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| 39 | |
| 40 | #include "qquickpinchhandler_p.h" |
| 41 | #include <QtQml/qqmlinfo.h> |
| 42 | #include <QtQuick/qquickwindow.h> |
| 43 | #include <private/qsgadaptationlayer_p.h> |
| 44 | #include <private/qquickitem_p.h> |
| 45 | #include <private/qguiapplication_p.h> |
| 46 | #include <private/qquickmultipointhandler_p_p.h> |
| 47 | #include <private/qquickwindow_p.h> |
| 48 | #include <QEvent> |
| 49 | #include <QMouseEvent> |
| 50 | #include <QDebug> |
| 51 | #include <qpa/qplatformnativeinterface.h> |
| 52 | #include <math.h> |
| 53 | |
| 54 | QT_BEGIN_NAMESPACE |
| 55 | |
| 56 | Q_LOGGING_CATEGORY(lcPinchHandler, "qt.quick.handler.pinch" ) |
| 57 | |
| 58 | /*! |
| 59 | \qmltype PinchHandler |
| 60 | \instantiates QQuickPinchHandler |
| 61 | \inherits MultiPointHandler |
| 62 | \inqmlmodule QtQuick |
| 63 | \ingroup qtquick-input-handlers |
| 64 | \brief Handler for pinch gestures. |
| 65 | |
| 66 | PinchHandler is a handler that interprets a multi-finger gesture to |
| 67 | interactively rotate, zoom, and drag an Item. Like other Input Handlers, |
| 68 | by default it is fully functional, and manipulates its \l target, |
| 69 | which is the Item within which it is declared. |
| 70 | |
| 71 | \snippet pointerHandlers/pinchHandler.qml 0 |
| 72 | |
| 73 | It has properties to restrict the range of dragging, rotation, and zoom. |
| 74 | |
| 75 | If it is declared within one Item but is assigned a different \l target, it |
| 76 | handles events within the bounds of the outer Item but manipulates the |
| 77 | \c target Item instead: |
| 78 | |
| 79 | \snippet pointerHandlers/pinchHandlerDifferentTarget.qml 0 |
| 80 | |
| 81 | A third way to use it is to set \l target to \c null and react to property |
| 82 | changes in some other way: |
| 83 | |
| 84 | \snippet pointerHandlers/pinchHandlerNullTarget.qml 0 |
| 85 | |
| 86 | \image touchpoints-pinchhandler.png |
| 87 | |
| 88 | \note The pinch begins when the number of fingers pressed is between |
| 89 | \l {MultiPointHandler::minimumPointCount}{minimumPointCount} and |
| 90 | \l {MultiPointHandler::maximumPointCount}{maximumPointCount}, inclusive. |
| 91 | Until then, PinchHandler tracks the positions of any pressed fingers, |
| 92 | but if it's a disallowed number, it does not scale or rotate |
| 93 | its \l target, and the \l active property remains \c false. |
| 94 | |
| 95 | \sa PinchArea, QPointerEvent::pointCount() |
| 96 | */ |
| 97 | |
| 98 | QQuickPinchHandler::QQuickPinchHandler(QQuickItem *parent) |
| 99 | : QQuickMultiPointHandler(parent, 2) |
| 100 | { |
| 101 | } |
| 102 | |
| 103 | /*! |
| 104 | \qmlproperty real QtQuick::PinchHandler::minimumScale |
| 105 | |
| 106 | The minimum acceptable \l {Item::scale}{scale} to be applied |
| 107 | to the \l target. |
| 108 | */ |
| 109 | void QQuickPinchHandler::setMinimumScale(qreal minimumScale) |
| 110 | { |
| 111 | if (qFuzzyCompare(p1: m_minimumScale, p2: minimumScale)) |
| 112 | return; |
| 113 | |
| 114 | m_minimumScale = minimumScale; |
| 115 | emit minimumScaleChanged(); |
| 116 | } |
| 117 | |
| 118 | /*! |
| 119 | \qmlproperty real QtQuick::PinchHandler::maximumScale |
| 120 | |
| 121 | The maximum acceptable \l {Item::scale}{scale} to be applied |
| 122 | to the \l target. |
| 123 | */ |
| 124 | void QQuickPinchHandler::setMaximumScale(qreal maximumScale) |
| 125 | { |
| 126 | if (qFuzzyCompare(p1: m_maximumScale, p2: maximumScale)) |
| 127 | return; |
| 128 | |
| 129 | m_maximumScale = maximumScale; |
| 130 | emit maximumScaleChanged(); |
| 131 | } |
| 132 | |
| 133 | /*! |
| 134 | \qmlproperty real QtQuick::PinchHandler::minimumRotation |
| 135 | |
| 136 | The minimum acceptable \l {Item::rotation}{rotation} to be applied |
| 137 | to the \l target. |
| 138 | */ |
| 139 | void QQuickPinchHandler::setMinimumRotation(qreal minimumRotation) |
| 140 | { |
| 141 | if (qFuzzyCompare(p1: m_minimumRotation, p2: minimumRotation)) |
| 142 | return; |
| 143 | |
| 144 | m_minimumRotation = minimumRotation; |
| 145 | emit minimumRotationChanged(); |
| 146 | } |
| 147 | |
| 148 | /*! |
| 149 | \qmlproperty real QtQuick::PinchHandler::maximumRotation |
| 150 | |
| 151 | The maximum acceptable \l {Item::rotation}{rotation} to be applied |
| 152 | to the \l target. |
| 153 | */ |
| 154 | void QQuickPinchHandler::setMaximumRotation(qreal maximumRotation) |
| 155 | { |
| 156 | if (qFuzzyCompare(p1: m_maximumRotation, p2: maximumRotation)) |
| 157 | return; |
| 158 | |
| 159 | m_maximumRotation = maximumRotation; |
| 160 | emit maximumRotationChanged(); |
| 161 | } |
| 162 | |
| 163 | #if QT_DEPRECATED_SINCE(5, 12) |
| 164 | void QQuickPinchHandler::warnAboutMinMaxDeprecated() const |
| 165 | { |
| 166 | qmlWarning(me: this) << "min and max constraints are now part of the xAxis and yAxis properties" ; |
| 167 | } |
| 168 | |
| 169 | void QQuickPinchHandler::setMinimumX(qreal minX) |
| 170 | { |
| 171 | warnAboutMinMaxDeprecated(); |
| 172 | if (qFuzzyCompare(p1: m_minimumX, p2: minX)) |
| 173 | return; |
| 174 | m_minimumX = minX; |
| 175 | emit minimumXChanged(); |
| 176 | } |
| 177 | |
| 178 | void QQuickPinchHandler::setMaximumX(qreal maxX) |
| 179 | { |
| 180 | warnAboutMinMaxDeprecated(); |
| 181 | if (qFuzzyCompare(p1: m_maximumX, p2: maxX)) |
| 182 | return; |
| 183 | m_maximumX = maxX; |
| 184 | emit maximumXChanged(); |
| 185 | } |
| 186 | |
| 187 | void QQuickPinchHandler::setMinimumY(qreal minY) |
| 188 | { |
| 189 | warnAboutMinMaxDeprecated(); |
| 190 | if (qFuzzyCompare(p1: m_minimumY, p2: minY)) |
| 191 | return; |
| 192 | m_minimumY = minY; |
| 193 | emit minimumYChanged(); |
| 194 | } |
| 195 | |
| 196 | void QQuickPinchHandler::setMaximumY(qreal maxY) |
| 197 | { |
| 198 | warnAboutMinMaxDeprecated(); |
| 199 | if (qFuzzyCompare(p1: m_maximumY, p2: maxY)) |
| 200 | return; |
| 201 | m_maximumY = maxY; |
| 202 | emit maximumYChanged(); |
| 203 | } |
| 204 | #endif |
| 205 | |
| 206 | bool QQuickPinchHandler::wantsPointerEvent(QQuickPointerEvent *event) |
| 207 | { |
| 208 | if (!QQuickMultiPointHandler::wantsPointerEvent(event)) |
| 209 | return false; |
| 210 | |
| 211 | #if QT_CONFIG(gestures) |
| 212 | if (const auto gesture = event->asPointerNativeGestureEvent()) { |
| 213 | if (minimumPointCount() == 2) { |
| 214 | switch (gesture->type()) { |
| 215 | case Qt::BeginNativeGesture: |
| 216 | case Qt::EndNativeGesture: |
| 217 | case Qt::ZoomNativeGesture: |
| 218 | case Qt::RotateNativeGesture: |
| 219 | return parentContains(point: event->point(i: 0)); |
| 220 | default: |
| 221 | return false; |
| 222 | } |
| 223 | } else { |
| 224 | return false; |
| 225 | } |
| 226 | } |
| 227 | #endif |
| 228 | |
| 229 | return true; |
| 230 | } |
| 231 | |
| 232 | /*! |
| 233 | \qmlpropertygroup QtQuick::PinchHandler::xAxis |
| 234 | \qmlproperty real QtQuick::PinchHandler::xAxis.minimum |
| 235 | \qmlproperty real QtQuick::PinchHandler::xAxis.maximum |
| 236 | \qmlproperty bool QtQuick::PinchHandler::xAxis.enabled |
| 237 | |
| 238 | \c xAxis controls the constraints for horizontal translation of the \l target item. |
| 239 | |
| 240 | \c minimum is the minimum acceptable x coordinate of the translation. |
| 241 | \c maximum is the maximum acceptable x coordinate of the translation. |
| 242 | If \c enabled is true, horizontal dragging is allowed. |
| 243 | */ |
| 244 | |
| 245 | /*! |
| 246 | \qmlpropertygroup QtQuick::PinchHandler::yAxis |
| 247 | \qmlproperty real QtQuick::PinchHandler::yAxis.minimum |
| 248 | \qmlproperty real QtQuick::PinchHandler::yAxis.maximum |
| 249 | \qmlproperty bool QtQuick::PinchHandler::yAxis.enabled |
| 250 | |
| 251 | \c yAxis controls the constraints for vertical translation of the \l target item. |
| 252 | |
| 253 | \c minimum is the minimum acceptable y coordinate of the translation. |
| 254 | \c maximum is the maximum acceptable y coordinate of the translation. |
| 255 | If \c enabled is true, vertical dragging is allowed. |
| 256 | */ |
| 257 | |
| 258 | /*! |
| 259 | \qmlproperty bool QtQuick::PinchHandler::active |
| 260 | |
| 261 | This property is \c true when all the constraints (epecially |
| 262 | \l {MultiPointHandler::minimumPointCount}{minimumPointCount} and |
| 263 | \l {MultiPointHandler::maximumPointCount}{maximumPointCount}) are satisfied |
| 264 | and the \l target, if any, is being manipulated. |
| 265 | */ |
| 266 | |
| 267 | void QQuickPinchHandler::onActiveChanged() |
| 268 | { |
| 269 | QQuickMultiPointHandler::onActiveChanged(); |
| 270 | if (active()) { |
| 271 | m_startAngles = angles(ref: centroid().sceneGrabPosition()); |
| 272 | m_startDistance = averageTouchPointDistance(ref: centroid().sceneGrabPosition()); |
| 273 | m_activeRotation = 0; |
| 274 | m_activeTranslation = QVector2D(); |
| 275 | if (const QQuickItem *t = target()) { |
| 276 | m_startScale = t->scale(); // TODO incompatible with independent x/y scaling |
| 277 | m_startRotation = t->rotation(); |
| 278 | m_startPos = t->position(); |
| 279 | } else { |
| 280 | m_startScale = m_accumulatedScale; |
| 281 | m_startRotation = 0; |
| 282 | } |
| 283 | qCDebug(lcPinchHandler) << "activated with starting scale" << m_startScale << "rotation" << m_startRotation; |
| 284 | } else { |
| 285 | qCDebug(lcPinchHandler) << "deactivated with scale" << m_activeScale << "rotation" << m_activeRotation; |
| 286 | } |
| 287 | } |
| 288 | |
| 289 | void QQuickPinchHandler::handlePointerEventImpl(QQuickPointerEvent *event) |
| 290 | { |
| 291 | if (Q_UNLIKELY(lcPinchHandler().isDebugEnabled())) { |
| 292 | for (const QQuickHandlerPoint &p : currentPoints()) |
| 293 | qCDebug(lcPinchHandler) << Qt::hex << p.id() << p.sceneGrabPosition() << "->" << p.scenePosition(); |
| 294 | } |
| 295 | QQuickMultiPointHandler::handlePointerEventImpl(event); |
| 296 | |
| 297 | qreal dist = 0; |
| 298 | #if QT_CONFIG(gestures) |
| 299 | if (const auto gesture = event->asPointerNativeGestureEvent()) { |
| 300 | mutableCentroid().reset(point: event->point(i: 0)); |
| 301 | switch (gesture->type()) { |
| 302 | case Qt::EndNativeGesture: |
| 303 | m_activeScale = 1; |
| 304 | m_activeRotation = 0; |
| 305 | m_activeTranslation = QVector2D(); |
| 306 | mutableCentroid().reset(); |
| 307 | setActive(false); |
| 308 | emit updated(); |
| 309 | return; |
| 310 | case Qt::ZoomNativeGesture: |
| 311 | m_activeScale *= 1 + gesture->value(); |
| 312 | break; |
| 313 | case Qt::RotateNativeGesture: |
| 314 | m_activeRotation += gesture->value(); |
| 315 | break; |
| 316 | default: |
| 317 | // Nothing of interest (which is unexpected, because wantsPointerEvent() should have returned false) |
| 318 | return; |
| 319 | } |
| 320 | if (!active()) { |
| 321 | setActive(true); |
| 322 | // Native gestures for 2-finger pinch do not allow dragging, so |
| 323 | // the centroid won't move during the gesture, and translation stays at zero |
| 324 | m_activeTranslation = QVector2D(); |
| 325 | } |
| 326 | } else |
| 327 | #endif // QT_CONFIG(gestures) |
| 328 | { |
| 329 | const bool containsReleasedPoints = event->isReleaseEvent(); |
| 330 | QVector<QQuickEventPoint *> chosenPoints; |
| 331 | for (const QQuickHandlerPoint &p : currentPoints()) { |
| 332 | QQuickEventPoint *ep = event->pointById(pointId: p.id()); |
| 333 | chosenPoints << ep; |
| 334 | } |
| 335 | if (!active()) { |
| 336 | // Verify that at least one of the points has moved beyond threshold needed to activate the handler |
| 337 | int numberOfPointsDraggedOverThreshold = 0; |
| 338 | QVector2D accumulatedDrag; |
| 339 | const QVector2D currentCentroid(centroid().scenePosition()); |
| 340 | const QVector2D pressCentroid(centroid().scenePressPosition()); |
| 341 | |
| 342 | const int dragThreshold = QQuickPointerHandler::dragThreshold(); |
| 343 | const int dragThresholdSquared = dragThreshold * dragThreshold; |
| 344 | |
| 345 | double accumulatedCentroidDistance = 0; // Used to detect scale |
| 346 | if (event->isPressEvent()) |
| 347 | m_accumulatedStartCentroidDistance = 0; // Used to detect scale |
| 348 | |
| 349 | float accumulatedMovementMagnitude = 0; |
| 350 | |
| 351 | for (QQuickEventPoint *point : qAsConst(t&: chosenPoints)) { |
| 352 | if (!containsReleasedPoints) { |
| 353 | accumulatedDrag += QVector2D(point->scenePressPosition() - point->scenePosition()); |
| 354 | /* |
| 355 | In order to detect a drag, we want to check if all points have moved more or |
| 356 | less in the same direction. |
| 357 | |
| 358 | We then take each point, and convert the point to a local coordinate system where |
| 359 | the centroid is the origin. This is done both for the press positions and the |
| 360 | current positions. We will then have two positions: |
| 361 | |
| 362 | - pressCentroidRelativePosition |
| 363 | is the start point relative to the press centroid |
| 364 | - currentCentroidRelativePosition |
| 365 | is the current point relative to the current centroid |
| 366 | |
| 367 | If those two points are far enough apart, it might not be considered as a drag |
| 368 | anymore. (Note that the threshold will matched to the average of the relative |
| 369 | movement of all the points). Therefore, a big relative movement will make a big |
| 370 | contribution to the average relative movement. |
| 371 | |
| 372 | The algorithm then can be described as: |
| 373 | For each point: |
| 374 | - Calculate vector pressCentroidRelativePosition (from the press centroid to the press position) |
| 375 | - Calculate vector currentCentroidRelativePosition (from the current centroid to the current position) |
| 376 | - Calculate the relative movement vector: |
| 377 | |
| 378 | centroidRelativeMovement = currentCentroidRelativePosition - pressCentroidRelativePosition |
| 379 | |
| 380 | and measure its magnitude. Add the magnitude to the accumulatedMovementMagnitude. |
| 381 | |
| 382 | Finally, if the accumulatedMovementMagnitude is below some threshold, it means |
| 383 | that the points were stationary or they were moved in parallel (e.g. the hand |
| 384 | was moved, but the relative position between each finger remained very much |
| 385 | the same). This is then used to rule out if there is a rotation or scale. |
| 386 | */ |
| 387 | QVector2D pressCentroidRelativePosition = QVector2D(point->scenePosition()) - currentCentroid; |
| 388 | QVector2D currentCentroidRelativePosition = QVector2D(point->scenePressPosition()) - pressCentroid; |
| 389 | QVector2D centroidRelativeMovement = currentCentroidRelativePosition - pressCentroidRelativePosition; |
| 390 | accumulatedMovementMagnitude += centroidRelativeMovement.length(); |
| 391 | |
| 392 | accumulatedCentroidDistance += qreal(pressCentroidRelativePosition.length()); |
| 393 | if (event->isPressEvent()) |
| 394 | m_accumulatedStartCentroidDistance += qreal((QVector2D(point->scenePressPosition()) - pressCentroid).length()); |
| 395 | } else { |
| 396 | setPassiveGrab(point); |
| 397 | } |
| 398 | if (point->state() == QQuickEventPoint::Pressed) { |
| 399 | point->setAccepted(false); // don't stop propagation |
| 400 | setPassiveGrab(point); |
| 401 | } |
| 402 | Q_D(QQuickMultiPointHandler); |
| 403 | if (d->dragOverThreshold(point)) |
| 404 | ++numberOfPointsDraggedOverThreshold; |
| 405 | } |
| 406 | |
| 407 | const bool requiredNumberOfPointsDraggedOverThreshold = numberOfPointsDraggedOverThreshold >= minimumPointCount() && numberOfPointsDraggedOverThreshold <= maximumPointCount(); |
| 408 | accumulatedMovementMagnitude /= currentPoints().count(); |
| 409 | |
| 410 | QVector2D avgDrag = accumulatedDrag / currentPoints().count(); |
| 411 | if (!xAxis()->enabled()) |
| 412 | avgDrag.setX(0); |
| 413 | if (!yAxis()->enabled()) |
| 414 | avgDrag.setY(0); |
| 415 | |
| 416 | const qreal centroidMovementDelta = qreal((currentCentroid - pressCentroid).length()); |
| 417 | |
| 418 | qreal distanceToCentroidDelta = qAbs(t: accumulatedCentroidDistance - m_accumulatedStartCentroidDistance); // Used to detect scale |
| 419 | if (numberOfPointsDraggedOverThreshold >= 1) { |
| 420 | if (requiredNumberOfPointsDraggedOverThreshold && avgDrag.lengthSquared() >= dragThresholdSquared && accumulatedMovementMagnitude < dragThreshold) { |
| 421 | // Drag |
| 422 | if (grabPoints(points: chosenPoints)) |
| 423 | setActive(true); |
| 424 | } else if (distanceToCentroidDelta > dragThreshold) { // all points should in accumulation have been moved beyond threshold (?) |
| 425 | // Scale |
| 426 | if (grabPoints(points: chosenPoints)) |
| 427 | setActive(true); |
| 428 | } else if (distanceToCentroidDelta < dragThreshold && (centroidMovementDelta < dragThreshold)) { |
| 429 | // Rotate |
| 430 | // Since it wasn't a scale and if we exceeded the dragthreshold, and the |
| 431 | // centroid didn't moved much, the points must have been moved around the centroid. |
| 432 | if (grabPoints(points: chosenPoints)) |
| 433 | setActive(true); |
| 434 | } |
| 435 | } |
| 436 | if (!active()) |
| 437 | return; |
| 438 | } |
| 439 | |
| 440 | // avoid mapping the minima and maxima, as they might have unmappable values |
| 441 | // such as -inf/+inf. Because of this we perform the bounding to min/max in local coords. |
| 442 | // 1. scale |
| 443 | dist = averageTouchPointDistance(ref: centroid().scenePosition()); |
| 444 | m_activeScale = dist / m_startDistance; |
| 445 | m_activeScale = qBound(min: m_minimumScale/m_startScale, val: m_activeScale, max: m_maximumScale/m_startScale); |
| 446 | |
| 447 | // 2. rotate |
| 448 | QVector<PointData> newAngles = angles(ref: centroid().scenePosition()); |
| 449 | const qreal angleDelta = averageAngleDelta(old: m_startAngles, newAngles); |
| 450 | m_activeRotation += angleDelta; |
| 451 | m_startAngles = std::move(newAngles); |
| 452 | |
| 453 | if (!containsReleasedPoints) |
| 454 | acceptPoints(points: chosenPoints); |
| 455 | } |
| 456 | |
| 457 | const qreal totalRotation = m_startRotation + m_activeRotation; |
| 458 | const qreal rotation = qBound(min: m_minimumRotation, val: totalRotation, max: m_maximumRotation); |
| 459 | m_activeRotation += (rotation - totalRotation); //adjust for the potential bounding above |
| 460 | m_accumulatedScale = m_startScale * m_activeScale; |
| 461 | |
| 462 | if (target() && target()->parentItem()) { |
| 463 | const QPointF centroidParentPos = target()->parentItem()->mapFromScene(point: centroid().scenePosition()); |
| 464 | // 3. Drag/translate |
| 465 | const QPointF centroidStartParentPos = target()->parentItem()->mapFromScene(point: centroid().sceneGrabPosition()); |
| 466 | m_activeTranslation = QVector2D(centroidParentPos - centroidStartParentPos); |
| 467 | // apply rotation + scaling around the centroid - then apply translation. |
| 468 | QPointF pos = QQuickItemPrivate::get(item: target())->adjustedPosForTransform(centroid: centroidParentPos, |
| 469 | startPos: m_startPos, activeTranslatation: m_activeTranslation, |
| 470 | startScale: m_startScale, activeScale: m_activeScale, |
| 471 | startRotation: m_startRotation, activeRotation: m_activeRotation); |
| 472 | |
| 473 | if (xAxis()->enabled()) |
| 474 | pos.setX(qBound(min: xAxis()->minimum(), val: pos.x(), max: xAxis()->maximum())); |
| 475 | else |
| 476 | pos.rx() -= qreal(m_activeTranslation.x()); |
| 477 | if (yAxis()->enabled()) |
| 478 | pos.setY(qBound(min: yAxis()->minimum(), val: pos.y(), max: yAxis()->maximum())); |
| 479 | else |
| 480 | pos.ry() -= qreal(m_activeTranslation.y()); |
| 481 | |
| 482 | target()->setPosition(pos); |
| 483 | target()->setRotation(rotation); |
| 484 | target()->setScale(m_accumulatedScale); |
| 485 | } else { |
| 486 | m_activeTranslation = QVector2D(centroid().scenePosition() - centroid().scenePressPosition()); |
| 487 | } |
| 488 | |
| 489 | qCDebug(lcPinchHandler) << "centroid" << centroid().scenePressPosition() << "->" << centroid().scenePosition() |
| 490 | << ", distance" << m_startDistance << "->" << dist |
| 491 | << ", startScale" << m_startScale << "->" << m_accumulatedScale |
| 492 | << ", activeRotation" << m_activeRotation |
| 493 | << ", rotation" << rotation |
| 494 | << " from " << event->device()->type(); |
| 495 | |
| 496 | emit updated(); |
| 497 | } |
| 498 | |
| 499 | /*! |
| 500 | \readonly |
| 501 | \qmlproperty QtQuick::HandlerPoint QtQuick::PinchHandler::centroid |
| 502 | |
| 503 | A point exactly in the middle of the currently-pressed touch points. |
| 504 | The \l target will be rotated around this point. |
| 505 | */ |
| 506 | |
| 507 | /*! |
| 508 | \readonly |
| 509 | \qmlproperty real QtQuick::PinchHandler::scale |
| 510 | |
| 511 | The scale factor that will automatically be set on the \l target if it is not null. |
| 512 | Otherwise, bindings can be used to do arbitrary things with this value. |
| 513 | While the pinch gesture is being performed, it is continuously multiplied by |
| 514 | \l activeScale; after the gesture ends, it stays the same; and when the next |
| 515 | pinch gesture begins, it begins to be multiplied by activeScale again. |
| 516 | */ |
| 517 | |
| 518 | /*! |
| 519 | \readonly |
| 520 | \qmlproperty real QtQuick::PinchHandler::activeScale |
| 521 | |
| 522 | The scale factor while the pinch gesture is being performed. |
| 523 | It is 1.0 when the gesture begins, increases as the touchpoints are spread |
| 524 | apart, and decreases as the touchpoints are brought together. |
| 525 | If \l target is not null, its \l {Item::scale}{scale} will be automatically |
| 526 | multiplied by this value. |
| 527 | Otherwise, bindings can be used to do arbitrary things with this value. |
| 528 | */ |
| 529 | |
| 530 | /*! |
| 531 | \readonly |
| 532 | \qmlproperty real QtQuick::PinchHandler::rotation |
| 533 | |
| 534 | The rotation of the pinch gesture in degrees, with positive values clockwise. |
| 535 | It is 0 when the gesture begins. If \l target is not null, this will be |
| 536 | automatically applied to its \l {Item::rotation}{rotation}. Otherwise, |
| 537 | bindings can be used to do arbitrary things with this value. |
| 538 | */ |
| 539 | |
| 540 | /*! |
| 541 | \readonly |
| 542 | \qmlproperty QVector2D QtQuick::PinchHandler::translation |
| 543 | |
| 544 | The translation of the gesture \l centroid. It is \c (0, 0) when the |
| 545 | gesture begins. |
| 546 | */ |
| 547 | |
| 548 | QT_END_NAMESPACE |
| 549 | |