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39 | |
40 | #include "qquickscreen_p.h" |
41 | |
42 | #include "qquickitem.h" |
43 | #include "qquickitem_p.h" |
44 | #include "qquickwindow.h" |
45 | |
46 | #include <QGuiApplication> |
47 | #include <QScreen> |
48 | |
49 | QT_BEGIN_NAMESPACE |
50 | |
51 | /*! |
52 | \qmltype Screen |
53 | \instantiates QQuickScreenAttached |
54 | \inqmlmodule QtQuick.Window |
55 | \ingroup qtquick-visual-utility |
56 | \brief The Screen attached object provides information about the Screen an Item or Window is displayed on. |
57 | |
58 | The Screen attached object is valid inside Item or Item derived types, |
59 | after component completion. Inside these items it refers to the screen that |
60 | the item is currently being displayed on. |
61 | |
62 | The attached object is also valid inside Window or Window derived types, |
63 | after component completion. In that case it refers to the screen where the |
64 | Window was created. It is generally better to access the Screen from the |
65 | relevant Item instead, because on a multi-screen desktop computer, the user |
66 | can drag a Window into a position where it spans across multiple screens. |
67 | In that case some Items will be on one screen, and others on a different |
68 | screen. |
69 | |
70 | To use this type, you will need to import the module with the following line: |
71 | \code |
72 | import QtQuick.Window 2.2 |
73 | \endcode |
74 | It is a separate import in order to allow you to have a QML environment |
75 | without access to window system features. |
76 | |
77 | Note that the Screen type is not valid at Component.onCompleted, because |
78 | the Item or Window has not been displayed on a screen by this time. |
79 | */ |
80 | |
81 | /*! |
82 | \qmlattachedproperty string Screen::name |
83 | \readonly |
84 | \since 5.1 |
85 | |
86 | The name of the screen. |
87 | */ |
88 | /*! |
89 | \qmlattachedproperty int Screen::virtualX |
90 | \readonly |
91 | \since 5.9 |
92 | |
93 | The x coordinate of the screen within the virtual desktop. |
94 | */ |
95 | /*! |
96 | \qmlattachedproperty int Screen::virtualY |
97 | \readonly |
98 | \since 5.9 |
99 | |
100 | The y coordinate of the screen within the virtual desktop. |
101 | */ |
102 | /*! |
103 | \qmlattachedproperty string Screen::manufacturer |
104 | \readonly |
105 | \since 5.10 |
106 | |
107 | The manufacturer of the screen. |
108 | */ |
109 | /*! |
110 | \qmlattachedproperty string Screen::model |
111 | \readonly |
112 | \since 5.10 |
113 | |
114 | The model of the screen. |
115 | */ |
116 | /*! |
117 | \qmlattachedproperty string Screen::serialNumber |
118 | \readonly |
119 | \since 5.10 |
120 | |
121 | The serial number of the screen. |
122 | */ |
123 | /*! |
124 | \qmlattachedproperty int Screen::width |
125 | \readonly |
126 | |
127 | This contains the width of the screen in pixels. |
128 | */ |
129 | /*! |
130 | \qmlattachedproperty int Screen::height |
131 | \readonly |
132 | |
133 | This contains the height of the screen in pixels. |
134 | */ |
135 | /*! |
136 | \qmlattachedproperty int Screen::desktopAvailableWidth |
137 | \readonly |
138 | \since 5.1 |
139 | |
140 | This contains the available width of the collection of screens which make |
141 | up the virtual desktop, in pixels, excluding window manager reserved areas |
142 | such as task bars and system menus. If you want to position a Window at |
143 | the right of the desktop, you can bind to it like this: |
144 | |
145 | \code |
146 | x: Screen.desktopAvailableWidth - width |
147 | \endcode |
148 | */ |
149 | /*! |
150 | \qmlattachedproperty int Screen::desktopAvailableHeight |
151 | \readonly |
152 | \since 5.1 |
153 | |
154 | This contains the available height of the collection of screens which make |
155 | up the virtual desktop, in pixels, excluding window manager reserved areas |
156 | such as task bars and system menus. If you want to position a Window at |
157 | the bottom of the desktop, you can bind to it like this: |
158 | |
159 | \code |
160 | y: Screen.desktopAvailableHeight - height |
161 | \endcode |
162 | */ |
163 | /*! |
164 | \qmlattachedproperty real Screen::logicalPixelDensity |
165 | \readonly |
166 | \since 5.1 |
167 | \deprecated |
168 | |
169 | The number of logical pixels per millimeter. This is the effective pixel |
170 | density provided by the platform to use in image scaling calculations. |
171 | |
172 | Due to inconsistencies in how logical pixel density is handled across |
173 | the various platforms Qt supports, it is recommended to |
174 | use physical pixels instead (via the \c pixelDensity property) for |
175 | portability. |
176 | |
177 | \sa pixelDensity |
178 | */ |
179 | /*! |
180 | \qmlattachedproperty real Screen::pixelDensity |
181 | \readonly |
182 | \since 5.2 |
183 | |
184 | The number of physical pixels per millimeter. |
185 | */ |
186 | /*! |
187 | \qmlattachedproperty real Screen::devicePixelRatio |
188 | \readonly |
189 | \since 5.4 |
190 | |
191 | The ratio between physical pixels and device-independent pixels for the screen. |
192 | |
193 | Common values are 1.0 on normal displays and 2.0 on Apple "retina" displays. |
194 | */ |
195 | /*! |
196 | \qmlattachedproperty Qt::ScreenOrientation Screen::primaryOrientation |
197 | \readonly |
198 | |
199 | This contains the primary orientation of the screen. If the |
200 | screen's height is greater than its width, then the orientation is |
201 | Qt.PortraitOrientation; otherwise it is Qt.LandscapeOrientation. |
202 | |
203 | If you are designing an application which changes its layout depending on |
204 | device orientation, you probably want to use primaryOrientation to |
205 | determine the layout. That is because on a desktop computer, you can expect |
206 | primaryOrientation to change when the user rotates the screen via the |
207 | operating system's control panel, even if the computer does not contain an |
208 | accelerometer. Likewise on most handheld computers which do have |
209 | accelerometers, the operating system will rotate the whole screen |
210 | automatically, so again you will see the primaryOrientation change. |
211 | */ |
212 | /*! |
213 | \qmlattachedproperty Qt::ScreenOrientation Screen::orientation |
214 | \readonly |
215 | |
216 | This contains the current orientation of the screen, from the accelerometer |
217 | (if any). On a desktop computer, this value typically does not change. |
218 | |
219 | If primaryOrientation == orientation, it means that the screen |
220 | automatically rotates all content which is displayed, depending on how you |
221 | hold it. But if orientation changes while primaryOrientation does NOT |
222 | change, then probably you are using a device which does not rotate its own |
223 | display. In that case you may need to use \l {Item::rotation}{Item.rotation} or |
224 | \l {Item::transform}{Item.transform} to rotate your content. |
225 | |
226 | \note This property does not update unless a Screen::orientationUpdateMask |
227 | is set to a value other than \c 0. |
228 | */ |
229 | /*! |
230 | \qmlattachedmethod int Screen::angleBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b) |
231 | |
232 | Returns the rotation angle, in degrees, between the specified screen |
233 | orientations \a a and \a b. |
234 | */ |
235 | |
236 | /*! |
237 | \qmlattachedproperty Qt::ScreenOrientations Screen::orientationUpdateMask |
238 | \since 5.4 |
239 | |
240 | This contains the update mask for the orientation. Screen::orientation |
241 | only emits changes for the screen orientations matching this mask. |
242 | |
243 | By default it is set to the value of the QScreen that the window uses. |
244 | */ |
245 | |
246 | QQuickScreenInfo::QQuickScreenInfo(QObject *parent, QScreen *wrappedScreen) |
247 | : QObject(parent) |
248 | , m_screen(wrappedScreen) |
249 | { |
250 | } |
251 | |
252 | QString QQuickScreenInfo::name() const |
253 | { |
254 | if (!m_screen) |
255 | return QString(); |
256 | return m_screen->name(); |
257 | } |
258 | |
259 | QString QQuickScreenInfo::manufacturer() const |
260 | { |
261 | if (!m_screen) |
262 | return QString(); |
263 | return m_screen->manufacturer(); |
264 | } |
265 | |
266 | QString QQuickScreenInfo::model() const |
267 | { |
268 | if (!m_screen) |
269 | return QString(); |
270 | return m_screen->model(); |
271 | } |
272 | |
273 | QString QQuickScreenInfo::serialNumber() const |
274 | { |
275 | if (!m_screen) |
276 | return QString(); |
277 | return m_screen->serialNumber(); |
278 | } |
279 | |
280 | int QQuickScreenInfo::width() const |
281 | { |
282 | if (!m_screen) |
283 | return 0; |
284 | return m_screen->size().width(); |
285 | } |
286 | |
287 | int QQuickScreenInfo::height() const |
288 | { |
289 | if (!m_screen) |
290 | return 0; |
291 | return m_screen->size().height(); |
292 | } |
293 | |
294 | int QQuickScreenInfo::desktopAvailableWidth() const |
295 | { |
296 | if (!m_screen) |
297 | return 0; |
298 | return m_screen->availableVirtualSize().width(); |
299 | } |
300 | |
301 | int QQuickScreenInfo::desktopAvailableHeight() const |
302 | { |
303 | if (!m_screen) |
304 | return 0; |
305 | return m_screen->availableVirtualSize().height(); |
306 | } |
307 | |
308 | qreal QQuickScreenInfo::logicalPixelDensity() const |
309 | { |
310 | if (!m_screen) |
311 | return 0.0; |
312 | return m_screen->logicalDotsPerInch() / 25.4; |
313 | } |
314 | |
315 | qreal QQuickScreenInfo::pixelDensity() const |
316 | { |
317 | if (!m_screen) |
318 | return 0.0; |
319 | return m_screen->physicalDotsPerInch() / 25.4; |
320 | } |
321 | |
322 | qreal QQuickScreenInfo::devicePixelRatio() const |
323 | { |
324 | if (!m_screen) |
325 | return 1.0; |
326 | return m_screen->devicePixelRatio(); |
327 | } |
328 | |
329 | Qt::ScreenOrientation QQuickScreenInfo::primaryOrientation() const |
330 | { |
331 | if (!m_screen) |
332 | return Qt::PrimaryOrientation; |
333 | return m_screen->primaryOrientation(); |
334 | } |
335 | |
336 | Qt::ScreenOrientation QQuickScreenInfo::orientation() const |
337 | { |
338 | if (!m_screen) |
339 | return Qt::PrimaryOrientation; |
340 | return m_screen->orientation(); |
341 | } |
342 | |
343 | int QQuickScreenInfo::virtualX() const |
344 | { |
345 | if (!m_screen) |
346 | return 0; |
347 | return m_screen->geometry().topLeft().x(); |
348 | } |
349 | |
350 | int QQuickScreenInfo::virtualY() const |
351 | { |
352 | if (!m_screen) |
353 | return 0; |
354 | return m_screen->geometry().topLeft().y(); |
355 | } |
356 | |
357 | void QQuickScreenInfo::setWrappedScreen(QScreen *screen) |
358 | { |
359 | if (screen == m_screen) |
360 | return; |
361 | |
362 | QScreen *oldScreen = m_screen; |
363 | m_screen = screen; |
364 | |
365 | if (oldScreen) |
366 | oldScreen->disconnect(receiver: this); |
367 | |
368 | if (!screen) //Don't bother emitting signals, because the new values are garbage anyways |
369 | return; |
370 | |
371 | if (!oldScreen || screen->geometry() != oldScreen->geometry()) { |
372 | emit virtualXChanged(); |
373 | emit virtualYChanged(); |
374 | } |
375 | if (!oldScreen || screen->size() != oldScreen->size()) { |
376 | emit widthChanged(); |
377 | emit heightChanged(); |
378 | } |
379 | if (!oldScreen || screen->name() != oldScreen->name()) |
380 | emit nameChanged(); |
381 | if (!oldScreen || screen->manufacturer() != oldScreen->manufacturer()) |
382 | emit manufacturerChanged(); |
383 | if (!oldScreen || screen->model() != oldScreen->model()) |
384 | emit modelChanged(); |
385 | if (!oldScreen || screen->serialNumber() != oldScreen->serialNumber()) |
386 | emit serialNumberChanged(); |
387 | if (!oldScreen || screen->orientation() != oldScreen->orientation()) |
388 | emit orientationChanged(); |
389 | if (!oldScreen || screen->primaryOrientation() != oldScreen->primaryOrientation()) |
390 | emit primaryOrientationChanged(); |
391 | if (!oldScreen || screen->availableVirtualGeometry() != oldScreen->availableVirtualGeometry()) |
392 | emit desktopGeometryChanged(); |
393 | if (!oldScreen || screen->logicalDotsPerInch() != oldScreen->logicalDotsPerInch()) |
394 | emit logicalPixelDensityChanged(); |
395 | if (!oldScreen || screen->physicalDotsPerInch() != oldScreen->physicalDotsPerInch()) |
396 | emit pixelDensityChanged(); |
397 | if (!oldScreen || screen->devicePixelRatio() != oldScreen->devicePixelRatio()) |
398 | emit devicePixelRatioChanged(); |
399 | |
400 | qmlobject_connect(screen, QScreen, SIGNAL(geometryChanged(QRect)), |
401 | this, QQuickScreenInfo, SIGNAL(widthChanged())); |
402 | qmlobject_connect(screen, QScreen, SIGNAL(geometryChanged(QRect)), |
403 | this, QQuickScreenInfo, SIGNAL(heightChanged())); |
404 | qmlobject_connect(screen, QScreen, SIGNAL(geometryChanged(QRect)), |
405 | this, QQuickScreenInfo, SIGNAL(virtualXChanged())); |
406 | qmlobject_connect(screen, QScreen, SIGNAL(geometryChanged(QRect)), |
407 | this, QQuickScreenInfo, SIGNAL(virtualYChanged())); |
408 | qmlobject_connect(screen, QScreen, SIGNAL(orientationChanged(Qt::ScreenOrientation)), |
409 | this, QQuickScreenInfo, SIGNAL(orientationChanged())); |
410 | qmlobject_connect(screen, QScreen, SIGNAL(primaryOrientationChanged(Qt::ScreenOrientation)), |
411 | this, QQuickScreenInfo, SIGNAL(primaryOrientationChanged())); |
412 | qmlobject_connect(screen, QScreen, SIGNAL(virtualGeometryChanged(QRect)), |
413 | this, QQuickScreenInfo, SIGNAL(desktopGeometryChanged())); |
414 | qmlobject_connect(screen, QScreen, SIGNAL(logicalDotsPerInchChanged(qreal)), |
415 | this, QQuickScreenInfo, SIGNAL(logicalPixelDensityChanged())); |
416 | qmlobject_connect(screen, QScreen, SIGNAL(physicalDotsPerInchChanged(qreal)), |
417 | this, QQuickScreenInfo, SIGNAL(pixelDensityChanged())); |
418 | } |
419 | |
420 | QScreen *QQuickScreenInfo::wrappedScreen() const |
421 | { |
422 | return m_screen; |
423 | } |
424 | |
425 | QQuickScreenAttached::QQuickScreenAttached(QObject* attachee) |
426 | : QQuickScreenInfo(attachee) |
427 | { |
428 | m_attachee = qobject_cast<QQuickItem*>(object: attachee); |
429 | |
430 | if (m_attachee) { |
431 | QQuickItemPrivate::get(item: m_attachee)->extra.value().screenAttached = this; |
432 | |
433 | if (m_attachee->window()) //It might not be assigned to a window yet |
434 | windowChanged(m_attachee->window()); |
435 | } else { |
436 | QQuickWindow *window = qobject_cast<QQuickWindow*>(object: attachee); |
437 | if (window) |
438 | windowChanged(window); |
439 | } |
440 | |
441 | if (!m_screen) |
442 | screenChanged(QGuiApplication::primaryScreen()); |
443 | } |
444 | |
445 | Qt::ScreenOrientations QQuickScreenAttached::orientationUpdateMask() const |
446 | { |
447 | return m_updateMask; |
448 | } |
449 | |
450 | void QQuickScreenAttached::setOrientationUpdateMask(Qt::ScreenOrientations mask) |
451 | { |
452 | m_updateMaskSet = true; |
453 | if (m_updateMask == mask) |
454 | return; |
455 | |
456 | m_updateMask = mask; |
457 | |
458 | if (m_screen) |
459 | m_screen->setOrientationUpdateMask(m_updateMask); |
460 | |
461 | emit orientationUpdateMaskChanged(); |
462 | } |
463 | |
464 | int QQuickScreenAttached::angleBetween(int a, int b) |
465 | { |
466 | if (!m_screen) |
467 | return Qt::PrimaryOrientation; |
468 | return m_screen->angleBetween(a: (Qt::ScreenOrientation)a,b: (Qt::ScreenOrientation)b); |
469 | } |
470 | |
471 | void QQuickScreenAttached::windowChanged(QQuickWindow* c) |
472 | { |
473 | if (m_window) |
474 | qmlobject_disconnect(m_window, QQuickWindow, SIGNAL(screenChanged(QScreen*)), this, QQuickScreenAttached, SLOT(screenChanged(QScreen*))); |
475 | m_window = c; |
476 | screenChanged(c ? c->screen() : nullptr); |
477 | if (c) |
478 | qmlobject_connect(c, QQuickWindow, SIGNAL(screenChanged(QScreen*)), this, QQuickScreenAttached, SLOT(screenChanged(QScreen*))); |
479 | } |
480 | |
481 | void QQuickScreenAttached::screenChanged(QScreen *screen) |
482 | { |
483 | //qDebug() << "QQuickScreenAttached::screenChanged" << (screen ? screen->name() : QString::fromLatin1("null")); |
484 | if (screen != m_screen) { |
485 | setWrappedScreen(screen); |
486 | if (!m_screen) |
487 | return; |
488 | if (m_updateMaskSet) { |
489 | m_screen->setOrientationUpdateMask(m_updateMask); |
490 | } else if (m_updateMask != m_screen->orientationUpdateMask()) { |
491 | m_updateMask = m_screen->orientationUpdateMask(); |
492 | emit orientationUpdateMaskChanged(); |
493 | } |
494 | } |
495 | } |
496 | |
497 | QT_END_NAMESPACE |
498 | |
499 | #include "moc_qquickscreen_p.cpp" |
500 | |