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| 3 | ** Copyright (C) 2016 Jolla Ltd. |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
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| 39 | |
| 40 | #include "private/qcontinuinganimationgroupjob_p.h" |
| 41 | #include "private/qanimationjobutil_p.h" |
| 42 | |
| 43 | QT_BEGIN_NAMESPACE |
| 44 | |
| 45 | QContinuingAnimationGroupJob::QContinuingAnimationGroupJob() |
| 46 | { |
| 47 | } |
| 48 | |
| 49 | QContinuingAnimationGroupJob::~QContinuingAnimationGroupJob() |
| 50 | { |
| 51 | } |
| 52 | |
| 53 | void QContinuingAnimationGroupJob::updateCurrentTime(int /*currentTime*/) |
| 54 | { |
| 55 | Q_ASSERT(firstChild()); |
| 56 | |
| 57 | for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { |
| 58 | if (animation->state() == state()) { |
| 59 | RETURN_IF_DELETED(animation->setCurrentTime(m_currentTime)); |
| 60 | } |
| 61 | } |
| 62 | } |
| 63 | |
| 64 | void QContinuingAnimationGroupJob::updateState(QAbstractAnimationJob::State newState, |
| 65 | QAbstractAnimationJob::State oldState) |
| 66 | { |
| 67 | QAnimationGroupJob::updateState(newState, oldState); |
| 68 | |
| 69 | switch (newState) { |
| 70 | case Stopped: |
| 71 | for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) |
| 72 | animation->stop(); |
| 73 | break; |
| 74 | case Paused: |
| 75 | for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) |
| 76 | if (animation->isRunning()) |
| 77 | animation->pause(); |
| 78 | break; |
| 79 | case Running: |
| 80 | if (!firstChild()) { |
| 81 | stop(); |
| 82 | return; |
| 83 | } |
| 84 | for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { |
| 85 | resetUncontrolledAnimationFinishTime(anim: animation); |
| 86 | animation->setDirection(m_direction); |
| 87 | animation->start(); |
| 88 | } |
| 89 | break; |
| 90 | } |
| 91 | } |
| 92 | |
| 93 | void QContinuingAnimationGroupJob::updateDirection(QAbstractAnimationJob::Direction direction) |
| 94 | { |
| 95 | if (!isStopped()) { |
| 96 | for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { |
| 97 | animation->setDirection(direction); |
| 98 | } |
| 99 | } |
| 100 | } |
| 101 | |
| 102 | void QContinuingAnimationGroupJob::uncontrolledAnimationFinished(QAbstractAnimationJob *animation) |
| 103 | { |
| 104 | Q_ASSERT(animation && (animation->duration() == -1)); |
| 105 | int uncontrolledRunningCount = 0; |
| 106 | |
| 107 | for (QAbstractAnimationJob *child = firstChild(); child; child = child->nextSibling()) { |
| 108 | if (child == animation) |
| 109 | setUncontrolledAnimationFinishTime(anim: animation, time: animation->currentTime()); |
| 110 | else if (uncontrolledAnimationFinishTime(anim: child) == -1) |
| 111 | ++uncontrolledRunningCount; |
| 112 | } |
| 113 | |
| 114 | if (uncontrolledRunningCount > 0) |
| 115 | return; |
| 116 | |
| 117 | setUncontrolledAnimationFinishTime(anim: this, time: currentTime()); |
| 118 | stop(); |
| 119 | } |
| 120 | |
| 121 | void QContinuingAnimationGroupJob::debugAnimation(QDebug d) const |
| 122 | { |
| 123 | d << "ContinuingAnimationGroupJob("<< Qt::hex << (const void *) this << Qt::dec << ")"; |
| 124 | |
| 125 | debugChildren(d); |
| 126 | } |
| 127 | |
| 128 | QT_END_NAMESPACE |
| 129 | |
| 130 |
