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| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the QtQml module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 17 | ** GNU Lesser General Public License Usage | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
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| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
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| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "private/qparallelanimationgroupjob_p.h" | 
| 41 | #include "private/qanimationjobutil_p.h" | 
| 42 |  | 
| 43 | QT_BEGIN_NAMESPACE | 
| 44 |  | 
| 45 | QParallelAnimationGroupJob::QParallelAnimationGroupJob() | 
| 46 |     : QAnimationGroupJob() | 
| 47 |     , m_previousLoop(0) | 
| 48 |     , m_previousCurrentTime(0) | 
| 49 | { | 
| 50 | } | 
| 51 |  | 
| 52 | QParallelAnimationGroupJob::~QParallelAnimationGroupJob() | 
| 53 | { | 
| 54 | } | 
| 55 |  | 
| 56 | int QParallelAnimationGroupJob::duration() const | 
| 57 | { | 
| 58 |     int ret = 0; | 
| 59 |  | 
| 60 |     for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { | 
| 61 |         int currentDuration = animation->totalDuration(); | 
| 62 |         if (currentDuration == -1) | 
| 63 |             return -1; // Undetermined length | 
| 64 |         ret = qMax(a: ret, b: currentDuration); | 
| 65 |     } | 
| 66 |  | 
| 67 |     return ret; | 
| 68 | } | 
| 69 |  | 
| 70 | void QParallelAnimationGroupJob::updateCurrentTime(int /*currentTime*/) | 
| 71 | { | 
| 72 |     if (!firstChild()) | 
| 73 |         return; | 
| 74 |  | 
| 75 |     if (m_currentLoop > m_previousLoop) { | 
| 76 |         // simulate completion of the loop | 
| 77 |         int dura = duration(); | 
| 78 |         if (dura < 0) { | 
| 79 |             // For an uncontrolled parallel group, we need to simulate the end of running animations. | 
| 80 |             // As uncontrolled animation finish time is already reset for this next loop, we pick the | 
| 81 |             // longest of the known stop times. | 
| 82 |             for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { | 
| 83 |                 int currentDuration = animation->totalDuration(); | 
| 84 |                 if (currentDuration >= 0) | 
| 85 |                     dura = qMax(a: dura, b: currentDuration); | 
| 86 |             } | 
| 87 |         } | 
| 88 |         if (dura > 0) { | 
| 89 |             for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { | 
| 90 |                 if (!animation->isStopped()) | 
| 91 |                     RETURN_IF_DELETED(animation->setCurrentTime(dura));   // will stop | 
| 92 |             } | 
| 93 |         } | 
| 94 |     } else if (m_currentLoop < m_previousLoop) { | 
| 95 |         // simulate completion of the loop seeking backwards | 
| 96 |         for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { | 
| 97 |             //we need to make sure the animation is in the right state | 
| 98 |             //and then rewind it | 
| 99 |             applyGroupState(animation); | 
| 100 |             RETURN_IF_DELETED(animation->setCurrentTime(0)); | 
| 101 |             animation->stop(); | 
| 102 |         } | 
| 103 |     } | 
| 104 |  | 
| 105 |     // finally move into the actual time of the current loop | 
| 106 |     for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { | 
| 107 |         const int dura = animation->totalDuration(); | 
| 108 |         //if the loopcount is bigger we should always start all animations | 
| 109 |         if (m_currentLoop > m_previousLoop | 
| 110 |             //if we're at the end of the animation, we need to start it if it wasn't already started in this loop | 
| 111 |             //this happens in Backward direction where not all animations are started at the same time | 
| 112 |             || shouldAnimationStart(animation, startIfAtEnd: m_previousCurrentTime > dura /*startIfAtEnd*/)) { | 
| 113 |             applyGroupState(animation); | 
| 114 |         } | 
| 115 |  | 
| 116 |         if (animation->state() == state()) { | 
| 117 |             RETURN_IF_DELETED(animation->setCurrentTime(m_currentTime)); | 
| 118 |             if (dura > 0 && m_currentTime > dura) | 
| 119 |                 animation->stop(); | 
| 120 |         } | 
| 121 |     } | 
| 122 |     m_previousLoop = m_currentLoop; | 
| 123 |     m_previousCurrentTime = m_currentTime; | 
| 124 | } | 
| 125 |  | 
| 126 | void QParallelAnimationGroupJob::updateState(QAbstractAnimationJob::State newState, | 
| 127 |                                           QAbstractAnimationJob::State oldState) | 
| 128 | { | 
| 129 |     QAnimationGroupJob::updateState(newState, oldState); | 
| 130 |  | 
| 131 |     switch (newState) { | 
| 132 |     case Stopped: | 
| 133 |         for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) | 
| 134 |             animation->stop(); | 
| 135 |         break; | 
| 136 |     case Paused: | 
| 137 |         for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) | 
| 138 |             if (animation->isRunning()) | 
| 139 |                 animation->pause(); | 
| 140 |         break; | 
| 141 |     case Running: | 
| 142 |         for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { | 
| 143 |             if (oldState == Stopped) { | 
| 144 |                 animation->stop(); | 
| 145 |                 m_previousLoop = m_direction == Forward ? 0 : m_loopCount - 1; | 
| 146 |             } | 
| 147 |             resetUncontrolledAnimationFinishTime(anim: animation); | 
| 148 |             animation->setDirection(m_direction); | 
| 149 |             if (shouldAnimationStart(animation, startIfAtEnd: oldState == Stopped)) | 
| 150 |                 animation->start(); | 
| 151 |         } | 
| 152 |         break; | 
| 153 |     } | 
| 154 | } | 
| 155 |  | 
| 156 | bool QParallelAnimationGroupJob::shouldAnimationStart(QAbstractAnimationJob *animation, bool startIfAtEnd) const | 
| 157 | { | 
| 158 |     const int dura = animation->totalDuration(); | 
| 159 |  | 
| 160 |     if (dura == -1) | 
| 161 |         return uncontrolledAnimationFinishTime(anim: animation) == -1; | 
| 162 |  | 
| 163 |     if (startIfAtEnd) | 
| 164 |         return m_currentTime <= dura; | 
| 165 |     if (m_direction == Forward) | 
| 166 |         return m_currentTime < dura; | 
| 167 |     else //direction == Backward | 
| 168 |         return m_currentTime && m_currentTime <= dura; | 
| 169 | } | 
| 170 |  | 
| 171 | void QParallelAnimationGroupJob::applyGroupState(QAbstractAnimationJob *animation) | 
| 172 | { | 
| 173 |     switch (m_state) | 
| 174 |     { | 
| 175 |     case Running: | 
| 176 |         animation->start(); | 
| 177 |         break; | 
| 178 |     case Paused: | 
| 179 |         animation->pause(); | 
| 180 |         break; | 
| 181 |     case Stopped: | 
| 182 |     default: | 
| 183 |         break; | 
| 184 |     } | 
| 185 | } | 
| 186 |  | 
| 187 | void QParallelAnimationGroupJob::updateDirection(QAbstractAnimationJob::Direction direction) | 
| 188 | { | 
| 189 |     //we need to update the direction of the current animation | 
| 190 |     if (!isStopped()) { | 
| 191 |         for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { | 
| 192 |             animation->setDirection(direction); | 
| 193 |         } | 
| 194 |     } else { | 
| 195 |         if (direction == Forward) { | 
| 196 |             m_previousLoop = 0; | 
| 197 |             m_previousCurrentTime = 0; | 
| 198 |         } else { | 
| 199 |             // Looping backwards with loopCount == -1 does not really work well... | 
| 200 |             m_previousLoop = (m_loopCount == -1 ? 0 : m_loopCount - 1); | 
| 201 |             m_previousCurrentTime = duration(); | 
| 202 |         } | 
| 203 |     } | 
| 204 | } | 
| 205 |  | 
| 206 | void QParallelAnimationGroupJob::uncontrolledAnimationFinished(QAbstractAnimationJob *animation) | 
| 207 | { | 
| 208 |     Q_ASSERT(animation && (animation->duration() == -1 || animation->loopCount() < 0)); | 
| 209 |     int uncontrolledRunningCount = 0; | 
| 210 |  | 
| 211 |     for (QAbstractAnimationJob *child = firstChild(); child; child = child->nextSibling()) { | 
| 212 |         if (child == animation) { | 
| 213 |             setUncontrolledAnimationFinishTime(anim: animation, time: animation->currentTime()); | 
| 214 |         } else if (child->duration() == -1 || child->loopCount() < 0) { | 
| 215 |             if (uncontrolledAnimationFinishTime(anim: child) == -1) | 
| 216 |                 ++uncontrolledRunningCount; | 
| 217 |         } | 
| 218 |     } | 
| 219 |  | 
| 220 |     if (uncontrolledRunningCount > 0) | 
| 221 |         return; | 
| 222 |  | 
| 223 |     int maxDuration = 0; | 
| 224 |     bool running = false; | 
| 225 |     for (QAbstractAnimationJob *job = firstChild(); job; job = job->nextSibling()) { | 
| 226 |         if (job->state() == Running) | 
| 227 |             running = true; | 
| 228 |         maxDuration = qMax(a: maxDuration, b: job->totalDuration()); | 
| 229 |     } | 
| 230 |  | 
| 231 |     setUncontrolledAnimationFinishTime(anim: this, time: qMax(a: maxDuration + m_currentLoopStartTime, b: currentTime())); | 
| 232 |  | 
| 233 |     if (!running | 
| 234 |             && ((m_direction == Forward && m_currentLoop == m_loopCount -1) | 
| 235 |                 || (m_direction == Backward && m_currentLoop == 0))) { | 
| 236 |         stop(); | 
| 237 |     } | 
| 238 | } | 
| 239 |  | 
| 240 | void QParallelAnimationGroupJob::debugAnimation(QDebug d) const | 
| 241 | { | 
| 242 |     d << "ParallelAnimationGroupJob("  << Qt::hex << (const void *) this << Qt::dec << ")" ; | 
| 243 |  | 
| 244 |     debugChildren(d); | 
| 245 | } | 
| 246 |  | 
| 247 | QT_END_NAMESPACE | 
| 248 |  | 
| 249 |  |