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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qsgsoftwareinternalimagenode_p.h" |
| 41 | |
| 42 | #include "qsgsoftwarepixmaptexture_p.h" |
| 43 | #include "qsgsoftwarelayer_p.h" |
| 44 | #include <QPainter> |
| 45 | #include <qmath.h> |
| 46 | |
| 47 | QT_BEGIN_NAMESPACE |
| 48 | |
| 49 | namespace QSGSoftwareHelpers { |
| 50 | // Helper from widgets/styles/qdrawutil.cpp |
| 51 | |
| 52 | static inline QMargins normalizedMargins(const QMargins &m) |
| 53 | { |
| 54 | return QMargins(qMax(a: m.left(), b: 0), qMax(a: m.top(), b: 0), qMax(a: m.right(), b: 0), qMax(a: m.bottom(), b: 0)); |
| 55 | } |
| 56 | |
| 57 | void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMarginsIn, |
| 58 | const QPixmap &pixmap, const QRect &sourceRect, const QMargins &sourceMarginsIn, |
| 59 | const QTileRules &rules, QDrawBorderPixmap::DrawingHints hints) |
| 60 | { |
| 61 | QPainter::PixmapFragment d; |
| 62 | d.opacity = 1.0; |
| 63 | d.rotation = 0.0; |
| 64 | |
| 65 | QPixmapFragmentsArray opaqueData; |
| 66 | QPixmapFragmentsArray translucentData; |
| 67 | |
| 68 | QMargins sourceMargins = normalizedMargins(m: sourceMarginsIn); |
| 69 | QMargins targetMargins = normalizedMargins(m: targetMarginsIn); |
| 70 | |
| 71 | const qreal sourceDpr = pixmap.devicePixelRatioF(); |
| 72 | sourceMargins *= sourceDpr; |
| 73 | |
| 74 | // source center |
| 75 | const int sourceCenterTop = sourceRect.top() + sourceMargins.top(); |
| 76 | const int sourceCenterLeft = sourceRect.left() + sourceMargins.left(); |
| 77 | const int sourceCenterBottom = sourceRect.bottom() - sourceMargins.bottom() + 1; |
| 78 | const int sourceCenterRight = sourceRect.right() - sourceMargins.right() + 1; |
| 79 | const int sourceCenterWidth = sourceCenterRight - sourceCenterLeft; |
| 80 | const int sourceCenterHeight = sourceCenterBottom - sourceCenterTop; |
| 81 | // target center |
| 82 | const int targetCenterTop = targetRect.top() + targetMargins.top(); |
| 83 | const int targetCenterLeft = targetRect.left() + targetMargins.left(); |
| 84 | const int targetCenterBottom = targetRect.bottom() - targetMargins.bottom() + 1; |
| 85 | const int targetCenterRight = targetRect.right() - targetMargins.right() + 1; |
| 86 | const int targetCenterWidth = targetCenterRight - targetCenterLeft; |
| 87 | const int targetCenterHeight = targetCenterBottom - targetCenterTop; |
| 88 | |
| 89 | QVarLengthArray<qreal, 16> xTarget; // x-coordinates of target rectangles |
| 90 | QVarLengthArray<qreal, 16> yTarget; // y-coordinates of target rectangles |
| 91 | |
| 92 | int columns = 3; |
| 93 | int rows = 3; |
| 94 | if (rules.horizontal != Qt::StretchTile && sourceCenterWidth != 0) |
| 95 | columns = qMax(a: 3, b: 2 + qCeil(v: (targetCenterWidth * sourceDpr) / qreal(sourceCenterWidth))); |
| 96 | if (rules.vertical != Qt::StretchTile && sourceCenterHeight != 0) |
| 97 | rows = qMax(a: 3, b: 2 + qCeil(v: (targetCenterHeight * sourceDpr) / qreal(sourceCenterHeight))); |
| 98 | |
| 99 | xTarget.resize(asize: columns + 1); |
| 100 | yTarget.resize(asize: rows + 1); |
| 101 | |
| 102 | xTarget[0] = targetRect.left(); |
| 103 | xTarget[1] = targetCenterLeft; |
| 104 | xTarget[columns - 1] = targetCenterRight; |
| 105 | xTarget[columns] = targetRect.left() + targetRect.width(); |
| 106 | |
| 107 | yTarget[0] = targetRect.top(); |
| 108 | yTarget[1] = targetCenterTop; |
| 109 | yTarget[rows - 1] = targetCenterBottom; |
| 110 | yTarget[rows] = targetRect.top() + targetRect.height(); |
| 111 | |
| 112 | qreal dx = targetCenterWidth; |
| 113 | qreal dy = targetCenterHeight; |
| 114 | |
| 115 | switch (rules.horizontal) { |
| 116 | case Qt::StretchTile: |
| 117 | dx = targetCenterWidth; |
| 118 | break; |
| 119 | case Qt::RepeatTile: |
| 120 | dx = sourceCenterWidth / sourceDpr; |
| 121 | break; |
| 122 | case Qt::RoundTile: |
| 123 | dx = targetCenterWidth / qreal(columns - 2); |
| 124 | break; |
| 125 | } |
| 126 | |
| 127 | for (int i = 2; i < columns - 1; ++i) |
| 128 | xTarget[i] = xTarget[i - 1] + dx; |
| 129 | |
| 130 | switch (rules.vertical) { |
| 131 | case Qt::StretchTile: |
| 132 | dy = targetCenterHeight; |
| 133 | break; |
| 134 | case Qt::RepeatTile: |
| 135 | dy = sourceCenterHeight / sourceDpr; |
| 136 | break; |
| 137 | case Qt::RoundTile: |
| 138 | dy = targetCenterHeight / qreal(rows - 2); |
| 139 | break; |
| 140 | } |
| 141 | |
| 142 | for (int i = 2; i < rows - 1; ++i) |
| 143 | yTarget[i] = yTarget[i - 1] + dy; |
| 144 | |
| 145 | // corners |
| 146 | if (targetMargins.top() > 0 && targetMargins.left() > 0 && sourceMargins.top() > 0 && sourceMargins.left() > 0) { // top left |
| 147 | d.x = (0.5 * (xTarget[1] + xTarget[0])); |
| 148 | d.y = (0.5 * (yTarget[1] + yTarget[0])); |
| 149 | d.sourceLeft = sourceRect.left(); |
| 150 | d.sourceTop = sourceRect.top(); |
| 151 | d.width = sourceMargins.left(); |
| 152 | d.height = sourceMargins.top(); |
| 153 | d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width; |
| 154 | d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height; |
| 155 | if (hints & QDrawBorderPixmap::OpaqueTopLeft) |
| 156 | opaqueData.append(t: d); |
| 157 | else |
| 158 | translucentData.append(t: d); |
| 159 | } |
| 160 | if (targetMargins.top() > 0 && targetMargins.right() > 0 && sourceMargins.top() > 0 && sourceMargins.right() > 0) { // top right |
| 161 | d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1])); |
| 162 | d.y = (0.5 * (yTarget[1] + yTarget[0])); |
| 163 | d.sourceLeft = sourceCenterRight; |
| 164 | d.sourceTop = sourceRect.top(); |
| 165 | d.width = sourceMargins.right(); |
| 166 | d.height = sourceMargins.top(); |
| 167 | d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width; |
| 168 | d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height; |
| 169 | if (hints & QDrawBorderPixmap::OpaqueTopRight) |
| 170 | opaqueData.append(t: d); |
| 171 | else |
| 172 | translucentData.append(t: d); |
| 173 | } |
| 174 | if (targetMargins.bottom() > 0 && targetMargins.left() > 0 && sourceMargins.bottom() > 0 && sourceMargins.left() > 0) { // bottom left |
| 175 | d.x = (0.5 * (xTarget[1] + xTarget[0])); |
| 176 | d.y =(0.5 * (yTarget[rows] + yTarget[rows - 1])); |
| 177 | d.sourceLeft = sourceRect.left(); |
| 178 | d.sourceTop = sourceCenterBottom; |
| 179 | d.width = sourceMargins.left(); |
| 180 | d.height = sourceMargins.bottom(); |
| 181 | d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width; |
| 182 | d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height; |
| 183 | if (hints & QDrawBorderPixmap::OpaqueBottomLeft) |
| 184 | opaqueData.append(t: d); |
| 185 | else |
| 186 | translucentData.append(t: d); |
| 187 | } |
| 188 | if (targetMargins.bottom() > 0 && targetMargins.right() > 0 && sourceMargins.bottom() > 0 && sourceMargins.right() > 0) { // bottom right |
| 189 | d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1])); |
| 190 | d.y = (0.5 * (yTarget[rows] + yTarget[rows - 1])); |
| 191 | d.sourceLeft = sourceCenterRight; |
| 192 | d.sourceTop = sourceCenterBottom; |
| 193 | d.width = sourceMargins.right(); |
| 194 | d.height = sourceMargins.bottom(); |
| 195 | d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width; |
| 196 | d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height; |
| 197 | if (hints & QDrawBorderPixmap::OpaqueBottomRight) |
| 198 | opaqueData.append(t: d); |
| 199 | else |
| 200 | translucentData.append(t: d); |
| 201 | } |
| 202 | |
| 203 | // horizontal edges |
| 204 | if (targetCenterWidth > 0 && sourceCenterWidth > 0) { |
| 205 | if (targetMargins.top() > 0 && sourceMargins.top() > 0) { // top |
| 206 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueTop ? opaqueData : translucentData; |
| 207 | d.sourceLeft = sourceCenterLeft; |
| 208 | d.sourceTop = sourceRect.top(); |
| 209 | d.width = sourceCenterWidth; |
| 210 | d.height = sourceMargins.top(); |
| 211 | d.y = (0.5 * (yTarget[1] + yTarget[0])); |
| 212 | d.scaleX = dx / d.width; |
| 213 | d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height; |
| 214 | for (int i = 1; i < columns - 1; ++i) { |
| 215 | d.x = (0.5 * (xTarget[i + 1] + xTarget[i])); |
| 216 | data.append(t: d); |
| 217 | } |
| 218 | if (rules.horizontal == Qt::RepeatTile) |
| 219 | data[data.size() - 1].width = ((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX); |
| 220 | } |
| 221 | if (targetMargins.bottom() > 0 && sourceMargins.bottom() > 0) { // bottom |
| 222 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueBottom ? opaqueData : translucentData; |
| 223 | d.sourceLeft = sourceCenterLeft; |
| 224 | d.sourceTop = sourceCenterBottom; |
| 225 | d.width = sourceCenterWidth; |
| 226 | d.height = sourceMargins.bottom(); |
| 227 | d.y = (0.5 * (yTarget[rows] + yTarget[rows - 1])); |
| 228 | d.scaleX = dx / d.width; |
| 229 | d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height; |
| 230 | for (int i = 1; i < columns - 1; ++i) { |
| 231 | d.x = (0.5 * (xTarget[i + 1] + xTarget[i])); |
| 232 | data.append(t: d); |
| 233 | } |
| 234 | if (rules.horizontal == Qt::RepeatTile) |
| 235 | data[data.size() - 1].width = ((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX); |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | // vertical edges |
| 240 | if (targetCenterHeight > 0 && sourceCenterHeight > 0) { |
| 241 | if (targetMargins.left() > 0 && sourceMargins.left() > 0) { // left |
| 242 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueLeft ? opaqueData : translucentData; |
| 243 | d.sourceLeft = sourceRect.left(); |
| 244 | d.sourceTop = sourceCenterTop; |
| 245 | d.width = sourceMargins.left(); |
| 246 | d.height = sourceCenterHeight; |
| 247 | d.x = (0.5 * (xTarget[1] + xTarget[0])); |
| 248 | d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width; |
| 249 | d.scaleY = dy / d.height; |
| 250 | for (int i = 1; i < rows - 1; ++i) { |
| 251 | d.y = (0.5 * (yTarget[i + 1] + yTarget[i])); |
| 252 | data.append(t: d); |
| 253 | } |
| 254 | if (rules.vertical == Qt::RepeatTile) |
| 255 | data[data.size() - 1].height = ((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY); |
| 256 | } |
| 257 | if (targetMargins.right() > 0 && sourceMargins.right() > 0) { // right |
| 258 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueRight ? opaqueData : translucentData; |
| 259 | d.sourceLeft = sourceCenterRight; |
| 260 | d.sourceTop = sourceCenterTop; |
| 261 | d.width = sourceMargins.right(); |
| 262 | d.height = sourceCenterHeight; |
| 263 | d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1])); |
| 264 | d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width; |
| 265 | d.scaleY = dy / d.height; |
| 266 | for (int i = 1; i < rows - 1; ++i) { |
| 267 | d.y = (0.5 * (yTarget[i + 1] + yTarget[i])); |
| 268 | data.append(t: d); |
| 269 | } |
| 270 | if (rules.vertical == Qt::RepeatTile) |
| 271 | data[data.size() - 1].height = ((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY); |
| 272 | } |
| 273 | } |
| 274 | |
| 275 | // center |
| 276 | if (targetCenterWidth > 0 && targetCenterHeight > 0 && sourceCenterWidth > 0 && sourceCenterHeight > 0) { |
| 277 | QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueCenter ? opaqueData : translucentData; |
| 278 | d.sourceLeft = sourceCenterLeft; |
| 279 | d.sourceTop = sourceCenterTop; |
| 280 | d.width = sourceCenterWidth; |
| 281 | d.height = sourceCenterHeight; |
| 282 | d.scaleX = dx / d.width; |
| 283 | d.scaleY = dy / d.height; |
| 284 | |
| 285 | qreal repeatWidth = (xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX; |
| 286 | qreal repeatHeight = (yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY; |
| 287 | |
| 288 | for (int j = 1; j < rows - 1; ++j) { |
| 289 | d.y = (0.5 * (yTarget[j + 1] + yTarget[j])); |
| 290 | for (int i = 1; i < columns - 1; ++i) { |
| 291 | d.x = (0.5 * (xTarget[i + 1] + xTarget[i])); |
| 292 | data.append(t: d); |
| 293 | } |
| 294 | if (rules.horizontal == Qt::RepeatTile) |
| 295 | data[data.size() - 1].width = repeatWidth; |
| 296 | } |
| 297 | if (rules.vertical == Qt::RepeatTile) { |
| 298 | for (int i = 1; i < columns - 1; ++i) |
| 299 | data[data.size() - i].height = repeatHeight; |
| 300 | } |
| 301 | } |
| 302 | |
| 303 | if (opaqueData.size()) |
| 304 | painter->drawPixmapFragments(fragments: opaqueData.data(), fragmentCount: opaqueData.size(), pixmap, hints: QPainter::OpaqueHint); |
| 305 | if (translucentData.size()) |
| 306 | painter->drawPixmapFragments(fragments: translucentData.data(), fragmentCount: translucentData.size(), pixmap); |
| 307 | } |
| 308 | |
| 309 | } // QSGSoftwareHelpers namespace |
| 310 | |
| 311 | QSGSoftwareInternalImageNode::QSGSoftwareInternalImageNode() |
| 312 | : m_innerSourceRect(0, 0, 1, 1) |
| 313 | , m_subSourceRect(0, 0, 1, 1) |
| 314 | , m_texture(nullptr) |
| 315 | , m_mirror(false) |
| 316 | , m_textureIsLayer(false) |
| 317 | , m_smooth(true) |
| 318 | , m_tileHorizontal(false) |
| 319 | , m_tileVertical(false) |
| 320 | , m_cachedMirroredPixmapIsDirty(false) |
| 321 | { |
| 322 | setMaterial((QSGMaterial*)1); |
| 323 | setGeometry((QSGGeometry*)1); |
| 324 | } |
| 325 | |
| 326 | |
| 327 | void QSGSoftwareInternalImageNode::setTargetRect(const QRectF &rect) |
| 328 | { |
| 329 | if (rect == m_targetRect) |
| 330 | return; |
| 331 | m_targetRect = rect; |
| 332 | markDirty(bits: DirtyGeometry); |
| 333 | } |
| 334 | |
| 335 | void QSGSoftwareInternalImageNode::setInnerTargetRect(const QRectF &rect) |
| 336 | { |
| 337 | if (rect == m_innerTargetRect) |
| 338 | return; |
| 339 | m_innerTargetRect = rect; |
| 340 | markDirty(bits: DirtyGeometry); |
| 341 | } |
| 342 | |
| 343 | void QSGSoftwareInternalImageNode::setInnerSourceRect(const QRectF &rect) |
| 344 | { |
| 345 | if (rect == m_innerSourceRect) |
| 346 | return; |
| 347 | m_innerSourceRect = rect; |
| 348 | markDirty(bits: DirtyGeometry); |
| 349 | } |
| 350 | |
| 351 | void QSGSoftwareInternalImageNode::setSubSourceRect(const QRectF &rect) |
| 352 | { |
| 353 | if (rect == m_subSourceRect) |
| 354 | return; |
| 355 | m_subSourceRect = rect; |
| 356 | markDirty(bits: DirtyGeometry); |
| 357 | } |
| 358 | |
| 359 | void QSGSoftwareInternalImageNode::setTexture(QSGTexture *texture) |
| 360 | { |
| 361 | m_texture = texture; |
| 362 | m_cachedMirroredPixmapIsDirty = true; |
| 363 | m_textureIsLayer = static_cast<bool>(qobject_cast<QSGSoftwareLayer*>(object: texture)); |
| 364 | markDirty(bits: DirtyMaterial); |
| 365 | } |
| 366 | |
| 367 | void QSGSoftwareInternalImageNode::setMirror(bool mirror) |
| 368 | { |
| 369 | if (m_mirror != mirror) { |
| 370 | m_mirror = mirror; |
| 371 | m_cachedMirroredPixmapIsDirty = true; |
| 372 | markDirty(bits: DirtyMaterial); |
| 373 | } |
| 374 | } |
| 375 | |
| 376 | void QSGSoftwareInternalImageNode::setMipmapFiltering(QSGTexture::Filtering /*filtering*/) |
| 377 | { |
| 378 | } |
| 379 | |
| 380 | void QSGSoftwareInternalImageNode::setFiltering(QSGTexture::Filtering filtering) |
| 381 | { |
| 382 | bool smooth = (filtering == QSGTexture::Linear); |
| 383 | if (smooth == m_smooth) |
| 384 | return; |
| 385 | |
| 386 | m_smooth = smooth; |
| 387 | markDirty(bits: DirtyMaterial); |
| 388 | } |
| 389 | |
| 390 | void QSGSoftwareInternalImageNode::setHorizontalWrapMode(QSGTexture::WrapMode wrapMode) |
| 391 | { |
| 392 | bool tileHorizontal = (wrapMode == QSGTexture::Repeat); |
| 393 | if (tileHorizontal == m_tileHorizontal) |
| 394 | return; |
| 395 | |
| 396 | m_tileHorizontal = tileHorizontal; |
| 397 | markDirty(bits: DirtyMaterial); |
| 398 | } |
| 399 | |
| 400 | void QSGSoftwareInternalImageNode::setVerticalWrapMode(QSGTexture::WrapMode wrapMode) |
| 401 | { |
| 402 | bool tileVertical = (wrapMode == QSGTexture::Repeat); |
| 403 | if (tileVertical == m_tileVertical) |
| 404 | return; |
| 405 | |
| 406 | m_tileVertical = (wrapMode == QSGTexture::Repeat); |
| 407 | markDirty(bits: DirtyMaterial); |
| 408 | } |
| 409 | |
| 410 | void QSGSoftwareInternalImageNode::update() |
| 411 | { |
| 412 | if (m_cachedMirroredPixmapIsDirty) { |
| 413 | if (m_mirror || m_textureIsLayer) { |
| 414 | QTransform transform( |
| 415 | (m_mirror ? -1 : 1), 0, |
| 416 | 0 , (m_textureIsLayer ? -1 :1), |
| 417 | 0 , 0 |
| 418 | ); |
| 419 | m_cachedMirroredPixmap = pixmap().transformed(transform); |
| 420 | } else { |
| 421 | //Cleanup cached pixmap if necessary |
| 422 | if (!m_cachedMirroredPixmap.isNull()) |
| 423 | m_cachedMirroredPixmap = QPixmap(); |
| 424 | } |
| 425 | m_cachedMirroredPixmapIsDirty = false; |
| 426 | } |
| 427 | } |
| 428 | |
| 429 | void QSGSoftwareInternalImageNode::preprocess() |
| 430 | { |
| 431 | bool doDirty = false; |
| 432 | QSGLayer *t = qobject_cast<QSGLayer *>(object: m_texture); |
| 433 | if (t) { |
| 434 | doDirty = t->updateTexture(); |
| 435 | markDirty(bits: DirtyGeometry); |
| 436 | } |
| 437 | if (doDirty) |
| 438 | markDirty(bits: DirtyMaterial); |
| 439 | m_cachedMirroredPixmapIsDirty = doDirty; |
| 440 | } |
| 441 | |
| 442 | static Qt::TileRule getTileRule(qreal factor) |
| 443 | { |
| 444 | int ifactor = qRound(d: factor); |
| 445 | if (qFuzzyCompare(p1: factor, p2: ifactor )) { |
| 446 | if (ifactor == 1 || ifactor == 0) |
| 447 | return Qt::StretchTile; |
| 448 | return Qt::RoundTile; |
| 449 | } |
| 450 | return Qt::RepeatTile; |
| 451 | } |
| 452 | |
| 453 | |
| 454 | void QSGSoftwareInternalImageNode::paint(QPainter *painter) |
| 455 | { |
| 456 | painter->setRenderHint(hint: QPainter::SmoothPixmapTransform, on: m_smooth); |
| 457 | // Disable antialiased clipping. It causes transformed tiles to have gaps. |
| 458 | painter->setRenderHint(hint: QPainter::Antialiasing, on: false); |
| 459 | |
| 460 | const QPixmap &pm = m_mirror || m_textureIsLayer ? m_cachedMirroredPixmap : pixmap(); |
| 461 | |
| 462 | if (m_innerTargetRect != m_targetRect) { |
| 463 | // border image |
| 464 | QMargins margins(m_innerTargetRect.left() - m_targetRect.left(), m_innerTargetRect.top() - m_targetRect.top(), |
| 465 | m_targetRect.right() - m_innerTargetRect.right(), m_targetRect.bottom() - m_innerTargetRect.bottom()); |
| 466 | QSGSoftwareHelpers::QTileRules tilerules(getTileRule(factor: m_subSourceRect.width()), getTileRule(factor: m_subSourceRect.height())); |
| 467 | QSGSoftwareHelpers::qDrawBorderPixmap(painter, targetRect: m_targetRect.toRect(), targetMarginsIn: margins, pixmap: pm, sourceRect: QRect(0, 0, pm.width(), pm.height()), |
| 468 | sourceMarginsIn: margins, rules: tilerules, hints: QSGSoftwareHelpers::QDrawBorderPixmap::DrawingHints{}); |
| 469 | return; |
| 470 | } |
| 471 | |
| 472 | if (m_tileHorizontal || m_tileVertical) { |
| 473 | painter->save(); |
| 474 | qreal sx = m_targetRect.width()/(m_subSourceRect.width()*pm.width()); |
| 475 | qreal sy = m_targetRect.height()/(m_subSourceRect.height()*pm.height()); |
| 476 | painter->setTransform(transform: QTransform::fromScale(dx: sx, dy: sy), combine: true); |
| 477 | painter->drawTiledPixmap(rect: QRectF(m_targetRect.x()/sx, m_targetRect.y()/sy, m_targetRect.width()/sx, m_targetRect.height()/sy), |
| 478 | pm, |
| 479 | offset: QPointF(m_subSourceRect.left()*pm.width(), m_subSourceRect.top()*pm.height())); |
| 480 | painter->restore(); |
| 481 | } else { |
| 482 | QRectF sr(m_subSourceRect.left()*pm.width(), m_subSourceRect.top()*pm.height(), |
| 483 | m_subSourceRect.width()*pm.width(), m_subSourceRect.height()*pm.height()); |
| 484 | painter->drawPixmap(targetRect: m_targetRect, pixmap: pm, sourceRect: sr); |
| 485 | } |
| 486 | } |
| 487 | |
| 488 | |
| 489 | QRectF QSGSoftwareInternalImageNode::rect() const |
| 490 | { |
| 491 | return m_targetRect; |
| 492 | } |
| 493 | |
| 494 | const QPixmap &QSGSoftwareInternalImageNode::pixmap() const |
| 495 | { |
| 496 | if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture*>(object: m_texture)) |
| 497 | return pt->pixmap(); |
| 498 | if (QSGSoftwareLayer *layer = qobject_cast<QSGSoftwareLayer*>(object: m_texture)) |
| 499 | return layer->pixmap(); |
| 500 | Q_ASSERT(m_texture == nullptr); |
| 501 | static const QPixmap nullPixmap; |
| 502 | return nullPixmap; |
| 503 | } |
| 504 | |
| 505 | QT_END_NAMESPACE |
| 506 | |