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39 | |
40 | #ifndef ITEMPARTICLE_H |
41 | #define ITEMPARTICLE_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists purely as an |
48 | // implementation detail. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | #include "qquickparticlepainter_p.h" |
54 | #include <QPointer> |
55 | #include <QSet> |
56 | #include <private/qquickanimation_p_p.h> |
57 | QT_BEGIN_NAMESPACE |
58 | |
59 | class QQuickItemParticleAttached; |
60 | |
61 | class QQuickItemParticle : public QQuickParticlePainter |
62 | { |
63 | Q_OBJECT |
64 | Q_PROPERTY(bool fade READ fade WRITE setFade NOTIFY fadeChanged) |
65 | Q_PROPERTY(QQmlComponent* delegate READ delegate WRITE setDelegate NOTIFY delegateChanged) |
66 | QML_NAMED_ELEMENT(ItemParticle) |
67 | QML_ATTACHED(QQuickItemParticleAttached) |
68 | public: |
69 | explicit QQuickItemParticle(QQuickItem *parent = 0); |
70 | ~QQuickItemParticle(); |
71 | |
72 | bool fade() const { return m_fade; } |
73 | |
74 | QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *) override; |
75 | |
76 | static QQuickItemParticleAttached *qmlAttachedProperties(QObject *object); |
77 | QQmlComponent* delegate() const |
78 | { |
79 | return m_delegate; |
80 | } |
81 | |
82 | Q_SIGNALS: |
83 | void fadeChanged(); |
84 | |
85 | void delegateChanged(QQmlComponent* arg); |
86 | |
87 | public Q_SLOTS: |
88 | //TODO: Add a follow mode, where moving the delegate causes the logical particle to go with it? |
89 | void freeze(QQuickItem* item); |
90 | void unfreeze(QQuickItem* item); |
91 | void take(QQuickItem* item,bool prioritize=false);//take by modelparticle |
92 | void give(QQuickItem* item);//give from modelparticle |
93 | |
94 | void setFade(bool arg){if (arg == m_fade) return; m_fade = arg; Q_EMIT fadeChanged();} |
95 | void setDelegate(QQmlComponent* arg) |
96 | { |
97 | if (m_delegate != arg) { |
98 | m_delegate = arg; |
99 | Q_EMIT delegateChanged(arg); |
100 | } |
101 | } |
102 | |
103 | protected: |
104 | void reset() override; |
105 | void commit(int gIdx, int pIdx) override; |
106 | void initialize(int gIdx, int pIdx) override; |
107 | void prepareNextFrame(); |
108 | private: |
109 | void processDeletables(); |
110 | void tick(int time = 0); |
111 | QSet<QQuickItem* > m_deletables; |
112 | QList<QQuickItem* > m_managed; |
113 | bool m_fade; |
114 | |
115 | QList<QQuickItem*> m_pendingItems; |
116 | QList<int> m_available; |
117 | QSet<QQuickItem*> m_stasis; |
118 | qreal m_lastT; |
119 | int m_activeCount; |
120 | QQmlComponent* m_delegate; |
121 | |
122 | typedef QTickAnimationProxy<QQuickItemParticle, &QQuickItemParticle::tick> Clock; |
123 | Clock *clock; |
124 | }; |
125 | |
126 | class QQuickItemParticleAttached : public QObject |
127 | { |
128 | Q_OBJECT |
129 | Q_PROPERTY(QQuickItemParticle* particle READ particle CONSTANT); |
130 | public: |
131 | QQuickItemParticleAttached(QObject* parent) |
132 | : QObject(parent), m_mp(0), m_parentItem(nullptr) |
133 | {;} |
134 | QQuickItemParticle* particle() const { return m_mp; } |
135 | void detach(){Q_EMIT detached();} |
136 | void attach(){Q_EMIT attached();} |
137 | private: |
138 | QQuickItemParticle* m_mp; |
139 | QPointer<QQuickItem> m_parentItem; |
140 | friend class QQuickItemParticle; |
141 | Q_SIGNALS: |
142 | void detached(); |
143 | void attached(); |
144 | }; |
145 | |
146 | QT_END_NAMESPACE |
147 | |
148 | #endif // ITEMPARTICLE_H |
149 | |