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39 | |
40 | #include "qbsptree_p.h" |
41 | |
42 | QT_BEGIN_NAMESPACE |
43 | |
44 | QBspTree::QBspTree() : depth(6), visited(0) {} |
45 | |
46 | void QBspTree::create(int n, int d) |
47 | { |
48 | // simple heuristics to find the best tree depth |
49 | if (d == -1) { |
50 | int c; |
51 | for (c = 0; n; ++c) |
52 | n = n / 10; |
53 | depth = c << 1; |
54 | } else { |
55 | depth = d; |
56 | } |
57 | depth = qMax(a: depth, b: uint(1)); |
58 | |
59 | nodes.resize(asize: (1 << depth) - 1); // resize to number of nodes |
60 | leaves.resize(asize: 1 << depth); // resize to number of leaves |
61 | } |
62 | |
63 | void QBspTree::destroy() |
64 | { |
65 | leaves.clear(); |
66 | nodes.clear(); |
67 | } |
68 | |
69 | void QBspTree::climbTree(const QRect &rect, callback *function, QBspTreeData data) |
70 | { |
71 | if (nodes.isEmpty()) |
72 | return; |
73 | ++visited; |
74 | climbTree(rect, function, data, index: 0); |
75 | } |
76 | |
77 | void QBspTree::climbTree(const QRect &area, callback *function, QBspTreeData data, int index) |
78 | { |
79 | if (index >= nodes.count()) { // the index points to a leaf |
80 | Q_ASSERT(!nodes.isEmpty()); |
81 | function(leaf(i: index - nodes.count()), area, visited, data); |
82 | return; |
83 | } |
84 | |
85 | Node::Type t = (Node::Type) nodes.at(i: index).type; |
86 | |
87 | int pos = nodes.at(i: index).pos; |
88 | int idx = firstChildIndex(i: index); |
89 | if (t == Node::VerticalPlane) { |
90 | if (area.left() < pos) |
91 | climbTree(area, function, data, index: idx); // back |
92 | if (area.right() >= pos) |
93 | climbTree(area, function, data, index: idx + 1); // front |
94 | } else { |
95 | if (area.top() < pos) |
96 | climbTree(area, function, data, index: idx); // back |
97 | if (area.bottom() >= pos) |
98 | climbTree(area, function, data, index: idx + 1); // front |
99 | } |
100 | } |
101 | |
102 | void QBspTree::init(const QRect &area, int depth, NodeType type, int index) |
103 | { |
104 | Node::Type t = Node::None; // t should never have this value |
105 | if (type == Node::Both) // if both planes are specified, use 2d bsp |
106 | t = (depth & 1) ? Node::HorizontalPlane : Node::VerticalPlane; |
107 | else |
108 | t = type; |
109 | QPoint center = area.center(); |
110 | nodes[index].pos = (t == Node::VerticalPlane ? center.x() : center.y()); |
111 | nodes[index].type = t; |
112 | |
113 | QRect front = area; |
114 | QRect back = area; |
115 | |
116 | if (t == Node::VerticalPlane) { |
117 | front.setLeft(center.x()); |
118 | back.setRight(center.x() - 1); // front includes the center |
119 | } else { // t == Node::HorizontalPlane |
120 | front.setTop(center.y()); |
121 | back.setBottom(center.y() - 1); |
122 | } |
123 | |
124 | int idx = firstChildIndex(i: index); |
125 | if (--depth) { |
126 | init(area: back, depth, type, index: idx); |
127 | init(area: front, depth, type, index: idx + 1); |
128 | } |
129 | } |
130 | |
131 | void QBspTree::insert(QVector<int> &leaf, const QRect &, uint, QBspTreeData data) |
132 | { |
133 | leaf.append(t: data.i); |
134 | } |
135 | |
136 | void QBspTree::remove(QVector<int> &leaf, const QRect &, uint, QBspTreeData data) |
137 | { |
138 | int i = leaf.indexOf(t: data.i); |
139 | if (i != -1) |
140 | leaf.remove(i); |
141 | } |
142 | |
143 | QT_END_NAMESPACE |
144 | |