| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtCore module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
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| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qv4sparsearray_p.h" |
| 41 | #include "qv4runtime_p.h" |
| 42 | #include "qv4object_p.h" |
| 43 | #include "qv4functionobject_p.h" |
| 44 | #include "qv4scopedvalue_p.h" |
| 45 | #include <stdlib.h> |
| 46 | |
| 47 | #ifdef QT_QMAP_DEBUG |
| 48 | # include <qstring.h> |
| 49 | # include <qvector.h> |
| 50 | #endif |
| 51 | |
| 52 | using namespace QV4; |
| 53 | |
| 54 | const SparseArrayNode *SparseArrayNode::nextNode() const |
| 55 | { |
| 56 | const SparseArrayNode *n = this; |
| 57 | if (n->right) { |
| 58 | n = n->right; |
| 59 | while (n->left) |
| 60 | n = n->left; |
| 61 | } else { |
| 62 | const SparseArrayNode *y = n->parent(); |
| 63 | while (y && n == y->right) { |
| 64 | n = y; |
| 65 | y = n->parent(); |
| 66 | } |
| 67 | n = y; |
| 68 | } |
| 69 | return n; |
| 70 | } |
| 71 | |
| 72 | const SparseArrayNode *SparseArrayNode::previousNode() const |
| 73 | { |
| 74 | const SparseArrayNode *n = this; |
| 75 | if (n->left) { |
| 76 | n = n->left; |
| 77 | while (n->right) |
| 78 | n = n->right; |
| 79 | } else { |
| 80 | const SparseArrayNode *y = n->parent(); |
| 81 | while (y && n == y->left) { |
| 82 | n = y; |
| 83 | y = n->parent(); |
| 84 | } |
| 85 | n = y; |
| 86 | } |
| 87 | return n; |
| 88 | } |
| 89 | |
| 90 | SparseArrayNode *SparseArrayNode::copy(SparseArray *d) const |
| 91 | { |
| 92 | SparseArrayNode *n = d->createNode(sl: size_left, parent: nullptr, left: false); |
| 93 | n->value = value; |
| 94 | n->setColor(color()); |
| 95 | if (left) { |
| 96 | n->left = left->copy(d); |
| 97 | n->left->setParent(n); |
| 98 | } else { |
| 99 | n->left = nullptr; |
| 100 | } |
| 101 | if (right) { |
| 102 | n->right = right->copy(d); |
| 103 | n->right->setParent(n); |
| 104 | } else { |
| 105 | n->right = nullptr; |
| 106 | } |
| 107 | return n; |
| 108 | } |
| 109 | |
| 110 | /* |
| 111 | x y |
| 112 | \ / \ |
| 113 | y --> x b |
| 114 | / \ \ |
| 115 | a b a |
| 116 | */ |
| 117 | void SparseArray::rotateLeft(SparseArrayNode *x) |
| 118 | { |
| 119 | SparseArrayNode *&root = header.left; |
| 120 | SparseArrayNode *y = x->right; |
| 121 | x->right = y->left; |
| 122 | if (y->left != nullptr) |
| 123 | y->left->setParent(x); |
| 124 | y->setParent(x->parent()); |
| 125 | if (x == root) |
| 126 | root = y; |
| 127 | else if (x == x->parent()->left) |
| 128 | x->parent()->left = y; |
| 129 | else |
| 130 | x->parent()->right = y; |
| 131 | y->left = x; |
| 132 | x->setParent(y); |
| 133 | y->size_left += x->size_left; |
| 134 | } |
| 135 | |
| 136 | |
| 137 | /* |
| 138 | x y |
| 139 | / / \ |
| 140 | y --> a x |
| 141 | / \ / |
| 142 | a b b |
| 143 | */ |
| 144 | void SparseArray::rotateRight(SparseArrayNode *x) |
| 145 | { |
| 146 | SparseArrayNode *&root = header.left; |
| 147 | SparseArrayNode *y = x->left; |
| 148 | x->left = y->right; |
| 149 | if (y->right != nullptr) |
| 150 | y->right->setParent(x); |
| 151 | y->setParent(x->parent()); |
| 152 | if (x == root) |
| 153 | root = y; |
| 154 | else if (x == x->parent()->right) |
| 155 | x->parent()->right = y; |
| 156 | else |
| 157 | x->parent()->left = y; |
| 158 | y->right = x; |
| 159 | x->setParent(y); |
| 160 | x->size_left -= y->size_left; |
| 161 | } |
| 162 | |
| 163 | |
| 164 | void SparseArray::rebalance(SparseArrayNode *x) |
| 165 | { |
| 166 | SparseArrayNode *&root = header.left; |
| 167 | x->setColor(SparseArrayNode::Red); |
| 168 | while (x != root && x->parent()->color() == SparseArrayNode::Red) { |
| 169 | if (x->parent() == x->parent()->parent()->left) { |
| 170 | SparseArrayNode *y = x->parent()->parent()->right; |
| 171 | if (y && y->color() == SparseArrayNode::Red) { |
| 172 | x->parent()->setColor(SparseArrayNode::Black); |
| 173 | y->setColor(SparseArrayNode::Black); |
| 174 | x->parent()->parent()->setColor(SparseArrayNode::Red); |
| 175 | x = x->parent()->parent(); |
| 176 | } else { |
| 177 | if (x == x->parent()->right) { |
| 178 | x = x->parent(); |
| 179 | rotateLeft(x); |
| 180 | } |
| 181 | x->parent()->setColor(SparseArrayNode::Black); |
| 182 | x->parent()->parent()->setColor(SparseArrayNode::Red); |
| 183 | rotateRight (x: x->parent()->parent()); |
| 184 | } |
| 185 | } else { |
| 186 | SparseArrayNode *y = x->parent()->parent()->left; |
| 187 | if (y && y->color() == SparseArrayNode::Red) { |
| 188 | x->parent()->setColor(SparseArrayNode::Black); |
| 189 | y->setColor(SparseArrayNode::Black); |
| 190 | x->parent()->parent()->setColor(SparseArrayNode::Red); |
| 191 | x = x->parent()->parent(); |
| 192 | } else { |
| 193 | if (x == x->parent()->left) { |
| 194 | x = x->parent(); |
| 195 | rotateRight(x); |
| 196 | } |
| 197 | x->parent()->setColor(SparseArrayNode::Black); |
| 198 | x->parent()->parent()->setColor(SparseArrayNode::Red); |
| 199 | rotateLeft(x: x->parent()->parent()); |
| 200 | } |
| 201 | } |
| 202 | } |
| 203 | root->setColor(SparseArrayNode::Black); |
| 204 | } |
| 205 | |
| 206 | void SparseArray::deleteNode(SparseArrayNode *z) |
| 207 | { |
| 208 | SparseArrayNode *&root = header.left; |
| 209 | SparseArrayNode *y = z; |
| 210 | SparseArrayNode *x; |
| 211 | SparseArrayNode *x_parent; |
| 212 | if (y->left == nullptr) { |
| 213 | x = y->right; |
| 214 | if (y == mostLeftNode) { |
| 215 | if (x) |
| 216 | mostLeftNode = x; // It cannot have (left) children due the red black invariant. |
| 217 | else |
| 218 | mostLeftNode = y->parent(); |
| 219 | } |
| 220 | } else if (y->right == nullptr) { |
| 221 | x = y->left; |
| 222 | } else { |
| 223 | y = y->right; |
| 224 | while (y->left != nullptr) |
| 225 | y = y->left; |
| 226 | x = y->right; |
| 227 | } |
| 228 | if (y != z) { |
| 229 | // move y into the position of z |
| 230 | // adjust size_left so the keys are ok. |
| 231 | z->size_left += y->size_left; |
| 232 | SparseArrayNode *n = y->parent(); |
| 233 | while (n != z) { |
| 234 | n->size_left -= y->size_left; |
| 235 | n = n->parent(); |
| 236 | } |
| 237 | y->size_left = 0; |
| 238 | z->value = y->value; |
| 239 | |
| 240 | if (y != z->right) { |
| 241 | x_parent = y->parent(); |
| 242 | y->parent()->left = x; |
| 243 | } else { |
| 244 | x_parent = z; |
| 245 | z->right = x; |
| 246 | } |
| 247 | if (x) |
| 248 | x->setParent(x_parent); |
| 249 | } else { |
| 250 | x_parent = y->parent(); |
| 251 | if (x) |
| 252 | x->setParent(y->parent()); |
| 253 | if (root == y) |
| 254 | root = x; |
| 255 | else if (y->parent()->left == y) |
| 256 | y->parent()->left = x; |
| 257 | else |
| 258 | y->parent()->right = x; |
| 259 | if (x && x == y->right) |
| 260 | x->size_left += y->size_left; |
| 261 | y->size_left = 0; |
| 262 | } |
| 263 | if (y->color() != SparseArrayNode::Red) { |
| 264 | while (x != root && (x == nullptr || x->color() == SparseArrayNode::Black)) { |
| 265 | if (x == x_parent->left) { |
| 266 | SparseArrayNode *w = x_parent->right; |
| 267 | if (w->color() == SparseArrayNode::Red) { |
| 268 | w->setColor(SparseArrayNode::Black); |
| 269 | x_parent->setColor(SparseArrayNode::Red); |
| 270 | rotateLeft(x: x_parent); |
| 271 | w = x_parent->right; |
| 272 | } |
| 273 | if ((w->left == nullptr || w->left->color() == SparseArrayNode::Black) && |
| 274 | (w->right == nullptr || w->right->color() == SparseArrayNode::Black)) { |
| 275 | w->setColor(SparseArrayNode::Red); |
| 276 | x = x_parent; |
| 277 | x_parent = x_parent->parent(); |
| 278 | } else { |
| 279 | if (w->right == nullptr || w->right->color() == SparseArrayNode::Black) { |
| 280 | if (w->left) |
| 281 | w->left->setColor(SparseArrayNode::Black); |
| 282 | w->setColor(SparseArrayNode::Red); |
| 283 | rotateRight(x: w); |
| 284 | w = x_parent->right; |
| 285 | } |
| 286 | w->setColor(x_parent->color()); |
| 287 | x_parent->setColor(SparseArrayNode::Black); |
| 288 | if (w->right) |
| 289 | w->right->setColor(SparseArrayNode::Black); |
| 290 | rotateLeft(x: x_parent); |
| 291 | break; |
| 292 | } |
| 293 | } else { |
| 294 | SparseArrayNode *w = x_parent->left; |
| 295 | if (w->color() == SparseArrayNode::Red) { |
| 296 | w->setColor(SparseArrayNode::Black); |
| 297 | x_parent->setColor(SparseArrayNode::Red); |
| 298 | rotateRight(x: x_parent); |
| 299 | w = x_parent->left; |
| 300 | } |
| 301 | if ((w->right == nullptr || w->right->color() == SparseArrayNode::Black) && |
| 302 | (w->left == nullptr || w->left->color() == SparseArrayNode::Black)) { |
| 303 | w->setColor(SparseArrayNode::Red); |
| 304 | x = x_parent; |
| 305 | x_parent = x_parent->parent(); |
| 306 | } else { |
| 307 | if (w->left == nullptr || w->left->color() == SparseArrayNode::Black) { |
| 308 | if (w->right) |
| 309 | w->right->setColor(SparseArrayNode::Black); |
| 310 | w->setColor(SparseArrayNode::Red); |
| 311 | rotateLeft(x: w); |
| 312 | w = x_parent->left; |
| 313 | } |
| 314 | w->setColor(x_parent->color()); |
| 315 | x_parent->setColor(SparseArrayNode::Black); |
| 316 | if (w->left) |
| 317 | w->left->setColor(SparseArrayNode::Black); |
| 318 | rotateRight(x: x_parent); |
| 319 | break; |
| 320 | } |
| 321 | } |
| 322 | } |
| 323 | if (x) |
| 324 | x->setColor(SparseArrayNode::Black); |
| 325 | } |
| 326 | free(ptr: y); |
| 327 | --numEntries; |
| 328 | } |
| 329 | |
| 330 | void SparseArray::recalcMostLeftNode() |
| 331 | { |
| 332 | mostLeftNode = &header; |
| 333 | while (mostLeftNode->left) |
| 334 | mostLeftNode = mostLeftNode->left; |
| 335 | } |
| 336 | |
| 337 | static inline int qMapAlignmentThreshold() |
| 338 | { |
| 339 | // malloc on 32-bit platforms should return pointers that are 8-byte |
| 340 | // aligned or more while on 64-bit platforms they should be 16-byte aligned |
| 341 | // or more |
| 342 | return 2 * sizeof(void*); |
| 343 | } |
| 344 | |
| 345 | static inline void *qMapAllocate(int alloc, int alignment) |
| 346 | { |
| 347 | return alignment > qMapAlignmentThreshold() |
| 348 | ? qMallocAligned(size: alloc, alignment) |
| 349 | : ::malloc(size: alloc); |
| 350 | } |
| 351 | |
| 352 | static inline void qMapDeallocate(SparseArrayNode *node, int alignment) |
| 353 | { |
| 354 | if (alignment > qMapAlignmentThreshold()) |
| 355 | qFreeAligned(ptr: node); |
| 356 | else |
| 357 | ::free(ptr: node); |
| 358 | } |
| 359 | |
| 360 | SparseArrayNode *SparseArray::createNode(uint sl, SparseArrayNode *parent, bool left) |
| 361 | { |
| 362 | SparseArrayNode *node = static_cast<SparseArrayNode *>(qMapAllocate(alloc: sizeof(SparseArrayNode), Q_ALIGNOF(SparseArrayNode))); |
| 363 | Q_CHECK_PTR(node); |
| 364 | |
| 365 | node->p = (quintptr)parent; |
| 366 | node->left = nullptr; |
| 367 | node->right = nullptr; |
| 368 | node->size_left = sl; |
| 369 | node->value = UINT_MAX; |
| 370 | ++numEntries; |
| 371 | |
| 372 | if (parent) { |
| 373 | if (left) { |
| 374 | parent->left = node; |
| 375 | if (parent == mostLeftNode) |
| 376 | mostLeftNode = node; |
| 377 | } else { |
| 378 | parent->right = node; |
| 379 | } |
| 380 | node->setParent(parent); |
| 381 | rebalance(x: node); |
| 382 | } |
| 383 | return node; |
| 384 | } |
| 385 | |
| 386 | void SparseArray::freeTree(SparseArrayNode *root, int alignment) |
| 387 | { |
| 388 | if (root->left) |
| 389 | freeTree(root: root->left, alignment); |
| 390 | if (root->right) |
| 391 | freeTree(root: root->right, alignment); |
| 392 | qMapDeallocate(node: root, alignment); |
| 393 | } |
| 394 | |
| 395 | SparseArray::SparseArray() |
| 396 | : numEntries(0) |
| 397 | { |
| 398 | freeList = Encode(-1); |
| 399 | header.p = 0; |
| 400 | header.left = nullptr; |
| 401 | header.right = nullptr; |
| 402 | mostLeftNode = &header; |
| 403 | } |
| 404 | |
| 405 | SparseArray::SparseArray(const SparseArray &other) |
| 406 | { |
| 407 | header.p = 0; |
| 408 | header.right = nullptr; |
| 409 | if (other.header.left) { |
| 410 | header.left = other.header.left->copy(d: this); |
| 411 | header.left->setParent(&header); |
| 412 | recalcMostLeftNode(); |
| 413 | } |
| 414 | freeList = other.freeList; |
| 415 | } |
| 416 | |
| 417 | SparseArrayNode *SparseArray::insert(uint akey) |
| 418 | { |
| 419 | SparseArrayNode *n = root(); |
| 420 | SparseArrayNode *y = end(); |
| 421 | bool left = true; |
| 422 | uint s = akey; |
| 423 | while (n) { |
| 424 | y = n; |
| 425 | if (s == n->size_left) { |
| 426 | return n; |
| 427 | } else if (s < n->size_left) { |
| 428 | left = true; |
| 429 | n = n->left; |
| 430 | } else { |
| 431 | left = false; |
| 432 | s -= n->size_left; |
| 433 | n = n->right; |
| 434 | } |
| 435 | } |
| 436 | |
| 437 | return createNode(sl: s, parent: y, left); |
| 438 | } |
| 439 | |