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39 | |
40 | #include <private/qtquickglobal_p.h> |
41 | |
42 | QT_REQUIRE_CONFIG(quick_shadereffect); |
43 | |
44 | #include "qqmlparserstatus.h" |
45 | |
46 | #include <QtQuick/qtquickglobal.h> |
47 | #include <QtGui/qcolor.h> |
48 | #include <QtCore/qobject.h> |
49 | #include <QtCore/qsize.h> |
50 | #include <QtCore/qvector.h> |
51 | #include <QtCore/qbytearray.h> |
52 | #include <QtQml/qqml.h> |
53 | |
54 | #ifndef QQUICKSHADEREFFECTMESH_P_H |
55 | #define QQUICKSHADEREFFECTMESH_P_H |
56 | |
57 | // |
58 | // W A R N I N G |
59 | // ------------- |
60 | // |
61 | // This file is not part of the Qt API. It exists purely as an |
62 | // implementation detail. This header file may change from version to |
63 | // version without notice, or even be removed. |
64 | // |
65 | // We mean it. |
66 | // |
67 | |
68 | QT_BEGIN_NAMESPACE |
69 | |
70 | Q_QUICK_PRIVATE_EXPORT const char *qtPositionAttributeName(); |
71 | Q_QUICK_PRIVATE_EXPORT const char *qtTexCoordAttributeName(); |
72 | |
73 | class QSGGeometry; |
74 | class QRectF; |
75 | |
76 | class Q_QUICK_PRIVATE_EXPORT QQuickShaderEffectMesh : public QObject |
77 | { |
78 | Q_OBJECT |
79 | |
80 | QML_NAMED_ELEMENT(ShaderEffectMesh) |
81 | QML_UNCREATABLE("Cannot create instance of abstract class ShaderEffectMesh." ) |
82 | |
83 | public: |
84 | QQuickShaderEffectMesh(QObject *parent = nullptr); |
85 | virtual bool validateAttributes(const QVector<QByteArray> &attributes, int *posIndex) = 0; |
86 | // If 'geometry' != 0, 'attrCount' is the same as last time the function was called. |
87 | virtual QSGGeometry *updateGeometry(QSGGeometry *geometry, int attrCount, int posIndex, |
88 | const QRectF &srcRect, const QRectF &rect) = 0; |
89 | // If updateGeometry() fails, the reason should appear in the log. |
90 | virtual QString log() const { return QString(); } |
91 | |
92 | Q_SIGNALS: |
93 | // Emitted when the geometry needs to be updated. |
94 | void geometryChanged(); |
95 | |
96 | protected: |
97 | QQuickShaderEffectMesh(QObjectPrivate &dd, QObject *parent = nullptr); |
98 | }; |
99 | |
100 | class Q_QUICK_PRIVATE_EXPORT QQuickGridMesh : public QQuickShaderEffectMesh |
101 | { |
102 | Q_OBJECT |
103 | Q_PROPERTY(QSize resolution READ resolution WRITE setResolution NOTIFY resolutionChanged) |
104 | QML_NAMED_ELEMENT(GridMesh) |
105 | public: |
106 | QQuickGridMesh(QObject *parent = nullptr); |
107 | bool validateAttributes(const QVector<QByteArray> &attributes, int *posIndex) override; |
108 | QSGGeometry *updateGeometry(QSGGeometry *geometry, int attrCount, int posIndex, |
109 | const QRectF &srcRect, const QRectF &rect) override; |
110 | QString log() const override { return m_log; } |
111 | |
112 | void setResolution(const QSize &res); |
113 | QSize resolution() const; |
114 | |
115 | Q_SIGNALS: |
116 | void resolutionChanged(); |
117 | |
118 | private: |
119 | QSize m_resolution; |
120 | QString m_log; |
121 | }; |
122 | |
123 | class QQuickScaleGrid; |
124 | class QQuickBorderImageMesh : public QQuickShaderEffectMesh |
125 | { |
126 | Q_OBJECT |
127 | |
128 | Q_PROPERTY(QQuickScaleGrid *border READ border CONSTANT) |
129 | Q_PROPERTY(QSize size READ size WRITE setSize NOTIFY sizeChanged) |
130 | Q_PROPERTY(TileMode horizontalTileMode READ horizontalTileMode WRITE setHorizontalTileMode NOTIFY horizontalTileModeChanged) |
131 | Q_PROPERTY(TileMode verticalTileMode READ verticalTileMode WRITE setVerticalTileMode NOTIFY verticalTileModeChanged) |
132 | |
133 | QML_NAMED_ELEMENT(BorderImageMesh) |
134 | QML_ADDED_IN_MINOR_VERSION(8) |
135 | |
136 | public: |
137 | QQuickBorderImageMesh(QObject *parent = nullptr); |
138 | |
139 | bool validateAttributes(const QVector<QByteArray> &attributes, int *posIndex) override; |
140 | QSGGeometry *updateGeometry(QSGGeometry *geometry, int attrCount, int posIndex, |
141 | const QRectF &srcRect, const QRectF &rect) override; |
142 | |
143 | QQuickScaleGrid *border() const; |
144 | |
145 | enum TileMode { Stretch = Qt::StretchTile, Repeat = Qt::RepeatTile, Round = Qt::RoundTile }; |
146 | Q_ENUM(TileMode) |
147 | |
148 | QSize size() const; |
149 | void setSize(const QSize &size); |
150 | |
151 | TileMode horizontalTileMode() const; |
152 | void setHorizontalTileMode(TileMode); |
153 | |
154 | TileMode verticalTileMode() const; |
155 | void setVerticalTileMode(TileMode); |
156 | |
157 | Q_SIGNALS: |
158 | void sizeChanged(); |
159 | void horizontalTileModeChanged(); |
160 | void verticalTileModeChanged(); |
161 | |
162 | private: |
163 | QQuickScaleGrid *m_border; |
164 | QSize m_size; |
165 | TileMode m_horizontalTileMode; |
166 | TileMode m_verticalTileMode; |
167 | }; |
168 | |
169 | inline QColor qt_premultiply_color(const QColor &c) |
170 | { |
171 | return QColor::fromRgbF(r: c.redF() * c.alphaF(), g: c.greenF() * c.alphaF(), b: c.blueF() * c.alphaF(), a: c.alphaF()); |
172 | } |
173 | |
174 | |
175 | QT_END_NAMESPACE |
176 | |
177 | #endif // QQUICKSHADEREFFECTMESH_P_H |
178 | |