| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qquickcontext2dcommandbuffer_p.h" | 
| 41 | #include "qquickcanvasitem_p.h" | 
| 42 | #include <qqml.h> | 
| 43 | #include <QtCore/QMutex> | 
| 44 | #include <QtQuick/qsgtexture.h> | 
| 45 | #include <QtGui/QPaintEngine> | 
| 46 | #if QT_CONFIG(opengl) | 
| 47 | # include <QtGui/QOpenGLContext> | 
| 48 | # include <QtGui/private/qopenglpaintengine_p.h> | 
| 49 | #endif | 
| 50 |  | 
| 51 | #define HAS_SHADOW(offsetX, offsetY, blur, color) (color.isValid() && color.alpha() && (blur || offsetX || offsetY)) | 
| 52 |  | 
| 53 | QT_BEGIN_NAMESPACE | 
| 54 |  | 
| 55 | void qt_image_boxblur(QImage& image, int radius, bool quality); | 
| 56 |  | 
| 57 | namespace { | 
| 58 |     class ShadowImageMaker | 
| 59 |     { | 
| 60 |     public: | 
| 61 |         virtual ~ShadowImageMaker() {} | 
| 62 |  | 
| 63 |         void paintShapeAndShadow(QPainter *p, qreal offsetX, qreal offsetY, qreal blur, const QColor &color) | 
| 64 |         { | 
| 65 |             QRectF bounds = boundingRect().translated(dx: offsetX, dy: offsetY).adjusted(xp1: -2*blur, yp1: -2*blur, xp2: 2*blur, yp2: 2*blur); | 
| 66 |             QRect boundsAligned = bounds.toAlignedRect(); | 
| 67 |  | 
| 68 |             QImage shadowImage(boundsAligned.size(), QImage::Format_ARGB32_Premultiplied); | 
| 69 |             shadowImage.fill(pixel: 0); | 
| 70 |  | 
| 71 |             QPainter shadowPainter(&shadowImage); | 
| 72 |             shadowPainter.setRenderHints(hints: p->renderHints()); | 
| 73 |             shadowPainter.translate(dx: offsetX - boundsAligned.left(), dy: offsetY - boundsAligned.top()); | 
| 74 |             paint(p: &shadowPainter); | 
| 75 |             shadowPainter.end(); | 
| 76 |  | 
| 77 |             if (blur > 0) | 
| 78 |                 qt_image_boxblur(image&: shadowImage, radius: qMax(a: 1, b: qRound(d: blur / 2)), quality: true); | 
| 79 |  | 
| 80 |             // blacken the image with shadow color... | 
| 81 |             shadowPainter.begin(&shadowImage); | 
| 82 |             shadowPainter.setCompositionMode(QPainter::CompositionMode_SourceIn); | 
| 83 |             shadowPainter.fillRect(shadowImage.rect(), color); | 
| 84 |             shadowPainter.end(); | 
| 85 |  | 
| 86 |             p->drawImage(p: boundsAligned.topLeft(), image: shadowImage); | 
| 87 |             paint(p); | 
| 88 |         } | 
| 89 |  | 
| 90 |         virtual void paint(QPainter *p) const = 0; | 
| 91 |         virtual QRectF boundingRect() const = 0; | 
| 92 |     }; | 
| 93 |  | 
| 94 |     class FillRectShadow : public ShadowImageMaker | 
| 95 |     { | 
| 96 |     public: | 
| 97 |         FillRectShadow(const QRectF &rect, const QBrush &brush) | 
| 98 |             : m_rect(rect.normalized()) | 
| 99 |             , m_brush(brush) | 
| 100 |         { | 
| 101 |         } | 
| 102 |  | 
| 103 |         void paint(QPainter *p) const override { p->fillRect(m_rect, m_brush); } | 
| 104 |         QRectF boundingRect() const override { return m_rect; } | 
| 105 |  | 
| 106 |     private: | 
| 107 |         QRectF m_rect; | 
| 108 |         QBrush m_brush; | 
| 109 |     }; | 
| 110 |  | 
| 111 |     class FillPathShadow : public ShadowImageMaker | 
| 112 |     { | 
| 113 |     public: | 
| 114 |         FillPathShadow(const QPainterPath &path, const QBrush &brush) | 
| 115 |             : m_path(path) | 
| 116 |             , m_brush(brush) | 
| 117 |         { | 
| 118 |         } | 
| 119 |  | 
| 120 |         void paint(QPainter *p) const override { p->fillPath(path: m_path, brush: m_brush); } | 
| 121 |         QRectF boundingRect() const override { return m_path.boundingRect(); } | 
| 122 |  | 
| 123 |     private: | 
| 124 |         QPainterPath m_path; | 
| 125 |         QBrush m_brush; | 
| 126 |     }; | 
| 127 |  | 
| 128 |     class StrokePathShadow : public ShadowImageMaker | 
| 129 |     { | 
| 130 |     public: | 
| 131 |         StrokePathShadow(const QPainterPath &path, const QPen &pen) | 
| 132 |             : m_path(path) | 
| 133 |             , m_pen(pen) | 
| 134 |         { | 
| 135 |         } | 
| 136 |  | 
| 137 |         void paint(QPainter *p) const override { p->strokePath(path: m_path, pen: m_pen); } | 
| 138 |  | 
| 139 |         QRectF boundingRect() const override | 
| 140 |         { | 
| 141 |             qreal d = qMax(a: qreal(1), b: m_pen.widthF()); | 
| 142 |             return m_path.boundingRect().adjusted(xp1: -d, yp1: -d, xp2: d, yp2: d); | 
| 143 |         } | 
| 144 |  | 
| 145 |     private: | 
| 146 |         QPainterPath m_path; | 
| 147 |         QPen m_pen; | 
| 148 |     }; | 
| 149 |  | 
| 150 |     class DrawImageShadow : public ShadowImageMaker | 
| 151 |     { | 
| 152 |     public: | 
| 153 |         DrawImageShadow(const QImage &image, const QPointF &offset) | 
| 154 |             : m_image(image) | 
| 155 |             , m_offset(offset) | 
| 156 |         { | 
| 157 |         } | 
| 158 |  | 
| 159 |         void paint(QPainter *p) const override { p->drawImage(p: m_offset, image: m_image); } | 
| 160 |  | 
| 161 |         QRectF boundingRect() const override { return QRectF(m_image.rect()).translated(p: m_offset); } | 
| 162 |  | 
| 163 |     private: | 
| 164 |         QImage m_image; | 
| 165 |         QPointF m_offset; | 
| 166 |     }; | 
| 167 | } | 
| 168 |  | 
| 169 | static void fillRectShadow(QPainter* p, QRectF shadowRect, qreal offsetX, qreal offsetY, qreal blur, const QColor& color) | 
| 170 | { | 
| 171 |     FillRectShadow shadowMaker(shadowRect, p->brush()); | 
| 172 |     shadowMaker.paintShapeAndShadow(p, offsetX, offsetY, blur, color); | 
| 173 | } | 
| 174 |  | 
| 175 | static void fillShadowPath(QPainter* p, const QPainterPath& path, qreal offsetX, qreal offsetY, qreal blur, const QColor& color) | 
| 176 | { | 
| 177 |     FillPathShadow shadowMaker(path, p->brush()); | 
| 178 |     shadowMaker.paintShapeAndShadow(p, offsetX, offsetY, blur, color); | 
| 179 | } | 
| 180 |  | 
| 181 | static void strokeShadowPath(QPainter* p, const QPainterPath& path, qreal offsetX, qreal offsetY, qreal blur, const QColor& color) | 
| 182 | { | 
| 183 |     StrokePathShadow shadowMaker(path, p->pen()); | 
| 184 |     shadowMaker.paintShapeAndShadow(p, offsetX, offsetY, blur, color); | 
| 185 | } | 
| 186 |  | 
| 187 | QPen QQuickContext2DCommandBuffer::makePen(const QQuickContext2D::State& state) | 
| 188 | { | 
| 189 |     QPen pen; | 
| 190 |     pen.setWidthF(state.lineWidth); | 
| 191 |     pen.setCapStyle(state.lineCap); | 
| 192 |     pen.setJoinStyle(state.lineJoin); | 
| 193 |     pen.setMiterLimit(state.miterLimit); | 
| 194 |     pen.setBrush(state.strokeStyle); | 
| 195 |     if (!state.lineDash.isEmpty()) { | 
| 196 |         pen.setDashPattern(state.lineDash); | 
| 197 |     } | 
| 198 |     pen.setDashOffset(state.lineDashOffset); | 
| 199 |     return pen; | 
| 200 | } | 
| 201 |  | 
| 202 | void QQuickContext2DCommandBuffer::setPainterState(QPainter* p, const QQuickContext2D::State& state, const QPen& pen) | 
| 203 | { | 
| 204 |    p->setTransform(transform: state.matrix * p->transform()); | 
| 205 |  | 
| 206 |    if (pen != p->pen()) | 
| 207 |        p->setPen(pen); | 
| 208 |  | 
| 209 |    if (state.fillStyle != p->brush()) | 
| 210 |        p->setBrush(state.fillStyle); | 
| 211 |  | 
| 212 |    if (state.font != p->font()) | 
| 213 |        p->setFont(state.font); | 
| 214 |  | 
| 215 |    if (state.globalAlpha != p->opacity()) { | 
| 216 |        p->setOpacity(state.globalAlpha); | 
| 217 |    } | 
| 218 |  | 
| 219 |    if (state.globalCompositeOperation != p->compositionMode()) | 
| 220 |        p->setCompositionMode(state.globalCompositeOperation); | 
| 221 |  | 
| 222 |    p->setClipping(state.clip); | 
| 223 |    if (state.clip) | 
| 224 |        p->setClipPath(path: state.clipPath); | 
| 225 | } | 
| 226 |  | 
| 227 | static void qt_drawImage(QPainter *p, QQuickContext2D::State& state, QImage image, const QRectF& sr, const QRectF& dr, bool shadow = false) | 
| 228 | { | 
| 229 |     Q_ASSERT(p); | 
| 230 |  | 
| 231 |     if (image.isNull()) | 
| 232 |         return; | 
| 233 |  | 
| 234 |     qreal sx = sr.x(); | 
| 235 |     qreal sy = sr.y(); | 
| 236 |     qreal sw = sr.width(); | 
| 237 |     qreal sh = sr.height(); | 
| 238 |     qreal dx = dr.x(); | 
| 239 |     qreal dy = dr.y(); | 
| 240 |     qreal dw = dr.width(); | 
| 241 |     qreal dh = dr.height(); | 
| 242 |  | 
| 243 |     if (sw == -1 || sh == -1) { | 
| 244 |         sw = image.width(); | 
| 245 |         sh = image.height(); | 
| 246 |     } | 
| 247 |     if (sx != 0 || sy != 0 || sw != image.width() || sh != image.height()) | 
| 248 |         image = image.copy(x: sx, y: sy, w: sw, h: sh); | 
| 249 |  | 
| 250 |     if (sw != dw || sh != dh) | 
| 251 |         image = image.scaled(w: dw, h: dh); | 
| 252 |  | 
| 253 |     //Strange OpenGL painting behavior here, without beginNativePainting/endNativePainting, only the first image is painted. | 
| 254 |     p->beginNativePainting(); | 
| 255 |  | 
| 256 |     if (shadow) { | 
| 257 |         DrawImageShadow shadowMaker(image, QPointF(dx, dy)); | 
| 258 |         shadowMaker.paintShapeAndShadow(p, offsetX: state.shadowOffsetX, offsetY: state.shadowOffsetY, blur: state.shadowBlur, color: state.shadowColor); | 
| 259 |     } else { | 
| 260 |         p->drawImage(x: dx, y: dy, image); | 
| 261 |     } | 
| 262 |  | 
| 263 |     p->endNativePainting(); | 
| 264 | } | 
| 265 |  | 
| 266 | void QQuickContext2DCommandBuffer::replay(QPainter* p, QQuickContext2D::State& state, const QVector2D &scaleFactor) | 
| 267 | { | 
| 268 |     if (!p) | 
| 269 |         return; | 
| 270 |  | 
| 271 |     reset(); | 
| 272 |  | 
| 273 |     p->scale(sx: scaleFactor.x(), sy: scaleFactor.y()); | 
| 274 |     QTransform originMatrix = p->worldTransform(); | 
| 275 |  | 
| 276 |     QPen pen = makePen(state); | 
| 277 |     setPainterState(p, state, pen); | 
| 278 |  | 
| 279 |     while (hasNext()) { | 
| 280 |         QQuickContext2D::PaintCommand cmd = takeNextCommand(); | 
| 281 |         switch (cmd) { | 
| 282 |         case QQuickContext2D::UpdateMatrix: | 
| 283 |         { | 
| 284 |             state.matrix = takeMatrix(); | 
| 285 |             p->setWorldTransform(matrix: state.matrix * originMatrix); | 
| 286 |             break; | 
| 287 |         } | 
| 288 |         case QQuickContext2D::ClearRect: | 
| 289 |         { | 
| 290 |             QPainter::CompositionMode  cm = p->compositionMode(); | 
| 291 |             p->setCompositionMode(QPainter::CompositionMode_Clear); | 
| 292 |             p->fillRect(r: takeRect(), c: Qt::white); | 
| 293 |             p->setCompositionMode(cm); | 
| 294 |             break; | 
| 295 |         } | 
| 296 |         case QQuickContext2D::FillRect: | 
| 297 |         { | 
| 298 |             QRectF r = takeRect(); | 
| 299 |             if (HAS_SHADOW(state.shadowOffsetX, state.shadowOffsetY, state.shadowBlur, state.shadowColor)) | 
| 300 |                 fillRectShadow(p, shadowRect: r, offsetX: state.shadowOffsetX, offsetY: state.shadowOffsetY, blur: state.shadowBlur, color: state.shadowColor); | 
| 301 |             else | 
| 302 |                 p->fillRect(r, p->brush()); | 
| 303 |             break; | 
| 304 |         } | 
| 305 |         case QQuickContext2D::ShadowColor: | 
| 306 |         { | 
| 307 |             state.shadowColor = takeColor(); | 
| 308 |             break; | 
| 309 |         } | 
| 310 |         case QQuickContext2D::ShadowBlur: | 
| 311 |         { | 
| 312 |             state.shadowBlur = takeShadowBlur(); | 
| 313 |             break; | 
| 314 |         } | 
| 315 |         case QQuickContext2D::ShadowOffsetX: | 
| 316 |         { | 
| 317 |             state.shadowOffsetX = takeShadowOffsetX(); | 
| 318 |             break; | 
| 319 |         } | 
| 320 |         case QQuickContext2D::ShadowOffsetY: | 
| 321 |         { | 
| 322 |             state.shadowOffsetY = takeShadowOffsetY(); | 
| 323 |             break; | 
| 324 |         } | 
| 325 |         case QQuickContext2D::FillStyle: | 
| 326 |         { | 
| 327 |             state.fillStyle = takeFillStyle(); | 
| 328 |             state.fillPatternRepeatX = takeBool(); | 
| 329 |             state.fillPatternRepeatY = takeBool(); | 
| 330 |             p->setBrush(state.fillStyle); | 
| 331 |             break; | 
| 332 |         } | 
| 333 |         case QQuickContext2D::StrokeStyle: | 
| 334 |         { | 
| 335 |             state.strokeStyle = takeStrokeStyle(); | 
| 336 |             state.strokePatternRepeatX = takeBool(); | 
| 337 |             state.strokePatternRepeatY = takeBool(); | 
| 338 |             QPen nPen = p->pen(); | 
| 339 |             nPen.setBrush(state.strokeStyle); | 
| 340 |             p->setPen(nPen); | 
| 341 |             break; | 
| 342 |         } | 
| 343 |         case QQuickContext2D::LineWidth: | 
| 344 |         { | 
| 345 |             state.lineWidth = takeLineWidth(); | 
| 346 |             QPen nPen = p->pen(); | 
| 347 |  | 
| 348 |             nPen.setWidthF(state.lineWidth); | 
| 349 |             p->setPen(nPen); | 
| 350 |             break; | 
| 351 |         } | 
| 352 |         case QQuickContext2D::LineCap: | 
| 353 |         { | 
| 354 |             state.lineCap = takeLineCap(); | 
| 355 |             QPen nPen = p->pen(); | 
| 356 |             nPen.setCapStyle(state.lineCap); | 
| 357 |             p->setPen(nPen); | 
| 358 |             break; | 
| 359 |         } | 
| 360 |         case QQuickContext2D::LineJoin: | 
| 361 |         { | 
| 362 |             state.lineJoin = takeLineJoin(); | 
| 363 |             QPen nPen = p->pen(); | 
| 364 |             nPen.setJoinStyle(state.lineJoin); | 
| 365 |             p->setPen(nPen); | 
| 366 |             break; | 
| 367 |         } | 
| 368 |         case QQuickContext2D::LineDash: | 
| 369 |         { | 
| 370 |             const qreal count = takeReal(); | 
| 371 |             QVector<qreal> pattern; | 
| 372 |             pattern.reserve(asize: count); | 
| 373 |             for (uint i = 0; i < count; i++) { | 
| 374 |                 pattern.append(t: takeReal()); | 
| 375 |             } | 
| 376 |             state.lineDash = pattern; | 
| 377 |             QPen nPen = p->pen(); | 
| 378 |             if (count > 0) | 
| 379 |                 nPen.setDashPattern(pattern); | 
| 380 |             else | 
| 381 |                 nPen.setStyle(Qt::SolidLine); | 
| 382 |             p->setPen(nPen); | 
| 383 |             break; | 
| 384 |         } | 
| 385 |         case QQuickContext2D::LineDashOffset: | 
| 386 |         { | 
| 387 |             state.lineDashOffset = takeReal(); | 
| 388 |             QPen nPen = p->pen(); | 
| 389 |             nPen.setDashOffset(state.lineDashOffset); | 
| 390 |             p->setPen(nPen); | 
| 391 |             break; | 
| 392 |         } | 
| 393 |         case QQuickContext2D::MiterLimit: | 
| 394 |         { | 
| 395 |             state.miterLimit = takeMiterLimit(); | 
| 396 |             QPen nPen = p->pen(); | 
| 397 |             nPen.setMiterLimit(state.miterLimit); | 
| 398 |             p->setPen(nPen); | 
| 399 |             break; | 
| 400 |         } | 
| 401 |         case QQuickContext2D::TextAlign: | 
| 402 |         case QQuickContext2D::TextBaseline: | 
| 403 |             break; | 
| 404 |         case QQuickContext2D::Fill: | 
| 405 |         { | 
| 406 |             QPainterPath path = takePath(); | 
| 407 |             path.closeSubpath(); | 
| 408 |             if (HAS_SHADOW(state.shadowOffsetX, state.shadowOffsetY, state.shadowBlur, state.shadowColor)) | 
| 409 |                 fillShadowPath(p,path, offsetX: state.shadowOffsetX, offsetY: state.shadowOffsetY, blur: state.shadowBlur, color: state.shadowColor); | 
| 410 |             else | 
| 411 |                 p->fillPath(path, brush: p->brush()); | 
| 412 |             break; | 
| 413 |         } | 
| 414 |         case QQuickContext2D::Stroke: | 
| 415 |         { | 
| 416 |             if (HAS_SHADOW(state.shadowOffsetX, state.shadowOffsetY, state.shadowBlur, state.shadowColor)) | 
| 417 |                 strokeShadowPath(p,path: takePath(), offsetX: state.shadowOffsetX, offsetY: state.shadowOffsetY, blur: state.shadowBlur, color: state.shadowColor); | 
| 418 |             else | 
| 419 |                 p->strokePath(path: takePath(), pen: p->pen()); | 
| 420 |             break; | 
| 421 |         } | 
| 422 |         case QQuickContext2D::Clip: | 
| 423 |         { | 
| 424 |             state.clip = takeBool(); | 
| 425 |             state.clipPath = takePath(); | 
| 426 |             p->setClipping(state.clip); | 
| 427 |             if (state.clip) | 
| 428 |                 p->setClipPath(path: state.clipPath); | 
| 429 |             break; | 
| 430 |         } | 
| 431 |         case QQuickContext2D::GlobalAlpha: | 
| 432 |         { | 
| 433 |             state.globalAlpha = takeGlobalAlpha(); | 
| 434 |             p->setOpacity(state.globalAlpha); | 
| 435 |             break; | 
| 436 |         } | 
| 437 |         case QQuickContext2D::GlobalCompositeOperation: | 
| 438 |         { | 
| 439 |             state.globalCompositeOperation = takeGlobalCompositeOperation(); | 
| 440 |             p->setCompositionMode(state.globalCompositeOperation); | 
| 441 |             break; | 
| 442 |         } | 
| 443 |         case QQuickContext2D::DrawImage: | 
| 444 |         { | 
| 445 |             QRectF sr = takeRect(); | 
| 446 |             QRectF dr = takeRect(); | 
| 447 |             qt_drawImage(p, state, image: takeImage(), sr, dr, HAS_SHADOW(state.shadowOffsetX, state.shadowOffsetY, state.shadowBlur, state.shadowColor)); | 
| 448 |             break; | 
| 449 |         } | 
| 450 |         case QQuickContext2D::DrawPixmap: | 
| 451 |         { | 
| 452 |             QRectF sr = takeRect(); | 
| 453 |             QRectF dr = takeRect(); | 
| 454 |  | 
| 455 |             QQmlRefPointer<QQuickCanvasPixmap> pix = takePixmap(); | 
| 456 |             Q_ASSERT(!pix.isNull()); | 
| 457 |  | 
| 458 |             const bool hasShadow = HAS_SHADOW(state.shadowOffsetX, state.shadowOffsetY, state.shadowBlur, state.shadowColor); | 
| 459 |             //TODO: generate shadow blur with shaders | 
| 460 |             qt_drawImage(p, state, image: pix->image(), sr, dr, shadow: hasShadow); | 
| 461 |             break; | 
| 462 |         } | 
| 463 |         case QQuickContext2D::GetImageData: | 
| 464 |         { | 
| 465 |             //TODO: | 
| 466 |             break; | 
| 467 |         } | 
| 468 |         default: | 
| 469 |             break; | 
| 470 |         } | 
| 471 |     } | 
| 472 |  | 
| 473 |     p->end(); | 
| 474 | } | 
| 475 |  | 
| 476 | QQuickContext2DCommandBuffer::QQuickContext2DCommandBuffer() | 
| 477 |     : cmdIdx(0) | 
| 478 |     , intIdx(0) | 
| 479 |     , boolIdx(0) | 
| 480 |     , realIdx(0) | 
| 481 |     , rectIdx(0) | 
| 482 |     , colorIdx(0) | 
| 483 |     , matrixIdx(0) | 
| 484 |     , brushIdx(0) | 
| 485 |     , pathIdx(0) | 
| 486 |     , imageIdx(0) | 
| 487 |     , pixmapIdx(0) | 
| 488 | { | 
| 489 |     static bool registered = false; | 
| 490 |     if (!registered) { | 
| 491 |         qRegisterMetaType<QQuickContext2DCommandBuffer*>(typeName: "QQuickContext2DCommandBuffer*" ); | 
| 492 |         registered = true; | 
| 493 |     } | 
| 494 | } | 
| 495 |  | 
| 496 |  | 
| 497 | QQuickContext2DCommandBuffer::~QQuickContext2DCommandBuffer() | 
| 498 | { | 
| 499 | } | 
| 500 |  | 
| 501 | void QQuickContext2DCommandBuffer::clear() | 
| 502 | { | 
| 503 |     commands.clear(); | 
| 504 |     ints.clear(); | 
| 505 |     bools.clear(); | 
| 506 |     reals.clear(); | 
| 507 |     rects.clear(); | 
| 508 |     colors.clear(); | 
| 509 |     matrixes.clear(); | 
| 510 |     brushes.clear(); | 
| 511 |     pathes.clear(); | 
| 512 |     images.clear(); | 
| 513 |     pixmaps.clear(); | 
| 514 |     reset(); | 
| 515 | } | 
| 516 |  | 
| 517 | void QQuickContext2DCommandBuffer::reset() | 
| 518 | { | 
| 519 |     cmdIdx = 0; | 
| 520 |     intIdx = 0; | 
| 521 |     boolIdx = 0; | 
| 522 |     realIdx = 0; | 
| 523 |     rectIdx = 0; | 
| 524 |     colorIdx = 0; | 
| 525 |     matrixIdx = 0; | 
| 526 |     brushIdx = 0; | 
| 527 |     pathIdx = 0; | 
| 528 |     imageIdx = 0; | 
| 529 |     pixmapIdx = 0; | 
| 530 | } | 
| 531 |  | 
| 532 | QT_END_NAMESPACE | 
| 533 |  |