| 1 | /**************************************************************************** |
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| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt Data Visualization module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:GPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU |
| 19 | ** General Public License version 3 or (at your option) any later version |
| 20 | ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| 21 | ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| 22 | ** included in the packaging of this file. Please review the following |
| 23 | ** information to ensure the GNU General Public License requirements will |
| 24 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| 25 | ** |
| 26 | ** $QT_END_LICENSE$ |
| 27 | ** |
| 28 | ****************************************************************************/ |
| 29 | |
| 30 | // |
| 31 | // W A R N I N G |
| 32 | // ------------- |
| 33 | // |
| 34 | // This file is not part of the QtDataVisualization API. It exists purely as an |
| 35 | // implementation detail. This header file may change from version to |
| 36 | // version without notice, or even be removed. |
| 37 | // |
| 38 | // We mean it. |
| 39 | |
| 40 | #ifndef SCATTERSERIESRENDERCACHE_P_H |
| 41 | #define SCATTERSERIESRENDERCACHE_P_H |
| 42 | |
| 43 | #include "datavisualizationglobal_p.h" |
| 44 | #include "seriesrendercache_p.h" |
| 45 | #include "qscatter3dseries_p.h" |
| 46 | #include "scatterrenderitem_p.h" |
| 47 | |
| 48 | QT_BEGIN_NAMESPACE_DATAVISUALIZATION |
| 49 | |
| 50 | class ScatterObjectBufferHelper; |
| 51 | class ScatterPointBufferHelper; |
| 52 | |
| 53 | class ScatterSeriesRenderCache : public SeriesRenderCache |
| 54 | { |
| 55 | public: |
| 56 | ScatterSeriesRenderCache(QAbstract3DSeries *series, Abstract3DRenderer *renderer); |
| 57 | virtual ~ScatterSeriesRenderCache(); |
| 58 | |
| 59 | void cleanup(TextureHelper *texHelper); |
| 60 | |
| 61 | inline ScatterRenderItemArray &renderArray() { return m_renderArray; } |
| 62 | inline QScatter3DSeries *series() const { return static_cast<QScatter3DSeries *>(m_series); } |
| 63 | inline void setItemSize(float size) { m_itemSize = size; } |
| 64 | inline float itemSize() const { return m_itemSize; } |
| 65 | inline void setSelectionIndexOffset(int offset) { m_selectionIndexOffset = offset; } |
| 66 | inline int selectionIndexOffset() const { return m_selectionIndexOffset; } |
| 67 | inline void setStaticBufferDirty(bool state) { m_staticBufferDirty = state; } |
| 68 | inline bool staticBufferDirty() const { return m_staticBufferDirty; } |
| 69 | inline int oldArraySize() const { return m_oldRenderArraySize; } |
| 70 | inline void setOldArraySize(int size) { m_oldRenderArraySize = size; } |
| 71 | inline const QString &oldMeshFileName() const { return m_oldMeshFileName; } |
| 72 | inline void setOldMeshFileName(const QString &meshFileName) { m_oldMeshFileName = meshFileName; } |
| 73 | inline void setBufferObject(ScatterObjectBufferHelper *object) { m_scatterBufferObj = object; } |
| 74 | inline ScatterObjectBufferHelper *bufferObject() const { return m_scatterBufferObj; } |
| 75 | inline void setBufferPoints(ScatterPointBufferHelper *object) { m_scatterBufferPoints = object; } |
| 76 | inline ScatterPointBufferHelper *bufferPoints() const { return m_scatterBufferPoints; } |
| 77 | inline QVector<int> &updateIndices() { return m_updateIndices; } |
| 78 | inline QVector<int> &bufferIndices() { return m_bufferIndices; } |
| 79 | inline void setVisibilityChanged(bool changed) { m_visibilityChanged = changed; } |
| 80 | inline bool visibilityChanged() const { return m_visibilityChanged; } |
| 81 | |
| 82 | protected: |
| 83 | ScatterRenderItemArray m_renderArray; |
| 84 | float m_itemSize; |
| 85 | int m_selectionIndexOffset; // Temporarily cached value for selection color calculations |
| 86 | bool m_staticBufferDirty; |
| 87 | int m_oldRenderArraySize; // Used to detect if full buffer change needed |
| 88 | QString m_oldMeshFileName; // Used to detect if full buffer change needed |
| 89 | ScatterObjectBufferHelper *m_scatterBufferObj; |
| 90 | ScatterPointBufferHelper *m_scatterBufferPoints; |
| 91 | QVector<int> m_updateIndices; // Used as temporary cache during item updates |
| 92 | QVector<int> m_bufferIndices; // Cache for mapping renderarray to mesh buffer |
| 93 | bool m_visibilityChanged; // Used to detect if full buffer change needed |
| 94 | }; |
| 95 | |
| 96 | QT_END_NAMESPACE_DATAVISUALIZATION |
| 97 | |
| 98 | #endif |
| 99 |
