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| 26 | ** Alternatively, this file may be used under the terms of the GNU |
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| 39 | |
| 40 | #include <QtQml/qqmlinfo.h> |
| 41 | #include "qquickgravity_p.h" |
| 42 | #include <cmath> |
| 43 | QT_BEGIN_NAMESPACE |
| 44 | const qreal CONV = 0.017453292520444443; |
| 45 | /*! |
| 46 | \qmltype Gravity |
| 47 | \instantiates QQuickGravityAffector |
| 48 | \inqmlmodule QtQuick.Particles |
| 49 | \ingroup qtquick-particles |
| 50 | \inherits Affector |
| 51 | \brief For applying acceleration in an angle. |
| 52 | |
| 53 | This element will accelerate all affected particles to a vector of |
| 54 | the specified magnitude in the specified angle. If the angle and acceleration do |
| 55 | not vary, it is more efficient to set the specified acceleration on the Emitter. |
| 56 | |
| 57 | This element models the gravity of a massive object whose center of |
| 58 | gravity is far away (and thus the gravitational pull is effectively constant |
| 59 | across the scene). To model the gravity of an object near or inside the scene, |
| 60 | use PointAttractor. |
| 61 | */ |
| 62 | |
| 63 | /*! |
| 64 | \qmlproperty real QtQuick.Particles::Gravity::magnitude |
| 65 | |
| 66 | Pixels per second that objects will be accelerated by. |
| 67 | */ |
| 68 | void QQuickGravityAffector::setMagnitude(qreal arg) |
| 69 | { |
| 70 | if (m_magnitude != arg) { |
| 71 | m_magnitude = arg; |
| 72 | m_needRecalc = true; |
| 73 | emit magnitudeChanged(arg); |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | qreal QQuickGravityAffector::magnitude() const |
| 78 | { |
| 79 | return m_magnitude; |
| 80 | } |
| 81 | |
| 82 | |
| 83 | /*! |
| 84 | \qmlproperty real QtQuick.Particles::Gravity::acceleration |
| 85 | \deprecated |
| 86 | |
| 87 | \warning The name for this property has changed to magnitude, use it instead. |
| 88 | */ |
| 89 | void QQuickGravityAffector::setAcceleration(qreal arg) |
| 90 | { |
| 91 | qmlWarning(me: this) << "The acceleration property is deprecated. Please use magnitude instead." ; |
| 92 | setMagnitude(arg); |
| 93 | } |
| 94 | |
| 95 | /*! |
| 96 | \qmlproperty real QtQuick.Particles::Gravity::angle |
| 97 | |
| 98 | Angle of acceleration. |
| 99 | */ |
| 100 | void QQuickGravityAffector::setAngle(qreal arg) |
| 101 | { |
| 102 | if (m_angle != arg) { |
| 103 | m_angle = arg; |
| 104 | m_needRecalc = true; |
| 105 | emit angleChanged(arg); |
| 106 | } |
| 107 | } |
| 108 | |
| 109 | qreal QQuickGravityAffector::angle() const |
| 110 | { |
| 111 | return m_angle; |
| 112 | } |
| 113 | |
| 114 | QQuickGravityAffector::QQuickGravityAffector(QQuickItem *parent) : |
| 115 | QQuickParticleAffector(parent), m_magnitude(-10), m_angle(90), m_needRecalc(true) |
| 116 | { |
| 117 | } |
| 118 | |
| 119 | bool QQuickGravityAffector::affectParticle(QQuickParticleData *d, qreal dt) |
| 120 | { |
| 121 | if (!m_magnitude) |
| 122 | return false; |
| 123 | if (m_needRecalc) { |
| 124 | m_needRecalc = false; |
| 125 | m_dx = m_magnitude * std::cos(x: m_angle * CONV); |
| 126 | m_dy = m_magnitude * std::sin(x: m_angle * CONV); |
| 127 | } |
| 128 | |
| 129 | d->setInstantaneousVX(vx: d->curVX(particleSystem: m_system) + m_dx*dt, particleSystem: m_system); |
| 130 | d->setInstantaneousVY(vy: d->curVY(particleSystem: m_system) + m_dy*dt, particleSystem: m_system); |
| 131 | return true; |
| 132 | } |
| 133 | |
| 134 | |
| 135 | |
| 136 | QT_END_NAMESPACE |
| 137 | |
| 138 | #include "moc_qquickgravity_p.cpp" |
| 139 | |