| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt Data Visualization module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:GPL$ | 
| 9 | ** Commercial License Usage | 
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU | 
| 19 | ** General Public License version 3 or (at your option) any later version | 
| 20 | ** approved by the KDE Free Qt Foundation. The licenses are as published by | 
| 21 | ** the Free Software Foundation and appearing in the file LICENSE.GPL3 | 
| 22 | ** included in the packaging of this file. Please review the following | 
| 23 | ** information to ensure the GNU General Public License requirements will | 
| 24 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. | 
| 25 | ** | 
| 26 | ** $QT_END_LICENSE$ | 
| 27 | ** | 
| 28 | ****************************************************************************/ | 
| 29 |  | 
| 30 | #include "datavisualizationglobal_p.h" | 
| 31 | #include "q3dinputhandler_p.h" | 
| 32 | #include "abstract3dcontroller_p.h" | 
| 33 |  | 
| 34 | QT_BEGIN_NAMESPACE_DATAVISUALIZATION | 
| 35 |  | 
| 36 | static const int halfSizeZoomLevel      = 50; | 
| 37 | static const int oneToOneZoomLevel      = 100; | 
| 38 | static const int driftTowardCenterLevel = 175; | 
| 39 | static const float wheelZoomDrift       = 0.1f; | 
| 40 |  | 
| 41 | static const int nearZoomRangeDivider = 12; | 
| 42 | static const int midZoomRangeDivider  = 60; | 
| 43 | static const int farZoomRangeDivider  = 120; | 
| 44 |  | 
| 45 | static const float rotationSpeed      = 100.0f; | 
| 46 |  | 
| 47 | /*! | 
| 48 |  * \class Q3DInputHandler | 
| 49 |  * \inmodule QtDataVisualization | 
| 50 |  * \brief Basic wheel mouse based input handler. | 
| 51 |  * \since QtDataVisualization 1.0 | 
| 52 |  * | 
| 53 |  * Q3DInputHandler is the basic input handler for wheel mouse type of input devices. | 
| 54 |  * | 
| 55 |  * Default input handler has the following functionalty: | 
| 56 |  * \table | 
| 57 |  *      \header | 
| 58 |  *          \li Mouse action | 
| 59 |  *          \li Action | 
| 60 |  *      \row | 
| 61 |  *          \li Drag with right button pressed | 
| 62 |  *          \li Rotate graph within limits set for Q3DCamera. | 
| 63 |  *      \row | 
| 64 |  *          \li Left click | 
| 65 |  *          \li Select item under cursor or remove selection if none. | 
| 66 |  *              May open the secondary view depending on the | 
| 67 |  *              \l {QAbstract3DGraph::selectionMode}{selection mode}. | 
| 68 |  *      \row | 
| 69 |  *          \li Mouse wheel | 
| 70 |  *          \li Zoom in/out within the allowable zoom range set for Q3DCamera. | 
| 71 |  *      \row | 
| 72 |  *          \li Left click on the primary view when the secondary view is visible | 
| 73 |  *          \li Closes the secondary view. | 
| 74 |  *          \note Secondary view is available only for Q3DBars and Q3DSurface graphs. | 
| 75 |  * \endtable | 
| 76 |  * | 
| 77 |  * Rotation, zoom, and selection can each be individually disabled using | 
| 78 |  * corresponding properties of this class. | 
| 79 |  */ | 
| 80 |  | 
| 81 | /*! | 
| 82 |  * \qmltype InputHandler3D | 
| 83 |  * \inqmlmodule QtDataVisualization | 
| 84 |  * \since QtDataVisualization 1.2 | 
| 85 |  * \ingroup datavisualization_qml | 
| 86 |  * \instantiates Q3DInputHandler | 
| 87 |  * \brief Basic wheel mouse based input handler. | 
| 88 |  * | 
| 89 |  * InputHandler3D is the basic input handler for wheel mouse type of input devices. | 
| 90 |  * | 
| 91 |  * See Q3DInputHandler documentation for more details. | 
| 92 |  */ | 
| 93 |  | 
| 94 | /*! | 
| 95 |  * \qmlproperty bool InputHandler3D::rotationEnabled | 
| 96 |  * \since QtDataVisualization 1.2 | 
| 97 |  * | 
| 98 |  * Defines whether this input handler allows graph rotation. | 
| 99 |  * Defaults to \c{true}. | 
| 100 |  */ | 
| 101 |  | 
| 102 | /*! | 
| 103 |  * \qmlproperty bool InputHandler3D::zoomEnabled | 
| 104 |  * \since QtDataVisualization 1.2 | 
| 105 |  * | 
| 106 |  * Defines whether this input handler allows graph zooming. | 
| 107 |  * Defaults to \c{true}. | 
| 108 |  */ | 
| 109 |  | 
| 110 | /*! | 
| 111 |  * \qmlproperty bool InputHandler3D::selectionEnabled | 
| 112 |  * \since QtDataVisualization 1.2 | 
| 113 |  * | 
| 114 |  * Defines whether this input handler allows selection from the graph. | 
| 115 |  * Defaults to \c{true}. | 
| 116 |  */ | 
| 117 |  | 
| 118 | /*! | 
| 119 |  * \qmlproperty bool InputHandler3D::zoomAtTargetEnabled | 
| 120 |  * \since QtDataVisualization 1.2 | 
| 121 |  * | 
| 122 |  * Defines whether zooming changes the camera target to the position of the input | 
| 123 |  * at the time of the zoom. | 
| 124 |  * Defaults to \c{true}. | 
| 125 |  */ | 
| 126 |  | 
| 127 | /*! | 
| 128 |  * Constructs the basic mouse input handler. An optional \a parent parameter can be given | 
| 129 |  * and is then passed to QObject constructor. | 
| 130 |  */ | 
| 131 | Q3DInputHandler::Q3DInputHandler(QObject *parent) : | 
| 132 |     QAbstract3DInputHandler(parent), | 
| 133 |     d_ptr(new Q3DInputHandlerPrivate(this)) | 
| 134 | { | 
| 135 | } | 
| 136 |  | 
| 137 | /*! | 
| 138 |  *  Destroys the input handler. | 
| 139 |  */ | 
| 140 | Q3DInputHandler::~Q3DInputHandler() | 
| 141 | { | 
| 142 | } | 
| 143 |  | 
| 144 | // Input event listeners | 
| 145 | /*! | 
| 146 |  * Override this to change handling of mouse press events. | 
| 147 |  * Mouse press event is given in the \a event and the mouse position in \a mousePos. | 
| 148 |  */ | 
| 149 | void Q3DInputHandler::mousePressEvent(QMouseEvent *event, const QPoint &mousePos) | 
| 150 | { | 
| 151 | #if defined(Q_OS_IOS) | 
| 152 |     Q_UNUSED(event); | 
| 153 |     Q_UNUSED(mousePos); | 
| 154 | #else | 
| 155 |     if (Qt::LeftButton == event->button()) { | 
| 156 |         if (isSelectionEnabled()) { | 
| 157 |             if (scene()->isSlicingActive()) { | 
| 158 |                 if (scene()->isPointInPrimarySubView(point: mousePos)) | 
| 159 |                     setInputView(InputViewOnPrimary); | 
| 160 |                 else if (scene()->isPointInSecondarySubView(point: mousePos)) | 
| 161 |                     setInputView(InputViewOnSecondary); | 
| 162 |                 else | 
| 163 |                     setInputView(InputViewNone); | 
| 164 |             } else { | 
| 165 |                 // update mouse positions to prevent jumping when releasing or repressing a button | 
| 166 |                 setInputPosition(mousePos); | 
| 167 |                 scene()->setSelectionQueryPosition(mousePos); | 
| 168 |                 setInputView(InputViewOnPrimary); | 
| 169 |                 d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateSelecting; | 
| 170 |             } | 
| 171 |         } | 
| 172 |     } else if (Qt::MiddleButton == event->button()) { | 
| 173 |         if (isRotationEnabled()) { | 
| 174 |             // reset rotations | 
| 175 |             setInputPosition(QPoint(0, 0)); | 
| 176 |         } | 
| 177 |     } else if (Qt::RightButton == event->button()) { | 
| 178 |         if (isRotationEnabled()) { | 
| 179 |             // disable rotating when in slice view | 
| 180 |             if (!scene()->isSlicingActive()) | 
| 181 |                 d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateRotating; | 
| 182 |             // update mouse positions to prevent jumping when releasing or repressing a button | 
| 183 |             setInputPosition(mousePos); | 
| 184 |         } | 
| 185 |     } | 
| 186 | #endif | 
| 187 | } | 
| 188 |  | 
| 189 | /*! | 
| 190 |  * Override this to change handling of mouse release events. | 
| 191 |  * Mouse release event is given in the \a event and the mouse position in \a mousePos. | 
| 192 |  */ | 
| 193 | void Q3DInputHandler::mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos) | 
| 194 | { | 
| 195 |     Q_UNUSED(event); | 
| 196 | #if defined(Q_OS_IOS) | 
| 197 |     Q_UNUSED(mousePos); | 
| 198 | #else | 
| 199 |     if (QAbstract3DInputHandlerPrivate::InputStateRotating == d_ptr->m_inputState) { | 
| 200 |         // update mouse positions to prevent jumping when releasing or repressing a button | 
| 201 |         setInputPosition(mousePos); | 
| 202 |     } | 
| 203 |     d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateNone; | 
| 204 |     setInputView(InputViewNone); | 
| 205 | #endif | 
| 206 | } | 
| 207 |  | 
| 208 | /*! | 
| 209 |  * Override this to change handling of mouse move events. | 
| 210 |  * Mouse move event is given in the \a event and the mouse position in \a mousePos. | 
| 211 |  */ | 
| 212 | void Q3DInputHandler::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos) | 
| 213 | { | 
| 214 |     Q_UNUSED(event); | 
| 215 | #if defined(Q_OS_IOS) | 
| 216 |     Q_UNUSED(mousePos); | 
| 217 | #else | 
| 218 |     if (QAbstract3DInputHandlerPrivate::InputStateRotating == d_ptr->m_inputState | 
| 219 |             && isRotationEnabled()) { | 
| 220 |         // Calculate mouse movement since last frame | 
| 221 |         float xRotation = scene()->activeCamera()->xRotation(); | 
| 222 |         float yRotation = scene()->activeCamera()->yRotation(); | 
| 223 |         float mouseMoveX = float(inputPosition().x() - mousePos.x()) | 
| 224 |                 / (scene()->viewport().width() / rotationSpeed); | 
| 225 |         float mouseMoveY = float(inputPosition().y() - mousePos.y()) | 
| 226 |                 / (scene()->viewport().height() / rotationSpeed); | 
| 227 |         // Apply to rotations | 
| 228 |         xRotation -= mouseMoveX; | 
| 229 |         yRotation -= mouseMoveY; | 
| 230 |         scene()->activeCamera()->setXRotation(xRotation); | 
| 231 |         scene()->activeCamera()->setYRotation(yRotation); | 
| 232 |  | 
| 233 |         setPreviousInputPos(inputPosition()); | 
| 234 |         setInputPosition(mousePos); | 
| 235 |     } | 
| 236 | #endif | 
| 237 | } | 
| 238 |  | 
| 239 | #if QT_CONFIG(wheelevent) | 
| 240 | /*! | 
| 241 |  * Override this to change handling of wheel events. | 
| 242 |  * The wheel event is given in the \a event. | 
| 243 |  */ | 
| 244 | void Q3DInputHandler::wheelEvent(QWheelEvent *event) | 
| 245 | { | 
| 246 |     if (isZoomEnabled()) { | 
| 247 |         // disable zooming if in slice view | 
| 248 |         if (scene()->isSlicingActive()) | 
| 249 |             return; | 
| 250 |  | 
| 251 |         // Adjust zoom level based on what zoom range we're in. | 
| 252 |         Q3DCamera *camera = scene()->activeCamera(); | 
| 253 |         int zoomLevel = int(camera->zoomLevel()); | 
| 254 |         const int minZoomLevel = int(camera->minZoomLevel()); | 
| 255 |         const int maxZoomLevel = int(camera->maxZoomLevel()); | 
| 256 |         if (zoomLevel > oneToOneZoomLevel) | 
| 257 |             zoomLevel += event->angleDelta().y() / nearZoomRangeDivider; | 
| 258 |         else if (zoomLevel > halfSizeZoomLevel) | 
| 259 |             zoomLevel += event->angleDelta().y() / midZoomRangeDivider; | 
| 260 |         else | 
| 261 |             zoomLevel += event->angleDelta().y() / farZoomRangeDivider; | 
| 262 |         zoomLevel = qBound(min: minZoomLevel, val: zoomLevel, max: maxZoomLevel); | 
| 263 |  | 
| 264 |         if (isZoomAtTargetEnabled()) { | 
| 265 |             scene()->setGraphPositionQuery(event->position().toPoint()); | 
| 266 |             d_ptr->m_zoomAtTargetPending = true; | 
| 267 |             // If zoom at target is enabled, we don't want to zoom yet, as that causes | 
| 268 |             // jitter. Instead, we zoom next frame, when we apply the camera position. | 
| 269 |             d_ptr->m_requestedZoomLevel = zoomLevel; | 
| 270 |             d_ptr->m_driftMultiplier = wheelZoomDrift; | 
| 271 |         } else { | 
| 272 |             camera->setZoomLevel(zoomLevel); | 
| 273 |         } | 
| 274 |     } | 
| 275 | } | 
| 276 | #endif | 
| 277 |  | 
| 278 | /*! | 
| 279 |  * \property Q3DInputHandler::rotationEnabled | 
| 280 |  * \since QtDataVisualization 1.2 | 
| 281 |  * | 
| 282 |  * \brief Whether this input handler allows graph rotation. | 
| 283 |  * | 
| 284 |  * Defaults to \c{true}. | 
| 285 |  */ | 
| 286 | void Q3DInputHandler::setRotationEnabled(bool enable) | 
| 287 | { | 
| 288 |     if (d_ptr->m_rotationEnabled != enable) { | 
| 289 |         d_ptr->m_rotationEnabled = enable; | 
| 290 |         emit rotationEnabledChanged(enable); | 
| 291 |     } | 
| 292 | } | 
| 293 |  | 
| 294 | bool Q3DInputHandler::isRotationEnabled() const | 
| 295 | { | 
| 296 |     return d_ptr->m_rotationEnabled; | 
| 297 | } | 
| 298 |  | 
| 299 | /*! | 
| 300 |  * \property Q3DInputHandler::zoomEnabled | 
| 301 |  * \since QtDataVisualization 1.2 | 
| 302 |  * | 
| 303 |  * \brief Whether this input handler allows graph zooming. | 
| 304 |  * | 
| 305 |  * Defaults to \c{true}. | 
| 306 |  */ | 
| 307 | void Q3DInputHandler::setZoomEnabled(bool enable) | 
| 308 | { | 
| 309 |     if (d_ptr->m_zoomEnabled != enable) { | 
| 310 |         d_ptr->m_zoomEnabled = enable; | 
| 311 |         emit zoomEnabledChanged(enable); | 
| 312 |     } | 
| 313 | } | 
| 314 |  | 
| 315 | bool Q3DInputHandler::isZoomEnabled() const | 
| 316 | { | 
| 317 |     return d_ptr->m_zoomEnabled; | 
| 318 | } | 
| 319 |  | 
| 320 | /*! | 
| 321 |  * \property Q3DInputHandler::selectionEnabled | 
| 322 |  * \since QtDataVisualization 1.2 | 
| 323 |  * | 
| 324 |  * \brief Whether this input handler allows selection from the graph. | 
| 325 |  * | 
| 326 |  * Defaults to \c{true}. | 
| 327 |  */ | 
| 328 | void Q3DInputHandler::setSelectionEnabled(bool enable) | 
| 329 | { | 
| 330 |     if (d_ptr->m_selectionEnabled != enable) { | 
| 331 |         d_ptr->m_selectionEnabled = enable; | 
| 332 |         emit selectionEnabledChanged(enable); | 
| 333 |     } | 
| 334 | } | 
| 335 |  | 
| 336 | bool Q3DInputHandler::isSelectionEnabled() const | 
| 337 | { | 
| 338 |     return d_ptr->m_selectionEnabled; | 
| 339 | } | 
| 340 |  | 
| 341 | /*! | 
| 342 |  * \property Q3DInputHandler::zoomAtTargetEnabled | 
| 343 |  * \since QtDataVisualization 1.2 | 
| 344 |  * | 
| 345 |  * \brief Whether zooming should change the camera target so that the zoomed point | 
| 346 |  * of the graph stays at the same location after the zoom. | 
| 347 |  * | 
| 348 |  * Defaults to \c{true}. | 
| 349 |  */ | 
| 350 | void Q3DInputHandler::setZoomAtTargetEnabled(bool enable) | 
| 351 | { | 
| 352 |     if (d_ptr->m_zoomAtTargetEnabled != enable) { | 
| 353 |         d_ptr->m_zoomAtTargetEnabled = enable; | 
| 354 |         emit zoomAtTargetEnabledChanged(enable); | 
| 355 |     } | 
| 356 | } | 
| 357 |  | 
| 358 | bool Q3DInputHandler::isZoomAtTargetEnabled() const | 
| 359 | { | 
| 360 |     return d_ptr->m_zoomAtTargetEnabled; | 
| 361 | } | 
| 362 |  | 
| 363 | Q3DInputHandlerPrivate::Q3DInputHandlerPrivate(Q3DInputHandler *q) | 
| 364 |     : q_ptr(q), | 
| 365 |       m_inputState(QAbstract3DInputHandlerPrivate::InputStateNone), | 
| 366 |       m_rotationEnabled(true), | 
| 367 |       m_zoomEnabled(true), | 
| 368 |       m_selectionEnabled(true), | 
| 369 |       m_zoomAtTargetEnabled(true), | 
| 370 |       m_zoomAtTargetPending(false), | 
| 371 |       m_controller(0), | 
| 372 |       m_requestedZoomLevel(0.0f), | 
| 373 |       m_driftMultiplier(0.0f) | 
| 374 | { | 
| 375 |     QObject::connect(sender: q, signal: &QAbstract3DInputHandler::sceneChanged, | 
| 376 |                      receiver: this, slot: &Q3DInputHandlerPrivate::handleSceneChange); | 
| 377 | } | 
| 378 |  | 
| 379 | Q3DInputHandlerPrivate::~Q3DInputHandlerPrivate() | 
| 380 | { | 
| 381 | } | 
| 382 |  | 
| 383 | void Q3DInputHandlerPrivate::handleSceneChange(Q3DScene *scene) | 
| 384 | { | 
| 385 |     if (scene) { | 
| 386 |         if (m_controller) { | 
| 387 |             QObject::disconnect(sender: m_controller, signal: &Abstract3DController::queriedGraphPositionChanged, | 
| 388 |                                 receiver: this, slot: &Q3DInputHandlerPrivate::handleQueriedGraphPositionChange); | 
| 389 |         } | 
| 390 |  | 
| 391 |         m_controller = qobject_cast<Abstract3DController *>(object: scene->parent()); | 
| 392 |  | 
| 393 |         if (m_controller) { | 
| 394 |             QObject::connect(sender: m_controller, signal: &Abstract3DController::queriedGraphPositionChanged, | 
| 395 |                              receiver: this, slot: &Q3DInputHandlerPrivate::handleQueriedGraphPositionChange); | 
| 396 |         } | 
| 397 |     } | 
| 398 | } | 
| 399 |  | 
| 400 | void Q3DInputHandlerPrivate::handleQueriedGraphPositionChange() | 
| 401 | { | 
| 402 |     if (m_zoomAtTargetPending) { | 
| 403 |         // Check if the zoom point is on graph | 
| 404 |         QVector3D newTarget = m_controller->queriedGraphPosition(); | 
| 405 |         float currentZoom = m_requestedZoomLevel; | 
| 406 |         float previousZoom = q_ptr->scene()->activeCamera()->zoomLevel(); | 
| 407 |         q_ptr->scene()->activeCamera()->setZoomLevel(currentZoom); | 
| 408 |         float diffAdj = 0.0f; | 
| 409 |  | 
| 410 |         // If zooming in/out outside the graph, or zooming out after certain point, | 
| 411 |         // move towards the center. | 
| 412 |         if ((qAbs(t: newTarget.x()) > 1.0f | 
| 413 |              || qAbs(t: newTarget.y()) > 1.0f | 
| 414 |              || qAbs(t: newTarget.z()) > 1.0f) | 
| 415 |                 || (previousZoom > currentZoom && currentZoom <= driftTowardCenterLevel)) { | 
| 416 |             newTarget = zeroVector; | 
| 417 |             // Add some extra correction so that we actually reach the center eventually | 
| 418 |             diffAdj = m_driftMultiplier; | 
| 419 |             if (previousZoom > currentZoom) | 
| 420 |                 diffAdj *= 2.0f; // Correct towards center little more when zooming out | 
| 421 |         } | 
| 422 |  | 
| 423 |         float zoomFraction = 1.0f - (previousZoom / currentZoom); | 
| 424 |  | 
| 425 |         // Adjust camera towards the zoom point, attempting to keep the cursor at same graph point | 
| 426 |         QVector3D oldTarget = q_ptr->scene()->activeCamera()->target(); | 
| 427 |         QVector3D origDiff = newTarget - oldTarget; | 
| 428 |         QVector3D diff = origDiff * zoomFraction + (origDiff.normalized() * diffAdj); | 
| 429 |         if (diff.length() > origDiff.length()) | 
| 430 |             diff = origDiff; | 
| 431 |         q_ptr->scene()->activeCamera()->setTarget(oldTarget + diff); | 
| 432 |  | 
| 433 |         if (q_ptr->scene()->selectionQueryPosition() == Q3DScene::invalidSelectionPoint()) | 
| 434 |             m_zoomAtTargetPending = false; | 
| 435 |     } | 
| 436 | } | 
| 437 |  | 
| 438 | QT_END_NAMESPACE_DATAVISUALIZATION | 
| 439 |  |