| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 17 | ** GNU Lesser General Public License Usage |
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| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
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| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qsgbasicinternalrectanglenode_p.h" |
| 41 | |
| 42 | #include <QtCore/qmath.h> |
| 43 | |
| 44 | QT_BEGIN_NAMESPACE |
| 45 | |
| 46 | namespace |
| 47 | { |
| 48 | struct Color4ub |
| 49 | { |
| 50 | unsigned char r, g, b, a; |
| 51 | }; |
| 52 | |
| 53 | Color4ub operator *(Color4ub c, float t) { c.a *= t; c.r *= t; c.g *= t; c.b *= t; return c; } |
| 54 | Color4ub operator +(Color4ub a, Color4ub b) { a.a += b.a; a.r += b.r; a.g += b.g; a.b += b.b; return a; } |
| 55 | |
| 56 | inline Color4ub colorToColor4ub(const QColor &c) |
| 57 | { |
| 58 | Color4ub color = { .r: uchar(qRound(d: c.redF() * c.alphaF() * 255)), |
| 59 | .g: uchar(qRound(d: c.greenF() * c.alphaF() * 255)), |
| 60 | .b: uchar(qRound(d: c.blueF() * c.alphaF() * 255)), |
| 61 | .a: uchar(qRound(d: c.alphaF() * 255)) |
| 62 | }; |
| 63 | return color; |
| 64 | } |
| 65 | |
| 66 | // Same layout as QSGGeometry::ColoredPoint2D, but uses Color4ub for convenience. |
| 67 | struct Vertex |
| 68 | { |
| 69 | float x, y; |
| 70 | Color4ub color; |
| 71 | |
| 72 | void set(float primary, float secondary, Color4ub ncolor, bool vertical) |
| 73 | { |
| 74 | if (vertical) { |
| 75 | x = secondary; y = primary; |
| 76 | } else { |
| 77 | x = primary; y = secondary; |
| 78 | } |
| 79 | color = ncolor; |
| 80 | } |
| 81 | }; |
| 82 | |
| 83 | struct SmoothVertex : public Vertex |
| 84 | { |
| 85 | float dx, dy; |
| 86 | |
| 87 | void set(float primary, float secondary, Color4ub ncolor, float dPrimary, float dSecondary, bool vertical) |
| 88 | { |
| 89 | Vertex::set(primary, secondary, ncolor, vertical); |
| 90 | if (vertical) { |
| 91 | dx = dSecondary; dy = dPrimary; |
| 92 | } else { |
| 93 | dx = dPrimary; dy = dSecondary; |
| 94 | } |
| 95 | } |
| 96 | }; |
| 97 | |
| 98 | const QSGGeometry::AttributeSet &smoothAttributeSet() |
| 99 | { |
| 100 | static QSGGeometry::Attribute data[] = { |
| 101 | QSGGeometry::Attribute::createWithAttributeType(pos: 0, tupleSize: 2, primitiveType: QSGGeometry::FloatType, attributeType: QSGGeometry::PositionAttribute), |
| 102 | QSGGeometry::Attribute::createWithAttributeType(pos: 1, tupleSize: 4, primitiveType: QSGGeometry::UnsignedByteType, attributeType: QSGGeometry::ColorAttribute), |
| 103 | QSGGeometry::Attribute::createWithAttributeType(pos: 2, tupleSize: 2, primitiveType: QSGGeometry::FloatType, attributeType: QSGGeometry::TexCoordAttribute) |
| 104 | }; |
| 105 | static QSGGeometry::AttributeSet attrs = { .count: 3, .stride: sizeof(SmoothVertex), .attributes: data }; |
| 106 | return attrs; |
| 107 | } |
| 108 | } |
| 109 | |
| 110 | QSGBasicInternalRectangleNode::QSGBasicInternalRectangleNode() |
| 111 | : m_radius(0) |
| 112 | , m_pen_width(0) |
| 113 | , m_aligned(true) |
| 114 | , m_antialiasing(false) |
| 115 | , m_gradient_is_opaque(true) |
| 116 | , m_dirty_geometry(false) |
| 117 | , m_gradient_is_vertical(true) |
| 118 | , m_geometry(QSGGeometry::defaultAttributes_ColoredPoint2D(), 0) |
| 119 | { |
| 120 | setGeometry(&m_geometry); |
| 121 | |
| 122 | #ifdef QSG_RUNTIME_DESCRIPTION |
| 123 | qsgnode_set_description(node: this, description: QLatin1String("internalrectangle" )); |
| 124 | #endif |
| 125 | } |
| 126 | |
| 127 | void QSGBasicInternalRectangleNode::setRect(const QRectF &rect) |
| 128 | { |
| 129 | if (rect == m_rect) |
| 130 | return; |
| 131 | m_rect = rect; |
| 132 | m_dirty_geometry = true; |
| 133 | } |
| 134 | |
| 135 | void QSGBasicInternalRectangleNode::setColor(const QColor &color) |
| 136 | { |
| 137 | if (color == m_color) |
| 138 | return; |
| 139 | m_color = color; |
| 140 | if (m_gradient_stops.isEmpty()) |
| 141 | m_dirty_geometry = true; |
| 142 | } |
| 143 | |
| 144 | void QSGBasicInternalRectangleNode::setPenColor(const QColor &color) |
| 145 | { |
| 146 | if (color == m_border_color) |
| 147 | return; |
| 148 | m_border_color = color; |
| 149 | if (m_pen_width > 0) |
| 150 | m_dirty_geometry = true; |
| 151 | } |
| 152 | |
| 153 | void QSGBasicInternalRectangleNode::setPenWidth(qreal width) |
| 154 | { |
| 155 | if (width == m_pen_width) |
| 156 | return; |
| 157 | m_pen_width = width; |
| 158 | m_dirty_geometry = true; |
| 159 | } |
| 160 | |
| 161 | |
| 162 | void QSGBasicInternalRectangleNode::setGradientStops(const QGradientStops &stops) |
| 163 | { |
| 164 | if (stops.constData() == m_gradient_stops.constData()) |
| 165 | return; |
| 166 | |
| 167 | m_gradient_stops = stops; |
| 168 | |
| 169 | m_gradient_is_opaque = true; |
| 170 | for (int i = 0; i < stops.size(); ++i) |
| 171 | m_gradient_is_opaque &= stops.at(i).second.alpha() == 0xff; |
| 172 | m_dirty_geometry = true; |
| 173 | } |
| 174 | |
| 175 | void QSGBasicInternalRectangleNode::setGradientVertical(bool vertical) |
| 176 | { |
| 177 | if (vertical == m_gradient_is_vertical) |
| 178 | return; |
| 179 | m_gradient_is_vertical = vertical; |
| 180 | m_dirty_geometry = true; |
| 181 | } |
| 182 | |
| 183 | |
| 184 | void QSGBasicInternalRectangleNode::setRadius(qreal radius) |
| 185 | { |
| 186 | if (radius == m_radius) |
| 187 | return; |
| 188 | m_radius = radius; |
| 189 | m_dirty_geometry = true; |
| 190 | } |
| 191 | |
| 192 | void QSGBasicInternalRectangleNode::setAntialiasing(bool antialiasing) |
| 193 | { |
| 194 | if (!supportsAntialiasing()) |
| 195 | return; |
| 196 | |
| 197 | if (antialiasing == m_antialiasing) |
| 198 | return; |
| 199 | m_antialiasing = antialiasing; |
| 200 | if (m_antialiasing) { |
| 201 | setGeometry(new QSGGeometry(smoothAttributeSet(), 0)); |
| 202 | setFlag(OwnsGeometry, true); |
| 203 | } else { |
| 204 | setGeometry(&m_geometry); |
| 205 | setFlag(OwnsGeometry, false); |
| 206 | } |
| 207 | updateMaterialAntialiasing(); |
| 208 | m_dirty_geometry = true; |
| 209 | } |
| 210 | |
| 211 | void QSGBasicInternalRectangleNode::setAligned(bool aligned) |
| 212 | { |
| 213 | if (aligned == m_aligned) |
| 214 | return; |
| 215 | m_aligned = aligned; |
| 216 | m_dirty_geometry = true; |
| 217 | } |
| 218 | |
| 219 | void QSGBasicInternalRectangleNode::update() |
| 220 | { |
| 221 | if (m_dirty_geometry) { |
| 222 | updateGeometry(); |
| 223 | m_dirty_geometry = false; |
| 224 | |
| 225 | QSGNode::DirtyState state = QSGNode::DirtyGeometry; |
| 226 | updateMaterialBlending(state: &state); |
| 227 | markDirty(bits: state); |
| 228 | } |
| 229 | } |
| 230 | |
| 231 | void QSGBasicInternalRectangleNode::updateGeometry() |
| 232 | { |
| 233 | float width = float(m_rect.width()); |
| 234 | float height = float(m_rect.height()); |
| 235 | float penWidth = qMin(a: qMin(a: width, b: height) * 0.5f, b: float(m_pen_width)); |
| 236 | |
| 237 | if (m_aligned) |
| 238 | penWidth = qRound(d: penWidth); |
| 239 | |
| 240 | QSGGeometry *g = geometry(); |
| 241 | g->setDrawingMode(QSGGeometry::DrawTriangleStrip); |
| 242 | int vertexStride = g->sizeOfVertex(); |
| 243 | |
| 244 | union { |
| 245 | Vertex *vertices; |
| 246 | SmoothVertex *smoothVertices; |
| 247 | }; |
| 248 | |
| 249 | Color4ub fillColor = colorToColor4ub(c: m_color); |
| 250 | Color4ub borderColor = colorToColor4ub(c: m_border_color); |
| 251 | Color4ub transparent = { .r: 0, .g: 0, .b: 0, .a: 0 }; |
| 252 | const QGradientStops &stops = m_gradient_stops; |
| 253 | |
| 254 | float length = (m_gradient_is_vertical ? height : width); |
| 255 | float secondaryLength = (m_gradient_is_vertical ? width : height); |
| 256 | |
| 257 | int nextGradientStop = 0; |
| 258 | float gradientPos = penWidth / length; |
| 259 | while (nextGradientStop < stops.size() && stops.at(i: nextGradientStop).first <= gradientPos) |
| 260 | ++nextGradientStop; |
| 261 | int lastGradientStop = stops.size() - 1; |
| 262 | float lastGradientPos = 1.0f - penWidth / length; |
| 263 | while (lastGradientStop >= nextGradientStop && stops.at(i: lastGradientStop).first >= lastGradientPos) |
| 264 | --lastGradientStop; |
| 265 | int gradientIntersections = (lastGradientStop - nextGradientStop + 1); |
| 266 | |
| 267 | if (m_radius > 0) { |
| 268 | // Rounded corners. |
| 269 | |
| 270 | // Radius should never exceeds half of the width or half of the height |
| 271 | float radius = qMin(a: qMin(a: width, b: height) * 0.5f, b: float(m_radius)); |
| 272 | QRectF innerRect = m_rect; |
| 273 | innerRect.adjust(xp1: radius, yp1: radius, xp2: -radius, yp2: -radius); |
| 274 | |
| 275 | float innerRadius = radius - penWidth * 1.0f; |
| 276 | float outerRadius = radius; |
| 277 | float delta = qMin(a: width, b: height) * 0.5f; |
| 278 | |
| 279 | // Number of segments per corner, approximately one per 3 pixels. |
| 280 | int segments = qBound(min: 3, val: qCeil(v: outerRadius * (M_PI / 6)), max: 18); |
| 281 | |
| 282 | /* |
| 283 | |
| 284 | --+--__ |
| 285 | --+--__--__ |
| 286 | | --__--__ |
| 287 | | seg --__--+ |
| 288 | --+-__ ment _+ \ |
| 289 | --+-__--__ - \ \ |
| 290 | --__--+ se \ \ |
| 291 | + \ g \ \ |
| 292 | \ \ m \ \ |
| 293 | -----------+--+ e \ \ <- gradient line |
| 294 | \ \ nt\ \ |
| 295 | fill +--+----+--+ |
| 296 | | | | | |
| 297 | border |
| 298 | inner AA outer AA (AA = antialiasing) |
| 299 | |
| 300 | */ |
| 301 | |
| 302 | int innerVertexCount = (segments + 1) * 4 + gradientIntersections * 2; |
| 303 | int outerVertexCount = (segments + 1) * 4; |
| 304 | int vertexCount = innerVertexCount; |
| 305 | if (m_antialiasing || penWidth) |
| 306 | vertexCount += innerVertexCount; |
| 307 | if (penWidth) |
| 308 | vertexCount += outerVertexCount; |
| 309 | if (m_antialiasing && penWidth) |
| 310 | vertexCount += outerVertexCount; |
| 311 | |
| 312 | int fillIndexCount = innerVertexCount; |
| 313 | int innerAAIndexCount = innerVertexCount * 2 + 2; |
| 314 | int borderIndexCount = innerVertexCount * 2 + 2; |
| 315 | int outerAAIndexCount = outerVertexCount * 2 + 2; |
| 316 | int indexCount = 0; |
| 317 | int fillHead = 0; |
| 318 | int innerAAHead = 0; |
| 319 | int innerAATail = 0; |
| 320 | int borderHead = 0; |
| 321 | int borderTail = 0; |
| 322 | int outerAAHead = 0; |
| 323 | int outerAATail = 0; |
| 324 | bool hasFill = m_color.alpha() > 0 || !stops.isEmpty(); |
| 325 | if (hasFill) |
| 326 | indexCount += fillIndexCount; |
| 327 | if (m_antialiasing) { |
| 328 | innerAATail = innerAAHead = indexCount + (innerAAIndexCount >> 1) + 1; |
| 329 | indexCount += innerAAIndexCount; |
| 330 | } |
| 331 | if (penWidth) { |
| 332 | borderTail = borderHead = indexCount + (borderIndexCount >> 1) + 1; |
| 333 | indexCount += borderIndexCount; |
| 334 | } |
| 335 | if (m_antialiasing && penWidth) { |
| 336 | outerAATail = outerAAHead = indexCount + (outerAAIndexCount >> 1) + 1; |
| 337 | indexCount += outerAAIndexCount; |
| 338 | } |
| 339 | |
| 340 | g->allocate(vertexCount, indexCount); |
| 341 | vertices = reinterpret_cast<Vertex *>(g->vertexData()); |
| 342 | memset(s: vertices, c: 0, n: vertexCount * vertexStride); |
| 343 | quint16 *indices = g->indexDataAsUShort(); |
| 344 | quint16 index = 0; |
| 345 | |
| 346 | float pp = 0; // previous inner primary coordinate. |
| 347 | float pss = 0; // previous inner secondary start coordinate. |
| 348 | float pse = 0; // previous inner secondary end coordinate. |
| 349 | |
| 350 | float angle = 0.5f * float(M_PI) / segments; |
| 351 | float cosStep = qFastCos(x: angle); |
| 352 | float sinStep = qFastSin(x: angle); |
| 353 | |
| 354 | float innerStart = (m_gradient_is_vertical ? innerRect.top() : innerRect.left()); |
| 355 | float innerEnd = (m_gradient_is_vertical ? innerRect.bottom() : innerRect.right()); |
| 356 | float innerLength = (m_gradient_is_vertical ? innerRect.height() : innerRect.width()); |
| 357 | float innerSecondaryStart = (m_gradient_is_vertical ? innerRect.left() : innerRect.top()); |
| 358 | float innerSecondaryEnd = (m_gradient_is_vertical ? innerRect.right() : innerRect.bottom()); |
| 359 | |
| 360 | for (int part = 0; part < 2; ++part) { |
| 361 | float c = 1 - part; |
| 362 | float s = part; |
| 363 | for (int i = 0; i <= segments; ++i) { |
| 364 | float p, ss, se; |
| 365 | if (innerRadius > 0) { |
| 366 | p = (part ? innerEnd : innerStart) - innerRadius * c; // current inner primary coordinate. |
| 367 | ss = innerSecondaryStart - innerRadius * s; // current inner secondary start coordinate. |
| 368 | se = innerSecondaryEnd + innerRadius * s; // current inner secondary end coordinate. |
| 369 | gradientPos = ((part ? innerLength : 0) + radius - innerRadius * c) / length; |
| 370 | } else { |
| 371 | p = (part ? innerEnd + innerRadius : innerStart - innerRadius); // current inner primary coordinate. |
| 372 | ss = innerSecondaryStart - innerRadius; // current inner secondary start coordinate. |
| 373 | se = innerSecondaryEnd + innerRadius; // current inner secondary end coordinate. |
| 374 | gradientPos = ((part ? innerLength + innerRadius : -innerRadius) + radius) / length; |
| 375 | } |
| 376 | float outerEdge = (part ? innerEnd : innerStart) - outerRadius * c; // current outer primary coordinate. |
| 377 | float outerSecondaryStart = innerSecondaryStart - outerRadius * s; // current outer secondary start coordinate. |
| 378 | float outerSecondaryEnd = innerSecondaryEnd + outerRadius * s; // current outer secondary end coordinate. |
| 379 | |
| 380 | while (nextGradientStop <= lastGradientStop && stops.at(i: nextGradientStop).first <= gradientPos) { |
| 381 | // Insert vertices at gradient stops. |
| 382 | float gp = (innerStart - radius) + stops.at(i: nextGradientStop).first * length; |
| 383 | float t = (gp - pp) / (p - pp); |
| 384 | float gis = pss * (1 - t) + t * ss; // gradient inner start |
| 385 | float gie = pse * (1 - t) + t * se; // gradient inner end |
| 386 | |
| 387 | fillColor = colorToColor4ub(c: stops.at(i: nextGradientStop).second); |
| 388 | |
| 389 | if (hasFill) { |
| 390 | indices[fillHead++] = index; |
| 391 | indices[fillHead++] = index + 1; |
| 392 | } |
| 393 | |
| 394 | if (penWidth) { |
| 395 | --borderHead; |
| 396 | indices[borderHead] = indices[borderHead + 2]; |
| 397 | indices[--borderHead] = index + 2; |
| 398 | indices[borderTail++] = index + 3; |
| 399 | indices[borderTail] = indices[borderTail - 2]; |
| 400 | ++borderTail; |
| 401 | } |
| 402 | |
| 403 | if (m_antialiasing) { |
| 404 | indices[--innerAAHead] = index + 2; |
| 405 | indices[--innerAAHead] = index; |
| 406 | indices[innerAATail++] = index + 1; |
| 407 | indices[innerAATail++] = index + 3; |
| 408 | |
| 409 | bool lower = stops.at(i: nextGradientStop).first > 0.5f; |
| 410 | float dp = lower ? qMin(a: 0.0f, b: length - gp - delta) : qMax(a: 0.0f, b: delta - gp); |
| 411 | smoothVertices[index++].set(primary: gp, secondary: gie, ncolor: fillColor, dPrimary: dp, dSecondary: secondaryLength - gie - delta, vertical: m_gradient_is_vertical); |
| 412 | smoothVertices[index++].set(primary: gp, secondary: gis, ncolor: fillColor, dPrimary: dp, dSecondary: delta - gis, vertical: m_gradient_is_vertical); |
| 413 | if (penWidth) { |
| 414 | smoothVertices[index++].set(primary: gp, secondary: gie, ncolor: borderColor, dPrimary: -0.49f * penWidth * c, dSecondary: 0.49f * penWidth * s, vertical: m_gradient_is_vertical); |
| 415 | smoothVertices[index++].set(primary: gp, secondary: gis, ncolor: borderColor, dPrimary: -0.49f * penWidth * c, dSecondary: -0.49f * penWidth * s, vertical: m_gradient_is_vertical); |
| 416 | } else { |
| 417 | dp = lower ? delta : -delta; |
| 418 | smoothVertices[index++].set(primary: gp, secondary: gie, ncolor: transparent, dPrimary: dp, dSecondary: delta, vertical: m_gradient_is_vertical); |
| 419 | smoothVertices[index++].set(primary: gp, secondary: gis, ncolor: transparent, dPrimary: dp, dSecondary: -delta, vertical: m_gradient_is_vertical); |
| 420 | } |
| 421 | } else { |
| 422 | vertices[index++].set(primary: gp, secondary: gie, ncolor: fillColor, vertical: m_gradient_is_vertical); |
| 423 | vertices[index++].set(primary: gp, secondary: gis, ncolor: fillColor, vertical: m_gradient_is_vertical); |
| 424 | if (penWidth) { |
| 425 | vertices[index++].set(primary: gp, secondary: gie, ncolor: borderColor, vertical: m_gradient_is_vertical); |
| 426 | vertices[index++].set(primary: gp, secondary: gis, ncolor: borderColor, vertical: m_gradient_is_vertical); |
| 427 | } |
| 428 | } |
| 429 | ++nextGradientStop; |
| 430 | } |
| 431 | |
| 432 | if (!stops.isEmpty()) { |
| 433 | if (nextGradientStop == 0) { |
| 434 | fillColor = colorToColor4ub(c: stops.at(i: 0).second); |
| 435 | } else if (nextGradientStop == stops.size()) { |
| 436 | fillColor = colorToColor4ub(c: stops.last().second); |
| 437 | } else { |
| 438 | const QGradientStop &prev = stops.at(i: nextGradientStop - 1); |
| 439 | const QGradientStop &next = stops.at(i: nextGradientStop); |
| 440 | float t = (gradientPos - prev.first) / (next.first - prev.first); |
| 441 | fillColor = colorToColor4ub(c: prev.second) * (1 - t) + colorToColor4ub(c: next.second) * t; |
| 442 | } |
| 443 | } |
| 444 | |
| 445 | if (hasFill) { |
| 446 | indices[fillHead++] = index; |
| 447 | indices[fillHead++] = index + 1; |
| 448 | } |
| 449 | |
| 450 | if (penWidth) { |
| 451 | indices[--borderHead] = index + 4; |
| 452 | indices[--borderHead] = index + 2; |
| 453 | indices[borderTail++] = index + 3; |
| 454 | indices[borderTail++] = index + 5; |
| 455 | } |
| 456 | |
| 457 | if (m_antialiasing) { |
| 458 | indices[--innerAAHead] = index + 2; |
| 459 | indices[--innerAAHead] = index; |
| 460 | indices[innerAATail++] = index + 1; |
| 461 | indices[innerAATail++] = index + 3; |
| 462 | |
| 463 | float dp = part ? qMin(a: 0.0f, b: length - p - delta) : qMax(a: 0.0f, b: delta - p); |
| 464 | smoothVertices[index++].set(primary: p, secondary: se, ncolor: fillColor, dPrimary: dp, dSecondary: secondaryLength - se - delta, vertical: m_gradient_is_vertical); |
| 465 | smoothVertices[index++].set(primary: p, secondary: ss, ncolor: fillColor, dPrimary: dp, dSecondary: delta - ss, vertical: m_gradient_is_vertical); |
| 466 | |
| 467 | dp = part ? delta : -delta; |
| 468 | if (penWidth) { |
| 469 | smoothVertices[index++].set(primary: p, secondary: se, ncolor: borderColor, dPrimary: -0.49f * penWidth * c, dSecondary: 0.49f * penWidth * s, vertical: m_gradient_is_vertical); |
| 470 | smoothVertices[index++].set(primary: p, secondary: ss, ncolor: borderColor, dPrimary: -0.49f * penWidth * c, dSecondary: -0.49f * penWidth * s, vertical: m_gradient_is_vertical); |
| 471 | smoothVertices[index++].set(primary: outerEdge, secondary: outerSecondaryEnd, ncolor: borderColor, dPrimary: 0.49f * penWidth * c, dSecondary: -0.49f * penWidth * s, vertical: m_gradient_is_vertical); |
| 472 | smoothVertices[index++].set(primary: outerEdge, secondary: outerSecondaryStart, ncolor: borderColor, dPrimary: 0.49f * penWidth * c, dSecondary: 0.49f * penWidth * s, vertical: m_gradient_is_vertical); |
| 473 | smoothVertices[index++].set(primary: outerEdge, secondary: outerSecondaryEnd, ncolor: transparent, dPrimary: dp, dSecondary: delta, vertical: m_gradient_is_vertical); |
| 474 | smoothVertices[index++].set(primary: outerEdge, secondary: outerSecondaryStart, ncolor: transparent, dPrimary: dp, dSecondary: -delta, vertical: m_gradient_is_vertical); |
| 475 | |
| 476 | indices[--outerAAHead] = index - 2; |
| 477 | indices[--outerAAHead] = index - 4; |
| 478 | indices[outerAATail++] = index - 3; |
| 479 | indices[outerAATail++] = index - 1; |
| 480 | } else { |
| 481 | smoothVertices[index++].set(primary: p, secondary: se, ncolor: transparent, dPrimary: dp, dSecondary: delta, vertical: m_gradient_is_vertical); |
| 482 | smoothVertices[index++].set(primary: p, secondary: ss, ncolor: transparent, dPrimary: dp, dSecondary: -delta, vertical: m_gradient_is_vertical); |
| 483 | } |
| 484 | } else { |
| 485 | vertices[index++].set(primary: p, secondary: se, ncolor: fillColor, vertical: m_gradient_is_vertical); |
| 486 | vertices[index++].set(primary: p, secondary: ss, ncolor: fillColor, vertical: m_gradient_is_vertical); |
| 487 | if (penWidth) { |
| 488 | vertices[index++].set(primary: p, secondary: se, ncolor: borderColor, vertical: m_gradient_is_vertical); |
| 489 | vertices[index++].set(primary: p, secondary: ss, ncolor: borderColor, vertical: m_gradient_is_vertical); |
| 490 | vertices[index++].set(primary: outerEdge, secondary: outerSecondaryEnd, ncolor: borderColor, vertical: m_gradient_is_vertical); |
| 491 | vertices[index++].set(primary: outerEdge, secondary: outerSecondaryStart, ncolor: borderColor, vertical: m_gradient_is_vertical); |
| 492 | } |
| 493 | } |
| 494 | |
| 495 | pp = p; |
| 496 | pss = ss; |
| 497 | pse = se; |
| 498 | |
| 499 | // Rotate |
| 500 | qreal tmp = c; |
| 501 | c = c * cosStep - s * sinStep; |
| 502 | s = s * cosStep + tmp * sinStep; |
| 503 | } |
| 504 | } |
| 505 | Q_ASSERT(index == vertexCount); |
| 506 | |
| 507 | // Close the triangle strips. |
| 508 | if (m_antialiasing) { |
| 509 | indices[--innerAAHead] = indices[innerAATail - 1]; |
| 510 | indices[--innerAAHead] = indices[innerAATail - 2]; |
| 511 | Q_ASSERT(innerAATail <= indexCount); |
| 512 | } |
| 513 | if (penWidth) { |
| 514 | indices[--borderHead] = indices[borderTail - 1]; |
| 515 | indices[--borderHead] = indices[borderTail - 2]; |
| 516 | Q_ASSERT(borderTail <= indexCount); |
| 517 | } |
| 518 | if (m_antialiasing && penWidth) { |
| 519 | indices[--outerAAHead] = indices[outerAATail - 1]; |
| 520 | indices[--outerAAHead] = indices[outerAATail - 2]; |
| 521 | Q_ASSERT(outerAATail == indexCount); |
| 522 | } |
| 523 | } else { |
| 524 | // Straight corners. |
| 525 | QRectF innerRect = m_rect; |
| 526 | QRectF outerRect = m_rect; |
| 527 | |
| 528 | if (penWidth) |
| 529 | innerRect.adjust(xp1: 1.0f * penWidth, yp1: 1.0f * penWidth, xp2: -1.0f * penWidth, yp2: -1.0f * penWidth); |
| 530 | |
| 531 | float delta = qMin(a: width, b: height) * 0.5f; |
| 532 | int innerVertexCount = 4 + gradientIntersections * 2; |
| 533 | int outerVertexCount = 4; |
| 534 | int vertexCount = innerVertexCount; |
| 535 | if (m_antialiasing || penWidth) |
| 536 | vertexCount += innerVertexCount; |
| 537 | if (penWidth) |
| 538 | vertexCount += outerVertexCount; |
| 539 | if (m_antialiasing && penWidth) |
| 540 | vertexCount += outerVertexCount; |
| 541 | |
| 542 | int fillIndexCount = innerVertexCount; |
| 543 | int innerAAIndexCount = innerVertexCount * 2 + 2; |
| 544 | int borderIndexCount = innerVertexCount * 2 + 2; |
| 545 | int outerAAIndexCount = outerVertexCount * 2 + 2; |
| 546 | int indexCount = 0; |
| 547 | int fillHead = 0; |
| 548 | int innerAAHead = 0; |
| 549 | int innerAATail = 0; |
| 550 | int borderHead = 0; |
| 551 | int borderTail = 0; |
| 552 | int outerAAHead = 0; |
| 553 | int outerAATail = 0; |
| 554 | bool hasFill = m_color.alpha() > 0 || !stops.isEmpty(); |
| 555 | if (hasFill) |
| 556 | indexCount += fillIndexCount; |
| 557 | if (m_antialiasing) { |
| 558 | innerAATail = innerAAHead = indexCount + (innerAAIndexCount >> 1) + 1; |
| 559 | indexCount += innerAAIndexCount; |
| 560 | } |
| 561 | if (penWidth) { |
| 562 | borderTail = borderHead = indexCount + (borderIndexCount >> 1) + 1; |
| 563 | indexCount += borderIndexCount; |
| 564 | } |
| 565 | if (m_antialiasing && penWidth) { |
| 566 | outerAATail = outerAAHead = indexCount + (outerAAIndexCount >> 1) + 1; |
| 567 | indexCount += outerAAIndexCount; |
| 568 | } |
| 569 | |
| 570 | g->allocate(vertexCount, indexCount); |
| 571 | vertices = reinterpret_cast<Vertex *>(g->vertexData()); |
| 572 | memset(s: vertices, c: 0, n: vertexCount * vertexStride); |
| 573 | quint16 *indices = g->indexDataAsUShort(); |
| 574 | quint16 index = 0; |
| 575 | |
| 576 | float innerStart = (m_gradient_is_vertical ? innerRect.top() : innerRect.left()); |
| 577 | float innerEnd = (m_gradient_is_vertical ? innerRect.bottom() : innerRect.right()); |
| 578 | float outerStart = (m_gradient_is_vertical ? outerRect.top() : outerRect.left()); |
| 579 | float outerEnd = (m_gradient_is_vertical ? outerRect.bottom() : outerRect.right()); |
| 580 | |
| 581 | float innerSecondaryStart = (m_gradient_is_vertical ? innerRect.left() : innerRect.top()); |
| 582 | float innerSecondaryEnd = (m_gradient_is_vertical ? innerRect.right() : innerRect.bottom()); |
| 583 | float outerSecondaryStart = (m_gradient_is_vertical ? outerRect.left() : outerRect.top()); |
| 584 | float outerSecondaryEnd = (m_gradient_is_vertical ? outerRect.right() : outerRect.bottom()); |
| 585 | |
| 586 | for (int part = -1; part <= 1; part += 2) { |
| 587 | float innerEdge = (part == 1 ? innerEnd : innerStart); |
| 588 | float outerEdge = (part == 1 ? outerEnd : outerStart); |
| 589 | gradientPos = (innerEdge - innerStart + penWidth) / length; |
| 590 | |
| 591 | while (nextGradientStop <= lastGradientStop && stops.at(i: nextGradientStop).first <= gradientPos) { |
| 592 | // Insert vertices at gradient stops. |
| 593 | float gp = (innerStart - penWidth) + stops.at(i: nextGradientStop).first * length; |
| 594 | |
| 595 | fillColor = colorToColor4ub(c: stops.at(i: nextGradientStop).second); |
| 596 | |
| 597 | if (hasFill) { |
| 598 | indices[fillHead++] = index; |
| 599 | indices[fillHead++] = index + 1; |
| 600 | } |
| 601 | |
| 602 | if (penWidth) { |
| 603 | --borderHead; |
| 604 | indices[borderHead] = indices[borderHead + 2]; |
| 605 | indices[--borderHead] = index + 2; |
| 606 | indices[borderTail++] = index + 3; |
| 607 | indices[borderTail] = indices[borderTail - 2]; |
| 608 | ++borderTail; |
| 609 | } |
| 610 | |
| 611 | if (m_antialiasing) { |
| 612 | indices[--innerAAHead] = index + 2; |
| 613 | indices[--innerAAHead] = index; |
| 614 | indices[innerAATail++] = index + 1; |
| 615 | indices[innerAATail++] = index + 3; |
| 616 | |
| 617 | bool lower = stops.at(i: nextGradientStop).first > 0.5f; |
| 618 | float dp = lower ? qMin(a: 0.0f, b: length - gp - delta) : qMax(a: 0.0f, b: delta - gp); |
| 619 | smoothVertices[index++].set(primary: gp, secondary: innerSecondaryEnd, ncolor: fillColor, dPrimary: dp, dSecondary: secondaryLength - innerSecondaryEnd - delta, vertical: m_gradient_is_vertical); |
| 620 | smoothVertices[index++].set(primary: gp, secondary: innerSecondaryStart, ncolor: fillColor, dPrimary: dp, dSecondary: delta - innerSecondaryStart, vertical: m_gradient_is_vertical); |
| 621 | if (penWidth) { |
| 622 | smoothVertices[index++].set(primary: gp, secondary: innerSecondaryEnd, ncolor: borderColor, dPrimary: (lower ? 0.49f : -0.49f) * penWidth, dSecondary: 0.49f * penWidth, vertical: m_gradient_is_vertical); |
| 623 | smoothVertices[index++].set(primary: gp, secondary: innerSecondaryStart, ncolor: borderColor, dPrimary: (lower ? 0.49f : -0.49f) * penWidth, dSecondary: -0.49f * penWidth, vertical: m_gradient_is_vertical); |
| 624 | } else { |
| 625 | smoothVertices[index++].set(primary: gp, secondary: innerSecondaryEnd, ncolor: transparent, dPrimary: lower ? delta : -delta, dSecondary: delta, vertical: m_gradient_is_vertical); |
| 626 | smoothVertices[index++].set(primary: gp, secondary: innerSecondaryStart, ncolor: transparent, dPrimary: lower ? delta : -delta, dSecondary: -delta, vertical: m_gradient_is_vertical); |
| 627 | } |
| 628 | } else { |
| 629 | vertices[index++].set(primary: gp, secondary: innerSecondaryEnd, ncolor: fillColor, vertical: m_gradient_is_vertical); |
| 630 | vertices[index++].set(primary: gp, secondary: innerSecondaryStart, ncolor: fillColor, vertical: m_gradient_is_vertical); |
| 631 | if (penWidth) { |
| 632 | vertices[index++].set(primary: gp, secondary: innerSecondaryEnd, ncolor: borderColor, vertical: m_gradient_is_vertical); |
| 633 | vertices[index++].set(primary: gp, secondary: innerSecondaryStart, ncolor: borderColor, vertical: m_gradient_is_vertical); |
| 634 | } |
| 635 | } |
| 636 | ++nextGradientStop; |
| 637 | } |
| 638 | |
| 639 | if (!stops.isEmpty()) { |
| 640 | if (nextGradientStop == 0) { |
| 641 | fillColor = colorToColor4ub(c: stops.at(i: 0).second); |
| 642 | } else if (nextGradientStop == stops.size()) { |
| 643 | fillColor = colorToColor4ub(c: stops.last().second); |
| 644 | } else { |
| 645 | const QGradientStop &prev = stops.at(i: nextGradientStop - 1); |
| 646 | const QGradientStop &next = stops.at(i: nextGradientStop); |
| 647 | float t = (gradientPos - prev.first) / (next.first - prev.first); |
| 648 | fillColor = colorToColor4ub(c: prev.second) * (1 - t) + colorToColor4ub(c: next.second) * t; |
| 649 | } |
| 650 | } |
| 651 | |
| 652 | if (hasFill) { |
| 653 | indices[fillHead++] = index; |
| 654 | indices[fillHead++] = index + 1; |
| 655 | } |
| 656 | |
| 657 | if (penWidth) { |
| 658 | indices[--borderHead] = index + 4; |
| 659 | indices[--borderHead] = index + 2; |
| 660 | indices[borderTail++] = index + 3; |
| 661 | indices[borderTail++] = index + 5; |
| 662 | } |
| 663 | |
| 664 | if (m_antialiasing) { |
| 665 | indices[--innerAAHead] = index + 2; |
| 666 | indices[--innerAAHead] = index; |
| 667 | indices[innerAATail++] = index + 1; |
| 668 | indices[innerAATail++] = index + 3; |
| 669 | |
| 670 | float dp = part == 1 ? qMin(a: 0.0f, b: length - innerEdge - delta) : qMax(a: 0.0f, b: delta - innerEdge); |
| 671 | smoothVertices[index++].set(primary: innerEdge, secondary: innerSecondaryEnd, ncolor: fillColor, dPrimary: dp, dSecondary: secondaryLength - innerSecondaryEnd - delta, vertical: m_gradient_is_vertical); |
| 672 | smoothVertices[index++].set(primary: innerEdge, secondary: innerSecondaryStart, ncolor: fillColor, dPrimary: dp, dSecondary: delta - innerSecondaryStart, vertical: m_gradient_is_vertical); |
| 673 | |
| 674 | if (penWidth) { |
| 675 | smoothVertices[index++].set(primary: innerEdge, secondary: innerSecondaryEnd, ncolor: borderColor, dPrimary: 0.49f * penWidth * part, dSecondary: 0.49f * penWidth, vertical: m_gradient_is_vertical); |
| 676 | smoothVertices[index++].set(primary: innerEdge, secondary: innerSecondaryStart, ncolor: borderColor, dPrimary: 0.49f * penWidth * part, dSecondary: -0.49f * penWidth, vertical: m_gradient_is_vertical); |
| 677 | smoothVertices[index++].set(primary: outerEdge, secondary: outerSecondaryEnd, ncolor: borderColor, dPrimary: -0.49f * penWidth * part, dSecondary: -0.49f * penWidth, vertical: m_gradient_is_vertical); |
| 678 | smoothVertices[index++].set(primary: outerEdge, secondary: outerSecondaryStart, ncolor: borderColor, dPrimary: -0.49f * penWidth * part, dSecondary: 0.49f * penWidth, vertical: m_gradient_is_vertical); |
| 679 | smoothVertices[index++].set(primary: outerEdge, secondary: outerSecondaryEnd, ncolor: transparent, dPrimary: delta * part, dSecondary: delta, vertical: m_gradient_is_vertical); |
| 680 | smoothVertices[index++].set(primary: outerEdge, secondary: outerSecondaryStart, ncolor: transparent, dPrimary: delta * part, dSecondary: -delta, vertical: m_gradient_is_vertical); |
| 681 | |
| 682 | indices[--outerAAHead] = index - 2; |
| 683 | indices[--outerAAHead] = index - 4; |
| 684 | indices[outerAATail++] = index - 3; |
| 685 | indices[outerAATail++] = index - 1; |
| 686 | } else { |
| 687 | smoothVertices[index++].set(primary: innerEdge, secondary: innerSecondaryEnd, ncolor: transparent, dPrimary: delta * part, dSecondary: delta, vertical: m_gradient_is_vertical); |
| 688 | smoothVertices[index++].set(primary: innerEdge, secondary: innerSecondaryStart, ncolor: transparent, dPrimary: delta * part, dSecondary: -delta, vertical: m_gradient_is_vertical); |
| 689 | } |
| 690 | } else { |
| 691 | vertices[index++].set(primary: innerEdge, secondary: innerSecondaryEnd, ncolor: fillColor, vertical: m_gradient_is_vertical); |
| 692 | vertices[index++].set(primary: innerEdge, secondary: innerSecondaryStart, ncolor: fillColor, vertical: m_gradient_is_vertical); |
| 693 | if (penWidth) { |
| 694 | vertices[index++].set(primary: innerEdge, secondary: innerSecondaryEnd, ncolor: borderColor, vertical: m_gradient_is_vertical); |
| 695 | vertices[index++].set(primary: innerEdge, secondary: innerSecondaryStart, ncolor: borderColor, vertical: m_gradient_is_vertical); |
| 696 | vertices[index++].set(primary: outerEdge, secondary: outerSecondaryEnd, ncolor: borderColor, vertical: m_gradient_is_vertical); |
| 697 | vertices[index++].set(primary: outerEdge, secondary: outerSecondaryStart, ncolor: borderColor, vertical: m_gradient_is_vertical); |
| 698 | } |
| 699 | } |
| 700 | } |
| 701 | Q_ASSERT(index == vertexCount); |
| 702 | |
| 703 | // Close the triangle strips. |
| 704 | if (m_antialiasing) { |
| 705 | indices[--innerAAHead] = indices[innerAATail - 1]; |
| 706 | indices[--innerAAHead] = indices[innerAATail - 2]; |
| 707 | Q_ASSERT(innerAATail <= indexCount); |
| 708 | } |
| 709 | if (penWidth) { |
| 710 | indices[--borderHead] = indices[borderTail - 1]; |
| 711 | indices[--borderHead] = indices[borderTail - 2]; |
| 712 | Q_ASSERT(borderTail <= indexCount); |
| 713 | } |
| 714 | if (m_antialiasing && penWidth) { |
| 715 | indices[--outerAAHead] = indices[outerAATail - 1]; |
| 716 | indices[--outerAAHead] = indices[outerAATail - 2]; |
| 717 | Q_ASSERT(outerAATail == indexCount); |
| 718 | } |
| 719 | } |
| 720 | } |
| 721 | |
| 722 | QT_END_NAMESPACE |
| 723 | |