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39 | |
40 | #include "qsgsoftwareinternalimagenode_p.h" |
41 | |
42 | #include "qsgsoftwarepixmaptexture_p.h" |
43 | #include "qsgsoftwarelayer_p.h" |
44 | #include <QPainter> |
45 | #include <qmath.h> |
46 | |
47 | QT_BEGIN_NAMESPACE |
48 | |
49 | namespace QSGSoftwareHelpers { |
50 | // Helper from widgets/styles/qdrawutil.cpp |
51 | |
52 | static inline QMargins normalizedMargins(const QMargins &m) |
53 | { |
54 | return QMargins(qMax(a: m.left(), b: 0), qMax(a: m.top(), b: 0), qMax(a: m.right(), b: 0), qMax(a: m.bottom(), b: 0)); |
55 | } |
56 | |
57 | void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMarginsIn, |
58 | const QPixmap &pixmap, const QRect &sourceRect, const QMargins &sourceMarginsIn, |
59 | const QTileRules &rules, QDrawBorderPixmap::DrawingHints hints) |
60 | { |
61 | QPainter::PixmapFragment d; |
62 | d.opacity = 1.0; |
63 | d.rotation = 0.0; |
64 | |
65 | QPixmapFragmentsArray opaqueData; |
66 | QPixmapFragmentsArray translucentData; |
67 | |
68 | QMargins sourceMargins = normalizedMargins(m: sourceMarginsIn); |
69 | QMargins targetMargins = normalizedMargins(m: targetMarginsIn); |
70 | |
71 | const qreal sourceDpr = pixmap.devicePixelRatioF(); |
72 | sourceMargins *= sourceDpr; |
73 | |
74 | // source center |
75 | const int sourceCenterTop = sourceRect.top() + sourceMargins.top(); |
76 | const int sourceCenterLeft = sourceRect.left() + sourceMargins.left(); |
77 | const int sourceCenterBottom = sourceRect.bottom() - sourceMargins.bottom() + 1; |
78 | const int sourceCenterRight = sourceRect.right() - sourceMargins.right() + 1; |
79 | const int sourceCenterWidth = sourceCenterRight - sourceCenterLeft; |
80 | const int sourceCenterHeight = sourceCenterBottom - sourceCenterTop; |
81 | // target center |
82 | const int targetCenterTop = targetRect.top() + targetMargins.top(); |
83 | const int targetCenterLeft = targetRect.left() + targetMargins.left(); |
84 | const int targetCenterBottom = targetRect.bottom() - targetMargins.bottom() + 1; |
85 | const int targetCenterRight = targetRect.right() - targetMargins.right() + 1; |
86 | const int targetCenterWidth = targetCenterRight - targetCenterLeft; |
87 | const int targetCenterHeight = targetCenterBottom - targetCenterTop; |
88 | |
89 | QVarLengthArray<qreal, 16> xTarget; // x-coordinates of target rectangles |
90 | QVarLengthArray<qreal, 16> yTarget; // y-coordinates of target rectangles |
91 | |
92 | int columns = 3; |
93 | int rows = 3; |
94 | if (rules.horizontal != Qt::StretchTile && sourceCenterWidth != 0) |
95 | columns = qMax(a: 3, b: 2 + qCeil(v: (targetCenterWidth * sourceDpr) / qreal(sourceCenterWidth))); |
96 | if (rules.vertical != Qt::StretchTile && sourceCenterHeight != 0) |
97 | rows = qMax(a: 3, b: 2 + qCeil(v: (targetCenterHeight * sourceDpr) / qreal(sourceCenterHeight))); |
98 | |
99 | xTarget.resize(asize: columns + 1); |
100 | yTarget.resize(asize: rows + 1); |
101 | |
102 | xTarget[0] = targetRect.left(); |
103 | xTarget[1] = targetCenterLeft; |
104 | xTarget[columns - 1] = targetCenterRight; |
105 | xTarget[columns] = targetRect.left() + targetRect.width(); |
106 | |
107 | yTarget[0] = targetRect.top(); |
108 | yTarget[1] = targetCenterTop; |
109 | yTarget[rows - 1] = targetCenterBottom; |
110 | yTarget[rows] = targetRect.top() + targetRect.height(); |
111 | |
112 | qreal dx = targetCenterWidth; |
113 | qreal dy = targetCenterHeight; |
114 | |
115 | switch (rules.horizontal) { |
116 | case Qt::StretchTile: |
117 | dx = targetCenterWidth; |
118 | break; |
119 | case Qt::RepeatTile: |
120 | dx = sourceCenterWidth / sourceDpr; |
121 | break; |
122 | case Qt::RoundTile: |
123 | dx = targetCenterWidth / qreal(columns - 2); |
124 | break; |
125 | } |
126 | |
127 | for (int i = 2; i < columns - 1; ++i) |
128 | xTarget[i] = xTarget[i - 1] + dx; |
129 | |
130 | switch (rules.vertical) { |
131 | case Qt::StretchTile: |
132 | dy = targetCenterHeight; |
133 | break; |
134 | case Qt::RepeatTile: |
135 | dy = sourceCenterHeight / sourceDpr; |
136 | break; |
137 | case Qt::RoundTile: |
138 | dy = targetCenterHeight / qreal(rows - 2); |
139 | break; |
140 | } |
141 | |
142 | for (int i = 2; i < rows - 1; ++i) |
143 | yTarget[i] = yTarget[i - 1] + dy; |
144 | |
145 | // corners |
146 | if (targetMargins.top() > 0 && targetMargins.left() > 0 && sourceMargins.top() > 0 && sourceMargins.left() > 0) { // top left |
147 | d.x = (0.5 * (xTarget[1] + xTarget[0])); |
148 | d.y = (0.5 * (yTarget[1] + yTarget[0])); |
149 | d.sourceLeft = sourceRect.left(); |
150 | d.sourceTop = sourceRect.top(); |
151 | d.width = sourceMargins.left(); |
152 | d.height = sourceMargins.top(); |
153 | d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width; |
154 | d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height; |
155 | if (hints & QDrawBorderPixmap::OpaqueTopLeft) |
156 | opaqueData.append(t: d); |
157 | else |
158 | translucentData.append(t: d); |
159 | } |
160 | if (targetMargins.top() > 0 && targetMargins.right() > 0 && sourceMargins.top() > 0 && sourceMargins.right() > 0) { // top right |
161 | d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1])); |
162 | d.y = (0.5 * (yTarget[1] + yTarget[0])); |
163 | d.sourceLeft = sourceCenterRight; |
164 | d.sourceTop = sourceRect.top(); |
165 | d.width = sourceMargins.right(); |
166 | d.height = sourceMargins.top(); |
167 | d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width; |
168 | d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height; |
169 | if (hints & QDrawBorderPixmap::OpaqueTopRight) |
170 | opaqueData.append(t: d); |
171 | else |
172 | translucentData.append(t: d); |
173 | } |
174 | if (targetMargins.bottom() > 0 && targetMargins.left() > 0 && sourceMargins.bottom() > 0 && sourceMargins.left() > 0) { // bottom left |
175 | d.x = (0.5 * (xTarget[1] + xTarget[0])); |
176 | d.y =(0.5 * (yTarget[rows] + yTarget[rows - 1])); |
177 | d.sourceLeft = sourceRect.left(); |
178 | d.sourceTop = sourceCenterBottom; |
179 | d.width = sourceMargins.left(); |
180 | d.height = sourceMargins.bottom(); |
181 | d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width; |
182 | d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height; |
183 | if (hints & QDrawBorderPixmap::OpaqueBottomLeft) |
184 | opaqueData.append(t: d); |
185 | else |
186 | translucentData.append(t: d); |
187 | } |
188 | if (targetMargins.bottom() > 0 && targetMargins.right() > 0 && sourceMargins.bottom() > 0 && sourceMargins.right() > 0) { // bottom right |
189 | d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1])); |
190 | d.y = (0.5 * (yTarget[rows] + yTarget[rows - 1])); |
191 | d.sourceLeft = sourceCenterRight; |
192 | d.sourceTop = sourceCenterBottom; |
193 | d.width = sourceMargins.right(); |
194 | d.height = sourceMargins.bottom(); |
195 | d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width; |
196 | d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height; |
197 | if (hints & QDrawBorderPixmap::OpaqueBottomRight) |
198 | opaqueData.append(t: d); |
199 | else |
200 | translucentData.append(t: d); |
201 | } |
202 | |
203 | // horizontal edges |
204 | if (targetCenterWidth > 0 && sourceCenterWidth > 0) { |
205 | if (targetMargins.top() > 0 && sourceMargins.top() > 0) { // top |
206 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueTop ? opaqueData : translucentData; |
207 | d.sourceLeft = sourceCenterLeft; |
208 | d.sourceTop = sourceRect.top(); |
209 | d.width = sourceCenterWidth; |
210 | d.height = sourceMargins.top(); |
211 | d.y = (0.5 * (yTarget[1] + yTarget[0])); |
212 | d.scaleX = dx / d.width; |
213 | d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height; |
214 | for (int i = 1; i < columns - 1; ++i) { |
215 | d.x = (0.5 * (xTarget[i + 1] + xTarget[i])); |
216 | data.append(t: d); |
217 | } |
218 | if (rules.horizontal == Qt::RepeatTile) |
219 | data[data.size() - 1].width = ((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX); |
220 | } |
221 | if (targetMargins.bottom() > 0 && sourceMargins.bottom() > 0) { // bottom |
222 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueBottom ? opaqueData : translucentData; |
223 | d.sourceLeft = sourceCenterLeft; |
224 | d.sourceTop = sourceCenterBottom; |
225 | d.width = sourceCenterWidth; |
226 | d.height = sourceMargins.bottom(); |
227 | d.y = (0.5 * (yTarget[rows] + yTarget[rows - 1])); |
228 | d.scaleX = dx / d.width; |
229 | d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height; |
230 | for (int i = 1; i < columns - 1; ++i) { |
231 | d.x = (0.5 * (xTarget[i + 1] + xTarget[i])); |
232 | data.append(t: d); |
233 | } |
234 | if (rules.horizontal == Qt::RepeatTile) |
235 | data[data.size() - 1].width = ((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX); |
236 | } |
237 | } |
238 | |
239 | // vertical edges |
240 | if (targetCenterHeight > 0 && sourceCenterHeight > 0) { |
241 | if (targetMargins.left() > 0 && sourceMargins.left() > 0) { // left |
242 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueLeft ? opaqueData : translucentData; |
243 | d.sourceLeft = sourceRect.left(); |
244 | d.sourceTop = sourceCenterTop; |
245 | d.width = sourceMargins.left(); |
246 | d.height = sourceCenterHeight; |
247 | d.x = (0.5 * (xTarget[1] + xTarget[0])); |
248 | d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width; |
249 | d.scaleY = dy / d.height; |
250 | for (int i = 1; i < rows - 1; ++i) { |
251 | d.y = (0.5 * (yTarget[i + 1] + yTarget[i])); |
252 | data.append(t: d); |
253 | } |
254 | if (rules.vertical == Qt::RepeatTile) |
255 | data[data.size() - 1].height = ((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY); |
256 | } |
257 | if (targetMargins.right() > 0 && sourceMargins.right() > 0) { // right |
258 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueRight ? opaqueData : translucentData; |
259 | d.sourceLeft = sourceCenterRight; |
260 | d.sourceTop = sourceCenterTop; |
261 | d.width = sourceMargins.right(); |
262 | d.height = sourceCenterHeight; |
263 | d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1])); |
264 | d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width; |
265 | d.scaleY = dy / d.height; |
266 | for (int i = 1; i < rows - 1; ++i) { |
267 | d.y = (0.5 * (yTarget[i + 1] + yTarget[i])); |
268 | data.append(t: d); |
269 | } |
270 | if (rules.vertical == Qt::RepeatTile) |
271 | data[data.size() - 1].height = ((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY); |
272 | } |
273 | } |
274 | |
275 | // center |
276 | if (targetCenterWidth > 0 && targetCenterHeight > 0 && sourceCenterWidth > 0 && sourceCenterHeight > 0) { |
277 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueCenter ? opaqueData : translucentData; |
278 | d.sourceLeft = sourceCenterLeft; |
279 | d.sourceTop = sourceCenterTop; |
280 | d.width = sourceCenterWidth; |
281 | d.height = sourceCenterHeight; |
282 | d.scaleX = dx / d.width; |
283 | d.scaleY = dy / d.height; |
284 | |
285 | qreal repeatWidth = (xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX; |
286 | qreal repeatHeight = (yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY; |
287 | |
288 | for (int j = 1; j < rows - 1; ++j) { |
289 | d.y = (0.5 * (yTarget[j + 1] + yTarget[j])); |
290 | for (int i = 1; i < columns - 1; ++i) { |
291 | d.x = (0.5 * (xTarget[i + 1] + xTarget[i])); |
292 | data.append(t: d); |
293 | } |
294 | if (rules.horizontal == Qt::RepeatTile) |
295 | data[data.size() - 1].width = repeatWidth; |
296 | } |
297 | if (rules.vertical == Qt::RepeatTile) { |
298 | for (int i = 1; i < columns - 1; ++i) |
299 | data[data.size() - i].height = repeatHeight; |
300 | } |
301 | } |
302 | |
303 | if (opaqueData.size()) |
304 | painter->drawPixmapFragments(fragments: opaqueData.data(), fragmentCount: opaqueData.size(), pixmap, hints: QPainter::OpaqueHint); |
305 | if (translucentData.size()) |
306 | painter->drawPixmapFragments(fragments: translucentData.data(), fragmentCount: translucentData.size(), pixmap); |
307 | } |
308 | |
309 | } // QSGSoftwareHelpers namespace |
310 | |
311 | QSGSoftwareInternalImageNode::QSGSoftwareInternalImageNode() |
312 | : m_innerSourceRect(0, 0, 1, 1) |
313 | , m_subSourceRect(0, 0, 1, 1) |
314 | , m_texture(nullptr) |
315 | , m_mirror(false) |
316 | , m_textureIsLayer(false) |
317 | , m_smooth(true) |
318 | , m_tileHorizontal(false) |
319 | , m_tileVertical(false) |
320 | , m_cachedMirroredPixmapIsDirty(false) |
321 | { |
322 | setMaterial((QSGMaterial*)1); |
323 | setGeometry((QSGGeometry*)1); |
324 | } |
325 | |
326 | |
327 | void QSGSoftwareInternalImageNode::setTargetRect(const QRectF &rect) |
328 | { |
329 | if (rect == m_targetRect) |
330 | return; |
331 | m_targetRect = rect; |
332 | markDirty(bits: DirtyGeometry); |
333 | } |
334 | |
335 | void QSGSoftwareInternalImageNode::setInnerTargetRect(const QRectF &rect) |
336 | { |
337 | if (rect == m_innerTargetRect) |
338 | return; |
339 | m_innerTargetRect = rect; |
340 | markDirty(bits: DirtyGeometry); |
341 | } |
342 | |
343 | void QSGSoftwareInternalImageNode::setInnerSourceRect(const QRectF &rect) |
344 | { |
345 | if (rect == m_innerSourceRect) |
346 | return; |
347 | m_innerSourceRect = rect; |
348 | markDirty(bits: DirtyGeometry); |
349 | } |
350 | |
351 | void QSGSoftwareInternalImageNode::setSubSourceRect(const QRectF &rect) |
352 | { |
353 | if (rect == m_subSourceRect) |
354 | return; |
355 | m_subSourceRect = rect; |
356 | markDirty(bits: DirtyGeometry); |
357 | } |
358 | |
359 | void QSGSoftwareInternalImageNode::setTexture(QSGTexture *texture) |
360 | { |
361 | m_texture = texture; |
362 | m_cachedMirroredPixmapIsDirty = true; |
363 | m_textureIsLayer = static_cast<bool>(qobject_cast<QSGSoftwareLayer*>(object: texture)); |
364 | markDirty(bits: DirtyMaterial); |
365 | } |
366 | |
367 | void QSGSoftwareInternalImageNode::setMirror(bool mirror) |
368 | { |
369 | if (m_mirror != mirror) { |
370 | m_mirror = mirror; |
371 | m_cachedMirroredPixmapIsDirty = true; |
372 | markDirty(bits: DirtyMaterial); |
373 | } |
374 | } |
375 | |
376 | void QSGSoftwareInternalImageNode::setMipmapFiltering(QSGTexture::Filtering /*filtering*/) |
377 | { |
378 | } |
379 | |
380 | void QSGSoftwareInternalImageNode::setFiltering(QSGTexture::Filtering filtering) |
381 | { |
382 | bool smooth = (filtering == QSGTexture::Linear); |
383 | if (smooth == m_smooth) |
384 | return; |
385 | |
386 | m_smooth = smooth; |
387 | markDirty(bits: DirtyMaterial); |
388 | } |
389 | |
390 | void QSGSoftwareInternalImageNode::setHorizontalWrapMode(QSGTexture::WrapMode wrapMode) |
391 | { |
392 | bool tileHorizontal = (wrapMode == QSGTexture::Repeat); |
393 | if (tileHorizontal == m_tileHorizontal) |
394 | return; |
395 | |
396 | m_tileHorizontal = tileHorizontal; |
397 | markDirty(bits: DirtyMaterial); |
398 | } |
399 | |
400 | void QSGSoftwareInternalImageNode::setVerticalWrapMode(QSGTexture::WrapMode wrapMode) |
401 | { |
402 | bool tileVertical = (wrapMode == QSGTexture::Repeat); |
403 | if (tileVertical == m_tileVertical) |
404 | return; |
405 | |
406 | m_tileVertical = (wrapMode == QSGTexture::Repeat); |
407 | markDirty(bits: DirtyMaterial); |
408 | } |
409 | |
410 | void QSGSoftwareInternalImageNode::update() |
411 | { |
412 | if (m_cachedMirroredPixmapIsDirty) { |
413 | if (m_mirror || m_textureIsLayer) { |
414 | QTransform transform( |
415 | (m_mirror ? -1 : 1), 0, |
416 | 0 , (m_textureIsLayer ? -1 :1), |
417 | 0 , 0 |
418 | ); |
419 | m_cachedMirroredPixmap = pixmap().transformed(transform); |
420 | } else { |
421 | //Cleanup cached pixmap if necessary |
422 | if (!m_cachedMirroredPixmap.isNull()) |
423 | m_cachedMirroredPixmap = QPixmap(); |
424 | } |
425 | m_cachedMirroredPixmapIsDirty = false; |
426 | } |
427 | } |
428 | |
429 | void QSGSoftwareInternalImageNode::preprocess() |
430 | { |
431 | bool doDirty = false; |
432 | QSGLayer *t = qobject_cast<QSGLayer *>(object: m_texture); |
433 | if (t) { |
434 | doDirty = t->updateTexture(); |
435 | markDirty(bits: DirtyGeometry); |
436 | } |
437 | if (doDirty) |
438 | markDirty(bits: DirtyMaterial); |
439 | m_cachedMirroredPixmapIsDirty = doDirty; |
440 | } |
441 | |
442 | static Qt::TileRule getTileRule(qreal factor) |
443 | { |
444 | int ifactor = qRound(d: factor); |
445 | if (qFuzzyCompare(p1: factor, p2: ifactor )) { |
446 | if (ifactor == 1 || ifactor == 0) |
447 | return Qt::StretchTile; |
448 | return Qt::RoundTile; |
449 | } |
450 | return Qt::RepeatTile; |
451 | } |
452 | |
453 | |
454 | void QSGSoftwareInternalImageNode::paint(QPainter *painter) |
455 | { |
456 | painter->setRenderHint(hint: QPainter::SmoothPixmapTransform, on: m_smooth); |
457 | // Disable antialiased clipping. It causes transformed tiles to have gaps. |
458 | painter->setRenderHint(hint: QPainter::Antialiasing, on: false); |
459 | |
460 | const QPixmap &pm = m_mirror || m_textureIsLayer ? m_cachedMirroredPixmap : pixmap(); |
461 | |
462 | if (m_innerTargetRect != m_targetRect) { |
463 | // border image |
464 | QMargins margins(m_innerTargetRect.left() - m_targetRect.left(), m_innerTargetRect.top() - m_targetRect.top(), |
465 | m_targetRect.right() - m_innerTargetRect.right(), m_targetRect.bottom() - m_innerTargetRect.bottom()); |
466 | QSGSoftwareHelpers::QTileRules tilerules(getTileRule(factor: m_subSourceRect.width()), getTileRule(factor: m_subSourceRect.height())); |
467 | QSGSoftwareHelpers::qDrawBorderPixmap(painter, targetRect: m_targetRect.toRect(), targetMarginsIn: margins, pixmap: pm, sourceRect: QRect(0, 0, pm.width(), pm.height()), |
468 | sourceMarginsIn: margins, rules: tilerules, hints: QSGSoftwareHelpers::QDrawBorderPixmap::DrawingHints{}); |
469 | return; |
470 | } |
471 | |
472 | if (m_tileHorizontal || m_tileVertical) { |
473 | painter->save(); |
474 | qreal sx = m_targetRect.width()/(m_subSourceRect.width()*pm.width()); |
475 | qreal sy = m_targetRect.height()/(m_subSourceRect.height()*pm.height()); |
476 | painter->setTransform(transform: QTransform::fromScale(dx: sx, dy: sy), combine: true); |
477 | painter->drawTiledPixmap(rect: QRectF(m_targetRect.x()/sx, m_targetRect.y()/sy, m_targetRect.width()/sx, m_targetRect.height()/sy), |
478 | pm, |
479 | offset: QPointF(m_subSourceRect.left()*pm.width(), m_subSourceRect.top()*pm.height())); |
480 | painter->restore(); |
481 | } else { |
482 | QRectF sr(m_subSourceRect.left()*pm.width(), m_subSourceRect.top()*pm.height(), |
483 | m_subSourceRect.width()*pm.width(), m_subSourceRect.height()*pm.height()); |
484 | painter->drawPixmap(targetRect: m_targetRect, pixmap: pm, sourceRect: sr); |
485 | } |
486 | } |
487 | |
488 | |
489 | QRectF QSGSoftwareInternalImageNode::rect() const |
490 | { |
491 | return m_targetRect; |
492 | } |
493 | |
494 | const QPixmap &QSGSoftwareInternalImageNode::pixmap() const |
495 | { |
496 | if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture*>(object: m_texture)) |
497 | return pt->pixmap(); |
498 | if (QSGSoftwareLayer *layer = qobject_cast<QSGSoftwareLayer*>(object: m_texture)) |
499 | return layer->pixmap(); |
500 | Q_ASSERT(m_texture == nullptr); |
501 | static const QPixmap nullPixmap; |
502 | return nullPixmap; |
503 | } |
504 | |
505 | QT_END_NAMESPACE |
506 | |