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39 | |
40 | #include "qevent.h" |
41 | #include "qwidget.h" |
42 | #include "qscroller.h" |
43 | #include "private/qflickgesture_p.h" |
44 | #include "private/qscroller_p.h" |
45 | #include "qscrollerproperties.h" |
46 | #include "private/qscrollerproperties_p.h" |
47 | #include "qnumeric.h" |
48 | #include "math.h" |
49 | |
50 | #include <QTime> |
51 | #include <QElapsedTimer> |
52 | #include <QMap> |
53 | #include <QApplication> |
54 | #include <QAbstractScrollArea> |
55 | #if QT_CONFIG(graphicsview) |
56 | #include <QGraphicsObject> |
57 | #include <QGraphicsScene> |
58 | #include <QGraphicsView> |
59 | #endif |
60 | #include <QDesktopWidget> |
61 | #include <private/qdesktopwidget_p.h> |
62 | #include <QVector2D> |
63 | #include <QtCore/qmath.h> |
64 | #include <QtGui/qevent.h> |
65 | #include <qnumeric.h> |
66 | |
67 | #include <QtDebug> |
68 | |
69 | |
70 | |
71 | QT_BEGIN_NAMESPACE |
72 | |
73 | bool qt_sendSpontaneousEvent(QObject *receiver, QEvent *event); |
74 | |
75 | //#define QSCROLLER_DEBUG |
76 | |
77 | #ifdef QSCROLLER_DEBUG |
78 | # define qScrollerDebug qDebug |
79 | #else |
80 | # define qScrollerDebug while (false) qDebug |
81 | #endif |
82 | |
83 | QDebug &operator<<(QDebug &dbg, const QScrollerPrivate::ScrollSegment &s) |
84 | { |
85 | dbg << "\n Time: start:" << s.startTime << " duration:" << s.deltaTime << " stop progress:" << s.stopProgress; |
86 | dbg << "\n Pos: start:" << s.startPos << " delta:" << s.deltaPos << " stop:" << s.stopPos; |
87 | dbg << "\n Curve: type:" << s.curve.type() << "\n" ; |
88 | return dbg; |
89 | } |
90 | |
91 | |
92 | // a few helper operators to make the code below a lot more readable: |
93 | // otherwise a lot of ifs would have to be multi-line to check both the x |
94 | // and y coordinate separately. |
95 | |
96 | // returns true only if the abs. value of BOTH x and y are <= f |
97 | inline bool operator<=(const QPointF &p, qreal f) |
98 | { |
99 | return (qAbs(t: p.x()) <= f) && (qAbs(t: p.y()) <= f); |
100 | } |
101 | |
102 | // returns true only if the abs. value of BOTH x and y are < f |
103 | inline bool operator<(const QPointF &p, qreal f) |
104 | { |
105 | return (qAbs(t: p.x()) < f) && (qAbs(t: p.y()) < f); |
106 | } |
107 | |
108 | // returns true if the abs. value of EITHER x or y are >= f |
109 | inline bool operator>=(const QPointF &p, qreal f) |
110 | { |
111 | return (qAbs(t: p.x()) >= f) || (qAbs(t: p.y()) >= f); |
112 | } |
113 | |
114 | // returns true if the abs. value of EITHER x or y are > f |
115 | inline bool operator>(const QPointF &p, qreal f) |
116 | { |
117 | return (qAbs(t: p.x()) > f) || (qAbs(t: p.y()) > f); |
118 | } |
119 | |
120 | // returns a new point with both coordinates having the abs. value of the original one |
121 | inline QPointF qAbs(const QPointF &p) |
122 | { |
123 | return QPointF(qAbs(t: p.x()), qAbs(t: p.y())); |
124 | } |
125 | |
126 | // returns a new point with all components of p1 multiplied by the corresponding components of p2 |
127 | inline QPointF operator*(const QPointF &p1, const QPointF &p2) |
128 | { |
129 | return QPointF(p1.x() * p2.x(), p1.y() * p2.y()); |
130 | } |
131 | |
132 | // returns a new point with all components of p1 divided by the corresponding components of p2 |
133 | inline QPointF operator/(const QPointF &p1, const QPointF &p2) |
134 | { |
135 | return QPointF(p1.x() / p2.x(), p1.y() / p2.y()); |
136 | } |
137 | |
138 | inline QPointF clampToRect(const QPointF &p, const QRectF &rect) |
139 | { |
140 | qreal x = qBound(min: rect.left(), val: p.x(), max: rect.right()); |
141 | qreal y = qBound(min: rect.top(), val: p.y(), max: rect.bottom()); |
142 | return QPointF(x, y); |
143 | } |
144 | |
145 | // returns -1, 0 or +1 according to r being <0, ==0 or >0 |
146 | inline int qSign(qreal r) |
147 | { |
148 | return (r < 0) ? -1 : ((r > 0) ? 1 : 0); |
149 | } |
150 | |
151 | // this version is not mathematically exact, but it just works for every |
152 | // easing curve type (even custom ones) |
153 | |
154 | static qreal differentialForProgress(const QEasingCurve &curve, qreal pos) |
155 | { |
156 | const qreal dx = 0.01; |
157 | qreal left = (pos < qreal(0.5)) ? pos : pos - qreal(dx); |
158 | qreal right = (pos >= qreal(0.5)) ? pos : pos + qreal(dx); |
159 | qreal d = (curve.valueForProgress(progress: right) - curve.valueForProgress(progress: left)) / qreal(dx); |
160 | |
161 | //qScrollerDebug() << "differentialForProgress(type: " << curve.type() << ", pos: " << pos << ") = " << d; |
162 | |
163 | return d; |
164 | } |
165 | |
166 | // this version is not mathematically exact, but it just works for every |
167 | // easing curve type (even custom ones) |
168 | |
169 | static qreal progressForValue(const QEasingCurve &curve, qreal value) |
170 | { |
171 | if (Q_UNLIKELY(curve.type() >= QEasingCurve::InElastic && |
172 | curve.type() < QEasingCurve::Custom)) { |
173 | qWarning(msg: "progressForValue(): QEasingCurves of type %d do not have an inverse, since they are not injective." , curve.type()); |
174 | return value; |
175 | } |
176 | if (value < qreal(0) || value > qreal(1)) |
177 | return value; |
178 | |
179 | qreal progress = value, left(0), right(1); |
180 | for (int iterations = 6; iterations; --iterations) { |
181 | qreal v = curve.valueForProgress(progress); |
182 | if (v < value) |
183 | left = progress; |
184 | else if (v > value) |
185 | right = progress; |
186 | else |
187 | break; |
188 | progress = (left + right) / qreal(2); |
189 | } |
190 | return progress; |
191 | } |
192 | |
193 | |
194 | #if QT_CONFIG(animation) |
195 | class QScrollTimer : public QAbstractAnimation |
196 | { |
197 | public: |
198 | QScrollTimer(QScrollerPrivate *_d) |
199 | : QAbstractAnimation(_d), d(_d), ignoreUpdate(false), skip(0) |
200 | { } |
201 | |
202 | int duration() const override |
203 | { |
204 | return -1; |
205 | } |
206 | |
207 | void start() |
208 | { |
209 | // QAbstractAnimation::start() will immediately call |
210 | // updateCurrentTime(), but our state is not set correctly yet |
211 | ignoreUpdate = true; |
212 | QAbstractAnimation::start(); |
213 | ignoreUpdate = false; |
214 | skip = 0; |
215 | } |
216 | |
217 | protected: |
218 | void updateCurrentTime(int /*currentTime*/) override |
219 | { |
220 | if (!ignoreUpdate) { |
221 | if (++skip >= d->frameRateSkip()) { |
222 | skip = 0; |
223 | d->timerTick(); |
224 | } |
225 | } |
226 | } |
227 | |
228 | private: |
229 | QScrollerPrivate *d; |
230 | bool ignoreUpdate; |
231 | int skip; |
232 | }; |
233 | #endif // animation |
234 | |
235 | /*! |
236 | \class QScroller |
237 | \brief The QScroller class enables kinetic scrolling for any scrolling widget or graphics item. |
238 | \since 5.0 |
239 | |
240 | \inmodule QtWidgets |
241 | |
242 | With kinetic scrolling, the user can push the widget in a given |
243 | direction and it will continue to scroll in this direction until it is |
244 | stopped either by the user or by friction. Aspects of inertia, friction |
245 | and other physical concepts can be changed in order to fine-tune an |
246 | intuitive user experience. |
247 | |
248 | The QScroller object is the object that stores the current position and |
249 | scrolling speed and takes care of updates. |
250 | QScroller can be triggered by a flick gesture |
251 | |
252 | \snippet code/src_widgets_util_qscroller.cpp 0 |
253 | |
254 | or directly like this: |
255 | |
256 | \snippet code/src_widgets_util_qscroller.cpp 1 |
257 | |
258 | The scrolled QObjects receive a QScrollPrepareEvent whenever the scroller needs to |
259 | update its geometry information and a QScrollEvent whenever the content of the object should |
260 | actually be scrolled. |
261 | |
262 | The scroller uses the global QAbstractAnimation timer to generate its QScrollEvents. This |
263 | can be changed with QScrollerProperties::FrameRate on a per-QScroller basis. |
264 | |
265 | The \l {Dir View Example} shows one way to use a QScroller with a QTreeView. |
266 | An example in the \c scroller examples directory also demonstrates QScroller. |
267 | |
268 | Even though this kinetic scroller has a large number of settings available via |
269 | QScrollerProperties, we recommend that you leave them all at their default, platform optimized |
270 | values. Before changing them you can experiment with the \c plot example in |
271 | the \c scroller examples directory. |
272 | |
273 | \sa QScrollEvent, QScrollPrepareEvent, QScrollerProperties |
274 | */ |
275 | |
276 | typedef QMap<QObject *, QScroller *> ScrollerHash; |
277 | |
278 | Q_GLOBAL_STATIC(ScrollerHash, qt_allScrollers) |
279 | Q_GLOBAL_STATIC(QList<QScroller *>, qt_activeScrollers) |
280 | |
281 | /*! |
282 | Returns \c true if a QScroller object was already created for \a target; \c false otherwise. |
283 | |
284 | \sa scroller() |
285 | */ |
286 | bool QScroller::hasScroller(QObject *target) |
287 | { |
288 | return (qt_allScrollers()->value(akey: target)); |
289 | } |
290 | |
291 | /*! |
292 | Returns the scroller for the given \a target. |
293 | As long as the object exists this function will always return the same QScroller instance. |
294 | If no QScroller exists for the \a target, one will implicitly be created. |
295 | At no point more than one QScroller will be active on an object. |
296 | |
297 | \sa hasScroller(), target() |
298 | */ |
299 | QScroller *QScroller::scroller(QObject *target) |
300 | { |
301 | if (!target) { |
302 | qWarning(msg: "QScroller::scroller() was called with a null target." ); |
303 | return nullptr; |
304 | } |
305 | |
306 | if (qt_allScrollers()->contains(akey: target)) |
307 | return qt_allScrollers()->value(akey: target); |
308 | |
309 | QScroller *s = new QScroller(target); |
310 | qt_allScrollers()->insert(akey: target, avalue: s); |
311 | return s; |
312 | } |
313 | |
314 | /*! |
315 | \overload |
316 | This is the const version of scroller(). |
317 | */ |
318 | const QScroller *QScroller::scroller(const QObject *target) |
319 | { |
320 | return scroller(target: const_cast<QObject*>(target)); |
321 | } |
322 | |
323 | /*! |
324 | Returns an application wide list of currently active QScroller objects. |
325 | Active QScroller objects are in a state() that is not QScroller::Inactive. |
326 | This function is useful when writing your own gesture recognizer. |
327 | */ |
328 | QList<QScroller *> QScroller::activeScrollers() |
329 | { |
330 | return *qt_activeScrollers(); |
331 | } |
332 | |
333 | /*! |
334 | Returns the target object of this scroller. |
335 | \sa hasScroller(), scroller() |
336 | */ |
337 | QObject *QScroller::target() const |
338 | { |
339 | Q_D(const QScroller); |
340 | return d->target; |
341 | } |
342 | |
343 | /*! |
344 | \fn void QScroller::scrollerPropertiesChanged(const QScrollerProperties &newProperties); |
345 | |
346 | QScroller emits this signal whenever its scroller properties change. |
347 | \a newProperties are the new scroller properties. |
348 | |
349 | \sa scrollerProperties |
350 | */ |
351 | |
352 | |
353 | /*! \property QScroller::scrollerProperties |
354 | \brief The scroller properties of this scroller. |
355 | The properties are used by the QScroller to determine its scrolling behavior. |
356 | */ |
357 | QScrollerProperties QScroller::scrollerProperties() const |
358 | { |
359 | Q_D(const QScroller); |
360 | return d->properties; |
361 | } |
362 | |
363 | void QScroller::setScrollerProperties(const QScrollerProperties &sp) |
364 | { |
365 | Q_D(QScroller); |
366 | if (d->properties != sp) { |
367 | d->properties = sp; |
368 | emit scrollerPropertiesChanged(sp); |
369 | |
370 | // we need to force the recalculation here, since the overshootPolicy may have changed and |
371 | // existing segments may include an overshoot animation. |
372 | d->recalcScrollingSegments(forceRecalc: true); |
373 | } |
374 | } |
375 | |
376 | #ifndef QT_NO_GESTURES |
377 | |
378 | /*! |
379 | Registers a custom scroll gesture recognizer, grabs it for the \a |
380 | target and returns the resulting gesture type. If \a scrollGestureType is |
381 | set to TouchGesture the gesture triggers on touch events. If it is set to |
382 | one of LeftMouseButtonGesture, RightMouseButtonGesture or |
383 | MiddleMouseButtonGesture it triggers on mouse events of the |
384 | corresponding button. |
385 | |
386 | Only one scroll gesture can be active on a single object at the same |
387 | time. If you call this function twice on the same object, it will |
388 | ungrab the existing gesture before grabbing the new one. |
389 | |
390 | \note To avoid unwanted side-effects, mouse events are consumed while |
391 | the gesture is triggered. Since the initial mouse press event is |
392 | not consumed, the gesture sends a fake mouse release event |
393 | at the global position \c{(INT_MIN, INT_MIN)}. This ensures that |
394 | internal states of the widget that received the original mouse press |
395 | are consistent. |
396 | |
397 | \sa ungrabGesture(), grabbedGesture() |
398 | */ |
399 | Qt::GestureType QScroller::grabGesture(QObject *target, ScrollerGestureType scrollGestureType) |
400 | { |
401 | // ensure that a scroller for target is created |
402 | QScroller *s = scroller(target); |
403 | if (!s) |
404 | return Qt::GestureType(0); |
405 | |
406 | QScrollerPrivate *sp = s->d_ptr; |
407 | if (sp->recognizer) |
408 | ungrabGesture(target); // ungrab the old gesture |
409 | |
410 | Qt::MouseButton button; |
411 | switch (scrollGestureType) { |
412 | case LeftMouseButtonGesture : button = Qt::LeftButton; break; |
413 | case RightMouseButtonGesture : button = Qt::RightButton; break; |
414 | case MiddleMouseButtonGesture: button = Qt::MiddleButton; break; |
415 | default : |
416 | case TouchGesture : button = Qt::NoButton; break; // NoButton == Touch |
417 | } |
418 | |
419 | sp->recognizer = new QFlickGestureRecognizer(button); |
420 | sp->recognizerType = QGestureRecognizer::registerRecognizer(recognizer: sp->recognizer); |
421 | |
422 | if (target->isWidgetType()) { |
423 | QWidget *widget = static_cast<QWidget *>(target); |
424 | widget->grabGesture(type: sp->recognizerType); |
425 | if (scrollGestureType == TouchGesture) |
426 | widget->setAttribute(Qt::WA_AcceptTouchEvents); |
427 | #if QT_CONFIG(graphicsview) |
428 | } else if (QGraphicsObject *go = qobject_cast<QGraphicsObject*>(object: target)) { |
429 | if (scrollGestureType == TouchGesture) |
430 | go->setAcceptTouchEvents(true); |
431 | go->grabGesture(type: sp->recognizerType); |
432 | #endif // QT_CONFIG(graphicsview) |
433 | } |
434 | return sp->recognizerType; |
435 | } |
436 | |
437 | /*! |
438 | Returns the gesture type currently grabbed for the \a target or 0 if no |
439 | gesture is grabbed. |
440 | |
441 | \sa grabGesture(), ungrabGesture() |
442 | */ |
443 | Qt::GestureType QScroller::grabbedGesture(QObject *target) |
444 | { |
445 | QScroller *s = scroller(target); |
446 | if (s && s->d_ptr) |
447 | return s->d_ptr->recognizerType; |
448 | else |
449 | return Qt::GestureType(0); |
450 | } |
451 | |
452 | /*! |
453 | Ungrabs the gesture for the \a target. |
454 | Does nothing if no gesture is grabbed. |
455 | |
456 | \sa grabGesture(), grabbedGesture() |
457 | */ |
458 | void QScroller::ungrabGesture(QObject *target) |
459 | { |
460 | QScroller *s = scroller(target); |
461 | if (!s) |
462 | return; |
463 | |
464 | QScrollerPrivate *sp = s->d_ptr; |
465 | if (!sp->recognizer) |
466 | return; // nothing to do |
467 | |
468 | if (target->isWidgetType()) { |
469 | QWidget *widget = static_cast<QWidget *>(target); |
470 | widget->ungrabGesture(type: sp->recognizerType); |
471 | #if QT_CONFIG(graphicsview) |
472 | } else if (QGraphicsObject *go = qobject_cast<QGraphicsObject*>(object: target)) { |
473 | go->ungrabGesture(type: sp->recognizerType); |
474 | #endif |
475 | } |
476 | |
477 | QGestureRecognizer::unregisterRecognizer(type: sp->recognizerType); |
478 | // do not delete the recognizer. The QGestureManager is doing this. |
479 | sp->recognizer = nullptr; |
480 | } |
481 | |
482 | #endif // QT_NO_GESTURES |
483 | |
484 | /*! |
485 | \internal |
486 | */ |
487 | QScroller::QScroller(QObject *target) |
488 | : d_ptr(new QScrollerPrivate(this, target)) |
489 | { |
490 | Q_ASSERT(target); // you can't create a scroller without a target in any normal way |
491 | setParent(target); |
492 | Q_D(QScroller); |
493 | d->init(); |
494 | } |
495 | |
496 | /*! |
497 | \internal |
498 | */ |
499 | QScroller::~QScroller() |
500 | { |
501 | Q_D(QScroller); |
502 | #ifndef QT_NO_GESTURES |
503 | QGestureRecognizer::unregisterRecognizer(type: d->recognizerType); |
504 | // do not delete the recognizer. The QGestureManager is doing this. |
505 | d->recognizer = nullptr; |
506 | #endif |
507 | qt_allScrollers()->remove(akey: d->target); |
508 | qt_activeScrollers()->removeOne(t: this); |
509 | |
510 | delete d_ptr; |
511 | } |
512 | |
513 | |
514 | /*! |
515 | \fn void QScroller::stateChanged(QScroller::State newState); |
516 | |
517 | QScroller emits this signal whenever the state changes. \a newState is the new State. |
518 | |
519 | \sa state |
520 | */ |
521 | |
522 | /*! |
523 | \property QScroller::state |
524 | \brief the state of the scroller |
525 | |
526 | \sa QScroller::State |
527 | */ |
528 | QScroller::State QScroller::state() const |
529 | { |
530 | Q_D(const QScroller); |
531 | return d->state; |
532 | } |
533 | |
534 | /*! |
535 | Stops the scroller and resets its state back to Inactive. |
536 | */ |
537 | void QScroller::stop() |
538 | { |
539 | Q_D(QScroller); |
540 | if (d->state != Inactive) { |
541 | QPointF here = clampToRect(p: d->contentPosition, rect: d->contentPosRange); |
542 | qreal snapX = d->nextSnapPos(p: here.x(), dir: 0, orientation: Qt::Horizontal); |
543 | qreal snapY = d->nextSnapPos(p: here.y(), dir: 0, orientation: Qt::Vertical); |
544 | QPointF snap = here; |
545 | if (!qIsNaN(d: snapX)) |
546 | snap.setX(snapX); |
547 | if (!qIsNaN(d: snapY)) |
548 | snap.setY(snapY); |
549 | d->contentPosition = snap; |
550 | d->overshootPosition = QPointF(0, 0); |
551 | |
552 | d->setState(Inactive); |
553 | } |
554 | } |
555 | |
556 | /*! |
557 | Returns the pixel per meter metric for the scrolled widget. |
558 | |
559 | The value is reported for both the x and y axis separately by using a QPointF. |
560 | |
561 | \note Please note that this value should be physically correct. The actual DPI settings |
562 | that Qt returns for the display may be reported wrongly on purpose by the underlying |
563 | windowing system, for example on \macos. |
564 | */ |
565 | QPointF QScroller::pixelPerMeter() const |
566 | { |
567 | Q_D(const QScroller); |
568 | QPointF ppm = d->pixelPerMeter; |
569 | |
570 | #if QT_CONFIG(graphicsview) |
571 | if (QGraphicsObject *go = qobject_cast<QGraphicsObject *>(object: d->target)) { |
572 | QTransform viewtr; |
573 | //TODO: the first view isn't really correct - maybe use an additional field in the prepare event? |
574 | if (const auto *scene = go->scene()) { |
575 | const auto views = scene->views(); |
576 | if (!views.isEmpty()) |
577 | viewtr = views.first()->viewportTransform(); |
578 | } |
579 | QTransform tr = go->deviceTransform(viewportTransform: viewtr); |
580 | if (tr.isScaling()) { |
581 | QPointF p0 = tr.map(p: QPointF(0, 0)); |
582 | QPointF px = tr.map(p: QPointF(1, 0)); |
583 | QPointF py = tr.map(p: QPointF(0, 1)); |
584 | ppm.rx() /= QLineF(p0, px).length(); |
585 | ppm.ry() /= QLineF(p0, py).length(); |
586 | } |
587 | } |
588 | #endif // QT_CONFIG(graphicsview) |
589 | return ppm; |
590 | } |
591 | |
592 | /*! |
593 | Returns the current scrolling velocity in meter per second when the state is Scrolling or Dragging. |
594 | Returns a zero velocity otherwise. |
595 | |
596 | The velocity is reported for both the x and y axis separately by using a QPointF. |
597 | |
598 | \sa pixelPerMeter() |
599 | */ |
600 | QPointF QScroller::velocity() const |
601 | { |
602 | Q_D(const QScroller); |
603 | const QScrollerPropertiesPrivate *sp = d->properties.d.data(); |
604 | |
605 | switch (state()) { |
606 | case Dragging: |
607 | return d->releaseVelocity; |
608 | case Scrolling: { |
609 | QPointF vel; |
610 | qint64 now = d->monotonicTimer.elapsed(); |
611 | |
612 | if (!d->xSegments.isEmpty()) { |
613 | const QScrollerPrivate::ScrollSegment &s = d->xSegments.head(); |
614 | qreal progress = qreal(now - s.startTime) / qreal(s.deltaTime); |
615 | qreal v = qSign(r: s.deltaPos) * qreal(s.deltaTime) / qreal(1000) * sp->decelerationFactor * qreal(0.5) * differentialForProgress(curve: s.curve, pos: progress); |
616 | vel.setX(v); |
617 | } |
618 | |
619 | if (!d->ySegments.isEmpty()) { |
620 | const QScrollerPrivate::ScrollSegment &s = d->ySegments.head(); |
621 | qreal progress = qreal(now - s.startTime) / qreal(s.deltaTime); |
622 | qreal v = qSign(r: s.deltaPos) * qreal(s.deltaTime) / qreal(1000) * sp->decelerationFactor * qreal(0.5) * differentialForProgress(curve: s.curve, pos: progress); |
623 | vel.setY(v); |
624 | } |
625 | return vel; |
626 | } |
627 | default: |
628 | return QPointF(0, 0); |
629 | } |
630 | } |
631 | |
632 | /*! |
633 | Returns the estimated final position for the current scroll movement. |
634 | Returns the current position if the scroller state is not Scrolling. |
635 | The result is undefined when the scroller state is Inactive. |
636 | |
637 | The target position is in pixel. |
638 | |
639 | \sa pixelPerMeter(), scrollTo() |
640 | */ |
641 | QPointF QScroller::finalPosition() const |
642 | { |
643 | Q_D(const QScroller); |
644 | return QPointF(d->scrollingSegmentsEndPos(orientation: Qt::Horizontal), |
645 | d->scrollingSegmentsEndPos(orientation: Qt::Vertical)); |
646 | } |
647 | |
648 | /*! |
649 | Starts scrolling the widget so that point \a pos is at the top-left position in |
650 | the viewport. |
651 | |
652 | The behaviour when scrolling outside the valid scroll area is undefined. |
653 | In this case the scroller might or might not overshoot. |
654 | |
655 | The scrolling speed will be calculated so that the given position will |
656 | be reached after a platform-defined time span. |
657 | |
658 | \a pos is given in viewport coordinates. |
659 | |
660 | \sa ensureVisible() |
661 | */ |
662 | void QScroller::scrollTo(const QPointF &pos) |
663 | { |
664 | // we could make this adjustable via QScrollerProperties |
665 | scrollTo(pos, scrollTime: 300); |
666 | } |
667 | |
668 | /*! \overload |
669 | |
670 | This version will reach its destination position in \a scrollTime milliseconds. |
671 | */ |
672 | void QScroller::scrollTo(const QPointF &pos, int scrollTime) |
673 | { |
674 | Q_D(QScroller); |
675 | |
676 | if (d->state == Pressed || d->state == Dragging ) |
677 | return; |
678 | |
679 | // no need to resend a prepare event if we are already scrolling |
680 | if (d->state == Inactive && !d->prepareScrolling(position: QPointF())) |
681 | return; |
682 | |
683 | QPointF newpos = clampToRect(p: pos, rect: d->contentPosRange); |
684 | qreal snapX = d->nextSnapPos(p: newpos.x(), dir: 0, orientation: Qt::Horizontal); |
685 | qreal snapY = d->nextSnapPos(p: newpos.y(), dir: 0, orientation: Qt::Vertical); |
686 | if (!qIsNaN(d: snapX)) |
687 | newpos.setX(snapX); |
688 | if (!qIsNaN(d: snapY)) |
689 | newpos.setY(snapY); |
690 | |
691 | qScrollerDebug() << "QScroller::scrollTo(req:" << pos << " [pix] / snap:" << newpos << ", " << scrollTime << " [ms])" ; |
692 | |
693 | if (newpos == d->contentPosition + d->overshootPosition) |
694 | return; |
695 | |
696 | QPointF vel = velocity(); |
697 | |
698 | if (scrollTime < 0) |
699 | scrollTime = 0; |
700 | qreal time = qreal(scrollTime) / 1000; |
701 | |
702 | d->createScrollToSegments(v: vel.x(), deltaTime: time, endPos: newpos.x(), orientation: Qt::Horizontal, type: QScrollerPrivate::ScrollTypeScrollTo); |
703 | d->createScrollToSegments(v: vel.y(), deltaTime: time, endPos: newpos.y(), orientation: Qt::Vertical, type: QScrollerPrivate::ScrollTypeScrollTo); |
704 | |
705 | if (!scrollTime) |
706 | d->setContentPositionHelperScrolling(); |
707 | d->setState(scrollTime ? Scrolling : Inactive); |
708 | } |
709 | |
710 | /*! |
711 | Starts scrolling so that the rectangle \a rect is visible inside the |
712 | viewport with additional margins specified in pixels by \a xmargin and \a ymargin around |
713 | the rect. |
714 | |
715 | In cases where it is not possible to fit the rect plus margins inside the viewport the contents |
716 | are scrolled so that as much as possible is visible from \a rect. |
717 | |
718 | The scrolling speed is calculated so that the given position is reached after a platform-defined |
719 | time span. |
720 | |
721 | This function performs the actual scrolling by calling scrollTo(). |
722 | |
723 | \sa scrollTo() |
724 | */ |
725 | void QScroller::ensureVisible(const QRectF &rect, qreal xmargin, qreal ymargin) |
726 | { |
727 | // we could make this adjustable via QScrollerProperties |
728 | ensureVisible(rect, xmargin, ymargin, scrollTime: 1000); |
729 | } |
730 | |
731 | /*! \overload |
732 | |
733 | This version will reach its destination position in \a scrollTime milliseconds. |
734 | */ |
735 | void QScroller::ensureVisible(const QRectF &rect, qreal xmargin, qreal ymargin, int scrollTime) |
736 | { |
737 | Q_D(QScroller); |
738 | |
739 | if (d->state == Pressed || d->state == Dragging ) |
740 | return; |
741 | |
742 | if (d->state == Inactive && !d->prepareScrolling(position: QPointF())) |
743 | return; |
744 | |
745 | // -- calculate the current pos (or the position after the current scroll) |
746 | QPointF startPos(d->scrollingSegmentsEndPos(orientation: Qt::Horizontal), |
747 | d->scrollingSegmentsEndPos(orientation: Qt::Vertical)); |
748 | |
749 | QRectF marginRect(rect.x() - xmargin, rect.y() - ymargin, |
750 | rect.width() + 2 * xmargin, rect.height() + 2 * ymargin); |
751 | |
752 | QSizeF visible = d->viewportSize; |
753 | QRectF visibleRect(startPos, visible); |
754 | |
755 | qScrollerDebug() << "QScroller::ensureVisible(" << rect << " [pix], " << xmargin << " [pix], " << ymargin << " [pix], " << scrollTime << "[ms])" ; |
756 | qScrollerDebug() << " --> content position:" << d->contentPosition; |
757 | |
758 | if (visibleRect.contains(r: marginRect)) |
759 | return; |
760 | |
761 | QPointF newPos = startPos; |
762 | |
763 | if (visibleRect.width() < rect.width()) { |
764 | // at least try to move the rect into view |
765 | if (rect.left() > visibleRect.left()) |
766 | newPos.setX(rect.left()); |
767 | else if (rect.right() < visibleRect.right()) |
768 | newPos.setX(rect.right() - visible.width()); |
769 | |
770 | } else if (visibleRect.width() < marginRect.width()) { |
771 | newPos.setX(rect.center().x() - visibleRect.width() / 2); |
772 | } else if (marginRect.left() > visibleRect.left()) { |
773 | newPos.setX(marginRect.left()); |
774 | } else if (marginRect.right() < visibleRect.right()) { |
775 | newPos.setX(marginRect.right() - visible.width()); |
776 | } |
777 | |
778 | if (visibleRect.height() < rect.height()) { |
779 | // at least try to move the rect into view |
780 | if (rect.top() > visibleRect.top()) |
781 | newPos.setX(rect.top()); |
782 | else if (rect.bottom() < visibleRect.bottom()) |
783 | newPos.setX(rect.bottom() - visible.height()); |
784 | |
785 | } else if (visibleRect.height() < marginRect.height()) { |
786 | newPos.setY(rect.center().y() - visibleRect.height() / 2); |
787 | } else if (marginRect.top() > visibleRect.top()) { |
788 | newPos.setY(marginRect.top()); |
789 | } else if (marginRect.bottom() < visibleRect.bottom()) { |
790 | newPos.setY(marginRect.bottom() - visible.height()); |
791 | } |
792 | |
793 | // clamp to maximum content position |
794 | newPos = clampToRect(p: newPos, rect: d->contentPosRange); |
795 | if (newPos == startPos) |
796 | return; |
797 | |
798 | scrollTo(pos: newPos, scrollTime); |
799 | } |
800 | |
801 | /*! This function resends the QScrollPrepareEvent. |
802 | Calling resendPrepareEvent triggers a QScrollPrepareEvent from the scroller. |
803 | This allows the receiver to re-set content position and content size while |
804 | scrolling. |
805 | Calling this function while in the Inactive state is useless as the prepare event |
806 | is sent again before scrolling starts. |
807 | */ |
808 | void QScroller::resendPrepareEvent() |
809 | { |
810 | Q_D(QScroller); |
811 | d->prepareScrolling(position: d->pressPosition); |
812 | } |
813 | |
814 | /*! Set the snap positions for the horizontal axis to a list of \a positions. |
815 | This overwrites all previously set snap positions and also a previously |
816 | set snapping interval. |
817 | Snapping can be deactivated by setting an empty list of positions. |
818 | */ |
819 | void QScroller::setSnapPositionsX(const QList<qreal> &positions) |
820 | { |
821 | Q_D(QScroller); |
822 | d->snapPositionsX = positions; |
823 | d->snapIntervalX = 0.0; |
824 | |
825 | d->recalcScrollingSegments(); |
826 | } |
827 | |
828 | /*! Set the snap positions for the horizontal axis to regular spaced intervals. |
829 | The first snap position is at \a first. The next at \a first + \a interval. |
830 | This can be used to implement a list header. |
831 | This overwrites all previously set snap positions and also a previously |
832 | set snapping interval. |
833 | Snapping can be deactivated by setting an interval of 0.0 |
834 | */ |
835 | void QScroller::setSnapPositionsX(qreal first, qreal interval) |
836 | { |
837 | Q_D(QScroller); |
838 | d->snapFirstX = first; |
839 | d->snapIntervalX = interval; |
840 | d->snapPositionsX.clear(); |
841 | |
842 | d->recalcScrollingSegments(); |
843 | } |
844 | |
845 | /*! Set the snap positions for the vertical axis to a list of \a positions. |
846 | This overwrites all previously set snap positions and also a previously |
847 | set snapping interval. |
848 | Snapping can be deactivated by setting an empty list of positions. |
849 | */ |
850 | void QScroller::setSnapPositionsY(const QList<qreal> &positions) |
851 | { |
852 | Q_D(QScroller); |
853 | d->snapPositionsY = positions; |
854 | d->snapIntervalY = 0.0; |
855 | |
856 | d->recalcScrollingSegments(); |
857 | } |
858 | |
859 | /*! Set the snap positions for the vertical axis to regular spaced intervals. |
860 | The first snap position is at \a first. The next at \a first + \a interval. |
861 | This overwrites all previously set snap positions and also a previously |
862 | set snapping interval. |
863 | Snapping can be deactivated by setting an interval of 0.0 |
864 | */ |
865 | void QScroller::setSnapPositionsY(qreal first, qreal interval) |
866 | { |
867 | Q_D(QScroller); |
868 | d->snapFirstY = first; |
869 | d->snapIntervalY = interval; |
870 | d->snapPositionsY.clear(); |
871 | |
872 | d->recalcScrollingSegments(); |
873 | } |
874 | |
875 | |
876 | |
877 | // -------------- private ------------ |
878 | |
879 | QScrollerPrivate::QScrollerPrivate(QScroller *q, QObject *_target) |
880 | : target(_target) |
881 | #ifndef QT_NO_GESTURES |
882 | , recognizer(nullptr) |
883 | , recognizerType(Qt::CustomGesture) |
884 | #endif |
885 | , state(QScroller::Inactive) |
886 | , firstScroll(true) |
887 | , pressTimestamp(0) |
888 | , lastTimestamp(0) |
889 | , snapFirstX(-1.0) |
890 | , snapIntervalX(0.0) |
891 | , snapFirstY(-1.0) |
892 | , snapIntervalY(0.0) |
893 | #if QT_CONFIG(animation) |
894 | , scrollTimer(new QScrollTimer(this)) |
895 | #endif |
896 | , q_ptr(q) |
897 | { |
898 | connect(sender: target, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(targetDestroyed())); |
899 | } |
900 | |
901 | void QScrollerPrivate::init() |
902 | { |
903 | setDpiFromWidget(nullptr); |
904 | monotonicTimer.start(); |
905 | } |
906 | |
907 | void QScrollerPrivate::sendEvent(QObject *o, QEvent *e) |
908 | { |
909 | qt_sendSpontaneousEvent(receiver: o, event: e); |
910 | } |
911 | |
912 | const char *QScrollerPrivate::stateName(QScroller::State state) |
913 | { |
914 | switch (state) { |
915 | case QScroller::Inactive: return "inactive" ; |
916 | case QScroller::Pressed: return "pressed" ; |
917 | case QScroller::Dragging: return "dragging" ; |
918 | case QScroller::Scrolling: return "scrolling" ; |
919 | default: return "(invalid)" ; |
920 | } |
921 | } |
922 | |
923 | const char *QScrollerPrivate::inputName(QScroller::Input input) |
924 | { |
925 | switch (input) { |
926 | case QScroller::InputPress: return "press" ; |
927 | case QScroller::InputMove: return "move" ; |
928 | case QScroller::InputRelease: return "release" ; |
929 | default: return "(invalid)" ; |
930 | } |
931 | } |
932 | |
933 | void QScrollerPrivate::targetDestroyed() |
934 | { |
935 | #if QT_CONFIG(animation) |
936 | scrollTimer->stop(); |
937 | #endif |
938 | delete q_ptr; |
939 | } |
940 | |
941 | void QScrollerPrivate::timerTick() |
942 | { |
943 | struct timerevent { |
944 | QScroller::State state; |
945 | typedef void (QScrollerPrivate::*timerhandler_t)(); |
946 | timerhandler_t handler; |
947 | }; |
948 | |
949 | timerevent timerevents[] = { |
950 | { .state: QScroller::Dragging, .handler: &QScrollerPrivate::timerEventWhileDragging }, |
951 | { .state: QScroller::Scrolling, .handler: &QScrollerPrivate::timerEventWhileScrolling }, |
952 | }; |
953 | |
954 | for (int i = 0; i < int(sizeof(timerevents) / sizeof(*timerevents)); ++i) { |
955 | timerevent *te = timerevents + i; |
956 | |
957 | if (state == te->state) { |
958 | (this->*te->handler)(); |
959 | return; |
960 | } |
961 | } |
962 | |
963 | #if QT_CONFIG(animation) |
964 | scrollTimer->stop(); |
965 | #endif |
966 | } |
967 | |
968 | /*! |
969 | This function is used by gesture recognizers to inform the scroller about a new input event. |
970 | The scroller changes its internal state() according to the input event and its attached |
971 | scroller properties. The scroller doesn't distinguish between the kind of input device the |
972 | event came from. Therefore the event needs to be split into the \a input type, a \a position and a |
973 | milli-second \a timestamp. The \a position needs to be in the target's coordinate system. |
974 | |
975 | The return value is \c true if the event should be consumed by the calling filter or \c false |
976 | if the event should be forwarded to the control. |
977 | |
978 | \note Using grabGesture() should be sufficient for most use cases. |
979 | */ |
980 | bool QScroller::handleInput(Input input, const QPointF &position, qint64 timestamp) |
981 | { |
982 | Q_D(QScroller); |
983 | |
984 | qScrollerDebug() << "QScroller::handleInput(" << input << ", " << d->stateName(state: d->state) << ", " << position << ", " << timestamp << ')'; |
985 | struct statechange { |
986 | State state; |
987 | Input input; |
988 | typedef bool (QScrollerPrivate::*inputhandler_t)(const QPointF &position, qint64 timestamp); |
989 | inputhandler_t handler; |
990 | }; |
991 | |
992 | statechange statechanges[] = { |
993 | { .state: QScroller::Inactive, .input: InputPress, .handler: &QScrollerPrivate::pressWhileInactive }, |
994 | { .state: QScroller::Pressed, .input: InputMove, .handler: &QScrollerPrivate::moveWhilePressed }, |
995 | { .state: QScroller::Pressed, .input: InputRelease, .handler: &QScrollerPrivate::releaseWhilePressed }, |
996 | { .state: QScroller::Dragging, .input: InputMove, .handler: &QScrollerPrivate::moveWhileDragging }, |
997 | { .state: QScroller::Dragging, .input: InputRelease, .handler: &QScrollerPrivate::releaseWhileDragging }, |
998 | { .state: QScroller::Scrolling, .input: InputPress, .handler: &QScrollerPrivate::pressWhileScrolling } |
999 | }; |
1000 | |
1001 | for (int i = 0; i < int(sizeof(statechanges) / sizeof(*statechanges)); ++i) { |
1002 | statechange *sc = statechanges + i; |
1003 | |
1004 | if (d->state == sc->state && input == sc->input) |
1005 | return (d->*sc->handler)(position - d->overshootPosition, timestamp); |
1006 | } |
1007 | return false; |
1008 | } |
1009 | |
1010 | /*! \internal |
1011 | Returns the resolution of the used screen. |
1012 | */ |
1013 | QPointF QScrollerPrivate::dpi() const |
1014 | { |
1015 | return pixelPerMeter * qreal(0.0254); |
1016 | } |
1017 | |
1018 | /*! \internal |
1019 | Sets the resolution used for scrolling. |
1020 | This resolution is only used by the kinetic scroller. If you change this |
1021 | then the scroller will behave quite different as a lot of the values are |
1022 | given in physical distances (millimeter). |
1023 | */ |
1024 | void QScrollerPrivate::setDpi(const QPointF &dpi) |
1025 | { |
1026 | pixelPerMeter = dpi / qreal(0.0254); |
1027 | } |
1028 | |
1029 | /*! \internal |
1030 | Sets the dpi used for scrolling to the value of the widget. |
1031 | */ |
1032 | void QScrollerPrivate::setDpiFromWidget(QWidget *widget) |
1033 | { |
1034 | const QScreen *screen = widget ? widget->screen() : QGuiApplication::primaryScreen(); |
1035 | Q_ASSERT(screen); |
1036 | setDpi(QPointF(screen->physicalDotsPerInchX(), screen->physicalDotsPerInchY())); |
1037 | } |
1038 | |
1039 | /*! \internal |
1040 | Updates the velocity during dragging. |
1041 | Sets releaseVelocity. |
1042 | */ |
1043 | void QScrollerPrivate::updateVelocity(const QPointF &deltaPixelRaw, qint64 deltaTime) |
1044 | { |
1045 | if (deltaTime <= 0) |
1046 | return; |
1047 | |
1048 | Q_Q(QScroller); |
1049 | QPointF ppm = q->pixelPerMeter(); |
1050 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
1051 | QPointF deltaPixel = deltaPixelRaw; |
1052 | |
1053 | qScrollerDebug() << "QScroller::updateVelocity(" << deltaPixelRaw << " [delta pix], " << deltaTime << " [delta ms])" ; |
1054 | |
1055 | // faster than 2.5mm/ms seems bogus (that would be a screen height in ~20 ms) |
1056 | if (((deltaPixelRaw / qreal(deltaTime)).manhattanLength() / ((ppm.x() + ppm.y()) / 2) * 1000) > qreal(2.5)) |
1057 | deltaPixel = deltaPixelRaw * qreal(2.5) * ppm / 1000 / (deltaPixelRaw / qreal(deltaTime)).manhattanLength(); |
1058 | |
1059 | QPointF newv = -deltaPixel / qreal(deltaTime) * qreal(1000) / ppm; |
1060 | // around 95% of all updates are in the [1..50] ms range, so make sure |
1061 | // to scale the smoothing factor over that range: this way a 50ms update |
1062 | // will have full impact, while 5ms update will only have a 10% impact. |
1063 | qreal smoothing = sp->dragVelocitySmoothingFactor * qMin(a: qreal(deltaTime), b: qreal(50)) / qreal(50); |
1064 | |
1065 | // only smooth if we already have a release velocity and only if the |
1066 | // user hasn't stopped to move his finger for more than 100ms |
1067 | if ((releaseVelocity != QPointF(0, 0)) && (deltaTime < 100)) { |
1068 | qScrollerDebug() << "SMOOTHED from " << newv << " to " << newv * smoothing + releaseVelocity * (qreal(1) - smoothing); |
1069 | // smooth x or y only if the new velocity is either 0 or at least in |
1070 | // the same direction of the release velocity |
1071 | if (!newv.x() || (qSign(r: releaseVelocity.x()) == qSign(r: newv.x()))) |
1072 | newv.setX(newv.x() * smoothing + releaseVelocity.x() * (qreal(1) - smoothing)); |
1073 | if (!newv.y() || (qSign(r: releaseVelocity.y()) == qSign(r: newv.y()))) |
1074 | newv.setY(newv.y() * smoothing + releaseVelocity.y() * (qreal(1) - smoothing)); |
1075 | } else |
1076 | qScrollerDebug() << "NO SMOOTHING to " << newv; |
1077 | |
1078 | releaseVelocity.setX(qBound(min: -sp->maximumVelocity, val: newv.x(), max: sp->maximumVelocity)); |
1079 | releaseVelocity.setY(qBound(min: -sp->maximumVelocity, val: newv.y(), max: sp->maximumVelocity)); |
1080 | |
1081 | qScrollerDebug() << " --> new velocity:" << releaseVelocity; |
1082 | } |
1083 | |
1084 | void QScrollerPrivate::pushSegment(ScrollType type, qreal deltaTime, qreal stopProgress, qreal startPos, qreal deltaPos, qreal stopPos, QEasingCurve::Type curve, Qt::Orientation orientation) |
1085 | { |
1086 | if (startPos == stopPos || deltaPos == 0) |
1087 | return; |
1088 | |
1089 | ScrollSegment s; |
1090 | if (orientation == Qt::Horizontal && !xSegments.isEmpty()) { |
1091 | const auto &lastX = xSegments.constLast(); |
1092 | s.startTime = lastX.startTime + lastX.deltaTime * lastX.stopProgress; |
1093 | } else if (orientation == Qt::Vertical && !ySegments.isEmpty()) { |
1094 | const auto &lastY = ySegments.constLast(); |
1095 | s.startTime = lastY.startTime + lastY.deltaTime * lastY.stopProgress; |
1096 | } else { |
1097 | s.startTime = monotonicTimer.elapsed(); |
1098 | } |
1099 | |
1100 | s.startPos = startPos; |
1101 | s.deltaPos = deltaPos; |
1102 | s.stopPos = stopPos; |
1103 | s.deltaTime = deltaTime * 1000; |
1104 | s.stopProgress = stopProgress; |
1105 | s.curve.setType(curve); |
1106 | s.type = type; |
1107 | |
1108 | if (orientation == Qt::Horizontal) |
1109 | xSegments.enqueue(t: s); |
1110 | else |
1111 | ySegments.enqueue(t: s); |
1112 | |
1113 | qScrollerDebug() << "+++ Added a new ScrollSegment: " << s; |
1114 | } |
1115 | |
1116 | |
1117 | /*! \internal |
1118 | Clears the old segments and recalculates them if the current segments are not longer valid |
1119 | */ |
1120 | void QScrollerPrivate::recalcScrollingSegments(bool forceRecalc) |
1121 | { |
1122 | Q_Q(QScroller); |
1123 | QPointF ppm = q->pixelPerMeter(); |
1124 | |
1125 | releaseVelocity = q->velocity(); |
1126 | |
1127 | if (forceRecalc || |
1128 | !scrollingSegmentsValid(orientation: Qt::Horizontal) || |
1129 | !scrollingSegmentsValid(orientation: Qt::Vertical)) |
1130 | createScrollingSegments(v: releaseVelocity, startPos: contentPosition + overshootPosition, ppm); |
1131 | } |
1132 | |
1133 | /*! \internal |
1134 | Returns the end position after the current scroll has finished. |
1135 | */ |
1136 | qreal QScrollerPrivate::scrollingSegmentsEndPos(Qt::Orientation orientation) const |
1137 | { |
1138 | if (orientation == Qt::Horizontal) { |
1139 | if (xSegments.isEmpty()) |
1140 | return contentPosition.x() + overshootPosition.x(); |
1141 | else |
1142 | return xSegments.last().stopPos; |
1143 | } else { |
1144 | if (ySegments.isEmpty()) |
1145 | return contentPosition.y() + overshootPosition.y(); |
1146 | else |
1147 | return ySegments.last().stopPos; |
1148 | } |
1149 | } |
1150 | |
1151 | /*! \internal |
1152 | Checks if the scroller segment end in a valid position. |
1153 | */ |
1154 | bool QScrollerPrivate::scrollingSegmentsValid(Qt::Orientation orientation) const |
1155 | { |
1156 | const QQueue<ScrollSegment> *segments; |
1157 | qreal minPos; |
1158 | qreal maxPos; |
1159 | |
1160 | if (orientation == Qt::Horizontal) { |
1161 | segments = &xSegments; |
1162 | minPos = contentPosRange.left(); |
1163 | maxPos = contentPosRange.right(); |
1164 | } else { |
1165 | segments = &ySegments; |
1166 | minPos = contentPosRange.top(); |
1167 | maxPos = contentPosRange.bottom(); |
1168 | } |
1169 | |
1170 | if (segments->isEmpty()) |
1171 | return true; |
1172 | |
1173 | const ScrollSegment &last = segments->last(); |
1174 | qreal stopPos = last.stopPos; |
1175 | |
1176 | if (last.type == ScrollTypeScrollTo) |
1177 | return true; // scrollTo is always valid |
1178 | |
1179 | if (last.type == ScrollTypeOvershoot && |
1180 | (stopPos != minPos && stopPos != maxPos)) |
1181 | return false; |
1182 | |
1183 | if (stopPos < minPos || stopPos > maxPos) |
1184 | return false; |
1185 | |
1186 | if (stopPos == minPos || stopPos == maxPos) // the begin and the end of the list are always ok |
1187 | return true; |
1188 | |
1189 | qreal nextSnap = nextSnapPos(p: stopPos, dir: 0, orientation); |
1190 | if (!qIsNaN(d: nextSnap) && stopPos != nextSnap) |
1191 | return false; |
1192 | |
1193 | return true; |
1194 | } |
1195 | |
1196 | /*! \internal |
1197 | Creates the sections needed to scroll to the specific \a endPos to the segments queue. |
1198 | */ |
1199 | void QScrollerPrivate::createScrollToSegments(qreal v, qreal deltaTime, qreal endPos, Qt::Orientation orientation, ScrollType type) |
1200 | { |
1201 | Q_UNUSED(v); |
1202 | |
1203 | if (orientation == Qt::Horizontal) |
1204 | xSegments.clear(); |
1205 | else |
1206 | ySegments.clear(); |
1207 | |
1208 | qScrollerDebug() << "+++ createScrollToSegments: t:" << deltaTime << "ep:" << endPos << "o:" << int(orientation); |
1209 | |
1210 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
1211 | |
1212 | qreal startPos = (orientation == Qt::Horizontal) ? contentPosition.x() + overshootPosition.x() |
1213 | : contentPosition.y() + overshootPosition.y(); |
1214 | qreal deltaPos = (endPos - startPos) / 2; |
1215 | |
1216 | pushSegment(type, deltaTime: deltaTime * qreal(0.3), stopProgress: qreal(1.0), startPos, deltaPos, stopPos: startPos + deltaPos, curve: QEasingCurve::InQuad, orientation); |
1217 | pushSegment(type, deltaTime: deltaTime * qreal(0.7), stopProgress: qreal(1.0), startPos: startPos + deltaPos, deltaPos, stopPos: endPos, curve: sp->scrollingCurve.type(), orientation); |
1218 | } |
1219 | |
1220 | /*! \internal |
1221 | */ |
1222 | void QScrollerPrivate::createScrollingSegments(qreal v, qreal startPos, |
1223 | qreal deltaTime, qreal deltaPos, |
1224 | Qt::Orientation orientation) |
1225 | { |
1226 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
1227 | |
1228 | QScrollerProperties::OvershootPolicy policy; |
1229 | qreal minPos; |
1230 | qreal maxPos; |
1231 | qreal viewSize; |
1232 | |
1233 | if (orientation == Qt::Horizontal) { |
1234 | xSegments.clear(); |
1235 | policy = sp->hOvershootPolicy; |
1236 | minPos = contentPosRange.left(); |
1237 | maxPos = contentPosRange.right(); |
1238 | viewSize = viewportSize.width(); |
1239 | } else { |
1240 | ySegments.clear(); |
1241 | policy = sp->vOvershootPolicy; |
1242 | minPos = contentPosRange.top(); |
1243 | maxPos = contentPosRange.bottom(); |
1244 | viewSize = viewportSize.height(); |
1245 | } |
1246 | |
1247 | bool alwaysOvershoot = (policy == QScrollerProperties::OvershootAlwaysOn); |
1248 | bool noOvershoot = (policy == QScrollerProperties::OvershootAlwaysOff) || !sp->overshootScrollDistanceFactor; |
1249 | bool canOvershoot = !noOvershoot && (alwaysOvershoot || maxPos); |
1250 | |
1251 | qScrollerDebug() << "+++ createScrollingSegments: s:" << startPos << "maxPos:" << maxPos << "o:" << int(orientation); |
1252 | |
1253 | qScrollerDebug() << "v = " << v << ", decelerationFactor = " << sp->decelerationFactor << ", curveType = " << sp->scrollingCurve.type(); |
1254 | |
1255 | qreal endPos = startPos + deltaPos; |
1256 | |
1257 | qScrollerDebug() << " Real Delta:" << deltaPos; |
1258 | |
1259 | // -- check if are in overshoot and end in overshoot |
1260 | if ((startPos < minPos && endPos < minPos) || |
1261 | (startPos > maxPos && endPos > maxPos)) { |
1262 | qreal stopPos = endPos < minPos ? minPos : maxPos; |
1263 | qreal oDeltaTime = sp->overshootScrollTime; |
1264 | |
1265 | pushSegment(type: ScrollTypeOvershoot, deltaTime: oDeltaTime * qreal(0.7), stopProgress: qreal(1.0), startPos, deltaPos: stopPos - startPos, stopPos, curve: sp->scrollingCurve.type(), orientation); |
1266 | return; |
1267 | } |
1268 | |
1269 | // -- determine snap points |
1270 | qreal nextSnap = nextSnapPos(p: endPos, dir: 0, orientation); |
1271 | qreal lowerSnapPos = nextSnapPos(p: startPos, dir: -1, orientation); |
1272 | qreal higherSnapPos = nextSnapPos(p: startPos, dir: 1, orientation); |
1273 | |
1274 | qScrollerDebug() << " Real Delta:" << lowerSnapPos << '-' << nextSnap << '-' <<higherSnapPos; |
1275 | |
1276 | // - check if we can reach another snap point |
1277 | if (nextSnap > higherSnapPos || qIsNaN(d: higherSnapPos)) |
1278 | higherSnapPos = nextSnap; |
1279 | if (nextSnap < lowerSnapPos || qIsNaN(d: lowerSnapPos)) |
1280 | lowerSnapPos = nextSnap; |
1281 | |
1282 | if (qAbs(t: v) < sp->minimumVelocity) { |
1283 | |
1284 | qScrollerDebug() << "### below minimum Vel" << orientation; |
1285 | |
1286 | // - no snap points or already at one |
1287 | if (qIsNaN(d: nextSnap) || nextSnap == startPos) |
1288 | return; // nothing to do, no scrolling needed. |
1289 | |
1290 | // - decide which point to use |
1291 | |
1292 | qreal snapDistance = higherSnapPos - lowerSnapPos; |
1293 | |
1294 | qreal pressDistance = (orientation == Qt::Horizontal) ? |
1295 | lastPosition.x() - pressPosition.x() : |
1296 | lastPosition.y() - pressPosition.y(); |
1297 | |
1298 | // if not dragged far enough, pick the next snap point. |
1299 | if (sp->snapPositionRatio == 0.0 || qAbs(t: pressDistance / sp->snapPositionRatio) > snapDistance) |
1300 | endPos = nextSnap; |
1301 | else if (pressDistance < 0.0) |
1302 | endPos = lowerSnapPos; |
1303 | else |
1304 | endPos = higherSnapPos; |
1305 | |
1306 | deltaPos = endPos - startPos; |
1307 | qreal midPos = startPos + deltaPos * qreal(0.3); |
1308 | pushSegment(type: ScrollTypeFlick, deltaTime: sp->snapTime * qreal(0.3), stopProgress: qreal(1.0), startPos, deltaPos: midPos - startPos, stopPos: midPos, curve: QEasingCurve::InQuad, orientation); |
1309 | pushSegment(type: ScrollTypeFlick, deltaTime: sp->snapTime * qreal(0.7), stopProgress: qreal(1.0), startPos: midPos, deltaPos: endPos - midPos, stopPos: endPos, curve: sp->scrollingCurve.type(), orientation); |
1310 | return; |
1311 | } |
1312 | |
1313 | // - go to the next snappoint if there is one |
1314 | if (v > 0 && !qIsNaN(d: higherSnapPos)) { |
1315 | // change the time in relation to the changed end position |
1316 | if (endPos - startPos) |
1317 | deltaTime *= qAbs(t: (higherSnapPos - startPos) / (endPos - startPos)); |
1318 | if (deltaTime > sp->snapTime) |
1319 | deltaTime = sp->snapTime; |
1320 | endPos = higherSnapPos; |
1321 | |
1322 | } else if (v < 0 && !qIsNaN(d: lowerSnapPos)) { |
1323 | // change the time in relation to the changed end position |
1324 | if (endPos - startPos) |
1325 | deltaTime *= qAbs(t: (lowerSnapPos - startPos) / (endPos - startPos)); |
1326 | if (deltaTime > sp->snapTime) |
1327 | deltaTime = sp->snapTime; |
1328 | endPos = lowerSnapPos; |
1329 | |
1330 | // -- check if we are overshooting |
1331 | } else if (endPos < minPos || endPos > maxPos) { |
1332 | qreal stopPos = endPos < minPos ? minPos : maxPos; |
1333 | |
1334 | qScrollerDebug() << "Overshoot: delta:" << (stopPos - startPos); |
1335 | |
1336 | qreal stopProgress = progressForValue(curve: sp->scrollingCurve, value: qAbs(t: (stopPos - startPos) / deltaPos)); |
1337 | |
1338 | if (!canOvershoot) { |
1339 | qScrollerDebug() << "Overshoot stopp:" << stopProgress; |
1340 | |
1341 | pushSegment(type: ScrollTypeFlick, deltaTime, stopProgress, startPos, deltaPos: endPos, stopPos, curve: sp->scrollingCurve.type(), orientation); |
1342 | } else { |
1343 | qreal oDeltaTime = sp->overshootScrollTime; |
1344 | qreal oStopProgress = qMin(a: stopProgress + oDeltaTime * qreal(0.3) / deltaTime, b: qreal(1)); |
1345 | qreal oDistance = startPos + deltaPos * sp->scrollingCurve.valueForProgress(progress: oStopProgress) - stopPos; |
1346 | qreal oMaxDistance = qSign(r: oDistance) * (viewSize * sp->overshootScrollDistanceFactor); |
1347 | |
1348 | qScrollerDebug() << "1 oDistance:" << oDistance << "Max:" << oMaxDistance << "stopP/oStopP" << stopProgress << oStopProgress; |
1349 | |
1350 | if (qAbs(t: oDistance) > qAbs(t: oMaxDistance)) { |
1351 | oStopProgress = progressForValue(curve: sp->scrollingCurve, value: qAbs(t: (stopPos + oMaxDistance - startPos) / deltaPos)); |
1352 | oDistance = oMaxDistance; |
1353 | qScrollerDebug() << "2 oDistance:" << oDistance << "Max:" << oMaxDistance << "stopP/oStopP" << stopProgress << oStopProgress; |
1354 | } |
1355 | |
1356 | pushSegment(type: ScrollTypeFlick, deltaTime, stopProgress: oStopProgress, startPos, deltaPos, stopPos: stopPos + oDistance, curve: sp->scrollingCurve.type(), orientation); |
1357 | pushSegment(type: ScrollTypeOvershoot, deltaTime: oDeltaTime * qreal(0.7), stopProgress: qreal(1.0), startPos: stopPos + oDistance, deltaPos: -oDistance, stopPos, curve: sp->scrollingCurve.type(), orientation); |
1358 | } |
1359 | return; |
1360 | } |
1361 | |
1362 | pushSegment(type: ScrollTypeFlick, deltaTime, stopProgress: qreal(1.0), startPos, deltaPos, stopPos: endPos, curve: sp->scrollingCurve.type(), orientation); |
1363 | } |
1364 | |
1365 | |
1366 | void QScrollerPrivate::createScrollingSegments(const QPointF &v, |
1367 | const QPointF &startPos, |
1368 | const QPointF &ppm) |
1369 | { |
1370 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
1371 | |
1372 | // This is only correct for QEasingCurve::OutQuad (linear velocity, |
1373 | // constant deceleration), but the results look and feel ok for OutExpo |
1374 | // and OutSine as well |
1375 | |
1376 | // v(t) = deltaTime * a * 0.5 * differentialForProgress(t / deltaTime) |
1377 | // v(0) = vrelease |
1378 | // v(deltaTime) = 0 |
1379 | // deltaTime = (2 * vrelease) / (a * differntial(0)) |
1380 | |
1381 | // pos(t) = integrate(v(t)dt) |
1382 | // pos(t) = vrelease * t - 0.5 * a * t * t |
1383 | // pos(t) = deltaTime * a * 0.5 * progress(t / deltaTime) * deltaTime |
1384 | // deltaPos = pos(deltaTime) |
1385 | |
1386 | QVector2D vel(v); |
1387 | qreal deltaTime = (qreal(2) * vel.length()) / (sp->decelerationFactor * differentialForProgress(curve: sp->scrollingCurve, pos: 0)); |
1388 | QPointF deltaPos = (vel.normalized() * QVector2D(ppm)).toPointF() * deltaTime * deltaTime * qreal(0.5) * sp->decelerationFactor; |
1389 | |
1390 | createScrollingSegments(v: v.x(), startPos: startPos.x(), deltaTime, deltaPos: deltaPos.x(), |
1391 | orientation: Qt::Horizontal); |
1392 | createScrollingSegments(v: v.y(), startPos: startPos.y(), deltaTime, deltaPos: deltaPos.y(), |
1393 | orientation: Qt::Vertical); |
1394 | } |
1395 | |
1396 | /*! \internal |
1397 | Prepares scrolling by sending a QScrollPrepareEvent to the receiver widget. |
1398 | Returns \c true if the scrolling was accepted and a target was returned. |
1399 | */ |
1400 | bool QScrollerPrivate::prepareScrolling(const QPointF &position) |
1401 | { |
1402 | QScrollPrepareEvent spe(position); |
1403 | spe.ignore(); |
1404 | sendEvent(o: target, e: &spe); |
1405 | |
1406 | qScrollerDebug() << "QScrollPrepareEvent returned from" << target << "with" << spe.isAccepted() << "mcp:" << spe.contentPosRange() << "cp:" << spe.contentPos(); |
1407 | if (spe.isAccepted()) { |
1408 | QPointF oldContentPos = contentPosition + overshootPosition; |
1409 | QPointF contentDelta = spe.contentPos() - oldContentPos; |
1410 | |
1411 | viewportSize = spe.viewportSize(); |
1412 | contentPosRange = spe.contentPosRange(); |
1413 | if (contentPosRange.width() < 0) |
1414 | contentPosRange.setWidth(0); |
1415 | if (contentPosRange.height() < 0) |
1416 | contentPosRange.setHeight(0); |
1417 | contentPosition = clampToRect(p: spe.contentPos(), rect: contentPosRange); |
1418 | overshootPosition = spe.contentPos() - contentPosition; |
1419 | |
1420 | // - check if the content position was moved |
1421 | if (contentDelta != QPointF(0, 0)) { |
1422 | // need to correct all segments |
1423 | for (int i = 0; i < xSegments.count(); i++) |
1424 | xSegments[i].startPos -= contentDelta.x(); |
1425 | |
1426 | for (int i = 0; i < ySegments.count(); i++) |
1427 | ySegments[i].startPos -= contentDelta.y(); |
1428 | } |
1429 | |
1430 | if (QWidget *w = qobject_cast<QWidget *>(o: target)) |
1431 | setDpiFromWidget(w); |
1432 | #if QT_CONFIG(graphicsview) |
1433 | if (QGraphicsObject *go = qobject_cast<QGraphicsObject *>(object: target)) { |
1434 | //TODO: the first view isn't really correct - maybe use an additional field in the prepare event? |
1435 | if (const auto *scene = go->scene()) { |
1436 | const auto views = scene->views(); |
1437 | if (!views.isEmpty()) |
1438 | setDpiFromWidget(views.first()); |
1439 | } |
1440 | } |
1441 | #endif |
1442 | |
1443 | if (state == QScroller::Scrolling) { |
1444 | recalcScrollingSegments(); |
1445 | } |
1446 | return true; |
1447 | } |
1448 | |
1449 | return false; |
1450 | } |
1451 | |
1452 | void QScrollerPrivate::handleDrag(const QPointF &position, qint64 timestamp) |
1453 | { |
1454 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
1455 | |
1456 | QPointF deltaPixel = position - lastPosition; |
1457 | qint64 deltaTime = timestamp - lastTimestamp; |
1458 | |
1459 | if (sp->axisLockThreshold) { |
1460 | int dx = qAbs(t: deltaPixel.x()); |
1461 | int dy = qAbs(t: deltaPixel.y()); |
1462 | if (dx || dy) { |
1463 | bool vertical = (dy > dx); |
1464 | qreal alpha = qreal(vertical ? dx : dy) / qreal(vertical ? dy : dx); |
1465 | //qScrollerDebug() << "QScroller::handleDrag() -- axis lock:" << alpha << " / " << axisLockThreshold << "- isvertical:" << vertical << "- dx:" << dx << "- dy:" << dy; |
1466 | if (alpha <= sp->axisLockThreshold) { |
1467 | if (vertical) |
1468 | deltaPixel.setX(0); |
1469 | else |
1470 | deltaPixel.setY(0); |
1471 | } |
1472 | } |
1473 | } |
1474 | |
1475 | // calculate velocity (if the user would release the mouse NOW) |
1476 | updateVelocity(deltaPixelRaw: deltaPixel, deltaTime); |
1477 | |
1478 | // restrict velocity, if content is not scrollable |
1479 | QRectF max = contentPosRange; |
1480 | bool canScrollX = (max.width() > 0) || (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOn); |
1481 | bool canScrollY = (max.height() > 0) || (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOn); |
1482 | |
1483 | if (!canScrollX) { |
1484 | deltaPixel.setX(0); |
1485 | releaseVelocity.setX(0); |
1486 | } |
1487 | if (!canScrollY) { |
1488 | deltaPixel.setY(0); |
1489 | releaseVelocity.setY(0); |
1490 | } |
1491 | |
1492 | // if (firstDrag) { |
1493 | // // Do not delay the first drag |
1494 | // setContentPositionHelper(q->contentPosition() - overshootDistance - deltaPixel); |
1495 | // dragDistance = QPointF(0, 0); |
1496 | // } else { |
1497 | dragDistance += deltaPixel; |
1498 | // } |
1499 | //qScrollerDebug() << "######################" << deltaPixel << position.y() << lastPosition.y(); |
1500 | |
1501 | lastPosition = position; |
1502 | lastTimestamp = timestamp; |
1503 | } |
1504 | |
1505 | bool QScrollerPrivate::pressWhileInactive(const QPointF &position, qint64 timestamp) |
1506 | { |
1507 | if (prepareScrolling(position)) { |
1508 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
1509 | |
1510 | if (!contentPosRange.isNull() || |
1511 | (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOn) || |
1512 | (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOn)) { |
1513 | |
1514 | lastPosition = pressPosition = position; |
1515 | lastTimestamp = pressTimestamp = timestamp; |
1516 | setState(QScroller::Pressed); |
1517 | } |
1518 | } |
1519 | return false; |
1520 | } |
1521 | |
1522 | bool QScrollerPrivate::releaseWhilePressed(const QPointF &, qint64) |
1523 | { |
1524 | if (overshootPosition != QPointF(0.0, 0.0)) { |
1525 | setState(QScroller::Scrolling); |
1526 | return true; |
1527 | } else { |
1528 | setState(QScroller::Inactive); |
1529 | return false; |
1530 | } |
1531 | } |
1532 | |
1533 | bool QScrollerPrivate::moveWhilePressed(const QPointF &position, qint64 timestamp) |
1534 | { |
1535 | Q_Q(QScroller); |
1536 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
1537 | QPointF ppm = q->pixelPerMeter(); |
1538 | |
1539 | QPointF deltaPixel = position - pressPosition; |
1540 | |
1541 | bool moveAborted = false; |
1542 | bool moveStarted = (((deltaPixel / ppm).manhattanLength()) > sp->dragStartDistance); |
1543 | |
1544 | // check the direction of the mouse drag and abort if it's too much in the wrong direction. |
1545 | if (moveStarted) { |
1546 | QRectF max = contentPosRange; |
1547 | bool canScrollX = (max.width() > 0); |
1548 | bool canScrollY = (max.height() > 0); |
1549 | |
1550 | if (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOn) |
1551 | canScrollX = true; |
1552 | if (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOn) |
1553 | canScrollY = true; |
1554 | |
1555 | if (qAbs(t: deltaPixel.x() / ppm.x()) < qAbs(t: deltaPixel.y() / ppm.y())) { |
1556 | if (!canScrollY) |
1557 | moveAborted = true; |
1558 | } else { |
1559 | if (!canScrollX) |
1560 | moveAborted = true; |
1561 | } |
1562 | } |
1563 | |
1564 | if (moveAborted) { |
1565 | setState(QScroller::Inactive); |
1566 | moveStarted = false; |
1567 | |
1568 | } else if (moveStarted) { |
1569 | setState(QScroller::Dragging); |
1570 | |
1571 | // subtract the dragStartDistance |
1572 | deltaPixel = deltaPixel - deltaPixel * (sp->dragStartDistance / deltaPixel.manhattanLength()); |
1573 | |
1574 | if (deltaPixel != QPointF(0, 0)) { |
1575 | // handleDrag updates lastPosition, lastTimestamp and velocity |
1576 | handleDrag(position: pressPosition + deltaPixel, timestamp); |
1577 | } |
1578 | } |
1579 | return moveStarted; |
1580 | } |
1581 | |
1582 | bool QScrollerPrivate::moveWhileDragging(const QPointF &position, qint64 timestamp) |
1583 | { |
1584 | // handleDrag updates lastPosition, lastTimestamp and velocity |
1585 | handleDrag(position, timestamp); |
1586 | return true; |
1587 | } |
1588 | |
1589 | void QScrollerPrivate::timerEventWhileDragging() |
1590 | { |
1591 | if (dragDistance != QPointF(0, 0)) { |
1592 | qScrollerDebug() << "QScroller::timerEventWhileDragging() -- dragDistance:" << dragDistance; |
1593 | |
1594 | setContentPositionHelperDragging(-dragDistance); |
1595 | dragDistance = QPointF(0, 0); |
1596 | } |
1597 | } |
1598 | |
1599 | bool QScrollerPrivate::releaseWhileDragging(const QPointF &position, qint64 timestamp) |
1600 | { |
1601 | Q_Q(QScroller); |
1602 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
1603 | |
1604 | // handleDrag updates lastPosition, lastTimestamp and velocity |
1605 | handleDrag(position, timestamp); |
1606 | |
1607 | // check if we moved at all - this can happen if you stop a running |
1608 | // scroller with a press and release shortly afterwards |
1609 | QPointF deltaPixel = position - pressPosition; |
1610 | if (((deltaPixel / q->pixelPerMeter()).manhattanLength()) > sp->dragStartDistance) { |
1611 | |
1612 | // handle accelerating flicks |
1613 | if ((oldVelocity != QPointF(0, 0)) && sp->acceleratingFlickMaximumTime && |
1614 | ((timestamp - pressTimestamp) < qint64(sp->acceleratingFlickMaximumTime * 1000))) { |
1615 | |
1616 | // - determine if the direction was changed |
1617 | int signX = 0, signY = 0; |
1618 | if (releaseVelocity.x()) |
1619 | signX = (releaseVelocity.x() > 0) == (oldVelocity.x() > 0) ? 1 : -1; |
1620 | if (releaseVelocity.y()) |
1621 | signY = (releaseVelocity.y() > 0) == (oldVelocity.y() > 0) ? 1 : -1; |
1622 | |
1623 | if (signX > 0) |
1624 | releaseVelocity.setX(qBound(min: -sp->maximumVelocity, |
1625 | val: oldVelocity.x() * sp->acceleratingFlickSpeedupFactor, |
1626 | max: sp->maximumVelocity)); |
1627 | if (signY > 0) |
1628 | releaseVelocity.setY(qBound(min: -sp->maximumVelocity, |
1629 | val: oldVelocity.y() * sp->acceleratingFlickSpeedupFactor, |
1630 | max: sp->maximumVelocity)); |
1631 | } |
1632 | } |
1633 | |
1634 | QPointF ppm = q->pixelPerMeter(); |
1635 | createScrollingSegments(v: releaseVelocity, startPos: contentPosition + overshootPosition, ppm); |
1636 | |
1637 | qScrollerDebug() << "QScroller::releaseWhileDragging() -- velocity:" << releaseVelocity << "-- minimum velocity:" << sp->minimumVelocity << "overshoot" << overshootPosition; |
1638 | |
1639 | if (xSegments.isEmpty() && ySegments.isEmpty()) |
1640 | setState(QScroller::Inactive); |
1641 | else |
1642 | setState(QScroller::Scrolling); |
1643 | |
1644 | return true; |
1645 | } |
1646 | |
1647 | void QScrollerPrivate::timerEventWhileScrolling() |
1648 | { |
1649 | qScrollerDebug(msg: "QScroller::timerEventWhileScrolling()" ); |
1650 | |
1651 | setContentPositionHelperScrolling(); |
1652 | if (xSegments.isEmpty() && ySegments.isEmpty()) |
1653 | setState(QScroller::Inactive); |
1654 | } |
1655 | |
1656 | bool QScrollerPrivate::pressWhileScrolling(const QPointF &position, qint64 timestamp) |
1657 | { |
1658 | Q_Q(QScroller); |
1659 | |
1660 | if ((q->velocity() <= properties.d->maximumClickThroughVelocity) && |
1661 | (overshootPosition == QPointF(0.0, 0.0))) { |
1662 | setState(QScroller::Inactive); |
1663 | return false; |
1664 | } else { |
1665 | lastPosition = pressPosition = position; |
1666 | lastTimestamp = pressTimestamp = timestamp; |
1667 | setState(QScroller::Pressed); |
1668 | setState(QScroller::Dragging); |
1669 | return true; |
1670 | } |
1671 | } |
1672 | |
1673 | /*! \internal |
1674 | This function handles all state changes of the scroller. |
1675 | */ |
1676 | void QScrollerPrivate::setState(QScroller::State newstate) |
1677 | { |
1678 | Q_Q(QScroller); |
1679 | bool sendLastScroll = false; |
1680 | |
1681 | if (state == newstate) |
1682 | return; |
1683 | |
1684 | qScrollerDebug() << q << "QScroller::setState(" << stateName(state: newstate) << ')'; |
1685 | |
1686 | switch (newstate) { |
1687 | case QScroller::Inactive: |
1688 | #if QT_CONFIG(animation) |
1689 | scrollTimer->stop(); |
1690 | #endif |
1691 | |
1692 | // send the last scroll event (but only after the current state change was finished) |
1693 | if (!firstScroll) |
1694 | sendLastScroll = true; |
1695 | |
1696 | releaseVelocity = QPointF(0, 0); |
1697 | break; |
1698 | |
1699 | case QScroller::Pressed: |
1700 | #if QT_CONFIG(animation) |
1701 | scrollTimer->stop(); |
1702 | #endif |
1703 | |
1704 | oldVelocity = releaseVelocity; |
1705 | releaseVelocity = QPointF(0, 0); |
1706 | break; |
1707 | |
1708 | case QScroller::Dragging: |
1709 | dragDistance = QPointF(0, 0); |
1710 | #if QT_CONFIG(animation) |
1711 | if (state == QScroller::Pressed) |
1712 | scrollTimer->start(); |
1713 | #endif |
1714 | break; |
1715 | |
1716 | case QScroller::Scrolling: |
1717 | #if QT_CONFIG(animation) |
1718 | scrollTimer->start(); |
1719 | #endif |
1720 | break; |
1721 | } |
1722 | |
1723 | qSwap(value1&: state, value2&: newstate); |
1724 | |
1725 | if (sendLastScroll) { |
1726 | QScrollEvent se(contentPosition, overshootPosition, QScrollEvent::ScrollFinished); |
1727 | sendEvent(o: target, e: &se); |
1728 | firstScroll = true; |
1729 | } |
1730 | if (state == QScroller::Dragging || state == QScroller::Scrolling) { |
1731 | if (!qt_activeScrollers()->contains(t: q)) |
1732 | qt_activeScrollers()->push_back(t: q); |
1733 | } else { |
1734 | qt_activeScrollers()->removeOne(t: q); |
1735 | } |
1736 | emit q->stateChanged(newstate: state); |
1737 | } |
1738 | |
1739 | |
1740 | /*! \internal |
1741 | Helps when setting the content position. |
1742 | It will try to move the content by the requested delta but stop in case |
1743 | when we are coming back from an overshoot or a scrollTo. |
1744 | It will also indicate a new overshooting condition by the overshootX and oversthootY flags. |
1745 | |
1746 | In this cases it will reset the velocity variables and other flags. |
1747 | |
1748 | Also keeps track of the current over-shooting value in overshootPosition. |
1749 | |
1750 | \a deltaPos is the amount of pixels the current content position should be moved |
1751 | */ |
1752 | void QScrollerPrivate::setContentPositionHelperDragging(const QPointF &deltaPos) |
1753 | { |
1754 | const QScrollerPropertiesPrivate *sp = properties.d.data(); |
1755 | |
1756 | if (sp->overshootDragResistanceFactor) |
1757 | overshootPosition /= sp->overshootDragResistanceFactor; |
1758 | |
1759 | QPointF oldPos = contentPosition + overshootPosition; |
1760 | QPointF newPos = oldPos + deltaPos; |
1761 | |
1762 | qScrollerDebug() << "QScroller::setContentPositionHelperDragging(" << deltaPos << " [pix])" ; |
1763 | qScrollerDebug() << " --> overshoot:" << overshootPosition << "- old pos:" << oldPos << "- new pos:" << newPos; |
1764 | |
1765 | QPointF oldClampedPos = clampToRect(p: oldPos, rect: contentPosRange); |
1766 | QPointF newClampedPos = clampToRect(p: newPos, rect: contentPosRange); |
1767 | |
1768 | // --- handle overshooting and stop if the coordinate is going back inside the normal area |
1769 | bool alwaysOvershootX = (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOn); |
1770 | bool alwaysOvershootY = (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOn); |
1771 | bool noOvershootX = (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOff) || |
1772 | ((state == QScroller::Dragging) && !sp->overshootDragResistanceFactor) || |
1773 | !sp->overshootDragDistanceFactor; |
1774 | bool noOvershootY = (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOff) || |
1775 | ((state == QScroller::Dragging) && !sp->overshootDragResistanceFactor) || |
1776 | !sp->overshootDragDistanceFactor; |
1777 | bool canOvershootX = !noOvershootX && (alwaysOvershootX || contentPosRange.width()); |
1778 | bool canOvershootY = !noOvershootY && (alwaysOvershootY || contentPosRange.height()); |
1779 | |
1780 | qreal oldOvershootX = (canOvershootX) ? oldPos.x() - oldClampedPos.x() : 0; |
1781 | qreal oldOvershootY = (canOvershootY) ? oldPos.y() - oldClampedPos.y() : 0; |
1782 | |
1783 | qreal newOvershootX = (canOvershootX) ? newPos.x() - newClampedPos.x() : 0; |
1784 | qreal newOvershootY = (canOvershootY) ? newPos.y() - newClampedPos.y() : 0; |
1785 | |
1786 | qreal maxOvershootX = viewportSize.width() * sp->overshootDragDistanceFactor; |
1787 | qreal maxOvershootY = viewportSize.height() * sp->overshootDragDistanceFactor; |
1788 | |
1789 | qScrollerDebug() << " --> noOs:" << noOvershootX << "drf:" << sp->overshootDragResistanceFactor << "mdf:" << sp->overshootScrollDistanceFactor << "ossP:" <<sp->hOvershootPolicy; |
1790 | qScrollerDebug() << " --> canOS:" << canOvershootX << "newOS:" << newOvershootX << "maxOS:" << maxOvershootX; |
1791 | |
1792 | if (sp->overshootDragResistanceFactor) { |
1793 | oldOvershootX *= sp->overshootDragResistanceFactor; |
1794 | oldOvershootY *= sp->overshootDragResistanceFactor; |
1795 | newOvershootX *= sp->overshootDragResistanceFactor; |
1796 | newOvershootY *= sp->overshootDragResistanceFactor; |
1797 | } |
1798 | |
1799 | // -- stop at the maximum overshoot distance |
1800 | |
1801 | newOvershootX = qBound(min: -maxOvershootX, val: newOvershootX, max: maxOvershootX); |
1802 | newOvershootY = qBound(min: -maxOvershootY, val: newOvershootY, max: maxOvershootY); |
1803 | |
1804 | overshootPosition.setX(newOvershootX); |
1805 | overshootPosition.setY(newOvershootY); |
1806 | contentPosition = newClampedPos; |
1807 | |
1808 | QScrollEvent se(contentPosition, overshootPosition, firstScroll ? QScrollEvent::ScrollStarted : QScrollEvent::ScrollUpdated); |
1809 | sendEvent(o: target, e: &se); |
1810 | firstScroll = false; |
1811 | |
1812 | qScrollerDebug() << " --> new position:" << newClampedPos << "- new overshoot:" << overshootPosition << |
1813 | "- overshoot x/y?:" << overshootPosition; |
1814 | } |
1815 | |
1816 | |
1817 | qreal QScrollerPrivate::nextSegmentPosition(QQueue<ScrollSegment> &segments, qint64 now, qreal oldPos) |
1818 | { |
1819 | qreal pos = oldPos; |
1820 | |
1821 | // check the X segments for new positions |
1822 | while (!segments.isEmpty()) { |
1823 | const ScrollSegment s = segments.head(); |
1824 | |
1825 | if ((s.startTime + s.deltaTime * s.stopProgress) <= now) { |
1826 | segments.dequeue(); |
1827 | pos = s.stopPos; |
1828 | } else if (s.startTime <= now) { |
1829 | qreal progress = qreal(now - s.startTime) / qreal(s.deltaTime); |
1830 | pos = s.startPos + s.deltaPos * s.curve.valueForProgress(progress); |
1831 | if (s.deltaPos > 0 ? pos > s.stopPos : pos < s.stopPos) { |
1832 | segments.dequeue(); |
1833 | pos = s.stopPos; |
1834 | } else { |
1835 | break; |
1836 | } |
1837 | } else { |
1838 | break; |
1839 | } |
1840 | } |
1841 | return pos; |
1842 | } |
1843 | |
1844 | void QScrollerPrivate::setContentPositionHelperScrolling() |
1845 | { |
1846 | qint64 now = monotonicTimer.elapsed(); |
1847 | QPointF newPos = contentPosition + overshootPosition; |
1848 | |
1849 | newPos.setX(nextSegmentPosition(segments&: xSegments, now, oldPos: newPos.x())); |
1850 | newPos.setY(nextSegmentPosition(segments&: ySegments, now, oldPos: newPos.y())); |
1851 | |
1852 | // -- set the position and handle overshoot |
1853 | qScrollerDebug() << "QScroller::setContentPositionHelperScrolling()\n" |
1854 | " --> overshoot:" << overshootPosition << "- new pos:" << newPos; |
1855 | |
1856 | QPointF newClampedPos = clampToRect(p: newPos, rect: contentPosRange); |
1857 | |
1858 | overshootPosition = newPos - newClampedPos; |
1859 | contentPosition = newClampedPos; |
1860 | |
1861 | QScrollEvent se(contentPosition, overshootPosition, firstScroll ? QScrollEvent::ScrollStarted : QScrollEvent::ScrollUpdated); |
1862 | sendEvent(o: target, e: &se); |
1863 | firstScroll = false; |
1864 | |
1865 | qScrollerDebug() << " --> new position:" << newClampedPos << "- new overshoot:" << overshootPosition; |
1866 | } |
1867 | |
1868 | /*! \internal |
1869 | Returns the next snap point in direction. |
1870 | If \a direction >0 it will return the next snap point that is larger than the current position. |
1871 | If \a direction <0 it will return the next snap point that is smaller than the current position. |
1872 | If \a direction ==0 it will return the nearest snap point (or the current position if we are already |
1873 | on a snap point. |
1874 | Returns the nearest snap position or NaN if no such point could be found. |
1875 | */ |
1876 | qreal QScrollerPrivate::nextSnapPos(qreal p, int dir, Qt::Orientation orientation) const |
1877 | { |
1878 | qreal bestSnapPos = Q_QNAN; |
1879 | qreal bestSnapPosDist = Q_INFINITY; |
1880 | |
1881 | qreal minPos; |
1882 | qreal maxPos; |
1883 | |
1884 | if (orientation == Qt::Horizontal) { |
1885 | minPos = contentPosRange.left(); |
1886 | maxPos = contentPosRange.right(); |
1887 | } else { |
1888 | minPos = contentPosRange.top(); |
1889 | maxPos = contentPosRange.bottom(); |
1890 | } |
1891 | |
1892 | if (orientation == Qt::Horizontal) { |
1893 | // the snap points in the list |
1894 | for (qreal snapPos : snapPositionsX) { |
1895 | qreal snapPosDist = snapPos - p; |
1896 | if ((dir > 0 && snapPosDist < 0) || |
1897 | (dir < 0 && snapPosDist > 0)) |
1898 | continue; // wrong direction |
1899 | if (snapPos < minPos || snapPos > maxPos ) |
1900 | continue; // invalid |
1901 | |
1902 | if (qIsNaN(d: bestSnapPos) || |
1903 | qAbs(t: snapPosDist) < bestSnapPosDist ) { |
1904 | bestSnapPos = snapPos; |
1905 | bestSnapPosDist = qAbs(t: snapPosDist); |
1906 | } |
1907 | } |
1908 | |
1909 | // the snap point interval |
1910 | if (snapIntervalX > 0.0) { |
1911 | qreal first = minPos + snapFirstX; |
1912 | qreal snapPos; |
1913 | if (dir > 0) |
1914 | snapPos = qCeil(v: (p - first) / snapIntervalX) * snapIntervalX + first; |
1915 | else if (dir < 0) |
1916 | snapPos = qFloor(v: (p - first) / snapIntervalX) * snapIntervalX + first; |
1917 | else if (p <= first) |
1918 | snapPos = first; |
1919 | else |
1920 | { |
1921 | qreal last = qFloor(v: (maxPos - first) / snapIntervalX) * snapIntervalX + first; |
1922 | if (p >= last) |
1923 | snapPos = last; |
1924 | else |
1925 | snapPos = qRound(d: (p - first) / snapIntervalX) * snapIntervalX + first; |
1926 | } |
1927 | |
1928 | if (snapPos >= first && snapPos <= maxPos ) { |
1929 | qreal snapPosDist = snapPos - p; |
1930 | |
1931 | if (qIsNaN(d: bestSnapPos) || |
1932 | qAbs(t: snapPosDist) < bestSnapPosDist ) { |
1933 | bestSnapPos = snapPos; |
1934 | bestSnapPosDist = qAbs(t: snapPosDist); |
1935 | } |
1936 | } |
1937 | } |
1938 | |
1939 | } else { // (orientation == Qt::Vertical) |
1940 | // the snap points in the list |
1941 | for (qreal snapPos : snapPositionsY) { |
1942 | qreal snapPosDist = snapPos - p; |
1943 | if ((dir > 0 && snapPosDist < 0) || |
1944 | (dir < 0 && snapPosDist > 0)) |
1945 | continue; // wrong direction |
1946 | if (snapPos < minPos || snapPos > maxPos ) |
1947 | continue; // invalid |
1948 | |
1949 | if (qIsNaN(d: bestSnapPos) || |
1950 | qAbs(t: snapPosDist) < bestSnapPosDist) { |
1951 | bestSnapPos = snapPos; |
1952 | bestSnapPosDist = qAbs(t: snapPosDist); |
1953 | } |
1954 | } |
1955 | |
1956 | // the snap point interval |
1957 | if (snapIntervalY > 0.0) { |
1958 | qreal first = minPos + snapFirstY; |
1959 | qreal snapPos; |
1960 | if (dir > 0) |
1961 | snapPos = qCeil(v: (p - first) / snapIntervalY) * snapIntervalY + first; |
1962 | else if (dir < 0) |
1963 | snapPos = qFloor(v: (p - first) / snapIntervalY) * snapIntervalY + first; |
1964 | else if (p <= first) |
1965 | snapPos = first; |
1966 | else |
1967 | { |
1968 | qreal last = qFloor(v: (maxPos - first) / snapIntervalY) * snapIntervalY + first; |
1969 | if (p >= last) |
1970 | snapPos = last; |
1971 | else |
1972 | snapPos = qRound(d: (p - first) / snapIntervalY) * snapIntervalY + first; |
1973 | } |
1974 | |
1975 | if (snapPos >= first && snapPos <= maxPos ) { |
1976 | qreal snapPosDist = snapPos - p; |
1977 | |
1978 | if (qIsNaN(d: bestSnapPos) || |
1979 | qAbs(t: snapPosDist) < bestSnapPosDist) { |
1980 | bestSnapPos = snapPos; |
1981 | bestSnapPosDist = qAbs(t: snapPosDist); |
1982 | } |
1983 | } |
1984 | } |
1985 | } |
1986 | |
1987 | return bestSnapPos; |
1988 | } |
1989 | |
1990 | /*! |
1991 | \enum QScroller::State |
1992 | |
1993 | This enum contains the different QScroller states. |
1994 | |
1995 | \value Inactive The scroller is not scrolling and nothing is pressed. |
1996 | \value Pressed A touch event was received or the mouse button was pressed but the scroll area is currently not dragged. |
1997 | \value Dragging The scroll area is currently following the touch point or mouse. |
1998 | \value Scrolling The scroll area is moving on it's own. |
1999 | */ |
2000 | |
2001 | /*! |
2002 | \enum QScroller::ScrollerGestureType |
2003 | |
2004 | This enum contains the different gesture types that are supported by the QScroller gesture recognizer. |
2005 | |
2006 | \value TouchGesture The gesture recognizer will only trigger on touch |
2007 | events. Specifically it will react on single touch points when using a |
2008 | touch screen and dual touch points when using a touchpad. |
2009 | \value LeftMouseButtonGesture The gesture recognizer will only trigger on left mouse button events. |
2010 | \value MiddleMouseButtonGesture The gesture recognizer will only trigger on middle mouse button events. |
2011 | \value RightMouseButtonGesture The gesture recognizer will only trigger on right mouse button events. |
2012 | */ |
2013 | |
2014 | /*! |
2015 | \enum QScroller::Input |
2016 | |
2017 | This enum contains an input device agnostic view of input events that are relevant for QScroller. |
2018 | |
2019 | \value InputPress The user pressed the input device (e.g. QEvent::MouseButtonPress, |
2020 | QEvent::GraphicsSceneMousePress, QEvent::TouchBegin) |
2021 | |
2022 | \value InputMove The user moved the input device (e.g. QEvent::MouseMove, |
2023 | QEvent::GraphicsSceneMouseMove, QEvent::TouchUpdate) |
2024 | |
2025 | \value InputRelease The user released the input device (e.g. QEvent::MouseButtonRelease, |
2026 | QEvent::GraphicsSceneMouseRelease, QEvent::TouchEnd) |
2027 | |
2028 | */ |
2029 | |
2030 | QT_END_NAMESPACE |
2031 | |
2032 | #include "moc_qscroller.cpp" |
2033 | #include "moc_qscroller_p.cpp" |
2034 | |