| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt Data Visualization module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:GPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU | 
| 19 | ** General Public License version 3 or (at your option) any later version | 
| 20 | ** approved by the KDE Free Qt Foundation. The licenses are as published by | 
| 21 | ** the Free Software Foundation and appearing in the file LICENSE.GPL3 | 
| 22 | ** included in the packaging of this file. Please review the following | 
| 23 | ** information to ensure the GNU General Public License requirements will | 
| 24 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. | 
| 25 | ** | 
| 26 | ** $QT_END_LICENSE$ | 
| 27 | ** | 
| 28 | ****************************************************************************/ | 
| 29 |  | 
| 30 | #include "scatterdatamodifier.h" | 
| 31 | #include <QtDataVisualization/qscatterdataproxy.h> | 
| 32 | #include <QtDataVisualization/qvalue3daxis.h> | 
| 33 | #include <QtDataVisualization/q3dscene.h> | 
| 34 | #include <QtDataVisualization/q3dcamera.h> | 
| 35 | #include <QtDataVisualization/qscatter3dseries.h> | 
| 36 | #include <QtDataVisualization/q3dtheme.h> | 
| 37 | #include <QtDataVisualization/QCustom3DItem> | 
| 38 | #include <QtCore/qmath.h> | 
| 39 |  | 
| 40 | using namespace QtDataVisualization; | 
| 41 |  | 
| 42 | static const float verticalRange = 8.0f; | 
| 43 | static const float horizontalRange = verticalRange; | 
| 44 | static const float ellipse_a = horizontalRange / 3.0f; | 
| 45 | static const float ellipse_b = verticalRange; | 
| 46 | static const float doublePi = float(M_PI) * 2.0f; | 
| 47 | static const float radiansToDegrees = 360.0f / doublePi; | 
| 48 | static const float animationFrames = 30.0f; | 
| 49 |  | 
| 50 | ScatterDataModifier::ScatterDataModifier(Q3DScatter *scatter) | 
| 51 |     : m_graph(scatter), | 
| 52 |       m_fieldLines(12), | 
| 53 |       m_arrowsPerLine(16), | 
| 54 |       m_magneticField(new QScatter3DSeries), | 
| 55 |       m_sun(new QCustom3DItem), | 
| 56 |       m_magneticFieldArray(0), | 
| 57 |       m_angleOffset(0.0f), | 
| 58 |       m_angleStep(doublePi / m_arrowsPerLine / animationFrames) | 
| 59 | { | 
| 60 |     m_graph->setShadowQuality(QAbstract3DGraph::ShadowQualityNone); | 
| 61 |     m_graph->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetFront); | 
| 62 |  | 
| 63 |     // Magnetic field lines use custom narrow arrow | 
| 64 |     m_magneticField->setItemSize(0.2f); | 
| 65 |     //! [3] | 
| 66 |     m_magneticField->setMesh(QAbstract3DSeries::MeshUserDefined); | 
| 67 |     m_magneticField->setUserDefinedMesh(QStringLiteral(":/mesh/narrowarrow.obj" )); | 
| 68 |     //! [3] | 
| 69 |     //! [4] | 
| 70 |     QLinearGradient fieldGradient(0, 0, 16, 1024); | 
| 71 |     fieldGradient.setColorAt(pos: 0.0, color: Qt::black); | 
| 72 |     fieldGradient.setColorAt(pos: 1.0, color: Qt::white); | 
| 73 |     m_magneticField->setBaseGradient(fieldGradient); | 
| 74 |     m_magneticField->setColorStyle(Q3DTheme::ColorStyleRangeGradient); | 
| 75 |     //! [4] | 
| 76 |  | 
| 77 |     // For 'sun' we use a custom large sphere | 
| 78 |     m_sun->setScaling(QVector3D(0.07f, 0.07f, 0.07f)); | 
| 79 |     m_sun->setMeshFile(QStringLiteral(":/mesh/largesphere.obj" )); | 
| 80 |     QImage sunColor = QImage(2, 2, QImage::Format_RGB32); | 
| 81 |     sunColor.fill(color: QColor(0xff, 0xbb, 0x00)); | 
| 82 |     m_sun->setTextureImage(sunColor); | 
| 83 |  | 
| 84 |     m_graph->addSeries(series: m_magneticField); | 
| 85 |     m_graph->addCustomItem(item: m_sun); | 
| 86 |  | 
| 87 |     // Configure the axes according to the data | 
| 88 |     m_graph->axisX()->setRange(min: -horizontalRange, max: horizontalRange); | 
| 89 |     m_graph->axisY()->setRange(min: -verticalRange, max: verticalRange); | 
| 90 |     m_graph->axisZ()->setRange(min: -horizontalRange, max: horizontalRange); | 
| 91 |     m_graph->axisX()->setSegmentCount(int(horizontalRange)); | 
| 92 |     m_graph->axisZ()->setSegmentCount(int(horizontalRange)); | 
| 93 |  | 
| 94 |     QObject::connect(sender: &m_rotationTimer, signal: &QTimer::timeout, receiver: this, | 
| 95 |                      slot: &ScatterDataModifier::triggerRotation); | 
| 96 |  | 
| 97 |     toggleRotation(); | 
| 98 |     generateData(); | 
| 99 | } | 
| 100 |  | 
| 101 | ScatterDataModifier::~ScatterDataModifier() | 
| 102 | { | 
| 103 |     delete m_graph; | 
| 104 | } | 
| 105 |  | 
| 106 | void ScatterDataModifier::generateData() | 
| 107 | { | 
| 108 |     // Reusing existing array is computationally cheaper than always generating new array, even if | 
| 109 |     // all data items change in the array, if the array size doesn't change. | 
| 110 |     if (!m_magneticFieldArray) | 
| 111 |         m_magneticFieldArray = new QScatterDataArray; | 
| 112 |  | 
| 113 |     int arraySize = m_fieldLines * m_arrowsPerLine; | 
| 114 |     if (arraySize != m_magneticFieldArray->size()) | 
| 115 |         m_magneticFieldArray->resize(asize: arraySize); | 
| 116 |  | 
| 117 |     QScatterDataItem *ptrToDataArray = &m_magneticFieldArray->first(); | 
| 118 |  | 
| 119 |     for (float i = 0; i < m_fieldLines; i++) { | 
| 120 |         float horizontalAngle = (doublePi * i) / m_fieldLines; | 
| 121 |         float xCenter = ellipse_a * qCos(v: horizontalAngle); | 
| 122 |         float zCenter = ellipse_a * qSin(v: horizontalAngle); | 
| 123 |  | 
| 124 |         // Rotate - arrow always tangential to origin | 
| 125 |         //! [0] | 
| 126 |         QQuaternion yRotation = QQuaternion::fromAxisAndAngle(x: 0.0f, y: 1.0f, z: 0.0f, angle: horizontalAngle * radiansToDegrees); | 
| 127 |         //! [0] | 
| 128 |  | 
| 129 |         for (float j = 0; j < m_arrowsPerLine; j++) { | 
| 130 |             // Calculate point on ellipse centered on origin and parallel to x-axis | 
| 131 |             float verticalAngle = ((doublePi * j) / m_arrowsPerLine) + m_angleOffset; | 
| 132 |             float xUnrotated = ellipse_a * qCos(v: verticalAngle); | 
| 133 |             float y = ellipse_b * qSin(v: verticalAngle); | 
| 134 |  | 
| 135 |             // Rotate the ellipse around y-axis | 
| 136 |             float xRotated = xUnrotated * qCos(v: horizontalAngle); | 
| 137 |             float zRotated = xUnrotated * qSin(v: horizontalAngle); | 
| 138 |  | 
| 139 |             // Add offset | 
| 140 |             float x = xCenter + xRotated; | 
| 141 |             float z = zCenter + zRotated; | 
| 142 |  | 
| 143 |             //! [1] | 
| 144 |             QQuaternion zRotation = QQuaternion::fromAxisAndAngle(x: 0.0f, y: 0.0f, z: 1.0f, angle: verticalAngle * radiansToDegrees); | 
| 145 |             QQuaternion totalRotation = yRotation * zRotation; | 
| 146 |             //! [1] | 
| 147 |  | 
| 148 |             ptrToDataArray->setPosition(QVector3D(x, y, z)); | 
| 149 |             //! [2] | 
| 150 |             ptrToDataArray->setRotation(totalRotation); | 
| 151 |             //! [2] | 
| 152 |             ptrToDataArray++; | 
| 153 |         } | 
| 154 |     } | 
| 155 |  | 
| 156 |     if (m_graph->selectedSeries() == m_magneticField) | 
| 157 |         m_graph->clearSelection(); | 
| 158 |  | 
| 159 |     m_magneticField->dataProxy()->resetArray(newArray: m_magneticFieldArray); | 
| 160 | } | 
| 161 |  | 
| 162 | void ScatterDataModifier::setFieldLines(int lines) | 
| 163 | { | 
| 164 |     m_fieldLines = lines; | 
| 165 |     generateData(); | 
| 166 | } | 
| 167 |  | 
| 168 | void ScatterDataModifier::setArrowsPerLine(int arrows) | 
| 169 | { | 
| 170 |     m_angleOffset = 0.0f; | 
| 171 |     m_angleStep = doublePi / m_arrowsPerLine / animationFrames; | 
| 172 |     m_arrowsPerLine = arrows; | 
| 173 |     generateData(); | 
| 174 | } | 
| 175 |  | 
| 176 | void ScatterDataModifier::triggerRotation() | 
| 177 | { | 
| 178 |     m_angleOffset += m_angleStep; | 
| 179 |     generateData(); | 
| 180 | } | 
| 181 |  | 
| 182 | void ScatterDataModifier::toggleSun() | 
| 183 | { | 
| 184 |     m_sun->setVisible(!m_sun->isVisible()); | 
| 185 | } | 
| 186 |  | 
| 187 | void ScatterDataModifier::toggleRotation() | 
| 188 | { | 
| 189 |     if (m_rotationTimer.isActive()) | 
| 190 |         m_rotationTimer.stop(); | 
| 191 |     else | 
| 192 |         m_rotationTimer.start(msec: 15); | 
| 193 | } | 
| 194 |  |