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| 3 | ** Copyright (C) 2018 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 39 | |
| 40 | #include "qquicksinglepointhandler_p.h" |
| 41 | #include "qquicksinglepointhandler_p_p.h" |
| 42 | |
| 43 | QT_BEGIN_NAMESPACE |
| 44 | Q_DECLARE_LOGGING_CATEGORY(DBG_TOUCH_TARGET) |
| 45 | |
| 46 | /*! |
| 47 | \qmltype SinglePointHandler |
| 48 | \qmlabstract |
| 49 | \preliminary |
| 50 | \instantiates QQuickSinglePointHandler |
| 51 | \inherits PointerDeviceHandler |
| 52 | \inqmlmodule QtQuick |
| 53 | \brief Abstract handler for single-point Pointer Events. |
| 54 | |
| 55 | An intermediate class (not registered as a QML type) |
| 56 | for the most common handlers: those which expect only a single point. |
| 57 | wantsPointerEvent() will choose the first point which is inside the |
| 58 | \l target item, and return true as long as the event contains that point. |
| 59 | Override handleEventPoint() to implement a single-point handler. |
| 60 | */ |
| 61 | |
| 62 | QQuickSinglePointHandler::QQuickSinglePointHandler(QQuickItem *parent) |
| 63 | : QQuickPointerDeviceHandler(*(new QQuickSinglePointHandlerPrivate), parent) |
| 64 | { |
| 65 | } |
| 66 | |
| 67 | QQuickSinglePointHandler::QQuickSinglePointHandler(QQuickSinglePointHandlerPrivate &dd, QQuickItem *parent) |
| 68 | : QQuickPointerDeviceHandler(dd, parent) |
| 69 | { |
| 70 | } |
| 71 | |
| 72 | bool QQuickSinglePointHandler::wantsPointerEvent(QQuickPointerEvent *event) |
| 73 | { |
| 74 | Q_D(QQuickSinglePointHandler); |
| 75 | if (!QQuickPointerDeviceHandler::wantsPointerEvent(event)) |
| 76 | return false; |
| 77 | |
| 78 | if (d->pointInfo.id()) { |
| 79 | // We already know which one we want, so check whether it's there. |
| 80 | // It's expected to be an update or a release. |
| 81 | // If we no longer want it, cancel the grab. |
| 82 | int candidatePointCount = 0; |
| 83 | bool missing = true; |
| 84 | QQuickEventPoint *point = nullptr; |
| 85 | int c = event->pointCount(); |
| 86 | for (int i = 0; i < c; ++i) { |
| 87 | QQuickEventPoint *p = event->point(i); |
| 88 | const bool found = (p->pointId() == d->pointInfo.id()); |
| 89 | if (found) |
| 90 | missing = false; |
| 91 | if (wantsEventPoint(point: p)) { |
| 92 | ++candidatePointCount; |
| 93 | if (found) |
| 94 | point = p; |
| 95 | } |
| 96 | } |
| 97 | if (missing) |
| 98 | qCWarning(DBG_TOUCH_TARGET) << this << "pointId" << Qt::hex << d->pointInfo.id() |
| 99 | << "is missing from current event, but was neither canceled nor released" ; |
| 100 | if (point) { |
| 101 | if (candidatePointCount == 1 || (candidatePointCount > 1 && d->ignoreAdditionalPoints)) { |
| 102 | point->setAccepted(); |
| 103 | return true; |
| 104 | } else { |
| 105 | point->cancelAllGrabs(handler: this); |
| 106 | } |
| 107 | } else { |
| 108 | return false; |
| 109 | } |
| 110 | } else { |
| 111 | // We have not yet chosen a point; choose the first one for which wantsEventPoint() returns true. |
| 112 | int candidatePointCount = 0; |
| 113 | int c = event->pointCount(); |
| 114 | QQuickEventPoint *chosen = nullptr; |
| 115 | for (int i = 0; i < c && !chosen; ++i) { |
| 116 | QQuickEventPoint *p = event->point(i); |
| 117 | if (!p->exclusiveGrabber() && wantsEventPoint(point: p)) { |
| 118 | if (!chosen) |
| 119 | chosen = p; |
| 120 | ++candidatePointCount; |
| 121 | } |
| 122 | } |
| 123 | if (chosen && candidatePointCount == 1) { |
| 124 | setPointId(chosen->pointId()); |
| 125 | chosen->setAccepted(); |
| 126 | } |
| 127 | } |
| 128 | return d->pointInfo.id(); |
| 129 | } |
| 130 | |
| 131 | void QQuickSinglePointHandler::handlePointerEventImpl(QQuickPointerEvent *event) |
| 132 | { |
| 133 | Q_D(QQuickSinglePointHandler); |
| 134 | QQuickPointerDeviceHandler::handlePointerEventImpl(event); |
| 135 | QQuickEventPoint *currentPoint = event->pointById(pointId: d->pointInfo.id()); |
| 136 | Q_ASSERT(currentPoint); |
| 137 | d->pointInfo.reset(point: currentPoint); |
| 138 | handleEventPoint(point: currentPoint); |
| 139 | if (currentPoint->state() == QQuickEventPoint::Released && (event->buttons() & acceptedButtons()) == Qt::NoButton) { |
| 140 | setExclusiveGrab(point: currentPoint, grab: false); |
| 141 | d->reset(); |
| 142 | } |
| 143 | emit pointChanged(); |
| 144 | } |
| 145 | |
| 146 | void QQuickSinglePointHandler::onGrabChanged(QQuickPointerHandler *grabber, QQuickEventPoint::GrabTransition transition, QQuickEventPoint *point) |
| 147 | { |
| 148 | Q_D(QQuickSinglePointHandler); |
| 149 | if (grabber != this) |
| 150 | return; |
| 151 | switch (transition) { |
| 152 | case QQuickEventPoint::GrabExclusive: |
| 153 | d->pointInfo.m_sceneGrabPosition = point->sceneGrabPosition(); |
| 154 | setActive(true); |
| 155 | QQuickPointerHandler::onGrabChanged(grabber, transition, point); |
| 156 | break; |
| 157 | case QQuickEventPoint::GrabPassive: |
| 158 | d->pointInfo.m_sceneGrabPosition = point->sceneGrabPosition(); |
| 159 | QQuickPointerHandler::onGrabChanged(grabber, transition, point); |
| 160 | break; |
| 161 | case QQuickEventPoint::OverrideGrabPassive: |
| 162 | return; // don't emit |
| 163 | case QQuickEventPoint::UngrabPassive: |
| 164 | case QQuickEventPoint::UngrabExclusive: |
| 165 | case QQuickEventPoint::CancelGrabPassive: |
| 166 | case QQuickEventPoint::CancelGrabExclusive: |
| 167 | // the grab is lost or relinquished, so the point is no longer relevant |
| 168 | QQuickPointerHandler::onGrabChanged(grabber, transition, point); |
| 169 | d->reset(); |
| 170 | break; |
| 171 | } |
| 172 | } |
| 173 | |
| 174 | void QQuickSinglePointHandler::setIgnoreAdditionalPoints(bool v) |
| 175 | { |
| 176 | Q_D(QQuickSinglePointHandler); |
| 177 | d->ignoreAdditionalPoints = v; |
| 178 | } |
| 179 | |
| 180 | void QQuickSinglePointHandler::moveTarget(QPointF pos, QQuickEventPoint *point) |
| 181 | { |
| 182 | Q_D(QQuickSinglePointHandler); |
| 183 | target()->setPosition(pos); |
| 184 | d->pointInfo.m_scenePosition = point->scenePosition(); |
| 185 | d->pointInfo.m_position = target()->mapFromScene(point: d->pointInfo.m_scenePosition); |
| 186 | } |
| 187 | |
| 188 | void QQuickSinglePointHandler::setPointId(int id) |
| 189 | { |
| 190 | Q_D(QQuickSinglePointHandler); |
| 191 | d->pointInfo.m_id = id; |
| 192 | } |
| 193 | |
| 194 | QQuickHandlerPoint QQuickSinglePointHandler::point() const |
| 195 | { |
| 196 | Q_D(const QQuickSinglePointHandler); |
| 197 | return d->pointInfo; |
| 198 | } |
| 199 | |
| 200 | /*! |
| 201 | \readonly |
| 202 | \qmlproperty HandlerPoint QtQuick::SinglePointHandler::point |
| 203 | |
| 204 | The event point currently being handled. When no point is currently being |
| 205 | handled, this object is reset to default values (all coordinates are 0). |
| 206 | */ |
| 207 | |
| 208 | QQuickSinglePointHandlerPrivate::QQuickSinglePointHandlerPrivate() |
| 209 | : QQuickPointerDeviceHandlerPrivate() |
| 210 | { |
| 211 | } |
| 212 | |
| 213 | void QQuickSinglePointHandlerPrivate::reset() |
| 214 | { |
| 215 | Q_Q(QQuickSinglePointHandler); |
| 216 | q->setActive(false); |
| 217 | pointInfo.reset(); |
| 218 | } |
| 219 | |
| 220 | QT_END_NAMESPACE |
| 221 | |