| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt Data Visualization module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:GPL$ | 
| 9 | ** Commercial License Usage | 
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| 16 | ** | 
| 17 | ** GNU General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU | 
| 19 | ** General Public License version 3 or (at your option) any later version | 
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| 26 | ** $QT_END_LICENSE$ | 
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| 28 | ****************************************************************************/ | 
| 29 |  | 
| 30 | #include "q3dlight_p.h" | 
| 31 |  | 
| 32 | QT_BEGIN_NAMESPACE_DATAVISUALIZATION | 
| 33 |  | 
| 34 | /*! | 
| 35 |  * \class Q3DLight | 
| 36 |  * \inmodule QtDataVisualization | 
| 37 |  * \brief Representation of a light source in 3D space. | 
| 38 |  * \since QtDataVisualization 1.0 | 
| 39 |  * | 
| 40 |  * Q3DLight represents a monochrome light source in 3D space. | 
| 41 |  * | 
| 42 |  * \note Default light has isAutoPosition() \c true. | 
| 43 |  */ | 
| 44 |  | 
| 45 | /*! | 
| 46 |  * \qmltype Light3D | 
| 47 |  * \inqmlmodule QtDataVisualization | 
| 48 |  * \since QtDataVisualization 1.0 | 
| 49 |  * \ingroup datavisualization_qml | 
| 50 |  * \instantiates Q3DLight | 
| 51 |  * \brief Representation of a light source in 3D space. | 
| 52 |  * | 
| 53 |  * Light3D represents a monochrome light source in 3D space. | 
| 54 |  * | 
| 55 |  * \note Default light has autoPosition \c true. | 
| 56 |  */ | 
| 57 |  | 
| 58 | /*! | 
| 59 |  * \qmlproperty bool Light3D::autoPosition | 
| 60 |  * \since QtDataVisualization 1.3 | 
| 61 |  * Defines whether the light position follows the camera automatically. | 
| 62 |  * \note Has no effect if shadows are enabled. Remember to disable shadows before setting light's | 
| 63 |  * position, or it will be overwritten by automatic positioning if this | 
| 64 |  * property is \c false. | 
| 65 |  */ | 
| 66 |  | 
| 67 | /*! | 
| 68 |  * Constructs a new 3D light located at origin. An optional \a parent parameter can be given | 
| 69 |  * and is then passed to QObject constructor. | 
| 70 |  */ | 
| 71 | Q3DLight::Q3DLight(QObject *parent) : | 
| 72 |     Q3DObject(parent), | 
| 73 |     d_ptr(new Q3DLightPrivate(this)) | 
| 74 | { | 
| 75 | } | 
| 76 |  | 
| 77 | /*! | 
| 78 |  * Destroys the light object. | 
| 79 |  */ | 
| 80 | Q3DLight::~Q3DLight() | 
| 81 | { | 
| 82 | } | 
| 83 |  | 
| 84 | /*! | 
| 85 |  * \property Q3DLight::autoPosition | 
| 86 |  * \since QtDataVisualization 5.9 | 
| 87 |  * \brief Whether the light position follows the camera automatically. | 
| 88 |  * \note Has no effect if shadows are enabled. Remember to disable shadows before setting light's | 
| 89 |  * position, or it will be overwritten by automatic positioning if | 
| 90 |  * \c isAutoPosition() is \c false. | 
| 91 |  */ | 
| 92 | void Q3DLight::setAutoPosition(bool enabled) | 
| 93 | { | 
| 94 |     if (enabled != d_ptr->m_automaticLight) { | 
| 95 |         d_ptr->m_automaticLight = enabled; | 
| 96 |         setDirty(true); | 
| 97 |         emit autoPositionChanged(autoPosition: enabled); | 
| 98 |     } | 
| 99 | } | 
| 100 |  | 
| 101 | bool Q3DLight::isAutoPosition() | 
| 102 | { | 
| 103 |     return d_ptr->m_automaticLight; | 
| 104 | } | 
| 105 |  | 
| 106 | Q3DLightPrivate::Q3DLightPrivate(Q3DLight *q) : | 
| 107 |     q_ptr(q), | 
| 108 |     m_automaticLight(false) | 
| 109 | { | 
| 110 | } | 
| 111 |  | 
| 112 | Q3DLightPrivate::~Q3DLightPrivate() | 
| 113 | { | 
| 114 | } | 
| 115 |  | 
| 116 | void Q3DLightPrivate::sync(Q3DLight &other) | 
| 117 | { | 
| 118 |     if (q_ptr->isDirty()) { | 
| 119 |         other.setPosition(q_ptr->position()); | 
| 120 |         other.setAutoPosition(q_ptr->isAutoPosition()); | 
| 121 |         q_ptr->setDirty(false); | 
| 122 |     } | 
| 123 | } | 
| 124 |  | 
| 125 | QT_END_NAMESPACE_DATAVISUALIZATION | 
| 126 |  |