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| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qquickstategroup_p.h" |
| 41 | |
| 42 | #include "qquicktransition_p.h" |
| 43 | |
| 44 | #include <private/qqmlbinding_p.h> |
| 45 | #include <private/qqmlglobal_p.h> |
| 46 | |
| 47 | #include <QtCore/qstringlist.h> |
| 48 | #include <QtCore/qdebug.h> |
| 49 | #include <QtCore/qvector.h> |
| 50 | |
| 51 | #include <private/qobject_p.h> |
| 52 | #include <qqmlinfo.h> |
| 53 | |
| 54 | QT_BEGIN_NAMESPACE |
| 55 | |
| 56 | DEFINE_BOOL_CONFIG_OPTION(stateChangeDebug, STATECHANGE_DEBUG); |
| 57 | |
| 58 | class QQuickStateGroupPrivate : public QObjectPrivate |
| 59 | { |
| 60 | Q_DECLARE_PUBLIC(QQuickStateGroup) |
| 61 | public: |
| 62 | QQuickStateGroupPrivate() |
| 63 | : nullState(nullptr), componentComplete(true), |
| 64 | ignoreTrans(false), applyingState(false), unnamedCount(0) {} |
| 65 | |
| 66 | QString currentState; |
| 67 | QQuickState *nullState; |
| 68 | |
| 69 | static void append_state(QQmlListProperty<QQuickState> *list, QQuickState *state); |
| 70 | static int count_state(QQmlListProperty<QQuickState> *list); |
| 71 | static QQuickState *at_state(QQmlListProperty<QQuickState> *list, int index); |
| 72 | static void clear_states(QQmlListProperty<QQuickState> *list); |
| 73 | static void replace_states(QQmlListProperty<QQuickState> *list, int index, QQuickState *state); |
| 74 | static void removeLast_states(QQmlListProperty<QQuickState> *list); |
| 75 | |
| 76 | static void append_transition(QQmlListProperty<QQuickTransition> *list, QQuickTransition *state); |
| 77 | static int count_transitions(QQmlListProperty<QQuickTransition> *list); |
| 78 | static QQuickTransition *at_transition(QQmlListProperty<QQuickTransition> *list, int index); |
| 79 | static void clear_transitions(QQmlListProperty<QQuickTransition> *list); |
| 80 | |
| 81 | QList<QQuickState *> states; |
| 82 | QList<QQuickTransition *> transitions; |
| 83 | |
| 84 | bool componentComplete; |
| 85 | bool ignoreTrans; |
| 86 | bool applyingState; |
| 87 | int unnamedCount; |
| 88 | |
| 89 | QQuickTransition *findTransition(const QString &from, const QString &to); |
| 90 | void setCurrentStateInternal(const QString &state, bool = false); |
| 91 | bool updateAutoState(); |
| 92 | }; |
| 93 | |
| 94 | /*! |
| 95 | \qmltype StateGroup |
| 96 | \instantiates QQuickStateGroup |
| 97 | \inqmlmodule QtQuick |
| 98 | \ingroup qtquick-states |
| 99 | \brief Provides built-in state support for non-Item types. |
| 100 | |
| 101 | Item (and all derived types) provides built in support for states and transitions |
| 102 | via its \l{Item::state}{state}, \l{Item::states}{states} and \l{Item::transitions}{transitions} properties. StateGroup provides an easy way to |
| 103 | use this support in other (non-Item-derived) types. |
| 104 | |
| 105 | \qml |
| 106 | MyCustomObject { |
| 107 | StateGroup { |
| 108 | id: myStateGroup |
| 109 | states: State { |
| 110 | name: "state1" |
| 111 | // ... |
| 112 | } |
| 113 | transitions: Transition { |
| 114 | // ... |
| 115 | } |
| 116 | } |
| 117 | |
| 118 | onSomethingHappened: myStateGroup.state = "state1"; |
| 119 | } |
| 120 | \endqml |
| 121 | |
| 122 | \sa {Qt Quick States}{Qt Quick States}, {Animation and Transitions in Qt Quick}{Transitions}, {Qt QML} |
| 123 | */ |
| 124 | |
| 125 | QQuickStateGroup::QQuickStateGroup(QObject *parent) |
| 126 | : QObject(*(new QQuickStateGroupPrivate), parent) |
| 127 | { |
| 128 | } |
| 129 | |
| 130 | QQuickStateGroup::~QQuickStateGroup() |
| 131 | { |
| 132 | Q_D(const QQuickStateGroup); |
| 133 | for (int i = 0; i < d->states.count(); ++i) |
| 134 | d->states.at(i)->setStateGroup(nullptr); |
| 135 | if (d->nullState) |
| 136 | d->nullState->setStateGroup(nullptr); |
| 137 | } |
| 138 | |
| 139 | QList<QQuickState *> QQuickStateGroup::states() const |
| 140 | { |
| 141 | Q_D(const QQuickStateGroup); |
| 142 | return d->states; |
| 143 | } |
| 144 | |
| 145 | /*! |
| 146 | \qmlproperty list<State> QtQuick::StateGroup::states |
| 147 | This property holds a list of states defined by the state group. |
| 148 | |
| 149 | \qml |
| 150 | StateGroup { |
| 151 | states: [ |
| 152 | State { |
| 153 | // State definition... |
| 154 | }, |
| 155 | State { |
| 156 | // ... |
| 157 | } |
| 158 | // Other states... |
| 159 | ] |
| 160 | } |
| 161 | \endqml |
| 162 | |
| 163 | \sa {Qt Quick States}{Qt Quick States} |
| 164 | */ |
| 165 | QQmlListProperty<QQuickState> QQuickStateGroup::statesProperty() |
| 166 | { |
| 167 | Q_D(QQuickStateGroup); |
| 168 | return QQmlListProperty<QQuickState>(this, &d->states, |
| 169 | &QQuickStateGroupPrivate::append_state, |
| 170 | &QQuickStateGroupPrivate::count_state, |
| 171 | &QQuickStateGroupPrivate::at_state, |
| 172 | &QQuickStateGroupPrivate::clear_states, |
| 173 | &QQuickStateGroupPrivate::replace_states, |
| 174 | &QQuickStateGroupPrivate::removeLast_states); |
| 175 | } |
| 176 | |
| 177 | void QQuickStateGroupPrivate::append_state(QQmlListProperty<QQuickState> *list, QQuickState *state) |
| 178 | { |
| 179 | QQuickStateGroup *_this = static_cast<QQuickStateGroup *>(list->object); |
| 180 | if (state) { |
| 181 | _this->d_func()->states.append(t: state); |
| 182 | state->setStateGroup(_this); |
| 183 | } |
| 184 | |
| 185 | } |
| 186 | |
| 187 | int QQuickStateGroupPrivate::count_state(QQmlListProperty<QQuickState> *list) |
| 188 | { |
| 189 | QQuickStateGroup *_this = static_cast<QQuickStateGroup *>(list->object); |
| 190 | return _this->d_func()->states.count(); |
| 191 | } |
| 192 | |
| 193 | QQuickState *QQuickStateGroupPrivate::at_state(QQmlListProperty<QQuickState> *list, int index) |
| 194 | { |
| 195 | QQuickStateGroup *_this = static_cast<QQuickStateGroup *>(list->object); |
| 196 | return _this->d_func()->states.at(i: index); |
| 197 | } |
| 198 | |
| 199 | void QQuickStateGroupPrivate::clear_states(QQmlListProperty<QQuickState> *list) |
| 200 | { |
| 201 | QQuickStateGroup *_this = static_cast<QQuickStateGroup *>(list->object); |
| 202 | _this->d_func()->setCurrentStateInternal(state: QString(), true); |
| 203 | for (int i = 0; i < _this->d_func()->states.count(); ++i) { |
| 204 | _this->d_func()->states.at(i)->setStateGroup(nullptr); |
| 205 | } |
| 206 | _this->d_func()->states.clear(); |
| 207 | } |
| 208 | |
| 209 | void QQuickStateGroupPrivate::replace_states(QQmlListProperty<QQuickState> *list, int index, QQuickState *state) |
| 210 | { |
| 211 | auto *self = qobject_cast<QQuickStateGroup *>(object: list->object); |
| 212 | auto *d = self->d_func(); |
| 213 | auto *oldState = d->states.at(i: index); |
| 214 | if (oldState != state) { |
| 215 | oldState->setStateGroup(nullptr); |
| 216 | state->setStateGroup(self); |
| 217 | d->states.replace(i: index, t: state); |
| 218 | if (d->currentState == oldState->name()) |
| 219 | d->setCurrentStateInternal(state: state->name(), true); |
| 220 | } |
| 221 | } |
| 222 | |
| 223 | void QQuickStateGroupPrivate::removeLast_states(QQmlListProperty<QQuickState> *list) |
| 224 | { |
| 225 | auto *d = qobject_cast<QQuickStateGroup *>(object: list->object)->d_func(); |
| 226 | if (d->currentState == d->states.last()->name()) |
| 227 | d->setCurrentStateInternal(state: d->states.length() > 1 ? d->states.first()->name() : QString(), true); |
| 228 | d->states.last()->setStateGroup(nullptr); |
| 229 | d->states.removeLast(); |
| 230 | } |
| 231 | |
| 232 | /*! |
| 233 | \qmlproperty list<Transition> QtQuick::StateGroup::transitions |
| 234 | This property holds a list of transitions defined by the state group. |
| 235 | |
| 236 | \qml |
| 237 | StateGroup { |
| 238 | transitions: [ |
| 239 | Transition { |
| 240 | // ... |
| 241 | }, |
| 242 | Transition { |
| 243 | // ... |
| 244 | } |
| 245 | // ... |
| 246 | ] |
| 247 | } |
| 248 | \endqml |
| 249 | |
| 250 | \sa {Animation and Transitions in Qt Quick}{Transitions} |
| 251 | */ |
| 252 | QQmlListProperty<QQuickTransition> QQuickStateGroup::transitionsProperty() |
| 253 | { |
| 254 | Q_D(QQuickStateGroup); |
| 255 | return QQmlListProperty<QQuickTransition>(this, &d->transitions, &QQuickStateGroupPrivate::append_transition, |
| 256 | &QQuickStateGroupPrivate::count_transitions, |
| 257 | &QQuickStateGroupPrivate::at_transition, |
| 258 | &QQuickStateGroupPrivate::clear_transitions); |
| 259 | } |
| 260 | |
| 261 | void QQuickStateGroupPrivate::append_transition(QQmlListProperty<QQuickTransition> *list, QQuickTransition *trans) |
| 262 | { |
| 263 | QQuickStateGroup *_this = static_cast<QQuickStateGroup *>(list->object); |
| 264 | if (trans) |
| 265 | _this->d_func()->transitions.append(t: trans); |
| 266 | } |
| 267 | |
| 268 | int QQuickStateGroupPrivate::count_transitions(QQmlListProperty<QQuickTransition> *list) |
| 269 | { |
| 270 | QQuickStateGroup *_this = static_cast<QQuickStateGroup *>(list->object); |
| 271 | return _this->d_func()->transitions.count(); |
| 272 | } |
| 273 | |
| 274 | QQuickTransition *QQuickStateGroupPrivate::at_transition(QQmlListProperty<QQuickTransition> *list, int index) |
| 275 | { |
| 276 | QQuickStateGroup *_this = static_cast<QQuickStateGroup *>(list->object); |
| 277 | return _this->d_func()->transitions.at(i: index); |
| 278 | } |
| 279 | |
| 280 | void QQuickStateGroupPrivate::clear_transitions(QQmlListProperty<QQuickTransition> *list) |
| 281 | { |
| 282 | QQuickStateGroup *_this = static_cast<QQuickStateGroup *>(list->object); |
| 283 | _this->d_func()->transitions.clear(); |
| 284 | } |
| 285 | |
| 286 | /*! |
| 287 | \qmlproperty string QtQuick::StateGroup::state |
| 288 | |
| 289 | This property holds the name of the current state of the state group. |
| 290 | |
| 291 | This property is often used in scripts to change between states. For |
| 292 | example: |
| 293 | |
| 294 | \js |
| 295 | function toggle() { |
| 296 | if (button.state == 'On') |
| 297 | button.state = 'Off'; |
| 298 | else |
| 299 | button.state = 'On'; |
| 300 | } |
| 301 | \endjs |
| 302 | |
| 303 | If the state group is in its base state (i.e. no explicit state has been |
| 304 | set), \c state will be a blank string. Likewise, you can return a |
| 305 | state group to its base state by setting its current state to \c ''. |
| 306 | |
| 307 | \sa {Qt Quick States}{Qt Quick States} |
| 308 | */ |
| 309 | QString QQuickStateGroup::state() const |
| 310 | { |
| 311 | Q_D(const QQuickStateGroup); |
| 312 | return d->currentState; |
| 313 | } |
| 314 | |
| 315 | void QQuickStateGroup::setState(const QString &state) |
| 316 | { |
| 317 | Q_D(QQuickStateGroup); |
| 318 | if (d->currentState == state) |
| 319 | return; |
| 320 | |
| 321 | d->setCurrentStateInternal(state); |
| 322 | } |
| 323 | |
| 324 | void QQuickStateGroup::classBegin() |
| 325 | { |
| 326 | Q_D(QQuickStateGroup); |
| 327 | d->componentComplete = false; |
| 328 | } |
| 329 | |
| 330 | void QQuickStateGroup::componentComplete() |
| 331 | { |
| 332 | Q_D(QQuickStateGroup); |
| 333 | d->componentComplete = true; |
| 334 | |
| 335 | QVarLengthArray<QString, 4> names; |
| 336 | names.reserve(size: d->states.count()); |
| 337 | for (int ii = 0; ii < d->states.count(); ++ii) { |
| 338 | QQuickState *state = d->states.at(i: ii); |
| 339 | if (!state->isNamed()) |
| 340 | state->setName(QLatin1String("anonymousState" ) + QString::number(++d->unnamedCount)); |
| 341 | |
| 342 | QString stateName = state->name(); |
| 343 | if (names.contains(t: stateName)) { |
| 344 | qmlWarning(me: state->parent()) << "Found duplicate state name: " << stateName; |
| 345 | } else { |
| 346 | names.append(t: std::move(stateName)); |
| 347 | } |
| 348 | } |
| 349 | |
| 350 | if (d->updateAutoState()) { |
| 351 | return; |
| 352 | } else if (!d->currentState.isEmpty()) { |
| 353 | QString cs = d->currentState; |
| 354 | d->currentState.clear(); |
| 355 | d->setCurrentStateInternal(state: cs, true); |
| 356 | } |
| 357 | } |
| 358 | |
| 359 | /*! |
| 360 | Returns true if the state was changed, otherwise false. |
| 361 | */ |
| 362 | bool QQuickStateGroup::updateAutoState() |
| 363 | { |
| 364 | Q_D(QQuickStateGroup); |
| 365 | return d->updateAutoState(); |
| 366 | } |
| 367 | |
| 368 | bool QQuickStateGroupPrivate::updateAutoState() |
| 369 | { |
| 370 | Q_Q(QQuickStateGroup); |
| 371 | if (!componentComplete) |
| 372 | return false; |
| 373 | |
| 374 | bool revert = false; |
| 375 | for (int ii = 0; ii < states.count(); ++ii) { |
| 376 | QQuickState *state = states.at(i: ii); |
| 377 | if (state->isWhenKnown()) { |
| 378 | if (state->isNamed()) { |
| 379 | bool whenValue = state->when(); |
| 380 | const QQmlProperty whenProp(state, QLatin1String("when" )); |
| 381 | const auto potentialWhenBinding = QQmlPropertyPrivate::binding(that: whenProp); |
| 382 | // if there is a binding, the value in when might not be up-to-date at this point |
| 383 | // so we manually reevaluate the binding |
| 384 | if (auto abstractBinding = dynamic_cast<QQmlBinding *>(potentialWhenBinding)) |
| 385 | whenValue = abstractBinding->evaluate().toBool(); |
| 386 | if (whenValue) { |
| 387 | if (stateChangeDebug()) |
| 388 | qWarning() << "Setting auto state due to expression" ; |
| 389 | if (currentState != state->name()) { |
| 390 | q->setState(state->name()); |
| 391 | return true; |
| 392 | } else { |
| 393 | return false; |
| 394 | } |
| 395 | } else if (state->name() == currentState) { |
| 396 | revert = true; |
| 397 | } |
| 398 | } |
| 399 | } |
| 400 | } |
| 401 | if (revert) { |
| 402 | bool rv = !currentState.isEmpty(); |
| 403 | q->setState(QString()); |
| 404 | return rv; |
| 405 | } else { |
| 406 | return false; |
| 407 | } |
| 408 | } |
| 409 | |
| 410 | QQuickTransition *QQuickStateGroupPrivate::findTransition(const QString &from, const QString &to) |
| 411 | { |
| 412 | QQuickTransition *highest = nullptr; |
| 413 | int score = 0; |
| 414 | bool reversed = false; |
| 415 | bool done = false; |
| 416 | |
| 417 | for (int ii = 0; !done && ii < transitions.count(); ++ii) { |
| 418 | QQuickTransition *t = transitions.at(i: ii); |
| 419 | if (!t->enabled()) |
| 420 | continue; |
| 421 | for (int ii = 0; ii < 2; ++ii) |
| 422 | { |
| 423 | if (ii && (!t->reversible() || |
| 424 | (t->fromState() == QLatin1String("*" ) && |
| 425 | t->toState() == QLatin1String("*" )))) |
| 426 | break; |
| 427 | const QString fromStateStr = t->fromState(); |
| 428 | const QString toStateStr = t->toState(); |
| 429 | |
| 430 | QVector<QStringRef> fromState = fromStateStr.splitRef(sep: QLatin1Char(',')); |
| 431 | for (int jj = 0; jj < fromState.count(); ++jj) |
| 432 | fromState[jj] = fromState.at(i: jj).trimmed(); |
| 433 | QVector<QStringRef> toState = toStateStr.splitRef(sep: QLatin1Char(',')); |
| 434 | for (int jj = 0; jj < toState.count(); ++jj) |
| 435 | toState[jj] = toState.at(i: jj).trimmed(); |
| 436 | if (ii == 1) |
| 437 | qSwap(value1&: fromState, value2&: toState); |
| 438 | int tScore = 0; |
| 439 | const QString asterisk = QStringLiteral("*" ); |
| 440 | if (fromState.contains(t: QStringRef(&from))) |
| 441 | tScore += 2; |
| 442 | else if (fromState.contains(t: QStringRef(&asterisk))) |
| 443 | tScore += 1; |
| 444 | else |
| 445 | continue; |
| 446 | |
| 447 | if (toState.contains(t: QStringRef(&to))) |
| 448 | tScore += 2; |
| 449 | else if (toState.contains(t: QStringRef(&asterisk))) |
| 450 | tScore += 1; |
| 451 | else |
| 452 | continue; |
| 453 | |
| 454 | if (ii == 1) |
| 455 | reversed = true; |
| 456 | else |
| 457 | reversed = false; |
| 458 | |
| 459 | if (tScore == 4) { |
| 460 | highest = t; |
| 461 | done = true; |
| 462 | break; |
| 463 | } else if (tScore > score) { |
| 464 | score = tScore; |
| 465 | highest = t; |
| 466 | } |
| 467 | } |
| 468 | } |
| 469 | |
| 470 | if (highest) |
| 471 | highest->setReversed(reversed); |
| 472 | |
| 473 | return highest; |
| 474 | } |
| 475 | |
| 476 | void QQuickStateGroupPrivate::setCurrentStateInternal(const QString &state, |
| 477 | bool ignoreTrans) |
| 478 | { |
| 479 | Q_Q(QQuickStateGroup); |
| 480 | if (!componentComplete) { |
| 481 | currentState = state; |
| 482 | return; |
| 483 | } |
| 484 | |
| 485 | if (applyingState) { |
| 486 | qmlWarning(me: q) << "Can't apply a state change as part of a state definition." ; |
| 487 | return; |
| 488 | } |
| 489 | |
| 490 | applyingState = true; |
| 491 | |
| 492 | QQuickTransition *transition = ignoreTrans ? nullptr : findTransition(from: currentState, to: state); |
| 493 | if (stateChangeDebug()) { |
| 494 | qWarning() << this << "Changing state. From" << currentState << ". To" << state; |
| 495 | if (transition) |
| 496 | qWarning() << " using transition" << transition->fromState() |
| 497 | << transition->toState(); |
| 498 | } |
| 499 | |
| 500 | QQuickState *oldState = nullptr; |
| 501 | if (!currentState.isEmpty()) { |
| 502 | for (int ii = 0; ii < states.count(); ++ii) { |
| 503 | if (states.at(i: ii)->name() == currentState) { |
| 504 | oldState = states.at(i: ii); |
| 505 | break; |
| 506 | } |
| 507 | } |
| 508 | } |
| 509 | |
| 510 | currentState = state; |
| 511 | emit q->stateChanged(currentState); |
| 512 | |
| 513 | QQuickState *newState = nullptr; |
| 514 | for (int ii = 0; ii < states.count(); ++ii) { |
| 515 | if (states.at(i: ii)->name() == currentState) { |
| 516 | newState = states.at(i: ii); |
| 517 | break; |
| 518 | } |
| 519 | } |
| 520 | |
| 521 | if (oldState == nullptr || newState == nullptr) { |
| 522 | if (!nullState) { |
| 523 | nullState = new QQuickState; |
| 524 | QQml_setParent_noEvent(object: nullState, parent: q); |
| 525 | nullState->setStateGroup(q); |
| 526 | } |
| 527 | if (!oldState) oldState = nullState; |
| 528 | if (!newState) newState = nullState; |
| 529 | } |
| 530 | |
| 531 | newState->apply(transition, revert: oldState); |
| 532 | applyingState = false; //### consider removing this (don't allow state changes in transition) |
| 533 | } |
| 534 | |
| 535 | QQuickState *QQuickStateGroup::findState(const QString &name) const |
| 536 | { |
| 537 | Q_D(const QQuickStateGroup); |
| 538 | for (int i = 0; i < d->states.count(); ++i) { |
| 539 | QQuickState *state = d->states.at(i); |
| 540 | if (state->name() == name) |
| 541 | return state; |
| 542 | } |
| 543 | |
| 544 | return nullptr; |
| 545 | } |
| 546 | |
| 547 | void QQuickStateGroup::removeState(QQuickState *state) |
| 548 | { |
| 549 | Q_D(QQuickStateGroup); |
| 550 | d->states.removeOne(t: state); |
| 551 | } |
| 552 | |
| 553 | void QQuickStateGroup::stateAboutToComplete() |
| 554 | { |
| 555 | Q_D(QQuickStateGroup); |
| 556 | d->applyingState = false; |
| 557 | } |
| 558 | |
| 559 | QT_END_NAMESPACE |
| 560 | |
| 561 | |
| 562 | #include "moc_qquickstategroup_p.cpp" |
| 563 | |