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39 | |
40 | #include "qquickcontext2dcommandbuffer_p.h" |
41 | #include "qquickcanvasitem_p.h" |
42 | #include <qqml.h> |
43 | #include <QtCore/QMutex> |
44 | #include <QtQuick/qsgtexture.h> |
45 | #include <QtGui/QPaintEngine> |
46 | #if QT_CONFIG(opengl) |
47 | # include <QtGui/QOpenGLContext> |
48 | # include <QtGui/private/qopenglpaintengine_p.h> |
49 | #endif |
50 | |
51 | #define HAS_SHADOW(offsetX, offsetY, blur, color) (color.isValid() && color.alpha() && (blur || offsetX || offsetY)) |
52 | |
53 | QT_BEGIN_NAMESPACE |
54 | |
55 | void qt_image_boxblur(QImage& image, int radius, bool quality); |
56 | |
57 | namespace { |
58 | class ShadowImageMaker |
59 | { |
60 | public: |
61 | virtual ~ShadowImageMaker() {} |
62 | |
63 | void paintShapeAndShadow(QPainter *p, qreal offsetX, qreal offsetY, qreal blur, const QColor &color) |
64 | { |
65 | QRectF bounds = boundingRect().translated(dx: offsetX, dy: offsetY).adjusted(xp1: -2*blur, yp1: -2*blur, xp2: 2*blur, yp2: 2*blur); |
66 | QRect boundsAligned = bounds.toAlignedRect(); |
67 | |
68 | QImage shadowImage(boundsAligned.size(), QImage::Format_ARGB32_Premultiplied); |
69 | shadowImage.fill(pixel: 0); |
70 | |
71 | QPainter shadowPainter(&shadowImage); |
72 | shadowPainter.setRenderHints(hints: p->renderHints()); |
73 | shadowPainter.translate(dx: offsetX - boundsAligned.left(), dy: offsetY - boundsAligned.top()); |
74 | paint(p: &shadowPainter); |
75 | shadowPainter.end(); |
76 | |
77 | if (blur > 0) |
78 | qt_image_boxblur(image&: shadowImage, radius: qMax(a: 1, b: qRound(d: blur / 2)), quality: true); |
79 | |
80 | // blacken the image with shadow color... |
81 | shadowPainter.begin(&shadowImage); |
82 | shadowPainter.setCompositionMode(QPainter::CompositionMode_SourceIn); |
83 | shadowPainter.fillRect(shadowImage.rect(), color); |
84 | shadowPainter.end(); |
85 | |
86 | p->drawImage(p: boundsAligned.topLeft(), image: shadowImage); |
87 | paint(p); |
88 | } |
89 | |
90 | virtual void paint(QPainter *p) const = 0; |
91 | virtual QRectF boundingRect() const = 0; |
92 | }; |
93 | |
94 | class FillRectShadow : public ShadowImageMaker |
95 | { |
96 | public: |
97 | FillRectShadow(const QRectF &rect, const QBrush &brush) |
98 | : m_rect(rect.normalized()) |
99 | , m_brush(brush) |
100 | { |
101 | } |
102 | |
103 | void paint(QPainter *p) const override { p->fillRect(m_rect, m_brush); } |
104 | QRectF boundingRect() const override { return m_rect; } |
105 | |
106 | private: |
107 | QRectF m_rect; |
108 | QBrush m_brush; |
109 | }; |
110 | |
111 | class FillPathShadow : public ShadowImageMaker |
112 | { |
113 | public: |
114 | FillPathShadow(const QPainterPath &path, const QBrush &brush) |
115 | : m_path(path) |
116 | , m_brush(brush) |
117 | { |
118 | } |
119 | |
120 | void paint(QPainter *p) const override { p->fillPath(path: m_path, brush: m_brush); } |
121 | QRectF boundingRect() const override { return m_path.boundingRect(); } |
122 | |
123 | private: |
124 | QPainterPath m_path; |
125 | QBrush m_brush; |
126 | }; |
127 | |
128 | class StrokePathShadow : public ShadowImageMaker |
129 | { |
130 | public: |
131 | StrokePathShadow(const QPainterPath &path, const QPen &pen) |
132 | : m_path(path) |
133 | , m_pen(pen) |
134 | { |
135 | } |
136 | |
137 | void paint(QPainter *p) const override { p->strokePath(path: m_path, pen: m_pen); } |
138 | |
139 | QRectF boundingRect() const override |
140 | { |
141 | qreal d = qMax(a: qreal(1), b: m_pen.widthF()); |
142 | return m_path.boundingRect().adjusted(xp1: -d, yp1: -d, xp2: d, yp2: d); |
143 | } |
144 | |
145 | private: |
146 | QPainterPath m_path; |
147 | QPen m_pen; |
148 | }; |
149 | |
150 | class DrawImageShadow : public ShadowImageMaker |
151 | { |
152 | public: |
153 | DrawImageShadow(const QImage &image, const QPointF &offset) |
154 | : m_image(image) |
155 | , m_offset(offset) |
156 | { |
157 | } |
158 | |
159 | void paint(QPainter *p) const override { p->drawImage(p: m_offset, image: m_image); } |
160 | |
161 | QRectF boundingRect() const override { return QRectF(m_image.rect()).translated(p: m_offset); } |
162 | |
163 | private: |
164 | QImage m_image; |
165 | QPointF m_offset; |
166 | }; |
167 | } |
168 | |
169 | static void fillRectShadow(QPainter* p, QRectF shadowRect, qreal offsetX, qreal offsetY, qreal blur, const QColor& color) |
170 | { |
171 | FillRectShadow shadowMaker(shadowRect, p->brush()); |
172 | shadowMaker.paintShapeAndShadow(p, offsetX, offsetY, blur, color); |
173 | } |
174 | |
175 | static void fillShadowPath(QPainter* p, const QPainterPath& path, qreal offsetX, qreal offsetY, qreal blur, const QColor& color) |
176 | { |
177 | FillPathShadow shadowMaker(path, p->brush()); |
178 | shadowMaker.paintShapeAndShadow(p, offsetX, offsetY, blur, color); |
179 | } |
180 | |
181 | static void strokeShadowPath(QPainter* p, const QPainterPath& path, qreal offsetX, qreal offsetY, qreal blur, const QColor& color) |
182 | { |
183 | StrokePathShadow shadowMaker(path, p->pen()); |
184 | shadowMaker.paintShapeAndShadow(p, offsetX, offsetY, blur, color); |
185 | } |
186 | |
187 | QPen QQuickContext2DCommandBuffer::makePen(const QQuickContext2D::State& state) |
188 | { |
189 | QPen pen; |
190 | pen.setWidthF(state.lineWidth); |
191 | pen.setCapStyle(state.lineCap); |
192 | pen.setJoinStyle(state.lineJoin); |
193 | pen.setMiterLimit(state.miterLimit); |
194 | pen.setBrush(state.strokeStyle); |
195 | if (!state.lineDash.isEmpty()) { |
196 | pen.setDashPattern(state.lineDash); |
197 | } |
198 | pen.setDashOffset(state.lineDashOffset); |
199 | return pen; |
200 | } |
201 | |
202 | void QQuickContext2DCommandBuffer::setPainterState(QPainter* p, const QQuickContext2D::State& state, const QPen& pen) |
203 | { |
204 | p->setTransform(transform: state.matrix * p->transform()); |
205 | |
206 | if (pen != p->pen()) |
207 | p->setPen(pen); |
208 | |
209 | if (state.fillStyle != p->brush()) |
210 | p->setBrush(state.fillStyle); |
211 | |
212 | if (state.font != p->font()) |
213 | p->setFont(state.font); |
214 | |
215 | if (state.globalAlpha != p->opacity()) { |
216 | p->setOpacity(state.globalAlpha); |
217 | } |
218 | |
219 | if (state.globalCompositeOperation != p->compositionMode()) |
220 | p->setCompositionMode(state.globalCompositeOperation); |
221 | |
222 | p->setClipping(state.clip); |
223 | if (state.clip) |
224 | p->setClipPath(path: state.clipPath); |
225 | } |
226 | |
227 | static void qt_drawImage(QPainter *p, QQuickContext2D::State& state, QImage image, const QRectF& sr, const QRectF& dr, bool shadow = false) |
228 | { |
229 | Q_ASSERT(p); |
230 | |
231 | if (image.isNull()) |
232 | return; |
233 | |
234 | qreal sx = sr.x(); |
235 | qreal sy = sr.y(); |
236 | qreal sw = sr.width(); |
237 | qreal sh = sr.height(); |
238 | qreal dx = dr.x(); |
239 | qreal dy = dr.y(); |
240 | qreal dw = dr.width(); |
241 | qreal dh = dr.height(); |
242 | |
243 | if (sw == -1 || sh == -1) { |
244 | sw = image.width(); |
245 | sh = image.height(); |
246 | } |
247 | if (sx != 0 || sy != 0 || sw != image.width() || sh != image.height()) |
248 | image = image.copy(x: sx, y: sy, w: sw, h: sh); |
249 | |
250 | if (sw != dw || sh != dh) |
251 | image = image.scaled(w: dw, h: dh); |
252 | |
253 | //Strange OpenGL painting behavior here, without beginNativePainting/endNativePainting, only the first image is painted. |
254 | p->beginNativePainting(); |
255 | |
256 | if (shadow) { |
257 | DrawImageShadow shadowMaker(image, QPointF(dx, dy)); |
258 | shadowMaker.paintShapeAndShadow(p, offsetX: state.shadowOffsetX, offsetY: state.shadowOffsetY, blur: state.shadowBlur, color: state.shadowColor); |
259 | } else { |
260 | p->drawImage(x: dx, y: dy, image); |
261 | } |
262 | |
263 | p->endNativePainting(); |
264 | } |
265 | |
266 | void QQuickContext2DCommandBuffer::replay(QPainter* p, QQuickContext2D::State& state, const QVector2D &scaleFactor) |
267 | { |
268 | if (!p) |
269 | return; |
270 | |
271 | reset(); |
272 | |
273 | p->scale(sx: scaleFactor.x(), sy: scaleFactor.y()); |
274 | QTransform originMatrix = p->worldTransform(); |
275 | |
276 | QPen pen = makePen(state); |
277 | setPainterState(p, state, pen); |
278 | |
279 | while (hasNext()) { |
280 | QQuickContext2D::PaintCommand cmd = takeNextCommand(); |
281 | switch (cmd) { |
282 | case QQuickContext2D::UpdateMatrix: |
283 | { |
284 | state.matrix = takeMatrix(); |
285 | p->setWorldTransform(matrix: state.matrix * originMatrix); |
286 | break; |
287 | } |
288 | case QQuickContext2D::ClearRect: |
289 | { |
290 | QPainter::CompositionMode cm = p->compositionMode(); |
291 | p->setCompositionMode(QPainter::CompositionMode_Clear); |
292 | p->fillRect(r: takeRect(), c: Qt::white); |
293 | p->setCompositionMode(cm); |
294 | break; |
295 | } |
296 | case QQuickContext2D::FillRect: |
297 | { |
298 | QRectF r = takeRect(); |
299 | if (HAS_SHADOW(state.shadowOffsetX, state.shadowOffsetY, state.shadowBlur, state.shadowColor)) |
300 | fillRectShadow(p, shadowRect: r, offsetX: state.shadowOffsetX, offsetY: state.shadowOffsetY, blur: state.shadowBlur, color: state.shadowColor); |
301 | else |
302 | p->fillRect(r, p->brush()); |
303 | break; |
304 | } |
305 | case QQuickContext2D::ShadowColor: |
306 | { |
307 | state.shadowColor = takeColor(); |
308 | break; |
309 | } |
310 | case QQuickContext2D::ShadowBlur: |
311 | { |
312 | state.shadowBlur = takeShadowBlur(); |
313 | break; |
314 | } |
315 | case QQuickContext2D::ShadowOffsetX: |
316 | { |
317 | state.shadowOffsetX = takeShadowOffsetX(); |
318 | break; |
319 | } |
320 | case QQuickContext2D::ShadowOffsetY: |
321 | { |
322 | state.shadowOffsetY = takeShadowOffsetY(); |
323 | break; |
324 | } |
325 | case QQuickContext2D::FillStyle: |
326 | { |
327 | state.fillStyle = takeFillStyle(); |
328 | state.fillPatternRepeatX = takeBool(); |
329 | state.fillPatternRepeatY = takeBool(); |
330 | p->setBrush(state.fillStyle); |
331 | break; |
332 | } |
333 | case QQuickContext2D::StrokeStyle: |
334 | { |
335 | state.strokeStyle = takeStrokeStyle(); |
336 | state.strokePatternRepeatX = takeBool(); |
337 | state.strokePatternRepeatY = takeBool(); |
338 | QPen nPen = p->pen(); |
339 | nPen.setBrush(state.strokeStyle); |
340 | p->setPen(nPen); |
341 | break; |
342 | } |
343 | case QQuickContext2D::LineWidth: |
344 | { |
345 | state.lineWidth = takeLineWidth(); |
346 | QPen nPen = p->pen(); |
347 | |
348 | nPen.setWidthF(state.lineWidth); |
349 | p->setPen(nPen); |
350 | break; |
351 | } |
352 | case QQuickContext2D::LineCap: |
353 | { |
354 | state.lineCap = takeLineCap(); |
355 | QPen nPen = p->pen(); |
356 | nPen.setCapStyle(state.lineCap); |
357 | p->setPen(nPen); |
358 | break; |
359 | } |
360 | case QQuickContext2D::LineJoin: |
361 | { |
362 | state.lineJoin = takeLineJoin(); |
363 | QPen nPen = p->pen(); |
364 | nPen.setJoinStyle(state.lineJoin); |
365 | p->setPen(nPen); |
366 | break; |
367 | } |
368 | case QQuickContext2D::LineDash: |
369 | { |
370 | const qreal count = takeReal(); |
371 | QVector<qreal> pattern; |
372 | pattern.reserve(asize: count); |
373 | for (uint i = 0; i < count; i++) { |
374 | pattern.append(t: takeReal()); |
375 | } |
376 | state.lineDash = pattern; |
377 | QPen nPen = p->pen(); |
378 | if (count > 0) |
379 | nPen.setDashPattern(pattern); |
380 | else |
381 | nPen.setStyle(Qt::SolidLine); |
382 | p->setPen(nPen); |
383 | break; |
384 | } |
385 | case QQuickContext2D::LineDashOffset: |
386 | { |
387 | state.lineDashOffset = takeReal(); |
388 | QPen nPen = p->pen(); |
389 | nPen.setDashOffset(state.lineDashOffset); |
390 | p->setPen(nPen); |
391 | break; |
392 | } |
393 | case QQuickContext2D::MiterLimit: |
394 | { |
395 | state.miterLimit = takeMiterLimit(); |
396 | QPen nPen = p->pen(); |
397 | nPen.setMiterLimit(state.miterLimit); |
398 | p->setPen(nPen); |
399 | break; |
400 | } |
401 | case QQuickContext2D::TextAlign: |
402 | case QQuickContext2D::TextBaseline: |
403 | break; |
404 | case QQuickContext2D::Fill: |
405 | { |
406 | QPainterPath path = takePath(); |
407 | path.closeSubpath(); |
408 | if (HAS_SHADOW(state.shadowOffsetX, state.shadowOffsetY, state.shadowBlur, state.shadowColor)) |
409 | fillShadowPath(p,path, offsetX: state.shadowOffsetX, offsetY: state.shadowOffsetY, blur: state.shadowBlur, color: state.shadowColor); |
410 | else |
411 | p->fillPath(path, brush: p->brush()); |
412 | break; |
413 | } |
414 | case QQuickContext2D::Stroke: |
415 | { |
416 | if (HAS_SHADOW(state.shadowOffsetX, state.shadowOffsetY, state.shadowBlur, state.shadowColor)) |
417 | strokeShadowPath(p,path: takePath(), offsetX: state.shadowOffsetX, offsetY: state.shadowOffsetY, blur: state.shadowBlur, color: state.shadowColor); |
418 | else |
419 | p->strokePath(path: takePath(), pen: p->pen()); |
420 | break; |
421 | } |
422 | case QQuickContext2D::Clip: |
423 | { |
424 | state.clip = takeBool(); |
425 | state.clipPath = takePath(); |
426 | p->setClipping(state.clip); |
427 | if (state.clip) |
428 | p->setClipPath(path: state.clipPath); |
429 | break; |
430 | } |
431 | case QQuickContext2D::GlobalAlpha: |
432 | { |
433 | state.globalAlpha = takeGlobalAlpha(); |
434 | p->setOpacity(state.globalAlpha); |
435 | break; |
436 | } |
437 | case QQuickContext2D::GlobalCompositeOperation: |
438 | { |
439 | state.globalCompositeOperation = takeGlobalCompositeOperation(); |
440 | p->setCompositionMode(state.globalCompositeOperation); |
441 | break; |
442 | } |
443 | case QQuickContext2D::DrawImage: |
444 | { |
445 | QRectF sr = takeRect(); |
446 | QRectF dr = takeRect(); |
447 | qt_drawImage(p, state, image: takeImage(), sr, dr, HAS_SHADOW(state.shadowOffsetX, state.shadowOffsetY, state.shadowBlur, state.shadowColor)); |
448 | break; |
449 | } |
450 | case QQuickContext2D::DrawPixmap: |
451 | { |
452 | QRectF sr = takeRect(); |
453 | QRectF dr = takeRect(); |
454 | |
455 | QQmlRefPointer<QQuickCanvasPixmap> pix = takePixmap(); |
456 | Q_ASSERT(!pix.isNull()); |
457 | |
458 | const bool hasShadow = HAS_SHADOW(state.shadowOffsetX, state.shadowOffsetY, state.shadowBlur, state.shadowColor); |
459 | //TODO: generate shadow blur with shaders |
460 | qt_drawImage(p, state, image: pix->image(), sr, dr, shadow: hasShadow); |
461 | break; |
462 | } |
463 | case QQuickContext2D::GetImageData: |
464 | { |
465 | //TODO: |
466 | break; |
467 | } |
468 | default: |
469 | break; |
470 | } |
471 | } |
472 | |
473 | p->end(); |
474 | } |
475 | |
476 | QQuickContext2DCommandBuffer::QQuickContext2DCommandBuffer() |
477 | : cmdIdx(0) |
478 | , intIdx(0) |
479 | , boolIdx(0) |
480 | , realIdx(0) |
481 | , rectIdx(0) |
482 | , colorIdx(0) |
483 | , matrixIdx(0) |
484 | , brushIdx(0) |
485 | , pathIdx(0) |
486 | , imageIdx(0) |
487 | , pixmapIdx(0) |
488 | { |
489 | static bool registered = false; |
490 | if (!registered) { |
491 | qRegisterMetaType<QQuickContext2DCommandBuffer*>(typeName: "QQuickContext2DCommandBuffer*" ); |
492 | registered = true; |
493 | } |
494 | } |
495 | |
496 | |
497 | QQuickContext2DCommandBuffer::~QQuickContext2DCommandBuffer() |
498 | { |
499 | } |
500 | |
501 | void QQuickContext2DCommandBuffer::clear() |
502 | { |
503 | commands.clear(); |
504 | ints.clear(); |
505 | bools.clear(); |
506 | reals.clear(); |
507 | rects.clear(); |
508 | colors.clear(); |
509 | matrixes.clear(); |
510 | brushes.clear(); |
511 | pathes.clear(); |
512 | images.clear(); |
513 | pixmaps.clear(); |
514 | reset(); |
515 | } |
516 | |
517 | void QQuickContext2DCommandBuffer::reset() |
518 | { |
519 | cmdIdx = 0; |
520 | intIdx = 0; |
521 | boolIdx = 0; |
522 | realIdx = 0; |
523 | rectIdx = 0; |
524 | colorIdx = 0; |
525 | matrixIdx = 0; |
526 | brushIdx = 0; |
527 | pathIdx = 0; |
528 | imageIdx = 0; |
529 | pixmapIdx = 0; |
530 | } |
531 | |
532 | QT_END_NAMESPACE |
533 | |