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| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 17 | ** GNU Lesser General Public License Usage |
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| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | |
| 41 | #include "qquickclipnode_p.h" |
| 42 | |
| 43 | #include <QtGui/qvector2d.h> |
| 44 | #include <QtCore/qmath.h> |
| 45 | |
| 46 | QT_BEGIN_NAMESPACE |
| 47 | |
| 48 | QQuickDefaultClipNode::QQuickDefaultClipNode(const QRectF &rect) |
| 49 | : m_rect(rect) |
| 50 | , m_radius(0) |
| 51 | , m_dirty_geometry(true) |
| 52 | , m_geometry(QSGGeometry::defaultAttributes_Point2D(), 0) |
| 53 | { |
| 54 | Q_UNUSED(m_reserved); |
| 55 | setGeometry(&m_geometry); |
| 56 | setIsRectangular(true); |
| 57 | } |
| 58 | |
| 59 | void QQuickDefaultClipNode::setRect(const QRectF &rect) |
| 60 | { |
| 61 | m_rect = rect; |
| 62 | m_dirty_geometry = true; |
| 63 | } |
| 64 | |
| 65 | void QQuickDefaultClipNode::setRadius(qreal radius) |
| 66 | { |
| 67 | m_radius = radius; |
| 68 | m_dirty_geometry = true; |
| 69 | setIsRectangular(radius == 0); |
| 70 | } |
| 71 | |
| 72 | void QQuickDefaultClipNode::update() |
| 73 | { |
| 74 | if (m_dirty_geometry) { |
| 75 | updateGeometry(); |
| 76 | m_dirty_geometry = false; |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | void QQuickDefaultClipNode::updateGeometry() |
| 81 | { |
| 82 | QSGGeometry *g = geometry(); |
| 83 | |
| 84 | if (qFuzzyIsNull(d: m_radius)) { |
| 85 | g->allocate(vertexCount: 4); |
| 86 | QSGGeometry::updateRectGeometry(g, rect: m_rect); |
| 87 | |
| 88 | } else { |
| 89 | int vertexCount = 0; |
| 90 | |
| 91 | // Radius should never exceeds half of the width or half of the height |
| 92 | qreal radius = qMin(a: qMin(a: m_rect.width() / 2, b: m_rect.height() / 2), b: m_radius); |
| 93 | QRectF rect = m_rect; |
| 94 | rect.adjust(xp1: radius, yp1: radius, xp2: -radius, yp2: -radius); |
| 95 | |
| 96 | int segments = qMin(a: 30, b: qCeil(v: radius)); // Number of segments per corner. |
| 97 | |
| 98 | g->allocate(vertexCount: (segments + 1) * 4); |
| 99 | |
| 100 | QVector2D *vertices = (QVector2D *)g->vertexData(); |
| 101 | |
| 102 | for (int part = 0; part < 2; ++part) { |
| 103 | for (int i = 0; i <= segments; ++i) { |
| 104 | //### Should change to calculate sin/cos only once. |
| 105 | qreal angle = qreal(0.5 * M_PI) * (part + i / qreal(segments)); |
| 106 | qreal s = qFastSin(x: angle); |
| 107 | qreal c = qFastCos(x: angle); |
| 108 | qreal y = (part ? rect.bottom() : rect.top()) - radius * c; // current inner y-coordinate. |
| 109 | qreal lx = rect.left() - radius * s; // current inner left x-coordinate. |
| 110 | qreal rx = rect.right() + radius * s; // current inner right x-coordinate. |
| 111 | |
| 112 | vertices[vertexCount++] = QVector2D(rx, y); |
| 113 | vertices[vertexCount++] = QVector2D(lx, y); |
| 114 | } |
| 115 | } |
| 116 | |
| 117 | } |
| 118 | setClipRect(m_rect); |
| 119 | markDirty(bits: DirtyGeometry); |
| 120 | } |
| 121 | |
| 122 | QT_END_NAMESPACE |
| 123 | |