ASSERT(allItems); |
1153 | *allItems = true; |
1154 | |
1155 | // All items are guaranteed within the exposed region. |
1156 | return scene->items(order: Qt::AscendingOrder); |
1157 | } |
1158 | |
1159 | // Step 2) If the expose region is a simple rect and the view is only |
1160 | // translated or scaled, search for items using |
1161 | // QGraphicsScene::items(QRectF). |
1162 | bool simpleRectLookup = exposedRegion.rectCount() == 1 && matrix.type() <= QTransform::TxScale; |
1163 | if (simpleRectLookup) { |
1164 | return scene->items(rect: exposedRegionSceneBounds, |
1165 | mode: Qt::IntersectsItemBoundingRect, |
1166 | order: Qt::AscendingOrder, deviceTransform: viewTransform); |
1167 | } |
1168 | |
1169 | // If the region is complex or the view has a complex transform, adjust |
1170 | // the expose region, convert it to a path, and then search for items |
1171 | // using QGraphicsScene::items(QPainterPath); |
1172 | QRegion adjustedRegion; |
1173 | for (const QRect &r : exposedRegion) |
1174 | adjustedRegion += r.adjusted(xp1: -1, yp1: -1, xp2: 1, yp2: 1); |
1175 | |
1176 | const QPainterPath exposedScenePath(q->mapToScene(path: qt_regionToPath(region: adjustedRegion))); |
1177 | return scene->items(path: exposedScenePath, mode: Qt::IntersectsItemBoundingRect, |
1178 | order: Qt::AscendingOrder, deviceTransform: viewTransform); |
1179 | } |
1180 | |
1181 | /*! |
1182 | \internal |
1183 | |
1184 | Enables input methods for the view if and only if the current focus item of |
1185 | the scene accepts input methods. Call function whenever that condition has |
1186 | potentially changed. |
1187 | */ |
1188 | void QGraphicsViewPrivate::updateInputMethodSensitivity() |
1189 | { |
1190 | Q_Q(QGraphicsView); |
1191 | QGraphicsItem *focusItem = nullptr; |
1192 | bool enabled = scene && (focusItem = scene->focusItem()) |
1193 | && (focusItem->d_ptr->flags & QGraphicsItem::ItemAcceptsInputMethod); |
1194 | q->setAttribute(Qt::WA_InputMethodEnabled, on: enabled); |
1195 | q->viewport()->setAttribute(Qt::WA_InputMethodEnabled, on: enabled); |
1196 | |
1197 | if (!enabled) { |
1198 | q->setInputMethodHints({ }); |
1199 | return; |
1200 | } |
1201 | |
1202 | QGraphicsProxyWidget *proxy = focusItem->d_ptr->isWidget && focusItem->d_ptr->isProxyWidget() |
1203 | ? static_cast<QGraphicsProxyWidget *>(focusItem) : nullptr; |
1204 | if (!proxy) { |
1205 | q->setInputMethodHints(focusItem->inputMethodHints()); |
1206 | } else if (QWidget *widget = proxy->widget()) { |
1207 | if (QWidget *fw = widget->focusWidget()) |
1208 | widget = fw; |
1209 | q->setInputMethodHints(widget->inputMethodHints()); |
1210 | } else { |
1211 | q->setInputMethodHints({ }); |
1212 | } |
1213 | } |
1214 | |
1215 | /*! |
1216 | Constructs a QGraphicsView. \a parent is passed to QWidget's constructor. |
1217 | */ |
1218 | QGraphicsView::QGraphicsView(QWidget *parent) |
1219 | : QAbstractScrollArea(*new QGraphicsViewPrivate, parent) |
1220 | { |
1221 | setViewport(nullptr); |
1222 | setAcceptDrops(true); |
1223 | setBackgroundRole(QPalette::Base); |
1224 | // Investigate leaving these disabled by default. |
1225 | setAttribute(Qt::WA_InputMethodEnabled); |
1226 | viewport()->setAttribute(Qt::WA_InputMethodEnabled); |
1227 | } |
1228 | |
1229 | /*! |
1230 | Constructs a QGraphicsView and sets the visualized scene to \a |
1231 | scene. \a parent is passed to QWidget's constructor. |
1232 | */ |
1233 | QGraphicsView::QGraphicsView(QGraphicsScene *scene, QWidget *parent) |
1234 | : QAbstractScrollArea(*new QGraphicsViewPrivate, parent) |
1235 | { |
1236 | setScene(scene); |
1237 | setViewport(nullptr); |
1238 | setAcceptDrops(true); |
1239 | setBackgroundRole(QPalette::Base); |
1240 | // Investigate leaving these disabled by default. |
1241 | setAttribute(Qt::WA_InputMethodEnabled); |
1242 | viewport()->setAttribute(Qt::WA_InputMethodEnabled); |
1243 | } |
1244 | |
1245 | /*! |
1246 | \internal |
1247 | */ |
1248 | QGraphicsView::QGraphicsView(QGraphicsViewPrivate &dd, QWidget *parent) |
1249 | : QAbstractScrollArea(dd, parent) |
1250 | { |
1251 | setViewport(nullptr); |
1252 | setAcceptDrops(true); |
1253 | setBackgroundRole(QPalette::Base); |
1254 | // Investigate leaving these disabled by default. |
1255 | setAttribute(Qt::WA_InputMethodEnabled); |
1256 | viewport()->setAttribute(Qt::WA_InputMethodEnabled); |
1257 | } |
1258 | |
1259 | /*! |
1260 | Destructs the QGraphicsView object. |
1261 | */ |
1262 | QGraphicsView::~QGraphicsView() |
1263 | { |
1264 | Q_D(QGraphicsView); |
1265 | if (d->scene) |
1266 | d->scene->d_func()->views.removeAll(t: this); |
1267 | delete d->lastDragDropEvent; |
1268 | } |
1269 | |
1270 | /*! |
1271 | \reimp |
1272 | */ |
1273 | QSize QGraphicsView::sizeHint() const |
1274 | { |
1275 | Q_D(const QGraphicsView); |
1276 | if (d->scene) { |
1277 | QSizeF baseSize = d->matrix.mapRect(sceneRect()).size(); |
1278 | baseSize += QSizeF(d->frameWidth * 2, d->frameWidth * 2); |
1279 | return baseSize.boundedTo(otherSize: (3 * QDesktopWidgetPrivate::size()) / 4).toSize(); |
1280 | } |
1281 | return QAbstractScrollArea::sizeHint(); |
1282 | } |
1283 | |
1284 | /*! |
1285 | \property QGraphicsView::renderHints |
1286 | \brief the default render hints for the view |
1287 | |
1288 | These hints are |
1289 | used to initialize QPainter before each visible item is drawn. QPainter |
1290 | uses render hints to toggle rendering features such as antialiasing and |
1291 | smooth pixmap transformation. |
1292 | |
1293 | QPainter::TextAntialiasing is enabled by default. |
1294 | |
1295 | Example: |
1296 | |
1297 | \snippet code/src_gui_graphicsview_qgraphicsview.cpp 1 |
1298 | */ |
1299 | QPainter::RenderHints QGraphicsView::renderHints() const |
1300 | { |
1301 | Q_D(const QGraphicsView); |
1302 | return d->renderHints; |
1303 | } |
1304 | void QGraphicsView::setRenderHints(QPainter::RenderHints hints) |
1305 | { |
1306 | Q_D(QGraphicsView); |
1307 | if (hints == d->renderHints) |
1308 | return; |
1309 | d->renderHints = hints; |
1310 | d->updateAll(); |
1311 | } |
1312 | |
1313 | /*! |
1314 | If \a enabled is true, the render hint \a hint is enabled; otherwise it |
1315 | is disabled. |
1316 | |
1317 | \sa renderHints |
1318 | */ |
1319 | void QGraphicsView::setRenderHint(QPainter::RenderHint hint, bool enabled) |
1320 | { |
1321 | Q_D(QGraphicsView); |
1322 | QPainter::RenderHints oldHints = d->renderHints; |
1323 | d->renderHints.setFlag(flag: hint, on: enabled); |
1324 | if (oldHints != d->renderHints) |
1325 | d->updateAll(); |
1326 | } |
1327 | |
1328 | /*! |
1329 | \property QGraphicsView::alignment |
1330 | \brief the alignment of the scene in the view when the whole |
1331 | scene is visible. |
1332 | |
1333 | If the whole scene is visible in the view, (i.e., there are no visible |
1334 | scroll bars,) the view's alignment will decide where the scene will be |
1335 | rendered in the view. For example, if the alignment is Qt::AlignCenter, |
1336 | which is default, the scene will be centered in the view, and if the |
1337 | alignment is (Qt::AlignLeft | Qt::AlignTop), the scene will be rendered in |
1338 | the top-left corner of the view. |
1339 | */ |
1340 | Qt::Alignment QGraphicsView::alignment() const |
1341 | { |
1342 | Q_D(const QGraphicsView); |
1343 | return d->alignment; |
1344 | } |
1345 | void QGraphicsView::setAlignment(Qt::Alignment alignment) |
1346 | { |
1347 | Q_D(QGraphicsView); |
1348 | if (d->alignment != alignment) { |
1349 | d->alignment = alignment; |
1350 | d->recalculateContentSize(); |
1351 | } |
1352 | } |
1353 | |
1354 | /*! |
1355 | \property QGraphicsView::transformationAnchor |
1356 | \brief how the view should position the scene during transformations. |
1357 | |
1358 | QGraphicsView uses this property to decide how to position the scene in |
1359 | the viewport when the transformation matrix changes, and the coordinate |
1360 | system of the view is transformed. The default behavior, AnchorViewCenter, |
1361 | ensures that the scene point at the center of the view remains unchanged |
1362 | during transformations (e.g., when rotating, the scene will appear to |
1363 | rotate around the center of the view). |
1364 | |
1365 | Note that the effect of this property is noticeable when only a part of the |
1366 | scene is visible (i.e., when there are scroll bars). Otherwise, if the |
1367 | whole scene fits in the view, QGraphicsScene uses the view \l alignment to |
1368 | position the scene in the view. |
1369 | |
1370 | \sa alignment, resizeAnchor |
1371 | */ |
1372 | QGraphicsView::ViewportAnchor QGraphicsView::transformationAnchor() const |
1373 | { |
1374 | Q_D(const QGraphicsView); |
1375 | return d->transformationAnchor; |
1376 | } |
1377 | void QGraphicsView::setTransformationAnchor(ViewportAnchor anchor) |
1378 | { |
1379 | Q_D(QGraphicsView); |
1380 | d->transformationAnchor = anchor; |
1381 | |
1382 | // Ensure mouse tracking is enabled in the case we are using AnchorUnderMouse |
1383 | // in order to have up-to-date information for centering the view. |
1384 | if (d->transformationAnchor == AnchorUnderMouse) |
1385 | d->viewport->setMouseTracking(true); |
1386 | } |
1387 | |
1388 | /*! |
1389 | \property QGraphicsView::resizeAnchor |
1390 | \brief how the view should position the scene when the view is resized. |
1391 | |
1392 | QGraphicsView uses this property to decide how to position the scene in |
1393 | the viewport when the viewport widget's size changes. The default |
1394 | behavior, NoAnchor, leaves the scene's position unchanged during a resize; |
1395 | the top-left corner of the view will appear to be anchored while resizing. |
1396 | |
1397 | Note that the effect of this property is noticeable when only a part of the |
1398 | scene is visible (i.e., when there are scroll bars). Otherwise, if the |
1399 | whole scene fits in the view, QGraphicsScene uses the view \l alignment to |
1400 | position the scene in the view. |
1401 | |
1402 | \sa alignment, transformationAnchor |
1403 | */ |
1404 | QGraphicsView::ViewportAnchor QGraphicsView::resizeAnchor() const |
1405 | { |
1406 | Q_D(const QGraphicsView); |
1407 | return d->resizeAnchor; |
1408 | } |
1409 | void QGraphicsView::setResizeAnchor(ViewportAnchor anchor) |
1410 | { |
1411 | Q_D(QGraphicsView); |
1412 | d->resizeAnchor = anchor; |
1413 | |
1414 | // Ensure mouse tracking is enabled in the case we are using AnchorUnderMouse |
1415 | // in order to have up-to-date information for centering the view. |
1416 | if (d->resizeAnchor == AnchorUnderMouse) |
1417 | d->viewport->setMouseTracking(true); |
1418 | } |
1419 | |
1420 | /*! |
1421 | \property QGraphicsView::viewportUpdateMode |
1422 | \brief how the viewport should update its contents. |
1423 | |
1424 | \since 4.3 |
1425 | |
1426 | QGraphicsView uses this property to decide how to update areas of the |
1427 | scene that have been reexposed or changed. Usually you do not need to |
1428 | modify this property, but there are some cases where doing so can improve |
1429 | rendering performance. See the ViewportUpdateMode documentation for |
1430 | specific details. |
1431 | |
1432 | The default value is MinimalViewportUpdate, where QGraphicsView will |
1433 | update as small an area of the viewport as possible when the contents |
1434 | change. |
1435 | |
1436 | \sa ViewportUpdateMode, cacheMode |
1437 | */ |
1438 | QGraphicsView::ViewportUpdateMode QGraphicsView::viewportUpdateMode() const |
1439 | { |
1440 | Q_D(const QGraphicsView); |
1441 | return d->viewportUpdateMode; |
1442 | } |
1443 | void QGraphicsView::setViewportUpdateMode(ViewportUpdateMode mode) |
1444 | { |
1445 | Q_D(QGraphicsView); |
1446 | d->viewportUpdateMode = mode; |
1447 | } |
1448 | |
1449 | /*! |
1450 | \property QGraphicsView::optimizationFlags |
1451 | \brief flags that can be used to tune QGraphicsView's performance. |
1452 | |
1453 | \since 4.3 |
1454 | |
1455 | QGraphicsView uses clipping, extra bounding rect adjustments, and certain |
1456 | other aids to improve rendering quality and performance for the common |
1457 | case graphics scene. However, depending on the target platform, the scene, |
1458 | and the viewport in use, some of these operations can degrade performance. |
1459 | |
1460 | The effect varies from flag to flag; see the OptimizationFlags |
1461 | documentation for details. |
1462 | |
1463 | By default, no optimization flags are enabled. |
1464 | |
1465 | \sa setOptimizationFlag() |
1466 | */ |
1467 | QGraphicsView::OptimizationFlags QGraphicsView::optimizationFlags() const |
1468 | { |
1469 | Q_D(const QGraphicsView); |
1470 | return d->optimizationFlags; |
1471 | } |
1472 | void QGraphicsView::setOptimizationFlags(OptimizationFlags flags) |
1473 | { |
1474 | Q_D(QGraphicsView); |
1475 | d->optimizationFlags = flags; |
1476 | } |
1477 | |
1478 | /*! |
1479 | Enables \a flag if \a enabled is true; otherwise disables \a flag. |
1480 | |
1481 | \sa optimizationFlags |
1482 | */ |
1483 | void QGraphicsView::setOptimizationFlag(OptimizationFlag flag, bool enabled) |
1484 | { |
1485 | Q_D(QGraphicsView); |
1486 | d->optimizationFlags.setFlag(flag, on: enabled); |
1487 | } |
1488 | |
1489 | /*! |
1490 | \property QGraphicsView::dragMode |
1491 | \brief the behavior for dragging the mouse over the scene while |
1492 | the left mouse button is pressed. |
1493 | |
1494 | This property defines what should happen when the user clicks on the scene |
1495 | background and drags the mouse (e.g., scrolling the viewport contents |
1496 | using a pointing hand cursor, or selecting multiple items with a rubber |
1497 | band). The default value, NoDrag, does nothing. |
1498 | |
1499 | This behavior only affects mouse clicks that are not handled by any item. |
1500 | You can define a custom behavior by creating a subclass of QGraphicsView |
1501 | and reimplementing mouseMoveEvent(). |
1502 | */ |
1503 | QGraphicsView::DragMode QGraphicsView::dragMode() const |
1504 | { |
1505 | Q_D(const QGraphicsView); |
1506 | return d->dragMode; |
1507 | } |
1508 | void QGraphicsView::setDragMode(DragMode mode) |
1509 | { |
1510 | Q_D(QGraphicsView); |
1511 | if (d->dragMode == mode) |
1512 | return; |
1513 | |
1514 | #if QT_CONFIG(rubberband) |
1515 | d->clearRubberBand(); |
1516 | #endif |
1517 | |
1518 | #ifndef QT_NO_CURSOR |
1519 | if (d->dragMode == ScrollHandDrag) |
1520 | viewport()->unsetCursor(); |
1521 | #endif |
1522 | |
1523 | // If dragMode is unset while dragging, e.g. via a keyEvent, we |
1524 | // don't unset the handScrolling state. When enabling scrolling |
1525 | // again the mouseMoveEvent will automatically start scrolling, |
1526 | // without a mousePress |
1527 | if (d->dragMode == ScrollHandDrag && mode == NoDrag && d->handScrolling) |
1528 | d->handScrolling = false; |
1529 | |
1530 | d->dragMode = mode; |
1531 | |
1532 | #ifndef QT_NO_CURSOR |
1533 | if (d->dragMode == ScrollHandDrag) { |
1534 | // Forget the stored viewport cursor when we enter scroll hand drag mode. |
1535 | d->hasStoredOriginalCursor = false; |
1536 | viewport()->setCursor(Qt::OpenHandCursor); |
1537 | } |
1538 | #endif |
1539 | } |
1540 | |
1541 | #if QT_CONFIG(rubberband) |
1542 | /*! |
1543 | \property QGraphicsView::rubberBandSelectionMode |
1544 | \brief the behavior for selecting items with a rubber band selection rectangle. |
1545 | \since 4.3 |
1546 | |
1547 | This property defines how items are selected when using the RubberBandDrag |
1548 | drag mode. |
1549 | |
1550 | The default value is Qt::IntersectsItemShape; all items whose shape |
1551 | intersects with or is contained by the rubber band are selected. |
1552 | |
1553 | \sa dragMode, items(), rubberBandRect() |
1554 | */ |
1555 | Qt::ItemSelectionMode QGraphicsView::rubberBandSelectionMode() const |
1556 | { |
1557 | Q_D(const QGraphicsView); |
1558 | return d->rubberBandSelectionMode; |
1559 | } |
1560 | void QGraphicsView::setRubberBandSelectionMode(Qt::ItemSelectionMode mode) |
1561 | { |
1562 | Q_D(QGraphicsView); |
1563 | d->rubberBandSelectionMode = mode; |
1564 | } |
1565 | |
1566 | /*! |
1567 | \since 5.1 |
1568 | This functions returns the current rubber band area (in viewport coordinates) if the user |
1569 | is currently doing an itemselection with rubber band. When the user is not using the |
1570 | rubber band this functions returns (a null) QRectF(). |
1571 | |
1572 | Notice that part of this QRect can be outise the visual viewport. It can e.g |
1573 | contain negative values. |
1574 | |
1575 | \sa rubberBandSelectionMode, rubberBandChanged() |
1576 | */ |
1577 | |
1578 | QRect QGraphicsView::rubberBandRect() const |
1579 | { |
1580 | Q_D(const QGraphicsView); |
1581 | if (d->dragMode != QGraphicsView::RubberBandDrag || !d->sceneInteractionAllowed || !d->rubberBanding) |
1582 | return QRect(); |
1583 | |
1584 | return d->rubberBandRect; |
1585 | } |
1586 | #endif |
1587 | |
1588 | /*! |
1589 | \property QGraphicsView::cacheMode |
1590 | \brief which parts of the view are cached |
1591 | |
1592 | QGraphicsView can cache pre-rendered content in a QPixmap, which is then |
1593 | drawn onto the viewport. The purpose of such caching is to speed up the |
1594 | total rendering time for areas that are slow to render. Texture, gradient |
1595 | and alpha blended backgrounds, for example, can be notibly slow to render; |
1596 | especially with a transformed view. The CacheBackground flag enables |
1597 | caching of the view's background. For example: |
1598 | |
1599 | \snippet code/src_gui_graphicsview_qgraphicsview.cpp 2 |
1600 | |
1601 | The cache is invalidated every time the view is transformed. However, when |
1602 | scrolling, only partial invalidation is required. |
1603 | |
1604 | By default, nothing is cached. |
1605 | |
1606 | \sa resetCachedContent(), QPixmapCache |
1607 | */ |
1608 | QGraphicsView::CacheMode QGraphicsView::cacheMode() const |
1609 | { |
1610 | Q_D(const QGraphicsView); |
1611 | return d->cacheMode; |
1612 | } |
1613 | void QGraphicsView::setCacheMode(CacheMode mode) |
1614 | { |
1615 | Q_D(QGraphicsView); |
1616 | if (mode == d->cacheMode) |
1617 | return; |
1618 | d->cacheMode = mode; |
1619 | resetCachedContent(); |
1620 | } |
1621 | |
1622 | /*! |
1623 | Resets any cached content. Calling this function will clear |
1624 | QGraphicsView's cache. If the current cache mode is \l CacheNone, this |
1625 | function does nothing. |
1626 | |
1627 | This function is called automatically for you when the backgroundBrush or |
1628 | QGraphicsScene::backgroundBrush properties change; you only need to call |
1629 | this function if you have reimplemented QGraphicsScene::drawBackground() |
1630 | or QGraphicsView::drawBackground() to draw a custom background, and need |
1631 | to trigger a full redraw. |
1632 | |
1633 | \sa cacheMode() |
1634 | */ |
1635 | void QGraphicsView::resetCachedContent() |
1636 | { |
1637 | Q_D(QGraphicsView); |
1638 | if (d->cacheMode == CacheNone) |
1639 | return; |
1640 | |
1641 | if (d->cacheMode & CacheBackground) { |
1642 | // Background caching is enabled. |
1643 | d->mustResizeBackgroundPixmap = true; |
1644 | d->updateAll(); |
1645 | } else if (d->mustResizeBackgroundPixmap) { |
1646 | // Background caching is disabled. |
1647 | // Cleanup, free some resources. |
1648 | d->mustResizeBackgroundPixmap = false; |
1649 | d->backgroundPixmap = QPixmap(); |
1650 | d->backgroundPixmapExposed = QRegion(); |
1651 | } |
1652 | } |
1653 | |
1654 | /*! |
1655 | Invalidates and schedules a redraw of \a layers inside \a rect. \a rect is |
1656 | in scene coordinates. Any cached content for \a layers inside \a rect is |
1657 | unconditionally invalidated and redrawn. |
1658 | |
1659 | You can call this function to notify QGraphicsView of changes to the |
1660 | background or the foreground of the scene. It is commonly used for scenes |
1661 | with tile-based backgrounds to notify changes when QGraphicsView has |
1662 | enabled background caching. |
1663 | |
1664 | Note that QGraphicsView currently supports background caching only (see |
1665 | QGraphicsView::CacheBackground). This function is equivalent to calling update() if any |
1666 | layer but QGraphicsScene::BackgroundLayer is passed. |
1667 | |
1668 | \sa QGraphicsScene::invalidate(), update() |
1669 | */ |
1670 | void QGraphicsView::invalidateScene(const QRectF &rect, QGraphicsScene::SceneLayers layers) |
1671 | { |
1672 | Q_D(QGraphicsView); |
1673 | if ((layers & QGraphicsScene::BackgroundLayer) && !d->mustResizeBackgroundPixmap) { |
1674 | QRect viewRect = mapFromScene(rect).boundingRect(); |
1675 | if (viewport()->rect().intersects(r: viewRect)) { |
1676 | // The updated background area is exposed; schedule this area for |
1677 | // redrawing. |
1678 | d->backgroundPixmapExposed += viewRect; |
1679 | if (d->scene) |
1680 | d->scene->update(rect); |
1681 | } |
1682 | } |
1683 | } |
1684 | |
1685 | /*! |
1686 | \property QGraphicsView::interactive |
1687 | \brief whether the view allows scene interaction. |
1688 | |
1689 | If enabled, this view is set to allow scene interaction. Otherwise, this |
1690 | view will not allow interaction, and any mouse or key events are ignored |
1691 | (i.e., it will act as a read-only view). |
1692 | |
1693 | By default, this property is \c true. |
1694 | */ |
1695 | bool QGraphicsView::isInteractive() const |
1696 | { |
1697 | Q_D(const QGraphicsView); |
1698 | return d->sceneInteractionAllowed; |
1699 | } |
1700 | void QGraphicsView::setInteractive(bool allowed) |
1701 | { |
1702 | Q_D(QGraphicsView); |
1703 | d->sceneInteractionAllowed = allowed; |
1704 | } |
1705 | |
1706 | /*! |
1707 | Returns a pointer to the scene that is currently visualized in the |
1708 | view. If no scene is currently visualized, \nullptr is returned. |
1709 | |
1710 | \sa setScene() |
1711 | */ |
1712 | QGraphicsScene *QGraphicsView::scene() const |
1713 | { |
1714 | Q_D(const QGraphicsView); |
1715 | return d->scene; |
1716 | } |
1717 | |
1718 | /*! |
1719 | Sets the current scene to \a scene. If \a scene is already being |
1720 | viewed, this function does nothing. |
1721 | |
1722 | When a scene is set on a view, the QGraphicsScene::changed() signal |
1723 | is automatically connected to this view's updateScene() slot, and the |
1724 | view's scroll bars are adjusted to fit the size of the scene. |
1725 | |
1726 | The view does not take ownership of \a scene. |
1727 | */ |
1728 | void QGraphicsView::setScene(QGraphicsScene *scene) |
1729 | { |
1730 | Q_D(QGraphicsView); |
1731 | if (d->scene == scene) |
1732 | return; |
1733 | |
1734 | // Always update the viewport when the scene changes. |
1735 | d->updateAll(); |
1736 | |
1737 | // Remove the previously assigned scene. |
1738 | if (d->scene) { |
1739 | disconnect(sender: d->scene, SIGNAL(changed(QList<QRectF>)), |
1740 | receiver: this, SLOT(updateScene(QList<QRectF>))); |
1741 | disconnect(sender: d->scene, SIGNAL(sceneRectChanged(QRectF)), |
1742 | receiver: this, SLOT(updateSceneRect(QRectF))); |
1743 | d->scene->d_func()->removeView(view: this); |
1744 | d->connectedToScene = false; |
1745 | |
1746 | if (isActiveWindow() && isVisible()) { |
1747 | QEvent windowDeactivate(QEvent::WindowDeactivate); |
1748 | QCoreApplication::sendEvent(receiver: d->scene, event: &windowDeactivate); |
1749 | } |
1750 | if(hasFocus()) |
1751 | d->scene->clearFocus(); |
1752 | } |
1753 | |
1754 | // Assign the new scene and update the contents (scrollbars, etc.)). |
1755 | if ((d->scene = scene)) { |
1756 | connect(sender: d->scene, SIGNAL(sceneRectChanged(QRectF)), |
1757 | receiver: this, SLOT(updateSceneRect(QRectF))); |
1758 | d->updateSceneSlotReimplementedChecked = false; |
1759 | d->scene->d_func()->addView(view: this); |
1760 | d->recalculateContentSize(); |
1761 | d->lastCenterPoint = sceneRect().center(); |
1762 | d->keepLastCenterPoint = true; |
1763 | // We are only interested in mouse tracking if items accept |
1764 | // hover events or use non-default cursors. |
1765 | if (!d->scene->d_func()->allItemsIgnoreHoverEvents |
1766 | || !d->scene->d_func()->allItemsUseDefaultCursor) { |
1767 | d->viewport->setMouseTracking(true); |
1768 | } |
1769 | |
1770 | // enable touch events if any items is interested in them |
1771 | if (!d->scene->d_func()->allItemsIgnoreTouchEvents) |
1772 | d->viewport->setAttribute(Qt::WA_AcceptTouchEvents); |
1773 | |
1774 | if (isActiveWindow() && isVisible()) { |
1775 | QEvent windowActivate(QEvent::WindowActivate); |
1776 | QCoreApplication::sendEvent(receiver: d->scene, event: &windowActivate); |
1777 | } |
1778 | } else { |
1779 | d->recalculateContentSize(); |
1780 | } |
1781 | |
1782 | d->updateInputMethodSensitivity(); |
1783 | |
1784 | if (d->scene && hasFocus()) |
1785 | d->scene->setFocus(); |
1786 | } |
1787 | |
1788 | /*! |
1789 | \property QGraphicsView::sceneRect |
1790 | \brief the area of the scene visualized by this view. |
1791 | |
1792 | The scene rectangle defines the extent of the scene, and in the view's case, |
1793 | this means the area of the scene that you can navigate using the scroll |
1794 | bars. |
1795 | |
1796 | If unset, or if a null QRectF is set, this property has the same value as |
1797 | QGraphicsScene::sceneRect, and it changes with |
1798 | QGraphicsScene::sceneRect. Otherwise, the view's scene rect is unaffected |
1799 | by the scene. |
1800 | |
1801 | Note that, although the scene supports a virtually unlimited size, the |
1802 | range of the scroll bars will never exceed the range of an integer |
1803 | (INT_MIN, INT_MAX). When the scene is larger than the scroll bars' values, |
1804 | you can choose to use translate() to navigate the scene instead. |
1805 | |
1806 | By default, this property contains a rectangle at the origin with zero |
1807 | width and height. |
1808 | |
1809 | \sa QGraphicsScene::sceneRect |
1810 | */ |
1811 | QRectF QGraphicsView::sceneRect() const |
1812 | { |
1813 | Q_D(const QGraphicsView); |
1814 | if (d->hasSceneRect) |
1815 | return d->sceneRect; |
1816 | if (d->scene) |
1817 | return d->scene->sceneRect(); |
1818 | return QRectF(); |
1819 | } |
1820 | void QGraphicsView::setSceneRect(const QRectF &rect) |
1821 | { |
1822 | Q_D(QGraphicsView); |
1823 | d->hasSceneRect = !rect.isNull(); |
1824 | d->sceneRect = rect; |
1825 | d->recalculateContentSize(); |
1826 | } |
1827 | |
1828 | #if QT_DEPRECATED_SINCE(5, 15) |
1829 | |
1830 | /*! |
1831 | \obsolete |
1832 | |
1833 | Use transform() instead. |
1834 | |
1835 | Returns the current transformation matrix for the view. If no current |
1836 | transformation is set, the identity matrix is returned. |
1837 | |
1838 | \sa setMatrix(), transform(), rotate(), scale(), shear(), translate() |
1839 | */ |
1840 | QMatrix QGraphicsView::matrix() const |
1841 | { |
1842 | Q_D(const QGraphicsView); |
1843 | return d->matrix.toAffine(); |
1844 | } |
1845 | |
1846 | /*! |
1847 | \obsolete |
1848 | |
1849 | Use setTransform() instead. |
1850 | |
1851 | Sets the view's current transformation matrix to \a matrix. |
1852 | |
1853 | If \a combine is true, then \a matrix is combined with the current matrix; |
1854 | otherwise, \a matrix \e replaces the current matrix. \a combine is false |
1855 | by default. |
1856 | |
1857 | The transformation matrix tranforms the scene into view coordinates. Using |
1858 | the default transformation, provided by the identity matrix, one pixel in |
1859 | the view represents one unit in the scene (e.g., a 10x10 rectangular item |
1860 | is drawn using 10x10 pixels in the view). If a 2x2 scaling matrix is |
1861 | applied, the scene will be drawn in 1:2 (e.g., a 10x10 rectangular item is |
1862 | then drawn using 20x20 pixels in the view). |
1863 | |
1864 | Example: |
1865 | |
1866 | \snippet code/src_gui_graphicsview_qgraphicsview.cpp 3 |
1867 | |
1868 | To simplify interation with items using a transformed view, QGraphicsView |
1869 | provides mapTo... and mapFrom... functions that can translate between |
1870 | scene and view coordinates. For example, you can call mapToScene() to map |
1871 | a view coordinate to a floating point scene coordinate, or mapFromScene() |
1872 | to map from floating point scene coordinates to view coordinates. |
1873 | |
1874 | \sa matrix(), setTransform(), rotate(), scale(), shear(), translate() |
1875 | */ |
1876 | void QGraphicsView::setMatrix(const QMatrix &matrix, bool combine) |
1877 | { |
1878 | setTransform(matrix: QTransform(matrix), combine); |
1879 | } |
1880 | |
1881 | /*! |
1882 | \obsolete |
1883 | |
1884 | Use resetTransform() instead. |
1885 | |
1886 | Resets the view transformation matrix to the identity matrix. |
1887 | |
1888 | \sa resetTransform() |
1889 | */ |
1890 | void QGraphicsView::resetMatrix() |
1891 | { |
1892 | resetTransform(); |
1893 | } |
1894 | |
1895 | #endif // QT_DEPRECATED_SINCE(5, 15) |
1896 | |
1897 | /*! |
1898 | Rotates the current view transformation \a angle degrees clockwise. |
1899 | |
1900 | \sa setTransform(), transform(), scale(), shear(), translate() |
1901 | */ |
1902 | void QGraphicsView::rotate(qreal angle) |
1903 | { |
1904 | Q_D(QGraphicsView); |
1905 | QTransform matrix = d->matrix; |
1906 | matrix.rotate(a: angle); |
1907 | setTransform(matrix); |
1908 | } |
1909 | |
1910 | /*! |
1911 | Scales the current view transformation by (\a sx, \a sy). |
1912 | |
1913 | \sa setTransform(), transform(), rotate(), shear(), translate() |
1914 | */ |
1915 | void QGraphicsView::scale(qreal sx, qreal sy) |
1916 | { |
1917 | Q_D(QGraphicsView); |
1918 | QTransform matrix = d->matrix; |
1919 | matrix.scale(sx, sy); |
1920 | setTransform(matrix); |
1921 | } |
1922 | |
1923 | /*! |
1924 | Shears the current view transformation by (\a sh, \a sv). |
1925 | |
1926 | \sa setTransform(), transform(), rotate(), scale(), translate() |
1927 | */ |
1928 | void QGraphicsView::shear(qreal sh, qreal sv) |
1929 | { |
1930 | Q_D(QGraphicsView); |
1931 | QTransform matrix = d->matrix; |
1932 | matrix.shear(sh, sv); |
1933 | setTransform(matrix); |
1934 | } |
1935 | |
1936 | /*! |
1937 | Translates the current view transformation by (\a dx, \a dy). |
1938 | |
1939 | \sa setTransform(), transform(), rotate(), shear() |
1940 | */ |
1941 | void QGraphicsView::translate(qreal dx, qreal dy) |
1942 | { |
1943 | Q_D(QGraphicsView); |
1944 | QTransform matrix = d->matrix; |
1945 | matrix.translate(dx, dy); |
1946 | setTransform(matrix); |
1947 | } |
1948 | |
1949 | /*! |
1950 | Scrolls the contents of the viewport to ensure that the scene |
1951 | coordinate \a pos, is centered in the view. |
1952 | |
1953 | Because \a pos is a floating point coordinate, and the scroll bars operate |
1954 | on integer coordinates, the centering is only an approximation. |
1955 | |
1956 | \note If the item is close to or outside the border, it will be visible |
1957 | in the view, but not centered. |
1958 | |
1959 | \sa ensureVisible() |
1960 | */ |
1961 | void QGraphicsView::centerOn(const QPointF &pos) |
1962 | { |
1963 | Q_D(QGraphicsView); |
1964 | qreal width = viewport()->width(); |
1965 | qreal height = viewport()->height(); |
1966 | QPointF viewPoint = d->matrix.map(p: pos); |
1967 | QPointF oldCenterPoint = pos; |
1968 | |
1969 | if (!d->leftIndent) { |
1970 | if (isRightToLeft()) { |
1971 | qint64 horizontal = 0; |
1972 | horizontal += horizontalScrollBar()->minimum(); |
1973 | horizontal += horizontalScrollBar()->maximum(); |
1974 | horizontal -= int(viewPoint.x() - width / 2.0); |
1975 | horizontalScrollBar()->setValue(horizontal); |
1976 | } else { |
1977 | horizontalScrollBar()->setValue(int(viewPoint.x() - width / 2.0)); |
1978 | } |
1979 | } |
1980 | if (!d->topIndent) |
1981 | verticalScrollBar()->setValue(int(viewPoint.y() - height / 2.0)); |
1982 | d->lastCenterPoint = oldCenterPoint; |
1983 | } |
1984 | |
1985 | /*! |
1986 | \fn QGraphicsView::centerOn(qreal x, qreal y) |
1987 | \overload |
1988 | |
1989 | This function is provided for convenience. It's equivalent to calling |
1990 | centerOn(QPointF(\a x, \a y)). |
1991 | */ |
1992 | |
1993 | /*! |
1994 | \overload |
1995 | |
1996 | Scrolls the contents of the viewport to ensure that \a item |
1997 | is centered in the view. |
1998 | |
1999 | \sa ensureVisible() |
2000 | */ |
2001 | void QGraphicsView::centerOn(const QGraphicsItem *item) |
2002 | { |
2003 | centerOn(pos: item->sceneBoundingRect().center()); |
2004 | } |
2005 | |
2006 | /*! |
2007 | Scrolls the contents of the viewport so that the scene rectangle \a rect |
2008 | is visible, with margins specified in pixels by \a xmargin and \a |
2009 | ymargin. If the specified rect cannot be reached, the contents are |
2010 | scrolled to the nearest valid position. The default value for both margins |
2011 | is 50 pixels. |
2012 | |
2013 | \sa centerOn() |
2014 | */ |
2015 | void QGraphicsView::ensureVisible(const QRectF &rect, int xmargin, int ymargin) |
2016 | { |
2017 | Q_D(QGraphicsView); |
2018 | qreal width = viewport()->width(); |
2019 | qreal height = viewport()->height(); |
2020 | QRectF viewRect = d->matrix.mapRect(rect); |
2021 | |
2022 | qreal left = d->horizontalScroll(); |
2023 | qreal right = left + width; |
2024 | qreal top = d->verticalScroll(); |
2025 | qreal bottom = top + height; |
2026 | |
2027 | if (viewRect.left() <= left + xmargin) { |
2028 | // need to scroll from the left |
2029 | if (!d->leftIndent) |
2030 | horizontalScrollBar()->setValue(int(viewRect.left() - xmargin - 0.5)); |
2031 | } |
2032 | if (viewRect.right() >= right - xmargin) { |
2033 | // need to scroll from the right |
2034 | if (!d->leftIndent) |
2035 | horizontalScrollBar()->setValue(int(viewRect.right() - width + xmargin + 0.5)); |
2036 | } |
2037 | if (viewRect.top() <= top + ymargin) { |
2038 | // need to scroll from the top |
2039 | if (!d->topIndent) |
2040 | verticalScrollBar()->setValue(int(viewRect.top() - ymargin - 0.5)); |
2041 | } |
2042 | if (viewRect.bottom() >= bottom - ymargin) { |
2043 | // need to scroll from the bottom |
2044 | if (!d->topIndent) |
2045 | verticalScrollBar()->setValue(int(viewRect.bottom() - height + ymargin + 0.5)); |
2046 | } |
2047 | } |
2048 | |
2049 | /*! |
2050 | \fn QGraphicsView::ensureVisible(qreal x, qreal y, qreal w, qreal h, |
2051 | int xmargin, int ymargin) |
2052 | \overload |
2053 | |
2054 | This function is provided for convenience. It's equivalent to calling |
2055 | ensureVisible(QRectF(\a x, \a y, \a w, \a h), \a xmargin, \a ymargin). |
2056 | */ |
2057 | |
2058 | /*! |
2059 | \overload |
2060 | |
2061 | Scrolls the contents of the viewport so that the center of item \a item is |
2062 | visible, with margins specified in pixels by \a xmargin and \a ymargin. If |
2063 | the specified point cannot be reached, the contents are scrolled to the |
2064 | nearest valid position. The default value for both margins is 50 pixels. |
2065 | |
2066 | \sa centerOn() |
2067 | */ |
2068 | void QGraphicsView::ensureVisible(const QGraphicsItem *item, int xmargin, int ymargin) |
2069 | { |
2070 | ensureVisible(rect: item->sceneBoundingRect(), xmargin, ymargin); |
2071 | } |
2072 | |
2073 | /*! |
2074 | Scales the view matrix and scrolls the scroll bars to ensure that the |
2075 | scene rectangle \a rect fits inside the viewport. \a rect must be inside |
2076 | the scene rect; otherwise, fitInView() cannot guarantee that the whole |
2077 | rect is visible. |
2078 | |
2079 | This function keeps the view's rotation, translation, or shear. The view |
2080 | is scaled according to \a aspectRatioMode. \a rect will be centered in the |
2081 | view if it does not fit tightly. |
2082 | |
2083 | It's common to call fitInView() from inside a reimplementation of |
2084 | resizeEvent(), to ensure that the whole scene, or parts of the scene, |
2085 | scales automatically to fit the new size of the viewport as the view is |
2086 | resized. Note though, that calling fitInView() from inside resizeEvent() |
2087 | can lead to unwanted resize recursion, if the new transformation toggles |
2088 | the automatic state of the scrollbars. You can toggle the scrollbar |
2089 | policies to always on or always off to prevent this (see |
2090 | horizontalScrollBarPolicy() and verticalScrollBarPolicy()). |
2091 | |
2092 | If \a rect is empty, or if the viewport is too small, this |
2093 | function will do nothing. |
2094 | |
2095 | \sa setTransform(), ensureVisible(), centerOn() |
2096 | */ |
2097 | void QGraphicsView::fitInView(const QRectF &rect, Qt::AspectRatioMode aspectRatioMode) |
2098 | { |
2099 | Q_D(QGraphicsView); |
2100 | if (!d->scene || rect.isNull()) |
2101 | return; |
2102 | |
2103 | // Reset the view scale to 1:1. |
2104 | QRectF unity = d->matrix.mapRect(QRectF(0, 0, 1, 1)); |
2105 | if (unity.isEmpty()) |
2106 | return; |
2107 | scale(sx: 1 / unity.width(), sy: 1 / unity.height()); |
2108 | |
2109 | // Find the ideal x / y scaling ratio to fit \a rect in the view. |
2110 | int margin = 2; |
2111 | QRectF viewRect = viewport()->rect().adjusted(xp1: margin, yp1: margin, xp2: -margin, yp2: -margin); |
2112 | if (viewRect.isEmpty()) |
2113 | return; |
2114 | QRectF sceneRect = d->matrix.mapRect(rect); |
2115 | if (sceneRect.isEmpty()) |
2116 | return; |
2117 | qreal xratio = viewRect.width() / sceneRect.width(); |
2118 | qreal yratio = viewRect.height() / sceneRect.height(); |
2119 | |
2120 | // Respect the aspect ratio mode. |
2121 | switch (aspectRatioMode) { |
2122 | case Qt::KeepAspectRatio: |
2123 | xratio = yratio = qMin(a: xratio, b: yratio); |
2124 | break; |
2125 | case Qt::KeepAspectRatioByExpanding: |
2126 | xratio = yratio = qMax(a: xratio, b: yratio); |
2127 | break; |
2128 | case Qt::IgnoreAspectRatio: |
2129 | break; |
2130 | } |
2131 | |
2132 | // Scale and center on the center of \a rect. |
2133 | scale(sx: xratio, sy: yratio); |
2134 | centerOn(pos: rect.center()); |
2135 | } |
2136 | |
2137 | /*! |
2138 | \fn void QGraphicsView::fitInView(qreal x, qreal y, qreal w, qreal h, |
2139 | Qt::AspectRatioMode aspectRatioMode = Qt::IgnoreAspectRatio) |
2140 | |
2141 | \overload |
2142 | |
2143 | This convenience function is equivalent to calling |
2144 | fitInView(QRectF(\a x, \a y, \a w, \a h), \a aspectRatioMode). |
2145 | |
2146 | \sa ensureVisible(), centerOn() |
2147 | */ |
2148 | |
2149 | /*! |
2150 | \overload |
2151 | |
2152 | Ensures that \a item fits tightly inside the view, scaling the view |
2153 | according to \a aspectRatioMode. |
2154 | |
2155 | \sa ensureVisible(), centerOn() |
2156 | */ |
2157 | void QGraphicsView::fitInView(const QGraphicsItem *item, Qt::AspectRatioMode aspectRatioMode) |
2158 | { |
2159 | QPainterPath path = item->isClipped() ? item->clipPath() : item->shape(); |
2160 | if (item->d_ptr->hasTranslateOnlySceneTransform()) { |
2161 | path.translate(dx: item->d_ptr->sceneTransform.dx(), dy: item->d_ptr->sceneTransform.dy()); |
2162 | fitInView(rect: path.boundingRect(), aspectRatioMode); |
2163 | } else { |
2164 | fitInView(rect: item->d_ptr->sceneTransform.map(p: path).boundingRect(), aspectRatioMode); |
2165 | } |
2166 | } |
2167 | |
2168 | /*! |
2169 | Renders the \a source rect, which is in view coordinates, from the scene |
2170 | into \a target, which is in paint device coordinates, using \a |
2171 | painter. This function is useful for capturing the contents of the view |
2172 | onto a paint device, such as a QImage (e.g., to take a screenshot), or for |
2173 | printing to QPrinter. For example: |
2174 | |
2175 | \snippet code/src_gui_graphicsview_qgraphicsview.cpp 4 |
2176 | |
2177 | If \a source is a null rect, this function will use viewport()->rect() to |
2178 | determine what to draw. If \a target is a null rect, the full dimensions |
2179 | of \a painter's paint device (e.g., for a QPrinter, the page size) will be |
2180 | used. |
2181 | |
2182 | The source rect contents will be transformed according to \a |
2183 | aspectRatioMode to fit into the target rect. By default, the aspect ratio |
2184 | is kept, and \a source is scaled to fit in \a target. |
2185 | |
2186 | \sa QGraphicsScene::render() |
2187 | */ |
2188 | void QGraphicsView::render(QPainter *painter, const QRectF &target, const QRect &source, |
2189 | Qt::AspectRatioMode aspectRatioMode) |
2190 | { |
2191 | // ### Switch to using the recursive rendering algorithm instead. |
2192 | |
2193 | Q_D(QGraphicsView); |
2194 | if (!d->scene || !(painter && painter->isActive())) |
2195 | return; |
2196 | |
2197 | // Default source rect = viewport rect |
2198 | QRect sourceRect = source; |
2199 | if (source.isNull()) |
2200 | sourceRect = viewport()->rect(); |
2201 | |
2202 | // Default target rect = device rect |
2203 | QRectF targetRect = target; |
2204 | if (target.isNull()) { |
2205 | if (painter->device()->devType() == QInternal::Picture) |
2206 | targetRect = sourceRect; |
2207 | else |
2208 | targetRect.setRect(ax: 0, ay: 0, aaw: painter->device()->width(), aah: painter->device()->height()); |
2209 | } |
2210 | |
2211 | // Find the ideal x / y scaling ratio to fit \a source into \a target. |
2212 | qreal xratio = targetRect.width() / sourceRect.width(); |
2213 | qreal yratio = targetRect.height() / sourceRect.height(); |
2214 | |
2215 | // Scale according to the aspect ratio mode. |
2216 | switch (aspectRatioMode) { |
2217 | case Qt::KeepAspectRatio: |
2218 | xratio = yratio = qMin(a: xratio, b: yratio); |
2219 | break; |
2220 | case Qt::KeepAspectRatioByExpanding: |
2221 | xratio = yratio = qMax(a: xratio, b: yratio); |
2222 | break; |
2223 | case Qt::IgnoreAspectRatio: |
2224 | break; |
2225 | } |
2226 | |
2227 | // Find all items to draw, and reverse the list (we want to draw |
2228 | // in reverse order). |
2229 | QPolygonF sourceScenePoly = mapToScene(rect: sourceRect.adjusted(xp1: -1, yp1: -1, xp2: 1, yp2: 1)); |
2230 | QList<QGraphicsItem *> itemList = d->scene->items(polygon: sourceScenePoly, |
2231 | mode: Qt::IntersectsItemBoundingRect); |
2232 | QGraphicsItem **itemArray = new QGraphicsItem *[itemList.size()]; |
2233 | int numItems = itemList.size(); |
2234 | for (int i = 0; i < numItems; ++i) |
2235 | itemArray[numItems - i - 1] = itemList.at(i); |
2236 | itemList.clear(); |
2237 | |
2238 | // Setup painter matrix. |
2239 | QTransform moveMatrix = QTransform::fromTranslate(dx: -d->horizontalScroll(), dy: -d->verticalScroll()); |
2240 | QTransform painterMatrix = d->matrix * moveMatrix; |
2241 | painterMatrix *= QTransform() |
2242 | .translate(dx: targetRect.left(), dy: targetRect.top()) |
2243 | .scale(sx: xratio, sy: yratio) |
2244 | .translate(dx: -sourceRect.left(), dy: -sourceRect.top()); |
2245 | |
2246 | // Generate the style options |
2247 | QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(numItems); |
2248 | for (int i = 0; i < numItems; ++i) |
2249 | itemArray[i]->d_ptr->initStyleOption(option: &styleOptionArray[i], worldTransform: painterMatrix, exposedRegion: targetRect.toRect()); |
2250 | |
2251 | painter->save(); |
2252 | |
2253 | // Clip in device coordinates to avoid QRegion transformations. |
2254 | painter->setClipRect(targetRect); |
2255 | QPainterPath path; |
2256 | path.addPolygon(polygon: sourceScenePoly); |
2257 | path.closeSubpath(); |
2258 | painter->setClipPath(path: painterMatrix.map(p: path), op: Qt::IntersectClip); |
2259 | |
2260 | // Transform the painter. |
2261 | painter->setTransform(transform: painterMatrix, combine: true); |
2262 | |
2263 | // Render the scene. |
2264 | QRectF sourceSceneRect = sourceScenePoly.boundingRect(); |
2265 | drawBackground(painter, rect: sourceSceneRect); |
2266 | drawItems(painter, numItems, items: itemArray, options: styleOptionArray); |
2267 | drawForeground(painter, rect: sourceSceneRect); |
2268 | |
2269 | delete [] itemArray; |
2270 | d->freeStyleOptionsArray(array: styleOptionArray); |
2271 | |
2272 | painter->restore(); |
2273 | } |
2274 | |
2275 | /*! |
2276 | Returns a list of all the items in the associated scene, in descending |
2277 | stacking order (i.e., the first item in the returned list is the uppermost |
2278 | item). |
2279 | |
2280 | \sa QGraphicsScene::items(), {QGraphicsItem#Sorting}{Sorting} |
2281 | */ |
2282 | QList<QGraphicsItem *> QGraphicsView::items() const |
2283 | { |
2284 | Q_D(const QGraphicsView); |
2285 | if (!d->scene) |
2286 | return QList<QGraphicsItem *>(); |
2287 | return d->scene->items(); |
2288 | } |
2289 | |
2290 | /*! |
2291 | Returns a list of all the items at the position \a pos in the view. The |
2292 | items are listed in descending stacking order (i.e., the first item in the |
2293 | list is the uppermost item, and the last item is the lowermost item). \a |
2294 | pos is in viewport coordinates. |
2295 | |
2296 | This function is most commonly called from within mouse event handlers in |
2297 | a subclass in QGraphicsView. \a pos is in untransformed viewport |
2298 | coordinates, just like QMouseEvent::pos(). |
2299 | |
2300 | \snippet code/src_gui_graphicsview_qgraphicsview.cpp 5 |
2301 | |
2302 | \sa QGraphicsScene::items(), {QGraphicsItem#Sorting}{Sorting} |
2303 | */ |
2304 | QList<QGraphicsItem *> QGraphicsView::items(const QPoint &pos) const |
2305 | { |
2306 | Q_D(const QGraphicsView); |
2307 | if (!d->scene) |
2308 | return QList<QGraphicsItem *>(); |
2309 | // ### Unify these two, and use the items(QPointF) version in |
2310 | // QGraphicsScene instead. The scene items function could use the viewport |
2311 | // transform to map the point to a rect/polygon. |
2312 | if ((d->identityMatrix || d->matrix.type() <= QTransform::TxScale)) { |
2313 | // Use the rect version |
2314 | QTransform xinv = viewportTransform().inverted(); |
2315 | return d->scene->items(rect: xinv.mapRect(QRectF(pos.x(), pos.y(), 1, 1)), |
2316 | mode: Qt::IntersectsItemShape, |
2317 | order: Qt::DescendingOrder, |
2318 | deviceTransform: viewportTransform()); |
2319 | } |
2320 | // Use the polygon version |
2321 | return d->scene->items(polygon: mapToScene(ax: pos.x(), ay: pos.y(), w: 1, h: 1), |
2322 | mode: Qt::IntersectsItemShape, |
2323 | order: Qt::DescendingOrder, |
2324 | deviceTransform: viewportTransform()); |
2325 | } |
2326 | |
2327 | /*! |
2328 | \fn QGraphicsView::items(int x, int y) const |
2329 | |
2330 | This function is provided for convenience. It's equivalent to calling |
2331 | items(QPoint(\a x, \a y)). |
2332 | */ |
2333 | |
2334 | /*! |
2335 | \overload |
2336 | |
2337 | Returns a list of all the items that, depending on \a mode, are either |
2338 | contained by or intersect with \a rect. \a rect is in viewport |
2339 | coordinates. |
2340 | |
2341 | The default value for \a mode is Qt::IntersectsItemShape; all items whose |
2342 | exact shape intersects with or is contained by \a rect are returned. |
2343 | |
2344 | The items are sorted in descending stacking order (i.e., the first item in |
2345 | the returned list is the uppermost item). |
2346 | |
2347 | \sa itemAt(), items(), mapToScene(), {QGraphicsItem#Sorting}{Sorting} |
2348 | */ |
2349 | QList<QGraphicsItem *> QGraphicsView::items(const QRect &rect, Qt::ItemSelectionMode mode) const |
2350 | { |
2351 | Q_D(const QGraphicsView); |
2352 | if (!d->scene) |
2353 | return QList<QGraphicsItem *>(); |
2354 | return d->scene->items(polygon: mapToScene(rect), mode, order: Qt::DescendingOrder, deviceTransform: viewportTransform()); |
2355 | } |
2356 | |
2357 | /*! |
2358 | \fn QList<QGraphicsItem *> QGraphicsView::items(int x, int y, int w, int h, Qt::ItemSelectionMode mode) const |
2359 | \since 4.3 |
2360 | |
2361 | This convenience function is equivalent to calling items(QRectF(\a x, \a |
2362 | y, \a w, \a h), \a mode). |
2363 | */ |
2364 | |
2365 | /*! |
2366 | \overload |
2367 | |
2368 | Returns a list of all the items that, depending on \a mode, are either |
2369 | contained by or intersect with \a polygon. \a polygon is in viewport |
2370 | coordinates. |
2371 | |
2372 | The default value for \a mode is Qt::IntersectsItemShape; all items whose |
2373 | exact shape intersects with or is contained by \a polygon are returned. |
2374 | |
2375 | The items are sorted by descending stacking order (i.e., the first item in |
2376 | the returned list is the uppermost item). |
2377 | |
2378 | \sa itemAt(), items(), mapToScene(), {QGraphicsItem#Sorting}{Sorting} |
2379 | */ |
2380 | QList<QGraphicsItem *> QGraphicsView::items(const QPolygon &polygon, Qt::ItemSelectionMode mode) const |
2381 | { |
2382 | Q_D(const QGraphicsView); |
2383 | if (!d->scene) |
2384 | return QList<QGraphicsItem *>(); |
2385 | return d->scene->items(polygon: mapToScene(polygon), mode, order: Qt::DescendingOrder, deviceTransform: viewportTransform()); |
2386 | } |
2387 | |
2388 | /*! |
2389 | \overload |
2390 | |
2391 | Returns a list of all the items that, depending on \a mode, are either |
2392 | contained by or intersect with \a path. \a path is in viewport |
2393 | coordinates. |
2394 | |
2395 | The default value for \a mode is Qt::IntersectsItemShape; all items whose |
2396 | exact shape intersects with or is contained by \a path are returned. |
2397 | |
2398 | \sa itemAt(), items(), mapToScene(), {QGraphicsItem#Sorting}{Sorting} |
2399 | */ |
2400 | QList<QGraphicsItem *> QGraphicsView::items(const QPainterPath &path, Qt::ItemSelectionMode mode) const |
2401 | { |
2402 | Q_D(const QGraphicsView); |
2403 | if (!d->scene) |
2404 | return QList<QGraphicsItem *>(); |
2405 | return d->scene->items(path: mapToScene(path), mode, order: Qt::DescendingOrder, deviceTransform: viewportTransform()); |
2406 | } |
2407 | |
2408 | /*! |
2409 | Returns the item at position \a pos, which is in viewport coordinates. |
2410 | If there are several items at this position, this function returns |
2411 | the topmost item. |
2412 | |
2413 | Example: |
2414 | |
2415 | \snippet code/src_gui_graphicsview_qgraphicsview.cpp 6 |
2416 | |
2417 | \sa items(), {QGraphicsItem#Sorting}{Sorting} |
2418 | */ |
2419 | QGraphicsItem *QGraphicsView::itemAt(const QPoint &pos) const |
2420 | { |
2421 | Q_D(const QGraphicsView); |
2422 | if (!d->scene) |
2423 | return nullptr; |
2424 | const QList<QGraphicsItem *> itemsAtPos = items(pos); |
2425 | return itemsAtPos.isEmpty() ? 0 : itemsAtPos.first(); |
2426 | } |
2427 | |
2428 | /*! |
2429 | \overload |
2430 | \fn QGraphicsItem *QGraphicsView::itemAt(int x, int y) const |
2431 | |
2432 | This function is provided for convenience. It's equivalent to |
2433 | calling itemAt(QPoint(\a x, \a y)). |
2434 | */ |
2435 | |
2436 | /*! |
2437 | Returns the viewport coordinate \a point mapped to scene coordinates. |
2438 | |
2439 | Note: It can be useful to map the whole rectangle covered by the pixel at |
2440 | \a point instead of the point itself. To do this, you can call |
2441 | mapToScene(QRect(\a point, QSize(2, 2))). |
2442 | |
2443 | \sa mapFromScene() |
2444 | */ |
2445 | QPointF QGraphicsView::mapToScene(const QPoint &point) const |
2446 | { |
2447 | Q_D(const QGraphicsView); |
2448 | QPointF p = point; |
2449 | p.rx() += d->horizontalScroll(); |
2450 | p.ry() += d->verticalScroll(); |
2451 | return d->identityMatrix ? p : d->matrix.inverted().map(p); |
2452 | } |
2453 | |
2454 | /*! |
2455 | \fn QGraphicsView::mapToScene(int x, int y) const |
2456 | |
2457 | This function is provided for convenience. It's equivalent to calling |
2458 | mapToScene(QPoint(\a x, \a y)). |
2459 | */ |
2460 | |
2461 | /*! |
2462 | Returns the viewport rectangle \a rect mapped to a scene coordinate |
2463 | polygon. |
2464 | |
2465 | \sa mapFromScene() |
2466 | */ |
2467 | QPolygonF QGraphicsView::mapToScene(const QRect &rect) const |
2468 | { |
2469 | Q_D(const QGraphicsView); |
2470 | if (!rect.isValid()) |
2471 | return QPolygonF(); |
2472 | |
2473 | QPointF scrollOffset(d->horizontalScroll(), d->verticalScroll()); |
2474 | QRect r = rect.adjusted(xp1: 0, yp1: 0, xp2: 1, yp2: 1); |
2475 | QPointF tl = scrollOffset + r.topLeft(); |
2476 | QPointF tr = scrollOffset + r.topRight(); |
2477 | QPointF br = scrollOffset + r.bottomRight(); |
2478 | QPointF bl = scrollOffset + r.bottomLeft(); |
2479 | |
2480 | QPolygonF poly(4); |
2481 | if (!d->identityMatrix) { |
2482 | QTransform x = d->matrix.inverted(); |
2483 | poly[0] = x.map(p: tl); |
2484 | poly[1] = x.map(p: tr); |
2485 | poly[2] = x.map(p: br); |
2486 | poly[3] = x.map(p: bl); |
2487 | } else { |
2488 | poly[0] = tl; |
2489 | poly[1] = tr; |
2490 | poly[2] = br; |
2491 | poly[3] = bl; |
2492 | } |
2493 | return poly; |
2494 | } |
2495 | |
2496 | /*! |
2497 | \fn QGraphicsView::mapToScene(int x, int y, int w, int h) const |
2498 | |
2499 | This function is provided for convenience. It's equivalent to calling |
2500 | mapToScene(QRect(\a x, \a y, \a w, \a h)). |
2501 | */ |
2502 | |
2503 | /*! |
2504 | Returns the viewport polygon \a polygon mapped to a scene coordinate |
2505 | polygon. |
2506 | |
2507 | \sa mapFromScene() |
2508 | */ |
2509 | QPolygonF QGraphicsView::mapToScene(const QPolygon &polygon) const |
2510 | { |
2511 | QPolygonF poly; |
2512 | poly.reserve(asize: polygon.count()); |
2513 | for (const QPoint &point : polygon) |
2514 | poly << mapToScene(point); |
2515 | return poly; |
2516 | } |
2517 | |
2518 | /*! |
2519 | Returns the viewport painter path \a path mapped to a scene coordinate |
2520 | painter path. |
2521 | |
2522 | \sa mapFromScene() |
2523 | */ |
2524 | QPainterPath QGraphicsView::mapToScene(const QPainterPath &path) const |
2525 | { |
2526 | Q_D(const QGraphicsView); |
2527 | QTransform matrix = QTransform::fromTranslate(dx: d->horizontalScroll(), dy: d->verticalScroll()); |
2528 | matrix *= d->matrix.inverted(); |
2529 | return matrix.map(p: path); |
2530 | } |
2531 | |
2532 | /*! |
2533 | Returns the scene coordinate \a point to viewport coordinates. |
2534 | |
2535 | \sa mapToScene() |
2536 | */ |
2537 | QPoint QGraphicsView::mapFromScene(const QPointF &point) const |
2538 | { |
2539 | Q_D(const QGraphicsView); |
2540 | QPointF p = d->identityMatrix ? point : d->matrix.map(p: point); |
2541 | p.rx() -= d->horizontalScroll(); |
2542 | p.ry() -= d->verticalScroll(); |
2543 | return p.toPoint(); |
2544 | } |
2545 | |
2546 | /*! |
2547 | \fn QGraphicsView::mapFromScene(qreal x, qreal y) const |
2548 | |
2549 | This function is provided for convenience. It's equivalent to |
2550 | calling mapFromScene(QPointF(\a x, \a y)). |
2551 | */ |
2552 | |
2553 | /*! |
2554 | Returns the scene rectangle \a rect to a viewport coordinate |
2555 | polygon. |
2556 | |
2557 | \sa mapToScene() |
2558 | */ |
2559 | QPolygon QGraphicsView::mapFromScene(const QRectF &rect) const |
2560 | { |
2561 | Q_D(const QGraphicsView); |
2562 | QPointF tl; |
2563 | QPointF tr; |
2564 | QPointF br; |
2565 | QPointF bl; |
2566 | if (!d->identityMatrix) { |
2567 | const QTransform &x = d->matrix; |
2568 | tl = x.map(p: rect.topLeft()); |
2569 | tr = x.map(p: rect.topRight()); |
2570 | br = x.map(p: rect.bottomRight()); |
2571 | bl = x.map(p: rect.bottomLeft()); |
2572 | } else { |
2573 | tl = rect.topLeft(); |
2574 | tr = rect.topRight(); |
2575 | br = rect.bottomRight(); |
2576 | bl = rect.bottomLeft(); |
2577 | } |
2578 | QPointF scrollOffset(d->horizontalScroll(), d->verticalScroll()); |
2579 | tl -= scrollOffset; |
2580 | tr -= scrollOffset; |
2581 | br -= scrollOffset; |
2582 | bl -= scrollOffset; |
2583 | |
2584 | QPolygon poly(4); |
2585 | poly[0] = tl.toPoint(); |
2586 | poly[1] = tr.toPoint(); |
2587 | poly[2] = br.toPoint(); |
2588 | poly[3] = bl.toPoint(); |
2589 | return poly; |
2590 | } |
2591 | |
2592 | /*! |
2593 | \fn QGraphicsView::mapFromScene(qreal x, qreal y, qreal w, qreal h) const |
2594 | |
2595 | This function is provided for convenience. It's equivalent to |
2596 | calling mapFromScene(QRectF(\a x, \a y, \a w, \a h)). |
2597 | */ |
2598 | |
2599 | /*! |
2600 | Returns the scene coordinate polygon \a polygon to a viewport coordinate |
2601 | polygon. |
2602 | |
2603 | \sa mapToScene() |
2604 | */ |
2605 | QPolygon QGraphicsView::mapFromScene(const QPolygonF &polygon) const |
2606 | { |
2607 | QPolygon poly; |
2608 | poly.reserve(asize: polygon.count()); |
2609 | for (const QPointF &point : polygon) |
2610 | poly << mapFromScene(point); |
2611 | return poly; |
2612 | } |
2613 | |
2614 | /*! |
2615 | Returns the scene coordinate painter path \a path to a viewport coordinate |
2616 | painter path. |
2617 | |
2618 | \sa mapToScene() |
2619 | */ |
2620 | QPainterPath QGraphicsView::mapFromScene(const QPainterPath &path) const |
2621 | { |
2622 | Q_D(const QGraphicsView); |
2623 | QTransform matrix = d->matrix; |
2624 | matrix *= QTransform::fromTranslate(dx: -d->horizontalScroll(), dy: -d->verticalScroll()); |
2625 | return matrix.map(p: path); |
2626 | } |
2627 | |
2628 | /*! |
2629 | \reimp |
2630 | */ |
2631 | QVariant QGraphicsView::inputMethodQuery(Qt::InputMethodQuery query) const |
2632 | { |
2633 | Q_D(const QGraphicsView); |
2634 | if (!d->scene) |
2635 | return QVariant(); |
2636 | |
2637 | QVariant value = d->scene->inputMethodQuery(query); |
2638 | if (value.userType() == QMetaType::QRectF) |
2639 | value = d->mapRectFromScene(rect: value.toRectF()); |
2640 | else if (value.userType() == QMetaType::QPointF) |
2641 | value = mapFromScene(point: value.toPointF()); |
2642 | else if (value.userType() == QMetaType::QRect) |
2643 | value = d->mapRectFromScene(rect: value.toRect()).toRect(); |
2644 | else if (value.userType() == QMetaType::QPoint) |
2645 | value = mapFromScene(point: value.toPoint()); |
2646 | return value; |
2647 | } |
2648 | |
2649 | /*! |
2650 | \property QGraphicsView::backgroundBrush |
2651 | \brief the background brush of the scene. |
2652 | |
2653 | This property sets the background brush for the scene in this view. It is |
2654 | used to override the scene's own background, and defines the behavior of |
2655 | drawBackground(). To provide custom background drawing for this view, you |
2656 | can reimplement drawBackground() instead. |
2657 | |
2658 | By default, this property contains a brush with the Qt::NoBrush pattern. |
2659 | |
2660 | \sa QGraphicsScene::backgroundBrush, foregroundBrush |
2661 | */ |
2662 | QBrush QGraphicsView::backgroundBrush() const |
2663 | { |
2664 | Q_D(const QGraphicsView); |
2665 | return d->backgroundBrush; |
2666 | } |
2667 | void QGraphicsView::setBackgroundBrush(const QBrush &brush) |
2668 | { |
2669 | Q_D(QGraphicsView); |
2670 | d->backgroundBrush = brush; |
2671 | d->updateAll(); |
2672 | |
2673 | if (d->cacheMode & CacheBackground) { |
2674 | // Invalidate the background pixmap |
2675 | d->mustResizeBackgroundPixmap = true; |
2676 | } |
2677 | } |
2678 | |
2679 | /*! |
2680 | \property QGraphicsView::foregroundBrush |
2681 | \brief the foreground brush of the scene. |
2682 | |
2683 | This property sets the foreground brush for the scene in this view. It is |
2684 | used to override the scene's own foreground, and defines the behavior of |
2685 | drawForeground(). To provide custom foreground drawing for this view, you |
2686 | can reimplement drawForeground() instead. |
2687 | |
2688 | By default, this property contains a brush with the Qt::NoBrush pattern. |
2689 | |
2690 | \sa QGraphicsScene::foregroundBrush, backgroundBrush |
2691 | */ |
2692 | QBrush QGraphicsView::foregroundBrush() const |
2693 | { |
2694 | Q_D(const QGraphicsView); |
2695 | return d->foregroundBrush; |
2696 | } |
2697 | void QGraphicsView::setForegroundBrush(const QBrush &brush) |
2698 | { |
2699 | Q_D(QGraphicsView); |
2700 | d->foregroundBrush = brush; |
2701 | d->updateAll(); |
2702 | } |
2703 | |
2704 | /*! |
2705 | Schedules an update of the scene rectangles \a rects. |
2706 | |
2707 | \sa QGraphicsScene::changed() |
2708 | */ |
2709 | void QGraphicsView::updateScene(const QList<QRectF> &rects) |
2710 | { |
2711 | // ### Note: Since 4.5, this slot is only called if the user explicitly |
2712 | // establishes a connection between the scene and the view, as the scene |
2713 | // and view are no longer connected. We need to keep it working (basically |
2714 | // leave it as it is), but the new delivery path is through |
2715 | // QGraphicsScenePrivate::itemUpdate(). |
2716 | Q_D(QGraphicsView); |
2717 | if (d->fullUpdatePending || d->viewportUpdateMode == QGraphicsView::NoViewportUpdate) |
2718 | return; |
2719 | |
2720 | // Extract and reset dirty scene rect info. |
2721 | QVector<QRect> dirtyViewportRects; |
2722 | dirtyViewportRects.reserve(asize: d->dirtyRegion.rectCount() + rects.count()); |
2723 | for (const QRect &dirtyRect : d->dirtyRegion) |
2724 | dirtyViewportRects += dirtyRect; |
2725 | d->dirtyRegion = QRegion(); |
2726 | d->dirtyBoundingRect = QRect(); |
2727 | |
2728 | bool fullUpdate = !d->accelerateScrolling || d->viewportUpdateMode == QGraphicsView::FullViewportUpdate; |
2729 | bool boundingRectUpdate = (d->viewportUpdateMode == QGraphicsView::BoundingRectViewportUpdate) |
2730 | || (d->viewportUpdateMode == QGraphicsView::SmartViewportUpdate |
2731 | && ((dirtyViewportRects.size() + rects.size()) >= QGRAPHICSVIEW_REGION_RECT_THRESHOLD)); |
2732 | |
2733 | QRegion updateRegion; |
2734 | QRect boundingRect; |
2735 | QRect viewportRect = viewport()->rect(); |
2736 | bool redraw = false; |
2737 | QTransform transform = viewportTransform(); |
2738 | |
2739 | // Convert scene rects to viewport rects. |
2740 | for (const QRectF &rect : rects) { |
2741 | QRect xrect = transform.mapRect(rect).toAlignedRect(); |
2742 | if (!(d->optimizationFlags & DontAdjustForAntialiasing)) |
2743 | xrect.adjust(dx1: -2, dy1: -2, dx2: 2, dy2: 2); |
2744 | else |
2745 | xrect.adjust(dx1: -1, dy1: -1, dx2: 1, dy2: 1); |
2746 | if (!viewportRect.intersects(r: xrect)) |
2747 | continue; |
2748 | dirtyViewportRects << xrect; |
2749 | } |
2750 | |
2751 | for (const QRect &rect : qAsConst(t&: dirtyViewportRects)) { |
2752 | // Add the exposed rect to the update region. In rect update |
2753 | // mode, we only count the bounding rect of items. |
2754 | if (!boundingRectUpdate) { |
2755 | updateRegion += rect; |
2756 | } else { |
2757 | boundingRect |= rect; |
2758 | } |
2759 | redraw = true; |
2760 | if (fullUpdate) { |
2761 | // If fullUpdate is true and we found a visible dirty rect, |
2762 | // we're done. |
2763 | break; |
2764 | } |
2765 | } |
2766 | |
2767 | if (!redraw) |
2768 | return; |
2769 | |
2770 | if (fullUpdate) |
2771 | viewport()->update(); |
2772 | else if (boundingRectUpdate) |
2773 | viewport()->update(boundingRect); |
2774 | else |
2775 | viewport()->update(updateRegion); |
2776 | } |
2777 | |
2778 | /*! |
2779 | Notifies QGraphicsView that the scene's scene rect has changed. \a rect |
2780 | is the new scene rect. If the view already has an explicitly set scene |
2781 | rect, this function does nothing. |
2782 | |
2783 | \sa sceneRect, QGraphicsScene::sceneRectChanged() |
2784 | */ |
2785 | void QGraphicsView::updateSceneRect(const QRectF &rect) |
2786 | { |
2787 | Q_D(QGraphicsView); |
2788 | if (!d->hasSceneRect) { |
2789 | d->sceneRect = rect; |
2790 | d->recalculateContentSize(); |
2791 | } |
2792 | } |
2793 | |
2794 | /*! |
2795 | This slot is called by QAbstractScrollArea after setViewport() has been |
2796 | called. Reimplement this function in a subclass of QGraphicsView to |
2797 | initialize the new viewport \a widget before it is used. |
2798 | |
2799 | \sa setViewport() |
2800 | */ |
2801 | void QGraphicsView::setupViewport(QWidget *widget) |
2802 | { |
2803 | Q_D(QGraphicsView); |
2804 | |
2805 | if (!widget) { |
2806 | qWarning(msg: "QGraphicsView::setupViewport: cannot initialize null widget" ); |
2807 | return; |
2808 | } |
2809 | |
2810 | const bool isGLWidget = widget->inherits(classname: "QGLWidget" ) || widget->inherits(classname: "QOpenGLWidget" ); |
2811 | |
2812 | d->accelerateScrolling = !(isGLWidget); |
2813 | |
2814 | widget->setFocusPolicy(Qt::StrongFocus); |
2815 | |
2816 | if (!isGLWidget) { |
2817 | // autoFillBackground enables scroll acceleration. |
2818 | widget->setAutoFillBackground(true); |
2819 | } |
2820 | |
2821 | // We are only interested in mouse tracking if items |
2822 | // accept hover events or use non-default cursors or if |
2823 | // AnchorUnderMouse is used as transformation or resize anchor. |
2824 | if ((d->scene && (!d->scene->d_func()->allItemsIgnoreHoverEvents |
2825 | || !d->scene->d_func()->allItemsUseDefaultCursor)) |
2826 | || d->transformationAnchor == AnchorUnderMouse |
2827 | || d->resizeAnchor == AnchorUnderMouse) { |
2828 | widget->setMouseTracking(true); |
2829 | } |
2830 | |
2831 | // enable touch events if any items is interested in them |
2832 | if (d->scene && !d->scene->d_func()->allItemsIgnoreTouchEvents) |
2833 | widget->setAttribute(Qt::WA_AcceptTouchEvents); |
2834 | |
2835 | #ifndef QT_NO_GESTURES |
2836 | if (d->scene) { |
2837 | const auto gestures = d->scene->d_func()->grabbedGestures.keys(); |
2838 | for (Qt::GestureType gesture : gestures) |
2839 | widget->grabGesture(type: gesture); |
2840 | } |
2841 | #endif |
2842 | |
2843 | widget->setAcceptDrops(acceptDrops()); |
2844 | } |
2845 | |
2846 | /*! |
2847 | \reimp |
2848 | */ |
2849 | bool QGraphicsView::event(QEvent *event) |
2850 | { |
2851 | Q_D(QGraphicsView); |
2852 | |
2853 | if (d->sceneInteractionAllowed) { |
2854 | switch (event->type()) { |
2855 | case QEvent::ShortcutOverride: |
2856 | if (d->scene) |
2857 | return QCoreApplication::sendEvent(receiver: d->scene, event); |
2858 | break; |
2859 | case QEvent::KeyPress: |
2860 | if (d->scene) { |
2861 | QKeyEvent *k = static_cast<QKeyEvent *>(event); |
2862 | if (k->key() == Qt::Key_Tab || k->key() == Qt::Key_Backtab) { |
2863 | // Send the key events to the scene. This will invoke the |
2864 | // scene's tab focus handling, and if the event is |
2865 | // accepted, we return (prevent further event delivery), |
2866 | // and the base implementation will call QGraphicsView's |
2867 | // focusNextPrevChild() function. If the event is ignored, |
2868 | // we fall back to standard tab focus handling. |
2869 | QCoreApplication::sendEvent(receiver: d->scene, event); |
2870 | if (event->isAccepted()) |
2871 | return true; |
2872 | // Ensure the event doesn't propagate just because the |
2873 | // scene ignored it. If the event propagates, then tab |
2874 | // handling will be called twice (this and parent). |
2875 | event->accept(); |
2876 | } |
2877 | } |
2878 | break; |
2879 | default: |
2880 | break; |
2881 | } |
2882 | } |
2883 | |
2884 | return QAbstractScrollArea::event(event); |
2885 | } |
2886 | |
2887 | /*! |
2888 | \reimp |
2889 | */ |
2890 | bool QGraphicsView::viewportEvent(QEvent *event) |
2891 | { |
2892 | Q_D(QGraphicsView); |
2893 | if (!d->scene) |
2894 | return QAbstractScrollArea::viewportEvent(event); |
2895 | |
2896 | switch (event->type()) { |
2897 | case QEvent::Enter: |
2898 | QCoreApplication::sendEvent(receiver: d->scene, event); |
2899 | break; |
2900 | case QEvent::WindowActivate: |
2901 | QCoreApplication::sendEvent(receiver: d->scene, event); |
2902 | break; |
2903 | case QEvent::WindowDeactivate: |
2904 | // ### This is a temporary fix for until we get proper mouse |
2905 | // grab events. mouseGrabberItem should be set to 0 if we lose |
2906 | // the mouse grab. |
2907 | // Remove all popups when the scene loses focus. |
2908 | if (!d->scene->d_func()->popupWidgets.isEmpty()) |
2909 | d->scene->d_func()->removePopup(widget: d->scene->d_func()->popupWidgets.constFirst()); |
2910 | QCoreApplication::sendEvent(receiver: d->scene, event); |
2911 | break; |
2912 | case QEvent::Show: |
2913 | if (d->scene && isActiveWindow()) { |
2914 | QEvent windowActivate(QEvent::WindowActivate); |
2915 | QCoreApplication::sendEvent(receiver: d->scene, event: &windowActivate); |
2916 | } |
2917 | break; |
2918 | case QEvent::Hide: |
2919 | // spontaneous event will generate a WindowDeactivate. |
2920 | if (!event->spontaneous() && d->scene && isActiveWindow()) { |
2921 | QEvent windowDeactivate(QEvent::WindowDeactivate); |
2922 | QCoreApplication::sendEvent(receiver: d->scene, event: &windowDeactivate); |
2923 | } |
2924 | break; |
2925 | case QEvent::Leave: { |
2926 | // ### This is a temporary fix for until we get proper mouse grab |
2927 | // events. activeMouseGrabberItem should be set to 0 if we lose the |
2928 | // mouse grab. |
2929 | if ((QApplication::activePopupWidget() && QApplication::activePopupWidget() != window()) |
2930 | || (QApplication::activeModalWidget() && QApplication::activeModalWidget() != window()) |
2931 | || (QApplication::activeWindow() != window())) { |
2932 | if (!d->scene->d_func()->popupWidgets.isEmpty()) |
2933 | d->scene->d_func()->removePopup(widget: d->scene->d_func()->popupWidgets.constFirst()); |
2934 | } |
2935 | d->useLastMouseEvent = false; |
2936 | // a hack to pass a viewport pointer to the scene inside the leave event |
2937 | Q_ASSERT(event->d == nullptr); |
2938 | QScopedValueRollback<QEventPrivate *> rb(event->d); |
2939 | event->d = reinterpret_cast<QEventPrivate *>(viewport()); |
2940 | QCoreApplication::sendEvent(receiver: d->scene, event); |
2941 | break; |
2942 | } |
2943 | #ifndef QT_NO_TOOLTIP |
2944 | case QEvent::ToolTip: { |
2945 | QHelpEvent *toolTip = static_cast<QHelpEvent *>(event); |
2946 | QGraphicsSceneHelpEvent helpEvent(QEvent::GraphicsSceneHelp); |
2947 | helpEvent.setWidget(viewport()); |
2948 | helpEvent.setScreenPos(toolTip->globalPos()); |
2949 | helpEvent.setScenePos(mapToScene(point: toolTip->pos())); |
2950 | QCoreApplication::sendEvent(receiver: d->scene, event: &helpEvent); |
2951 | toolTip->setAccepted(helpEvent.isAccepted()); |
2952 | return true; |
2953 | } |
2954 | #endif |
2955 | case QEvent::Paint: |
2956 | // Reset full update |
2957 | d->fullUpdatePending = false; |
2958 | d->dirtyScrollOffset = QPoint(); |
2959 | if (d->scene) { |
2960 | // Check if this view reimplements the updateScene slot; if it |
2961 | // does, we can't do direct update delivery and have to fall back |
2962 | // to connecting the changed signal. |
2963 | if (!d->updateSceneSlotReimplementedChecked) { |
2964 | d->updateSceneSlotReimplementedChecked = true; |
2965 | const QMetaObject *mo = metaObject(); |
2966 | if (mo != &QGraphicsView::staticMetaObject) { |
2967 | if (mo->indexOfSlot(slot: "updateScene(QList<QRectF>)" ) |
2968 | != QGraphicsView::staticMetaObject.indexOfSlot(slot: "updateScene(QList<QRectF>)" )) { |
2969 | connect(sender: d->scene, SIGNAL(changed(QList<QRectF>)), |
2970 | receiver: this, SLOT(updateScene(QList<QRectF>))); |
2971 | } |
2972 | } |
2973 | } |
2974 | } |
2975 | break; |
2976 | case QEvent::TouchBegin: |
2977 | case QEvent::TouchUpdate: |
2978 | case QEvent::TouchEnd: |
2979 | { |
2980 | if (!isEnabled()) |
2981 | return false; |
2982 | |
2983 | if (d->scene && d->sceneInteractionAllowed) { |
2984 | // Convert and deliver the touch event to the scene. |
2985 | QTouchEvent *touchEvent = static_cast<QTouchEvent *>(event); |
2986 | touchEvent->setTarget(viewport()); |
2987 | QGraphicsViewPrivate::translateTouchEvent(d, touchEvent); |
2988 | QCoreApplication::sendEvent(receiver: d->scene, event: touchEvent); |
2989 | } else { |
2990 | event->ignore(); |
2991 | } |
2992 | |
2993 | return true; |
2994 | } |
2995 | #ifndef QT_NO_GESTURES |
2996 | case QEvent::Gesture: |
2997 | case QEvent::GestureOverride: |
2998 | { |
2999 | if (!isEnabled()) |
3000 | return false; |
3001 | |
3002 | if (d->scene && d->sceneInteractionAllowed) { |
3003 | QGestureEvent *gestureEvent = static_cast<QGestureEvent *>(event); |
3004 | gestureEvent->setWidget(viewport()); |
3005 | QCoreApplication::sendEvent(receiver: d->scene, event: gestureEvent); |
3006 | } |
3007 | return true; |
3008 | } |
3009 | #endif // QT_NO_GESTURES |
3010 | default: |
3011 | break; |
3012 | } |
3013 | |
3014 | return QAbstractScrollArea::viewportEvent(event); |
3015 | } |
3016 | |
3017 | #ifndef QT_NO_CONTEXTMENU |
3018 | /*! |
3019 | \reimp |
3020 | */ |
3021 | void QGraphicsView::(QContextMenuEvent *event) |
3022 | { |
3023 | Q_D(QGraphicsView); |
3024 | if (!d->scene || !d->sceneInteractionAllowed) |
3025 | return; |
3026 | |
3027 | d->mousePressViewPoint = event->pos(); |
3028 | d->mousePressScenePoint = mapToScene(point: d->mousePressViewPoint); |
3029 | d->mousePressScreenPoint = event->globalPos(); |
3030 | d->lastMouseMoveScenePoint = d->mousePressScenePoint; |
3031 | d->lastMouseMoveScreenPoint = d->mousePressScreenPoint; |
3032 | |
3033 | QGraphicsSceneContextMenuEvent contextEvent(QEvent::GraphicsSceneContextMenu); |
3034 | contextEvent.setWidget(viewport()); |
3035 | contextEvent.setScenePos(d->mousePressScenePoint); |
3036 | contextEvent.setScreenPos(d->mousePressScreenPoint); |
3037 | contextEvent.setModifiers(event->modifiers()); |
3038 | contextEvent.setReason((QGraphicsSceneContextMenuEvent::Reason)(event->reason())); |
3039 | contextEvent.setAccepted(event->isAccepted()); |
3040 | QCoreApplication::sendEvent(receiver: d->scene, event: &contextEvent); |
3041 | event->setAccepted(contextEvent.isAccepted()); |
3042 | } |
3043 | #endif // QT_NO_CONTEXTMENU |
3044 | |
3045 | #if QT_CONFIG(draganddrop) |
3046 | /*! |
3047 | \reimp |
3048 | */ |
3049 | void QGraphicsView::dropEvent(QDropEvent *event) |
3050 | { |
3051 | Q_D(QGraphicsView); |
3052 | if (!d->scene || !d->sceneInteractionAllowed) |
3053 | return; |
3054 | |
3055 | // Generate a scene event. |
3056 | QGraphicsSceneDragDropEvent sceneEvent(QEvent::GraphicsSceneDrop); |
3057 | d->populateSceneDragDropEvent(dest: &sceneEvent, source: event); |
3058 | |
3059 | // Send it to the scene. |
3060 | QCoreApplication::sendEvent(receiver: d->scene, event: &sceneEvent); |
3061 | |
3062 | // Accept the originating event if the scene accepted the scene event. |
3063 | event->setAccepted(sceneEvent.isAccepted()); |
3064 | if (sceneEvent.isAccepted()) |
3065 | event->setDropAction(sceneEvent.dropAction()); |
3066 | |
3067 | delete d->lastDragDropEvent; |
3068 | d->lastDragDropEvent = nullptr; |
3069 | } |
3070 | |
3071 | /*! |
3072 | \reimp |
3073 | */ |
3074 | void QGraphicsView::dragEnterEvent(QDragEnterEvent *event) |
3075 | { |
3076 | Q_D(QGraphicsView); |
3077 | if (!d->scene || !d->sceneInteractionAllowed) |
3078 | return; |
3079 | |
3080 | // Disable replaying of mouse move events. |
3081 | d->useLastMouseEvent = false; |
3082 | |
3083 | // Generate a scene event. |
3084 | QGraphicsSceneDragDropEvent sceneEvent(QEvent::GraphicsSceneDragEnter); |
3085 | d->populateSceneDragDropEvent(dest: &sceneEvent, source: event); |
3086 | |
3087 | // Store it for later use. |
3088 | d->storeDragDropEvent(event: &sceneEvent); |
3089 | |
3090 | // Send it to the scene. |
3091 | QCoreApplication::sendEvent(receiver: d->scene, event: &sceneEvent); |
3092 | |
3093 | // Accept the originating event if the scene accepted the scene event. |
3094 | if (sceneEvent.isAccepted()) { |
3095 | event->setAccepted(true); |
3096 | event->setDropAction(sceneEvent.dropAction()); |
3097 | } |
3098 | } |
3099 | |
3100 | /*! |
3101 | \reimp |
3102 | */ |
3103 | void QGraphicsView::dragLeaveEvent(QDragLeaveEvent *event) |
3104 | { |
3105 | Q_D(QGraphicsView); |
3106 | if (!d->scene || !d->sceneInteractionAllowed) |
3107 | return; |
3108 | if (!d->lastDragDropEvent) { |
3109 | qWarning(msg: "QGraphicsView::dragLeaveEvent: drag leave received before drag enter" ); |
3110 | return; |
3111 | } |
3112 | |
3113 | // Generate a scene event. |
3114 | QGraphicsSceneDragDropEvent sceneEvent(QEvent::GraphicsSceneDragLeave); |
3115 | sceneEvent.setScenePos(d->lastDragDropEvent->scenePos()); |
3116 | sceneEvent.setScreenPos(d->lastDragDropEvent->screenPos()); |
3117 | sceneEvent.setButtons(d->lastDragDropEvent->buttons()); |
3118 | sceneEvent.setModifiers(d->lastDragDropEvent->modifiers()); |
3119 | sceneEvent.setPossibleActions(d->lastDragDropEvent->possibleActions()); |
3120 | sceneEvent.setProposedAction(d->lastDragDropEvent->proposedAction()); |
3121 | sceneEvent.setDropAction(d->lastDragDropEvent->dropAction()); |
3122 | sceneEvent.setMimeData(d->lastDragDropEvent->mimeData()); |
3123 | sceneEvent.setWidget(d->lastDragDropEvent->widget()); |
3124 | sceneEvent.setSource(d->lastDragDropEvent->source()); |
3125 | delete d->lastDragDropEvent; |
3126 | d->lastDragDropEvent = nullptr; |
3127 | |
3128 | // Send it to the scene. |
3129 | QCoreApplication::sendEvent(receiver: d->scene, event: &sceneEvent); |
3130 | |
3131 | // Accept the originating event if the scene accepted the scene event. |
3132 | if (sceneEvent.isAccepted()) |
3133 | event->setAccepted(true); |
3134 | } |
3135 | |
3136 | /*! |
3137 | \reimp |
3138 | */ |
3139 | void QGraphicsView::dragMoveEvent(QDragMoveEvent *event) |
3140 | { |
3141 | Q_D(QGraphicsView); |
3142 | if (!d->scene || !d->sceneInteractionAllowed) |
3143 | return; |
3144 | |
3145 | // Generate a scene event. |
3146 | QGraphicsSceneDragDropEvent sceneEvent(QEvent::GraphicsSceneDragMove); |
3147 | d->populateSceneDragDropEvent(dest: &sceneEvent, source: event); |
3148 | |
3149 | // Store it for later use. |
3150 | d->storeDragDropEvent(event: &sceneEvent); |
3151 | |
3152 | // Send it to the scene. |
3153 | QCoreApplication::sendEvent(receiver: d->scene, event: &sceneEvent); |
3154 | |
3155 | // Ignore the originating event if the scene ignored the scene event. |
3156 | event->setAccepted(sceneEvent.isAccepted()); |
3157 | if (sceneEvent.isAccepted()) |
3158 | event->setDropAction(sceneEvent.dropAction()); |
3159 | } |
3160 | #endif // QT_CONFIG(draganddrop) |
3161 | |
3162 | /*! |
3163 | \reimp |
3164 | */ |
3165 | void QGraphicsView::focusInEvent(QFocusEvent *event) |
3166 | { |
3167 | Q_D(QGraphicsView); |
3168 | d->updateInputMethodSensitivity(); |
3169 | QAbstractScrollArea::focusInEvent(event); |
3170 | if (d->scene) |
3171 | QCoreApplication::sendEvent(receiver: d->scene, event); |
3172 | // Pass focus on if the scene cannot accept focus. |
3173 | if (!d->scene || !event->isAccepted()) |
3174 | QAbstractScrollArea::focusInEvent(event); |
3175 | } |
3176 | |
3177 | /*! |
3178 | \reimp |
3179 | */ |
3180 | bool QGraphicsView::focusNextPrevChild(bool next) |
3181 | { |
3182 | return QAbstractScrollArea::focusNextPrevChild(next); |
3183 | } |
3184 | |
3185 | /*! |
3186 | \reimp |
3187 | */ |
3188 | void QGraphicsView::focusOutEvent(QFocusEvent *event) |
3189 | { |
3190 | Q_D(QGraphicsView); |
3191 | QAbstractScrollArea::focusOutEvent(event); |
3192 | if (d->scene) |
3193 | QCoreApplication::sendEvent(receiver: d->scene, event); |
3194 | } |
3195 | |
3196 | /*! |
3197 | \reimp |
3198 | */ |
3199 | void QGraphicsView::keyPressEvent(QKeyEvent *event) |
3200 | { |
3201 | Q_D(QGraphicsView); |
3202 | if (!d->scene || !d->sceneInteractionAllowed) { |
3203 | QAbstractScrollArea::keyPressEvent(event); |
3204 | return; |
3205 | } |
3206 | QCoreApplication::sendEvent(receiver: d->scene, event); |
3207 | if (!event->isAccepted()) |
3208 | QAbstractScrollArea::keyPressEvent(event); |
3209 | } |
3210 | |
3211 | /*! |
3212 | \reimp |
3213 | */ |
3214 | void QGraphicsView::keyReleaseEvent(QKeyEvent *event) |
3215 | { |
3216 | Q_D(QGraphicsView); |
3217 | if (!d->scene || !d->sceneInteractionAllowed) |
3218 | return; |
3219 | QCoreApplication::sendEvent(receiver: d->scene, event); |
3220 | if (!event->isAccepted()) |
3221 | QAbstractScrollArea::keyReleaseEvent(event); |
3222 | } |
3223 | |
3224 | /*! |
3225 | \reimp |
3226 | */ |
3227 | void QGraphicsView::mouseDoubleClickEvent(QMouseEvent *event) |
3228 | { |
3229 | Q_D(QGraphicsView); |
3230 | if (!d->scene || !d->sceneInteractionAllowed) |
3231 | return; |
3232 | |
3233 | d->storeMouseEvent(event); |
3234 | d->mousePressViewPoint = event->pos(); |
3235 | d->mousePressScenePoint = mapToScene(point: d->mousePressViewPoint); |
3236 | d->mousePressScreenPoint = event->globalPos(); |
3237 | d->lastMouseMoveScenePoint = d->mousePressScenePoint; |
3238 | d->lastMouseMoveScreenPoint = d->mousePressScreenPoint; |
3239 | d->mousePressButton = event->button(); |
3240 | |
3241 | QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseDoubleClick); |
3242 | mouseEvent.setWidget(viewport()); |
3243 | mouseEvent.setButtonDownScenePos(button: d->mousePressButton, pos: d->mousePressScenePoint); |
3244 | mouseEvent.setButtonDownScreenPos(button: d->mousePressButton, pos: d->mousePressScreenPoint); |
3245 | mouseEvent.setScenePos(mapToScene(point: d->mousePressViewPoint)); |
3246 | mouseEvent.setScreenPos(d->mousePressScreenPoint); |
3247 | mouseEvent.setLastScenePos(d->lastMouseMoveScenePoint); |
3248 | mouseEvent.setLastScreenPos(d->lastMouseMoveScreenPoint); |
3249 | mouseEvent.setButtons(event->buttons()); |
3250 | mouseEvent.setAccepted(false); |
3251 | mouseEvent.setButton(event->button()); |
3252 | mouseEvent.setModifiers(event->modifiers()); |
3253 | mouseEvent.setSource(event->source()); |
3254 | mouseEvent.setFlags(event->flags()); |
3255 | if (event->spontaneous()) |
3256 | qt_sendSpontaneousEvent(receiver: d->scene, event: &mouseEvent); |
3257 | else |
3258 | QCoreApplication::sendEvent(receiver: d->scene, event: &mouseEvent); |
3259 | |
3260 | // Update the original mouse event accepted state. |
3261 | const bool isAccepted = mouseEvent.isAccepted(); |
3262 | event->setAccepted(isAccepted); |
3263 | |
3264 | // Update the last mouse event accepted state. |
3265 | d->lastMouseEvent.setAccepted(isAccepted); |
3266 | } |
3267 | |
3268 | /*! |
3269 | \reimp |
3270 | */ |
3271 | void QGraphicsView::mousePressEvent(QMouseEvent *event) |
3272 | { |
3273 | Q_D(QGraphicsView); |
3274 | |
3275 | // Store this event for replaying, finding deltas, and for |
3276 | // scroll-dragging; even in non-interactive mode, scroll hand dragging is |
3277 | // allowed, so we store the event at the very top of this function. |
3278 | d->storeMouseEvent(event); |
3279 | d->lastMouseEvent.setAccepted(false); |
3280 | |
3281 | if (d->sceneInteractionAllowed) { |
3282 | // Store some of the event's button-down data. |
3283 | d->mousePressViewPoint = event->pos(); |
3284 | d->mousePressScenePoint = mapToScene(point: d->mousePressViewPoint); |
3285 | d->mousePressScreenPoint = event->globalPos(); |
3286 | d->lastMouseMoveScenePoint = d->mousePressScenePoint; |
3287 | d->lastMouseMoveScreenPoint = d->mousePressScreenPoint; |
3288 | d->mousePressButton = event->button(); |
3289 | |
3290 | if (d->scene) { |
3291 | // Convert and deliver the mouse event to the scene. |
3292 | QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMousePress); |
3293 | mouseEvent.setWidget(viewport()); |
3294 | mouseEvent.setButtonDownScenePos(button: d->mousePressButton, pos: d->mousePressScenePoint); |
3295 | mouseEvent.setButtonDownScreenPos(button: d->mousePressButton, pos: d->mousePressScreenPoint); |
3296 | mouseEvent.setScenePos(d->mousePressScenePoint); |
3297 | mouseEvent.setScreenPos(d->mousePressScreenPoint); |
3298 | mouseEvent.setLastScenePos(d->lastMouseMoveScenePoint); |
3299 | mouseEvent.setLastScreenPos(d->lastMouseMoveScreenPoint); |
3300 | mouseEvent.setButtons(event->buttons()); |
3301 | mouseEvent.setButton(event->button()); |
3302 | mouseEvent.setModifiers(event->modifiers()); |
3303 | mouseEvent.setSource(event->source()); |
3304 | mouseEvent.setFlags(event->flags()); |
3305 | mouseEvent.setAccepted(false); |
3306 | if (event->spontaneous()) |
3307 | qt_sendSpontaneousEvent(receiver: d->scene, event: &mouseEvent); |
3308 | else |
3309 | QCoreApplication::sendEvent(receiver: d->scene, event: &mouseEvent); |
3310 | |
3311 | // Update the original mouse event accepted state. |
3312 | bool isAccepted = mouseEvent.isAccepted(); |
3313 | event->setAccepted(isAccepted); |
3314 | |
3315 | // Update the last mouse event accepted state. |
3316 | d->lastMouseEvent.setAccepted(isAccepted); |
3317 | |
3318 | if (isAccepted) |
3319 | return; |
3320 | } |
3321 | } |
3322 | |
3323 | #if QT_CONFIG(rubberband) |
3324 | if (d->dragMode == QGraphicsView::RubberBandDrag && !d->rubberBanding) { |
3325 | if (d->sceneInteractionAllowed) { |
3326 | // Rubberbanding is only allowed in interactive mode. |
3327 | event->accept(); |
3328 | d->rubberBanding = true; |
3329 | d->rubberBandRect = QRect(); |
3330 | if (d->scene) { |
3331 | bool extendSelection = (event->modifiers() & Qt::ControlModifier) != 0; |
3332 | |
3333 | if (extendSelection) { |
3334 | d->rubberBandSelectionOperation = Qt::AddToSelection; |
3335 | } else { |
3336 | d->rubberBandSelectionOperation = Qt::ReplaceSelection; |
3337 | d->scene->clearSelection(); |
3338 | } |
3339 | } |
3340 | } |
3341 | } else |
3342 | #endif |
3343 | if (d->dragMode == QGraphicsView::ScrollHandDrag && event->button() == Qt::LeftButton) { |
3344 | // Left-button press in scroll hand mode initiates hand scrolling. |
3345 | event->accept(); |
3346 | d->handScrolling = true; |
3347 | d->handScrollMotions = 0; |
3348 | #ifndef QT_NO_CURSOR |
3349 | viewport()->setCursor(Qt::ClosedHandCursor); |
3350 | #endif |
3351 | } |
3352 | } |
3353 | |
3354 | /*! |
3355 | \reimp |
3356 | */ |
3357 | void QGraphicsView::mouseMoveEvent(QMouseEvent *event) |
3358 | { |
3359 | Q_D(QGraphicsView); |
3360 | |
3361 | if (d->dragMode == QGraphicsView::ScrollHandDrag) { |
3362 | if (d->handScrolling) { |
3363 | QScrollBar *hBar = horizontalScrollBar(); |
3364 | QScrollBar *vBar = verticalScrollBar(); |
3365 | QPoint delta = event->pos() - d->lastMouseEvent.pos(); |
3366 | hBar->setValue(hBar->value() + (isRightToLeft() ? delta.x() : -delta.x())); |
3367 | vBar->setValue(vBar->value() - delta.y()); |
3368 | |
3369 | // Detect how much we've scrolled to disambiguate scrolling from |
3370 | // clicking. |
3371 | ++d->handScrollMotions; |
3372 | } |
3373 | } |
3374 | |
3375 | d->mouseMoveEventHandler(event); |
3376 | } |
3377 | |
3378 | /*! |
3379 | \reimp |
3380 | */ |
3381 | void QGraphicsView::mouseReleaseEvent(QMouseEvent *event) |
3382 | { |
3383 | Q_D(QGraphicsView); |
3384 | |
3385 | #if QT_CONFIG(rubberband) |
3386 | if (d->dragMode == QGraphicsView::RubberBandDrag && d->sceneInteractionAllowed && !event->buttons()) { |
3387 | d->clearRubberBand(); |
3388 | } else |
3389 | #endif |
3390 | if (d->dragMode == QGraphicsView::ScrollHandDrag && event->button() == Qt::LeftButton) { |
3391 | #ifndef QT_NO_CURSOR |
3392 | // Restore the open hand cursor. ### There might be items |
3393 | // under the mouse that have a valid cursor at this time, so |
3394 | // we could repeat the steps from mouseMoveEvent(). |
3395 | viewport()->setCursor(Qt::OpenHandCursor); |
3396 | #endif |
3397 | d->handScrolling = false; |
3398 | |
3399 | if (d->scene && d->sceneInteractionAllowed && !d->lastMouseEvent.isAccepted() && d->handScrollMotions <= 6) { |
3400 | // If we've detected very little motion during the hand drag, and |
3401 | // no item accepted the last event, we'll interpret that as a |
3402 | // click to the scene, and reset the selection. |
3403 | d->scene->clearSelection(); |
3404 | } |
3405 | } |
3406 | |
3407 | d->storeMouseEvent(event); |
3408 | |
3409 | if (!d->sceneInteractionAllowed) |
3410 | return; |
3411 | |
3412 | if (!d->scene) |
3413 | return; |
3414 | |
3415 | QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseRelease); |
3416 | mouseEvent.setWidget(viewport()); |
3417 | mouseEvent.setButtonDownScenePos(button: d->mousePressButton, pos: d->mousePressScenePoint); |
3418 | mouseEvent.setButtonDownScreenPos(button: d->mousePressButton, pos: d->mousePressScreenPoint); |
3419 | mouseEvent.setScenePos(mapToScene(point: event->pos())); |
3420 | mouseEvent.setScreenPos(event->globalPos()); |
3421 | mouseEvent.setLastScenePos(d->lastMouseMoveScenePoint); |
3422 | mouseEvent.setLastScreenPos(d->lastMouseMoveScreenPoint); |
3423 | mouseEvent.setButtons(event->buttons()); |
3424 | mouseEvent.setButton(event->button()); |
3425 | mouseEvent.setModifiers(event->modifiers()); |
3426 | mouseEvent.setSource(event->source()); |
3427 | mouseEvent.setFlags(event->flags()); |
3428 | mouseEvent.setAccepted(false); |
3429 | if (event->spontaneous()) |
3430 | qt_sendSpontaneousEvent(receiver: d->scene, event: &mouseEvent); |
3431 | else |
3432 | QCoreApplication::sendEvent(receiver: d->scene, event: &mouseEvent); |
3433 | |
3434 | // Update the last mouse event selected state. |
3435 | d->lastMouseEvent.setAccepted(mouseEvent.isAccepted()); |
3436 | |
3437 | #ifndef QT_NO_CURSOR |
3438 | if (mouseEvent.isAccepted() && mouseEvent.buttons() == 0 && viewport()->testAttribute(attribute: Qt::WA_SetCursor)) { |
3439 | // The last mouse release on the viewport will trigger clearing the cursor. |
3440 | d->_q_unsetViewportCursor(); |
3441 | } |
3442 | #endif |
3443 | } |
3444 | |
3445 | #if QT_CONFIG(wheelevent) |
3446 | /*! |
3447 | \reimp |
3448 | */ |
3449 | void QGraphicsView::wheelEvent(QWheelEvent *event) |
3450 | { |
3451 | Q_D(QGraphicsView); |
3452 | if (!d->scene || !d->sceneInteractionAllowed) { |
3453 | QAbstractScrollArea::wheelEvent(event); |
3454 | return; |
3455 | } |
3456 | |
3457 | event->ignore(); |
3458 | |
3459 | QGraphicsSceneWheelEvent wheelEvent(QEvent::GraphicsSceneWheel); |
3460 | wheelEvent.setWidget(viewport()); |
3461 | wheelEvent.setScenePos(mapToScene(point: event->position().toPoint())); |
3462 | wheelEvent.setScreenPos(event->globalPosition().toPoint()); |
3463 | wheelEvent.setButtons(event->buttons()); |
3464 | wheelEvent.setModifiers(event->modifiers()); |
3465 | const bool horizontal = qAbs(t: event->angleDelta().x()) > qAbs(t: event->angleDelta().y()); |
3466 | wheelEvent.setDelta(horizontal ? event->angleDelta().x() : event->angleDelta().y()); |
3467 | wheelEvent.setOrientation(horizontal ? Qt::Horizontal : Qt::Vertical); |
3468 | wheelEvent.setAccepted(false); |
3469 | QCoreApplication::sendEvent(receiver: d->scene, event: &wheelEvent); |
3470 | event->setAccepted(wheelEvent.isAccepted()); |
3471 | if (!event->isAccepted()) |
3472 | QAbstractScrollArea::wheelEvent(event); |
3473 | } |
3474 | #endif // QT_CONFIG(wheelevent) |
3475 | |
3476 | /*! |
3477 | \reimp |
3478 | */ |
3479 | void QGraphicsView::paintEvent(QPaintEvent *event) |
3480 | { |
3481 | Q_D(QGraphicsView); |
3482 | if (!d->scene) { |
3483 | QAbstractScrollArea::paintEvent(event); |
3484 | return; |
3485 | } |
3486 | |
3487 | // Set up painter state protection. |
3488 | d->scene->d_func()->painterStateProtection = !(d->optimizationFlags & DontSavePainterState); |
3489 | |
3490 | // Determine the exposed region |
3491 | d->exposedRegion = event->region(); |
3492 | QRectF exposedSceneRect = mapToScene(rect: d->exposedRegion.boundingRect()).boundingRect(); |
3493 | |
3494 | // Set up the painter |
3495 | QPainter painter(viewport()); |
3496 | #if QT_CONFIG(rubberband) |
3497 | if (d->rubberBanding && !d->rubberBandRect.isEmpty()) |
3498 | painter.save(); |
3499 | #endif |
3500 | // Set up render hints |
3501 | painter.setRenderHints(hints: painter.renderHints(), on: false); |
3502 | painter.setRenderHints(hints: d->renderHints, on: true); |
3503 | |
3504 | // Set up viewport transform |
3505 | const bool viewTransformed = isTransformed(); |
3506 | if (viewTransformed) |
3507 | painter.setWorldTransform(matrix: viewportTransform()); |
3508 | const QTransform viewTransform = painter.worldTransform(); |
3509 | |
3510 | // Draw background |
3511 | if (d->cacheMode & CacheBackground) { |
3512 | // Recreate the background pixmap, and flag the whole background as |
3513 | // exposed. |
3514 | if (d->mustResizeBackgroundPixmap) { |
3515 | const qreal dpr = d->viewport->devicePixelRatioF(); |
3516 | d->backgroundPixmap = QPixmap(viewport()->size() * dpr); |
3517 | d->backgroundPixmap.setDevicePixelRatio(dpr); |
3518 | QBrush bgBrush = viewport()->palette().brush(cr: viewport()->backgroundRole()); |
3519 | if (!bgBrush.isOpaque()) |
3520 | d->backgroundPixmap.fill(fillColor: Qt::transparent); |
3521 | QPainter p(&d->backgroundPixmap); |
3522 | p.fillRect(x: 0, y: 0, w: d->backgroundPixmap.width(), h: d->backgroundPixmap.height(), b: bgBrush); |
3523 | d->backgroundPixmapExposed = QRegion(viewport()->rect()); |
3524 | d->mustResizeBackgroundPixmap = false; |
3525 | } |
3526 | |
3527 | // Redraw exposed areas |
3528 | if (!d->backgroundPixmapExposed.isEmpty()) { |
3529 | QPainter backgroundPainter(&d->backgroundPixmap); |
3530 | backgroundPainter.setClipRegion(d->backgroundPixmapExposed, op: Qt::ReplaceClip); |
3531 | if (viewTransformed) |
3532 | backgroundPainter.setTransform(transform: viewTransform); |
3533 | QRectF backgroundExposedSceneRect = mapToScene(rect: d->backgroundPixmapExposed.boundingRect()).boundingRect(); |
3534 | drawBackground(painter: &backgroundPainter, rect: backgroundExposedSceneRect); |
3535 | d->backgroundPixmapExposed = QRegion(); |
3536 | } |
3537 | |
3538 | // Blit the background from the background pixmap |
3539 | if (viewTransformed) { |
3540 | painter.setWorldTransform(matrix: QTransform()); |
3541 | painter.drawPixmap(p: QPoint(), pm: d->backgroundPixmap); |
3542 | painter.setWorldTransform(matrix: viewTransform); |
3543 | } else { |
3544 | painter.drawPixmap(p: QPoint(), pm: d->backgroundPixmap); |
3545 | } |
3546 | } else { |
3547 | if (!(d->optimizationFlags & DontSavePainterState)) |
3548 | painter.save(); |
3549 | drawBackground(painter: &painter, rect: exposedSceneRect); |
3550 | if (!(d->optimizationFlags & DontSavePainterState)) |
3551 | painter.restore(); |
3552 | } |
3553 | |
3554 | // Items |
3555 | if (!(d->optimizationFlags & IndirectPainting)) { |
3556 | const quint32 oldRectAdjust = d->scene->d_func()->rectAdjust; |
3557 | if (d->optimizationFlags & QGraphicsView::DontAdjustForAntialiasing) |
3558 | d->scene->d_func()->rectAdjust = 1; |
3559 | else |
3560 | d->scene->d_func()->rectAdjust = 2; |
3561 | d->scene->d_func()->drawItems(painter: &painter, viewTransform: viewTransformed ? &viewTransform : nullptr, |
3562 | exposedRegion: &d->exposedRegion, widget: viewport()); |
3563 | d->scene->d_func()->rectAdjust = oldRectAdjust; |
3564 | // Make sure the painter's world transform is restored correctly when |
3565 | // drawing without painter state protection (DontSavePainterState). |
3566 | // We only change the worldTransform() so there's no need to do a full-blown |
3567 | // save() and restore(). Also note that we don't have to do this in case of |
3568 | // IndirectPainting (the else branch), because in that case we always save() |
3569 | // and restore() in QGraphicsScene::drawItems(). |
3570 | if (!d->scene->d_func()->painterStateProtection) |
3571 | painter.setOpacity(1.0); |
3572 | painter.setWorldTransform(matrix: viewTransform); |
3573 | } else { |
3574 | // Make sure we don't have unpolished items before we draw |
3575 | if (!d->scene->d_func()->unpolishedItems.isEmpty()) |
3576 | d->scene->d_func()->_q_polishItems(); |
3577 | // We reset updateAll here (after we've issued polish events) |
3578 | // so that we can discard update requests coming from polishEvent(). |
3579 | d->scene->d_func()->updateAll = false; |
3580 | |
3581 | // Find all exposed items |
3582 | bool allItems = false; |
3583 | QList<QGraphicsItem *> itemList = d->findItems(exposedRegion: d->exposedRegion, allItems: &allItems, viewTransform); |
3584 | if (!itemList.isEmpty()) { |
3585 | // Generate the style options. |
3586 | const int numItems = itemList.size(); |
3587 | QGraphicsItem **itemArray = &itemList[0]; // Relies on QList internals, but is perfectly valid. |
3588 | QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(numItems); |
3589 | QTransform transform(Qt::Uninitialized); |
3590 | for (int i = 0; i < numItems; ++i) { |
3591 | QGraphicsItem *item = itemArray[i]; |
3592 | QGraphicsItemPrivate *itemd = item->d_ptr.data(); |
3593 | itemd->initStyleOption(option: &styleOptionArray[i], worldTransform: viewTransform, exposedRegion: d->exposedRegion, allItems); |
3594 | // Cache the item's area in view coordinates. |
3595 | // Note that we have to do this here in case the base class implementation |
3596 | // (QGraphicsScene::drawItems) is not called. If it is, we'll do this |
3597 | // operation twice, but that's the price one has to pay for using indirect |
3598 | // painting :-/. |
3599 | const QRectF brect = adjustedItemEffectiveBoundingRect(item); |
3600 | if (!itemd->itemIsUntransformable()) { |
3601 | transform = item->sceneTransform(); |
3602 | if (viewTransformed) |
3603 | transform *= viewTransform; |
3604 | } else { |
3605 | transform = item->deviceTransform(viewportTransform: viewTransform); |
3606 | } |
3607 | itemd->paintedViewBoundingRects.insert(akey: d->viewport, avalue: transform.mapRect(brect).toRect()); |
3608 | } |
3609 | // Draw the items. |
3610 | drawItems(painter: &painter, numItems, items: itemArray, options: styleOptionArray); |
3611 | d->freeStyleOptionsArray(array: styleOptionArray); |
3612 | } |
3613 | } |
3614 | |
3615 | // Foreground |
3616 | drawForeground(painter: &painter, rect: exposedSceneRect); |
3617 | |
3618 | #if QT_CONFIG(rubberband) |
3619 | // Rubberband |
3620 | if (d->rubberBanding && !d->rubberBandRect.isEmpty()) { |
3621 | painter.restore(); |
3622 | QStyleOptionRubberBand option; |
3623 | option.initFrom(w: viewport()); |
3624 | option.rect = d->rubberBandRect; |
3625 | option.shape = QRubberBand::Rectangle; |
3626 | |
3627 | QStyleHintReturnMask mask; |
3628 | if (viewport()->style()->styleHint(stylehint: QStyle::SH_RubberBand_Mask, opt: &option, widget: viewport(), returnData: &mask)) { |
3629 | // painter clipping for masked rubberbands |
3630 | painter.setClipRegion(mask.region, op: Qt::IntersectClip); |
3631 | } |
3632 | |
3633 | viewport()->style()->drawControl(element: QStyle::CE_RubberBand, opt: &option, p: &painter, w: viewport()); |
3634 | } |
3635 | #endif |
3636 | |
3637 | painter.end(); |
3638 | |
3639 | // Restore painter state protection. |
3640 | d->scene->d_func()->painterStateProtection = true; |
3641 | } |
3642 | |
3643 | /*! |
3644 | \reimp |
3645 | */ |
3646 | void QGraphicsView::resizeEvent(QResizeEvent *event) |
3647 | { |
3648 | Q_D(QGraphicsView); |
3649 | // Save the last center point - the resize may scroll the view, which |
3650 | // changes the center point. |
3651 | QPointF oldLastCenterPoint = d->lastCenterPoint; |
3652 | |
3653 | QAbstractScrollArea::resizeEvent(event); |
3654 | d->recalculateContentSize(); |
3655 | |
3656 | // Restore the center point again. |
3657 | if (d->resizeAnchor == NoAnchor && !d->keepLastCenterPoint) { |
3658 | d->updateLastCenterPoint(); |
3659 | } else { |
3660 | d->lastCenterPoint = oldLastCenterPoint; |
3661 | } |
3662 | d->centerView(anchor: d->resizeAnchor); |
3663 | d->keepLastCenterPoint = false; |
3664 | |
3665 | if (d->cacheMode & CacheBackground) { |
3666 | // Invalidate the background pixmap |
3667 | d->mustResizeBackgroundPixmap = true; |
3668 | } |
3669 | } |
3670 | |
3671 | /*! |
3672 | \reimp |
3673 | */ |
3674 | void QGraphicsView::scrollContentsBy(int dx, int dy) |
3675 | { |
3676 | Q_D(QGraphicsView); |
3677 | d->dirtyScroll = true; |
3678 | if (d->transforming) |
3679 | return; |
3680 | if (isRightToLeft()) |
3681 | dx = -dx; |
3682 | |
3683 | if (d->viewportUpdateMode != QGraphicsView::NoViewportUpdate) { |
3684 | if (d->viewportUpdateMode != QGraphicsView::FullViewportUpdate) { |
3685 | if (d->accelerateScrolling) { |
3686 | #if QT_CONFIG(rubberband) |
3687 | // Update new and old rubberband regions |
3688 | if (!d->rubberBandRect.isEmpty()) { |
3689 | QRegion rubberBandRegion(d->rubberBandRegion(widget: viewport(), rect: d->rubberBandRect)); |
3690 | rubberBandRegion += rubberBandRegion.translated(dx: -dx, dy: -dy); |
3691 | viewport()->update(rubberBandRegion); |
3692 | } |
3693 | #endif |
3694 | d->dirtyScrollOffset.rx() += dx; |
3695 | d->dirtyScrollOffset.ry() += dy; |
3696 | d->dirtyRegion.translate(dx, dy); |
3697 | viewport()->scroll(dx, dy); |
3698 | } else { |
3699 | d->updateAll(); |
3700 | } |
3701 | } else { |
3702 | d->updateAll(); |
3703 | } |
3704 | } |
3705 | |
3706 | d->updateLastCenterPoint(); |
3707 | |
3708 | if (d->cacheMode & CacheBackground) { |
3709 | // Below, QPixmap::scroll() works in device pixels, while the delta values |
3710 | // and backgroundPixmapExposed are in device independent pixels. |
3711 | const qreal dpr = d->backgroundPixmap.devicePixelRatio(); |
3712 | const qreal inverseDpr = qreal(1) / dpr; |
3713 | |
3714 | // Scroll the background pixmap |
3715 | QRegion exposed; |
3716 | if (!d->backgroundPixmap.isNull()) |
3717 | d->backgroundPixmap.scroll(dx: dx * dpr, dy: dy * dpr, rect: d->backgroundPixmap.rect(), exposed: &exposed); |
3718 | |
3719 | // Invalidate the background pixmap |
3720 | d->backgroundPixmapExposed.translate(dx, dy); |
3721 | const QRegion exposedScaled = QTransform::fromScale(dx: inverseDpr, dy: inverseDpr).map(r: exposed); |
3722 | d->backgroundPixmapExposed += exposedScaled; |
3723 | } |
3724 | |
3725 | // Always replay on scroll. |
3726 | if (d->sceneInteractionAllowed) |
3727 | d->replayLastMouseEvent(); |
3728 | } |
3729 | |
3730 | /*! |
3731 | \reimp |
3732 | */ |
3733 | void QGraphicsView::showEvent(QShowEvent *event) |
3734 | { |
3735 | Q_D(QGraphicsView); |
3736 | d->recalculateContentSize(); |
3737 | d->centerView(anchor: d->transformationAnchor); |
3738 | QAbstractScrollArea::showEvent(event); |
3739 | } |
3740 | |
3741 | /*! |
3742 | \reimp |
3743 | */ |
3744 | void QGraphicsView::inputMethodEvent(QInputMethodEvent *event) |
3745 | { |
3746 | Q_D(QGraphicsView); |
3747 | if (d->scene) |
3748 | QCoreApplication::sendEvent(receiver: d->scene, event); |
3749 | } |
3750 | |
3751 | /*! |
3752 | Draws the background of the scene using \a painter, before any items and |
3753 | the foreground are drawn. Reimplement this function to provide a custom |
3754 | background for this view. |
3755 | |
3756 | If all you want is to define a color, texture or gradient for the |
3757 | background, you can call setBackgroundBrush() instead. |
3758 | |
3759 | All painting is done in \e scene coordinates. \a rect is the exposed |
3760 | rectangle. |
3761 | |
3762 | The default implementation fills \a rect using the view's backgroundBrush. |
3763 | If no such brush is defined (the default), the scene's drawBackground() |
3764 | function is called instead. |
3765 | |
3766 | \sa drawForeground(), QGraphicsScene::drawBackground() |
3767 | */ |
3768 | void QGraphicsView::drawBackground(QPainter *painter, const QRectF &rect) |
3769 | { |
3770 | Q_D(QGraphicsView); |
3771 | if (d->scene && d->backgroundBrush.style() == Qt::NoBrush) { |
3772 | d->scene->drawBackground(painter, rect); |
3773 | return; |
3774 | } |
3775 | |
3776 | painter->fillRect(rect, d->backgroundBrush); |
3777 | } |
3778 | |
3779 | /*! |
3780 | Draws the foreground of the scene using \a painter, after the background |
3781 | and all items are drawn. Reimplement this function to provide a custom |
3782 | foreground for this view. |
3783 | |
3784 | If all you want is to define a color, texture or gradient for the |
3785 | foreground, you can call setForegroundBrush() instead. |
3786 | |
3787 | All painting is done in \e scene coordinates. \a rect is the exposed |
3788 | rectangle. |
3789 | |
3790 | The default implementation fills \a rect using the view's foregroundBrush. |
3791 | If no such brush is defined (the default), the scene's drawForeground() |
3792 | function is called instead. |
3793 | |
3794 | \sa drawBackground(), QGraphicsScene::drawForeground() |
3795 | */ |
3796 | void QGraphicsView::drawForeground(QPainter *painter, const QRectF &rect) |
3797 | { |
3798 | Q_D(QGraphicsView); |
3799 | if (d->scene && d->foregroundBrush.style() == Qt::NoBrush) { |
3800 | d->scene->drawForeground(painter, rect); |
3801 | return; |
3802 | } |
3803 | |
3804 | painter->fillRect(rect, d->foregroundBrush); |
3805 | } |
3806 | |
3807 | /*! |
3808 | \obsolete |
3809 | |
3810 | Draws the items \a items in the scene using \a painter, after the |
3811 | background and before the foreground are drawn. \a numItems is the number |
3812 | of items in \a items and options in \a options. \a options is a list of |
3813 | styleoptions; one for each item. Reimplement this function to provide |
3814 | custom item drawing for this view. |
3815 | |
3816 | The default implementation calls the scene's drawItems() function. |
3817 | |
3818 | Since Qt 4.6, this function is not called anymore unless |
3819 | the QGraphicsView::IndirectPainting flag is given as an Optimization |
3820 | flag. |
3821 | |
3822 | \sa drawForeground(), drawBackground(), QGraphicsScene::drawItems() |
3823 | */ |
3824 | void QGraphicsView::drawItems(QPainter *painter, int numItems, |
3825 | QGraphicsItem *items[], |
3826 | const QStyleOptionGraphicsItem options[]) |
3827 | { |
3828 | Q_D(QGraphicsView); |
3829 | if (d->scene) { |
3830 | QWidget *widget = painter->device() == viewport() ? viewport() : nullptr; |
3831 | d->scene->drawItems(painter, numItems, items, options, widget); |
3832 | } |
3833 | } |
3834 | |
3835 | /*! |
3836 | Returns the current transformation matrix for the view. If no current |
3837 | transformation is set, the identity matrix is returned. |
3838 | |
3839 | \sa setTransform(), rotate(), scale(), shear(), translate() |
3840 | */ |
3841 | QTransform QGraphicsView::transform() const |
3842 | { |
3843 | Q_D(const QGraphicsView); |
3844 | return d->matrix; |
3845 | } |
3846 | |
3847 | /*! |
3848 | Returns a matrix that maps scene coordinates to viewport coordinates. |
3849 | |
3850 | \sa mapToScene(), mapFromScene() |
3851 | */ |
3852 | QTransform QGraphicsView::viewportTransform() const |
3853 | { |
3854 | Q_D(const QGraphicsView); |
3855 | QTransform moveMatrix = QTransform::fromTranslate(dx: -d->horizontalScroll(), dy: -d->verticalScroll()); |
3856 | return d->identityMatrix ? moveMatrix : d->matrix * moveMatrix; |
3857 | } |
3858 | |
3859 | /*! |
3860 | \since 4.6 |
3861 | |
3862 | Returns \c true if the view is transformed (i.e., a non-identity transform |
3863 | has been assigned, or the scrollbars are adjusted). |
3864 | |
3865 | \sa setTransform(), horizontalScrollBar(), verticalScrollBar() |
3866 | */ |
3867 | bool QGraphicsView::isTransformed() const |
3868 | { |
3869 | Q_D(const QGraphicsView); |
3870 | return !d->identityMatrix || d->horizontalScroll() || d->verticalScroll(); |
3871 | } |
3872 | |
3873 | /*! |
3874 | Sets the view's current transformation matrix to \a matrix. |
3875 | |
3876 | If \a combine is true, then \a matrix is combined with the current matrix; |
3877 | otherwise, \a matrix \e replaces the current matrix. \a combine is false |
3878 | by default. |
3879 | |
3880 | The transformation matrix tranforms the scene into view coordinates. Using |
3881 | the default transformation, provided by the identity matrix, one pixel in |
3882 | the view represents one unit in the scene (e.g., a 10x10 rectangular item |
3883 | is drawn using 10x10 pixels in the view). If a 2x2 scaling matrix is |
3884 | applied, the scene will be drawn in 1:2 (e.g., a 10x10 rectangular item is |
3885 | then drawn using 20x20 pixels in the view). |
3886 | |
3887 | Example: |
3888 | |
3889 | \snippet code/src_gui_graphicsview_qgraphicsview.cpp 7 |
3890 | |
3891 | To simplify interation with items using a transformed view, QGraphicsView |
3892 | provides mapTo... and mapFrom... functions that can translate between |
3893 | scene and view coordinates. For example, you can call mapToScene() to map |
3894 | a view coordiate to a floating point scene coordinate, or mapFromScene() |
3895 | to map from floating point scene coordinates to view coordinates. |
3896 | |
3897 | \sa transform(), rotate(), scale(), shear(), translate() |
3898 | */ |
3899 | void QGraphicsView::setTransform(const QTransform &matrix, bool combine ) |
3900 | { |
3901 | Q_D(QGraphicsView); |
3902 | QTransform oldMatrix = d->matrix; |
3903 | if (!combine) |
3904 | d->matrix = matrix; |
3905 | else |
3906 | d->matrix = matrix * d->matrix; |
3907 | if (oldMatrix == d->matrix) |
3908 | return; |
3909 | |
3910 | d->identityMatrix = d->matrix.isIdentity(); |
3911 | d->transforming = true; |
3912 | if (d->scene) { |
3913 | d->recalculateContentSize(); |
3914 | d->centerView(anchor: d->transformationAnchor); |
3915 | } else { |
3916 | d->updateLastCenterPoint(); |
3917 | } |
3918 | |
3919 | if (d->sceneInteractionAllowed) |
3920 | d->replayLastMouseEvent(); |
3921 | d->transforming = false; |
3922 | |
3923 | // Any matrix operation requires a full update. |
3924 | d->updateAll(); |
3925 | } |
3926 | |
3927 | /*! |
3928 | Resets the view transformation to the identity matrix. |
3929 | |
3930 | \sa transform(), setTransform() |
3931 | */ |
3932 | void QGraphicsView::resetTransform() |
3933 | { |
3934 | setTransform(matrix: QTransform()); |
3935 | } |
3936 | |
3937 | QPointF QGraphicsViewPrivate::mapToScene(const QPointF &point) const |
3938 | { |
3939 | QPointF p = point; |
3940 | p.rx() += horizontalScroll(); |
3941 | p.ry() += verticalScroll(); |
3942 | return identityMatrix ? p : matrix.inverted().map(p); |
3943 | } |
3944 | |
3945 | QRectF QGraphicsViewPrivate::mapToScene(const QRectF &rect) const |
3946 | { |
3947 | QPointF scrollOffset(horizontalScroll(), verticalScroll()); |
3948 | QPointF tl = scrollOffset + rect.topLeft(); |
3949 | QPointF tr = scrollOffset + rect.topRight(); |
3950 | QPointF br = scrollOffset + rect.bottomRight(); |
3951 | QPointF bl = scrollOffset + rect.bottomLeft(); |
3952 | |
3953 | QPolygonF poly(4); |
3954 | if (!identityMatrix) { |
3955 | QTransform x = matrix.inverted(); |
3956 | poly[0] = x.map(p: tl); |
3957 | poly[1] = x.map(p: tr); |
3958 | poly[2] = x.map(p: br); |
3959 | poly[3] = x.map(p: bl); |
3960 | } else { |
3961 | poly[0] = tl; |
3962 | poly[1] = tr; |
3963 | poly[2] = br; |
3964 | poly[3] = bl; |
3965 | } |
3966 | return poly.boundingRect(); |
3967 | } |
3968 | |
3969 | QT_END_NAMESPACE |
3970 | |
3971 | #include "moc_qgraphicsview.cpp" |
3972 | |