| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt Data Visualization module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:GPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU | 
| 19 | ** General Public License version 3 or (at your option) any later version | 
| 20 | ** approved by the KDE Free Qt Foundation. The licenses are as published by | 
| 21 | ** the Free Software Foundation and appearing in the file LICENSE.GPL3 | 
| 22 | ** included in the packaging of this file. Please review the following | 
| 23 | ** information to ensure the GNU General Public License requirements will | 
| 24 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. | 
| 25 | ** | 
| 26 | ** $QT_END_LICENSE$ | 
| 27 | ** | 
| 28 | ****************************************************************************/ | 
| 29 |  | 
| 30 | #include "meshloader_p.h" | 
| 31 |  | 
| 32 | #include <QtCore/QFile> | 
| 33 | #include <QtCore/QStringList> | 
| 34 | #include <QtCore/QVector> | 
| 35 | #include <QtGui/QVector2D> | 
| 36 |  | 
| 37 | QT_BEGIN_NAMESPACE_DATAVISUALIZATION | 
| 38 |  | 
| 39 | QString slashTag = QStringLiteral("/" ); | 
| 40 |  | 
| 41 | bool MeshLoader::loadOBJ(const QString &path, | 
| 42 |                          QVector<QVector3D> &out_vertices, | 
| 43 |                          QVector<QVector2D> &out_uvs, | 
| 44 |                          QVector<QVector3D> &out_normals) | 
| 45 | { | 
| 46 |     QVector<unsigned int> vertexIndices, uvIndices, normalIndices; | 
| 47 |     QVector<QVector3D> temp_vertices; | 
| 48 |     QVector<QVector2D> temp_uvs; | 
| 49 |     QVector<QVector3D> temp_normals; | 
| 50 |  | 
| 51 |     QFile file(path); | 
| 52 |     if (!file.open(flags: QIODevice::ReadOnly | QIODevice::Text)) { | 
| 53 |         qWarning(msg: "Cannot open the file" ); | 
| 54 |         return false; | 
| 55 |     } | 
| 56 |  | 
| 57 |     QTextStream textIn(&file); | 
| 58 |     while (!textIn.atEnd()) { | 
| 59 |         QString line = textIn.readLine(); | 
| 60 |         QStringList lineContents = line.split(QStringLiteral(" " )); | 
| 61 |         if (!lineContents.at(i: 0).compare(QStringLiteral("v" ))) { | 
| 62 |             QVector3D vertex; | 
| 63 |             vertex.setX(lineContents.at(i: 1).toFloat()); | 
| 64 |             vertex.setY(lineContents.at(i: 2).toFloat()); | 
| 65 |             vertex.setZ(lineContents.at(i: 3).toFloat()); | 
| 66 |             temp_vertices.append(t: vertex); | 
| 67 |         } | 
| 68 |         else if (!lineContents.at(i: 0).compare(QStringLiteral("vt" ))) { | 
| 69 |             QVector2D uv; | 
| 70 |             uv.setX(lineContents.at(i: 1).toFloat()); | 
| 71 |             uv.setY(lineContents.at(i: 2).toFloat()); // invert this if using DDS textures | 
| 72 |             temp_uvs.append(t: uv); | 
| 73 |         } | 
| 74 |         else if (!lineContents.at(i: 0).compare(QStringLiteral("vn" ))) { | 
| 75 |             QVector3D normal; | 
| 76 |             normal.setX(lineContents.at(i: 1).toFloat()); | 
| 77 |             normal.setY(lineContents.at(i: 2).toFloat()); | 
| 78 |             normal.setZ(lineContents.at(i: 3).toFloat()); | 
| 79 |             temp_normals.append(t: normal); | 
| 80 |         } | 
| 81 |         else if (!lineContents.at(i: 0).compare(QStringLiteral("f" ))) { | 
| 82 |             unsigned int vertexIndex[3], uvIndex[3], normalIndex[3]; | 
| 83 |             QStringList set1 = lineContents.at(i: 1).split(sep: slashTag); | 
| 84 |             QStringList set2 = lineContents.at(i: 2).split(sep: slashTag); | 
| 85 |             QStringList set3 = lineContents.at(i: 3).split(sep: slashTag); | 
| 86 |             vertexIndex[0] = set1.at(i: 0).toUInt(); | 
| 87 |             vertexIndex[1] = set2.at(i: 0).toUInt(); | 
| 88 |             vertexIndex[2] = set3.at(i: 0).toUInt(); | 
| 89 |             uvIndex[0] = set1.at(i: 1).toUInt(); | 
| 90 |             uvIndex[1] = set2.at(i: 1).toUInt(); | 
| 91 |             uvIndex[2] = set3.at(i: 1).toUInt(); | 
| 92 |             normalIndex[0] = set1.at(i: 2).toUInt(); | 
| 93 |             normalIndex[1] = set2.at(i: 2).toUInt(); | 
| 94 |             normalIndex[2] = set3.at(i: 2).toUInt(); | 
| 95 |             vertexIndices.append(t: vertexIndex[0]); | 
| 96 |             vertexIndices.append(t: vertexIndex[1]); | 
| 97 |             vertexIndices.append(t: vertexIndex[2]); | 
| 98 |             uvIndices.append(t: uvIndex[0]); | 
| 99 |             uvIndices.append(t: uvIndex[1]); | 
| 100 |             uvIndices.append(t: uvIndex[2]); | 
| 101 |             normalIndices.append(t: normalIndex[0]); | 
| 102 |             normalIndices.append(t: normalIndex[1]); | 
| 103 |             normalIndices.append(t: normalIndex[2]); | 
| 104 |         } | 
| 105 |     } | 
| 106 |  | 
| 107 |     // For each vertex of each triangle | 
| 108 |     for (int i = 0; i < vertexIndices.size(); i++) { | 
| 109 |         // Get the indices of its attributes | 
| 110 |         unsigned int vertexIndex = vertexIndices[i]; | 
| 111 |         unsigned int uvIndex = uvIndices[i]; | 
| 112 |         unsigned int normalIndex = normalIndices[i]; | 
| 113 |  | 
| 114 |         // Get the attributes thanks to the index | 
| 115 |         QVector3D vertex = temp_vertices[vertexIndex - 1]; | 
| 116 |         QVector2D uv = temp_uvs[uvIndex - 1]; | 
| 117 |         QVector3D normal = temp_normals[normalIndex - 1]; | 
| 118 |  | 
| 119 |         // Put the attributes in buffers | 
| 120 |         out_vertices.append(t: vertex); | 
| 121 |         out_uvs.append(t: uv); | 
| 122 |         out_normals.append(t: normal); | 
| 123 |     } | 
| 124 |  | 
| 125 |     return true; | 
| 126 | } | 
| 127 |  | 
| 128 | QT_END_NAMESPACE_DATAVISUALIZATION | 
| 129 |  |