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29
30#ifndef SCATTERDATAMODIFIER_H
31#define SCATTERDATAMODIFIER_H
32
33#include <QtDataVisualization/q3dscatter.h>
34#include <QtDataVisualization/qscatter3dseries.h>
35
36#include <QFont>
37#include <QDebug>
38#include <QTimer>
39#include <QLabel>
40
41using namespace QtDataVisualization;
42
43class ScatterDataModifier : public QObject
44{
45 Q_OBJECT
46public:
47 explicit ScatterDataModifier(Q3DScatter *scatter);
48 ~ScatterDataModifier();
49
50 void addData();
51 void changeStyle();
52 void changePresetCamera();
53 void changeTheme();
54 void changeLabelStyle();
55 void changeFont(const QFont &font);
56 void changeFontSize(int fontSize);
57 void changePointSize(int pointSize);
58 void setBackgroundEnabled(int enabled);
59 void setGridEnabled(int enabled);
60 void setMinX(int min);
61 void setMinY(int min);
62 void setMinZ(int min);
63 void setMaxX(int max);
64 void setMaxY(int max);
65 void setMaxZ(int max);
66 void setAspectRatio(int ratio);
67 void setHorizontalAspectRatio(int ratio);
68 void start();
69 void massiveDataTest();
70 void massiveTestScroll();
71 void massiveTestAppendAndScroll();
72 void setFpsMeasurement(bool enable);
73 void setFpsLabel(QLabel *fpsLabel) { m_fpsLabel = fpsLabel; }
74 void testItemChanges();
75 void testAxisReverse();
76
77public Q_SLOTS:
78 void changeShadowQuality(int quality);
79 void shadowQualityUpdatedByVisual(QAbstract3DGraph::ShadowQuality shadowQuality);
80 void clear();
81 void resetAxes();
82 void addOne();
83 void addBunch();
84 void insertOne();
85 void insertBunch();
86 void changeOne();
87 void changeBunch();
88 void removeOne();
89 void removeBunch();
90 void timeout();
91 void startStopTimer();
92 void selectItem();
93 void handleSelectionChange(int index);
94 void setGradient();
95 void clearSeriesData();
96 void addSeries();
97 void removeSeries();
98 void toggleSeriesVisibility();
99 void changeSeriesName();
100 void handleAxisXChanged(QValue3DAxis *axis);
101 void handleAxisYChanged(QValue3DAxis *axis);
102 void handleAxisZChanged(QValue3DAxis *axis);
103 void handleFpsChange(qreal fps);
104 void changeLabelRotation(int rotation);
105 void changeRadialLabelOffset(int offset);
106 void toggleAxisTitleVisibility(bool enabled);
107 void toggleAxisTitleFixed(bool enabled);
108 void renderToImage();
109 void togglePolar(bool enable);
110 void toggleStatic(bool enable);
111 void toggleOrtho(bool enable);
112 void setCameraTargetX(int value);
113 void setCameraTargetY(int value);
114 void setCameraTargetZ(int value);
115 void setGraphMargin(int value);
116
117Q_SIGNALS:
118 void shadowQualityChanged(int quality);
119
120private:
121 QVector3D randVector();
122 QScatter3DSeries *createAndAddSeries();
123 void populateFlatSeries(QScatter3DSeries *series, int rows, int columns, float value);
124 void populateRisingSeries(QScatter3DSeries *series, int rows, int columns, float minValue,
125 float maxValue);
126 void deleteAxis(QValue3DAxis *axis);
127
128 Q3DScatter *m_chart;
129 int m_fontSize;
130 QTimer m_timer;
131 int m_loopCounter;
132 int m_selectedItem;
133 QScatter3DSeries *m_targetSeries;
134 QScatterDataArray m_massiveTestCacheArray;
135 QLabel *m_fpsLabel;
136 QVector3D m_cameraTarget;
137
138};
139
140#endif
141

source code of qtdatavis3d/tests/manual/scattertest/scatterchart.h