1/****************************************************************************
2**
3** Copyright (C) 2016 The Qt Company Ltd.
4** Contact: https://www.qt.io/licensing/
5**
6** This file is part of the QtCanvas3D module of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial License Usage
10** Licensees holding valid commercial Qt licenses may use this file in
11** accordance with the commercial license agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and The Qt Company. For licensing terms
14** and conditions see https://www.qt.io/terms-conditions. For further
15** information use the contact form at https://www.qt.io/contact-us.
16**
17** GNU Lesser General Public License Usage
18** Alternatively, this file may be used under the terms of the GNU Lesser
19** General Public License version 3 as published by the Free Software
20** Foundation and appearing in the file LICENSE.LGPL3 included in the
21** packaging of this file. Please review the following information to
22** ensure the GNU Lesser General Public License version 3 requirements
23** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
24**
25** GNU General Public License Usage
26** Alternatively, this file may be used under the terms of the GNU
27** General Public License version 2.0 or (at your option) the GNU General
28** Public license version 3 or any later version approved by the KDE Free
29** Qt Foundation. The licenses are as published by the Free Software
30** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
31** included in the packaging of this file. Please review the following
32** information to ensure the GNU General Public License requirements will
33** be met: https://www.gnu.org/licenses/gpl-2.0.html and
34** https://www.gnu.org/licenses/gpl-3.0.html.
35**
36** $QT_END_LICENSE$
37**
38****************************************************************************/
39
40//
41// W A R N I N G
42// -------------
43//
44// This file is not part of the QtCanvas3D API. It exists purely as an
45// implementation detail. This header file may change from version to
46// version without notice, or even be removed.
47//
48// We mean it.
49
50#ifndef SHADERPRECISIONFORMAT_P_H
51#define SHADERPRECISIONFORMAT_P_H
52
53#include "abstractobject3d_p.h"
54
55#include <QObject>
56
57QT_BEGIN_NAMESPACE
58QT_CANVAS3D_BEGIN_NAMESPACE
59
60class CanvasShaderPrecisionFormat : public CanvasAbstractObject
61{
62 Q_OBJECT
63 Q_PROPERTY(int rangeMin READ rangeMin NOTIFY rangeMinChanged)
64 Q_PROPERTY(int rangeMax READ rangeMax NOTIFY rangeMaxChanged)
65 Q_PROPERTY(int precision READ precision NOTIFY precisionChanged)
66
67public:
68 explicit CanvasShaderPrecisionFormat(QObject *parent = 0);
69
70 inline void setRangeMin(int min) { m_rangeMin = min; }
71 inline void setRangeMax(int max) { m_rangeMax = max; }
72 inline void setPrecision(int precision) { m_precision = precision; }
73
74 inline int rangeMin() { return m_rangeMin; }
75 inline int rangeMax() { return m_rangeMax; }
76 inline int precision() { return m_precision; }
77
78signals:
79 void rangeMinChanged(int rangeMin);
80 void rangeMaxChanged(int rangeMax);
81 void precisionChanged(int precision);
82
83private:
84 int m_rangeMin;
85 int m_rangeMax;
86 int m_precision;
87};
88
89QT_CANVAS3D_END_NAMESPACE
90QT_END_NAMESPACE
91
92#endif // SHADERPRECISIONFORMAT_P_H
93

source code of qtcanvas3d/src/imports/qtcanvas3d/shaderprecisionformat_p.h