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39 | |
40 | #include "qqmlenginecontrolclient_p.h" |
41 | #include "qqmlenginecontrolclient_p_p.h" |
42 | #include "qqmldebugconnection_p.h" |
43 | |
44 | #include <private/qpacket_p.h> |
45 | |
46 | QT_BEGIN_NAMESPACE |
47 | |
48 | QQmlEngineControlClient::QQmlEngineControlClient(QQmlDebugConnection *connection) : |
49 | QQmlDebugClient(*(new QQmlEngineControlClientPrivate(connection))) |
50 | { |
51 | } |
52 | |
53 | QQmlEngineControlClient::QQmlEngineControlClient(QQmlEngineControlClientPrivate &dd) : |
54 | QQmlDebugClient(dd) |
55 | { |
56 | } |
57 | |
58 | /*! |
59 | * Block the starting or stopping of the engine with id \a engineId for now. By calling |
60 | * releaseEngine later the block can be lifted again. In the debugged application the engine control |
61 | * server waits until a message is received before continuing. So by not sending a message here we |
62 | * delay the process. Blocks add up. You have to call releaseEngine() as often as you've called |
63 | * blockEngine before. The intention of that is to allow different debug clients to use the same |
64 | * engine control and communicate with their respective counterparts before the QML engine starts or |
65 | * shuts down. |
66 | */ |
67 | void QQmlEngineControlClient::blockEngine(int engineId) |
68 | { |
69 | Q_D(QQmlEngineControlClient); |
70 | Q_ASSERT(d->blockedEngines.contains(engineId)); |
71 | d->blockedEngines[engineId].blockers++; |
72 | } |
73 | |
74 | /*! |
75 | * Release the engine with id \a engineId. If no other blocks are present, depending on what the |
76 | * engine is waiting for, the start or stop command is sent to the process being debugged. |
77 | */ |
78 | void QQmlEngineControlClient::releaseEngine(int engineId) |
79 | { |
80 | Q_D(QQmlEngineControlClient); |
81 | Q_ASSERT(d->blockedEngines.contains(engineId)); |
82 | |
83 | QQmlEngineControlClientPrivate::EngineState &state = d->blockedEngines[engineId]; |
84 | if (--state.blockers == 0) { |
85 | Q_ASSERT(state.releaseCommand != QQmlEngineControlClientPrivate::InvalidCommand); |
86 | d->sendCommand(command: state.releaseCommand, engineId); |
87 | d->blockedEngines.remove(key: engineId); |
88 | } |
89 | } |
90 | |
91 | QList<int> QQmlEngineControlClient::blockedEngines() const |
92 | { |
93 | Q_D(const QQmlEngineControlClient); |
94 | return d->blockedEngines.keys(); |
95 | } |
96 | |
97 | void QQmlEngineControlClient::messageReceived(const QByteArray &data) |
98 | { |
99 | Q_D(QQmlEngineControlClient); |
100 | QPacket stream(d->connection->currentDataStreamVersion(), data); |
101 | qint32 message; |
102 | qint32 id; |
103 | QString name; |
104 | |
105 | stream >> message >> id; |
106 | |
107 | if (!stream.atEnd()) |
108 | stream >> name; |
109 | |
110 | auto handleWaiting = [&]( |
111 | QQmlEngineControlClientPrivate::CommandType command, std::function<void()> emitter) { |
112 | QQmlEngineControlClientPrivate::EngineState &state = d->blockedEngines[id]; |
113 | Q_ASSERT(state.blockers == 0); |
114 | Q_ASSERT(state.releaseCommand == QQmlEngineControlClientPrivate::InvalidCommand); |
115 | state.releaseCommand = command; |
116 | emitter(); |
117 | if (state.blockers == 0) { |
118 | d->sendCommand(command: state.releaseCommand, engineId: id); |
119 | d->blockedEngines.remove(key: id); |
120 | } |
121 | }; |
122 | |
123 | switch (message) { |
124 | case QQmlEngineControlClientPrivate::EngineAboutToBeAdded: |
125 | handleWaiting(QQmlEngineControlClientPrivate::StartWaitingEngine, [&](){ |
126 | emit engineAboutToBeAdded(engineId: id, name); |
127 | }); |
128 | break; |
129 | case QQmlEngineControlClientPrivate::EngineAdded: |
130 | emit engineAdded(engineId: id, name); |
131 | break; |
132 | case QQmlEngineControlClientPrivate::EngineAboutToBeRemoved: |
133 | handleWaiting(QQmlEngineControlClientPrivate::StopWaitingEngine, [&](){ |
134 | emit engineAboutToBeRemoved(engineId: id, name); |
135 | }); |
136 | break; |
137 | case QQmlEngineControlClientPrivate::EngineRemoved: |
138 | emit engineRemoved(engineId: id, name); |
139 | break; |
140 | } |
141 | } |
142 | |
143 | QQmlEngineControlClientPrivate::QQmlEngineControlClientPrivate(QQmlDebugConnection *connection) : |
144 | QQmlDebugClientPrivate(QLatin1String("EngineControl" ), connection) |
145 | { |
146 | } |
147 | |
148 | void QQmlEngineControlClientPrivate::sendCommand( |
149 | QQmlEngineControlClientPrivate::CommandType command, int engineId) |
150 | { |
151 | Q_Q(QQmlEngineControlClient); |
152 | QPacket stream(connection->currentDataStreamVersion()); |
153 | stream << static_cast<qint32>(command) << engineId; |
154 | q->sendMessage(message: stream.data()); |
155 | } |
156 | |
157 | QT_END_NAMESPACE |
158 | |
159 | #include "moc_qqmlenginecontrolclient_p.cpp" |
160 | |