| 1 | /******************************************************************************* | 
| 2 | *                                                                              * | 
| 3 | * Author    :  Angus Johnson                                                   * | 
| 4 | * Version   :  6.4.0                                                           * | 
| 5 | * Date      :  2 July 2015                                                     * | 
| 6 | * Website   :  http://www.angusj.com                                           * | 
| 7 | * Copyright :  Angus Johnson 2010-2015                                         * | 
| 8 | *                                                                              * | 
| 9 | * License:                                                                     * | 
| 10 | * Use, modification & distribution is subject to Boost Software License Ver 1. * | 
| 11 | * http://www.boost.org/LICENSE_1_0.txt                                         * | 
| 12 | *                                                                              * | 
| 13 | * Attributions:                                                                * | 
| 14 | * The code in this library is an extension of Bala Vatti's clipping algorithm: * | 
| 15 | * "A generic solution to polygon clipping"                                     * | 
| 16 | * Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63.             * | 
| 17 | * http://portal.acm.org/citation.cfm?id=129906                                 * | 
| 18 | *                                                                              * | 
| 19 | * Computer graphics and geometric modeling: implementation and algorithms      * | 
| 20 | * By Max K. Agoston                                                            * | 
| 21 | * Springer; 1 edition (January 4, 2005)                                        * | 
| 22 | * http://books.google.com/books?q=vatti+clipping+agoston                       * | 
| 23 | *                                                                              * | 
| 24 | * See also:                                                                    * | 
| 25 | * "Polygon Offsetting by Computing Winding Numbers"                            * | 
| 26 | * Paper no. DETC2005-85513 pp. 565-575                                         * | 
| 27 | * ASME 2005 International Design Engineering Technical Conferences             * | 
| 28 | * and Computers and Information in Engineering Conference (IDETC/CIE2005)      * | 
| 29 | * September 24-28, 2005 , Long Beach, California, USA                          * | 
| 30 | * http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf              * | 
| 31 | *                                                                              * | 
| 32 | *******************************************************************************/ | 
| 33 |  | 
| 34 | /******************************************************************************* | 
| 35 | *                                                                              * | 
| 36 | * This is a translation of the Delphi Clipper library and the naming style     * | 
| 37 | * used has retained a Delphi flavour.                                          * | 
| 38 | *                                                                              * | 
| 39 | *******************************************************************************/ | 
| 40 |  | 
| 41 | #include "clipper.h" | 
| 42 | #include <cmath> | 
| 43 | #include <vector> | 
| 44 | #include <algorithm> | 
| 45 | #include <stdexcept> | 
| 46 | #include <cstring> | 
| 47 | #include <cstdlib> | 
| 48 | #include <ostream> | 
| 49 | #include <functional> | 
| 50 |  | 
| 51 | namespace QtClipperLib { | 
| 52 |  | 
| 53 | static double const pi = 3.141592653589793238; | 
| 54 | static double const two_pi = pi *2; | 
| 55 | static double const def_arc_tolerance = 0.25; | 
| 56 |  | 
| 57 | enum Direction { dRightToLeft, dLeftToRight }; | 
| 58 |  | 
| 59 | static int const Unassigned = -1;  //edge not currently 'owning' a solution | 
| 60 | static int const Skip = -2;        //edge that would otherwise close a path | 
| 61 |  | 
| 62 | #define HORIZONTAL (-1.0E+40) | 
| 63 | #define TOLERANCE (1.0e-20) | 
| 64 | #define NEAR_ZERO(val) (((val) > -TOLERANCE) && ((val) < TOLERANCE)) | 
| 65 |  | 
| 66 | struct TEdge { | 
| 67 |   IntPoint Bot; | 
| 68 |   IntPoint Curr; //current (updated for every new scanbeam) | 
| 69 |   IntPoint Top; | 
| 70 |   double Dx; | 
| 71 |   PolyType PolyTyp; | 
| 72 |   EdgeSide Side; //side only refers to current side of solution poly | 
| 73 |   int WindDelta; //1 or -1 depending on winding direction | 
| 74 |   int WindCnt; | 
| 75 |   int WindCnt2; //winding count of the opposite polytype | 
| 76 |   int OutIdx; | 
| 77 |   TEdge *Next; | 
| 78 |   TEdge *Prev; | 
| 79 |   TEdge *NextInLML; | 
| 80 |   TEdge *NextInAEL; | 
| 81 |   TEdge *PrevInAEL; | 
| 82 |   TEdge *NextInSEL; | 
| 83 |   TEdge *PrevInSEL; | 
| 84 | }; | 
| 85 |  | 
| 86 | struct IntersectNode { | 
| 87 |   TEdge          *Edge1; | 
| 88 |   TEdge          *Edge2; | 
| 89 |   IntPoint        Pt; | 
| 90 | }; | 
| 91 |  | 
| 92 | struct LocalMinimum { | 
| 93 |   cInt          Y; | 
| 94 |   TEdge        *LeftBound; | 
| 95 |   TEdge        *RightBound; | 
| 96 | }; | 
| 97 |  | 
| 98 | struct OutPt; | 
| 99 |  | 
| 100 | //OutRec: contains a path in the clipping solution. Edges in the AEL will | 
| 101 | //carry a pointer to an OutRec when they are part of the clipping solution. | 
| 102 | struct OutRec { | 
| 103 |   int       Idx; | 
| 104 |   bool      IsHole; | 
| 105 |   bool      IsOpen; | 
| 106 |   OutRec   *FirstLeft;  //see comments in clipper.pas | 
| 107 |   PolyNode *PolyNd; | 
| 108 |   OutPt    *Pts; | 
| 109 |   OutPt    *BottomPt; | 
| 110 | }; | 
| 111 |  | 
| 112 | struct OutPt { | 
| 113 |   int       Idx; | 
| 114 |   IntPoint  Pt; | 
| 115 |   OutPt    *Next; | 
| 116 |   OutPt    *Prev; | 
| 117 | }; | 
| 118 |  | 
| 119 | struct Join { | 
| 120 |   OutPt    *OutPt1; | 
| 121 |   OutPt    *OutPt2; | 
| 122 |   IntPoint  OffPt; | 
| 123 | }; | 
| 124 |  | 
| 125 | struct LocMinSorter | 
| 126 | { | 
| 127 |   inline bool operator()(const LocalMinimum& locMin1, const LocalMinimum& locMin2) | 
| 128 |   { | 
| 129 |     return locMin2.Y < locMin1.Y; | 
| 130 |   } | 
| 131 | }; | 
| 132 |  | 
| 133 | //------------------------------------------------------------------------------ | 
| 134 | //------------------------------------------------------------------------------ | 
| 135 |  | 
| 136 | inline cInt Round(double val) | 
| 137 | { | 
| 138 |   if ((val < 0)) return static_cast<cInt>(val - 0.5);  | 
| 139 |   else return static_cast<cInt>(val + 0.5); | 
| 140 | } | 
| 141 | //------------------------------------------------------------------------------ | 
| 142 |  | 
| 143 | inline cInt Abs(cInt val) | 
| 144 | { | 
| 145 |   return val < 0 ? -val : val; | 
| 146 | } | 
| 147 |  | 
| 148 | //------------------------------------------------------------------------------ | 
| 149 | // PolyTree methods ... | 
| 150 | //------------------------------------------------------------------------------ | 
| 151 |  | 
| 152 | void PolyTree::Clear() | 
| 153 | { | 
| 154 |     for (PolyNodes::size_type i = 0; i < AllNodes.size(); ++i) | 
| 155 |       delete AllNodes[i]; | 
| 156 |     AllNodes.resize(new_size: 0);  | 
| 157 |     Childs.resize(new_size: 0); | 
| 158 | } | 
| 159 | //------------------------------------------------------------------------------ | 
| 160 |  | 
| 161 | PolyNode* PolyTree::GetFirst() const | 
| 162 | { | 
| 163 |   if (!Childs.empty()) | 
| 164 |       return Childs[0]; | 
| 165 |   else | 
| 166 |       return 0; | 
| 167 | } | 
| 168 | //------------------------------------------------------------------------------ | 
| 169 |  | 
| 170 | int PolyTree::Total() const | 
| 171 | { | 
| 172 |   int result = (int)AllNodes.size(); | 
| 173 |   //with negative offsets, ignore the hidden outer polygon ... | 
| 174 |   if (result > 0 && Childs[0] != AllNodes[0]) result--; | 
| 175 |   return result; | 
| 176 | } | 
| 177 |  | 
| 178 | //------------------------------------------------------------------------------ | 
| 179 | // PolyNode methods ... | 
| 180 | //------------------------------------------------------------------------------ | 
| 181 |  | 
| 182 | PolyNode::PolyNode(): Childs(), Parent(0), Index(0), m_IsOpen(false) | 
| 183 | { | 
| 184 | } | 
| 185 | //------------------------------------------------------------------------------ | 
| 186 |  | 
| 187 | int PolyNode::ChildCount() const | 
| 188 | { | 
| 189 |   return (int)Childs.size(); | 
| 190 | } | 
| 191 | //------------------------------------------------------------------------------ | 
| 192 |  | 
| 193 | void PolyNode::AddChild(PolyNode& child) | 
| 194 | { | 
| 195 |   unsigned cnt = (unsigned)Childs.size(); | 
| 196 |   Childs.push_back(x: &child); | 
| 197 |   child.Parent = this; | 
| 198 |   child.Index = cnt; | 
| 199 | } | 
| 200 | //------------------------------------------------------------------------------ | 
| 201 |  | 
| 202 | PolyNode* PolyNode::GetNext() const | 
| 203 | {  | 
| 204 |   if (!Childs.empty())  | 
| 205 |       return Childs[0];  | 
| 206 |   else | 
| 207 |       return GetNextSiblingUp();     | 
| 208 | }   | 
| 209 | //------------------------------------------------------------------------------ | 
| 210 |  | 
| 211 | PolyNode* PolyNode::GetNextSiblingUp() const | 
| 212 | {  | 
| 213 |   if (!Parent) //protects against PolyTree.GetNextSiblingUp() | 
| 214 |       return 0; | 
| 215 |   else if (Index == Parent->Childs.size() - 1) | 
| 216 |       return Parent->GetNextSiblingUp(); | 
| 217 |   else | 
| 218 |       return Parent->Childs[Index + 1]; | 
| 219 | }   | 
| 220 | //------------------------------------------------------------------------------ | 
| 221 |  | 
| 222 | bool PolyNode::IsHole() const | 
| 223 | {  | 
| 224 |   bool result = true; | 
| 225 |   PolyNode* node = Parent; | 
| 226 |   while (node) | 
| 227 |   { | 
| 228 |       result = !result; | 
| 229 |       node = node->Parent; | 
| 230 |   } | 
| 231 |   return result; | 
| 232 | }   | 
| 233 | //------------------------------------------------------------------------------ | 
| 234 |  | 
| 235 | bool PolyNode::IsOpen() const | 
| 236 | {  | 
| 237 |   return m_IsOpen; | 
| 238 | }   | 
| 239 | //------------------------------------------------------------------------------ | 
| 240 |  | 
| 241 | #ifndef use_int32 | 
| 242 |  | 
| 243 | //------------------------------------------------------------------------------ | 
| 244 | // Int128 class (enables safe math on signed 64bit integers) | 
| 245 | // eg Int128 val1((long64)9223372036854775807); //ie 2^63 -1 | 
| 246 | //    Int128 val2((long64)9223372036854775807); | 
| 247 | //    Int128 val3 = val1 * val2; | 
| 248 | //    val3.AsString => "85070591730234615847396907784232501249" (8.5e+37) | 
| 249 | //------------------------------------------------------------------------------ | 
| 250 |  | 
| 251 | class Int128 | 
| 252 | { | 
| 253 |   public: | 
| 254 |     ulong64 lo; | 
| 255 |     long64 hi; | 
| 256 |  | 
| 257 |     Int128(long64 _lo = 0) | 
| 258 |     { | 
| 259 |       lo = (ulong64)_lo;    | 
| 260 |       if (_lo < 0)  hi = -1; else hi = 0;  | 
| 261 |     } | 
| 262 |  | 
| 263 |  | 
| 264 |     Int128(const Int128 &val): lo(val.lo), hi(val.hi){} | 
| 265 |  | 
| 266 |     Int128(const long64& _hi, const ulong64& _lo): lo(_lo), hi(_hi){} | 
| 267 |      | 
| 268 |     Int128& operator = (const long64 &val) | 
| 269 |     { | 
| 270 |       lo = (ulong64)val; | 
| 271 |       if (val < 0) hi = -1; else hi = 0; | 
| 272 |       return *this; | 
| 273 |     } | 
| 274 |  | 
| 275 |     bool operator == (const Int128 &val) const | 
| 276 |       {return (hi == val.hi && lo == val.lo);} | 
| 277 |  | 
| 278 |     bool operator != (const Int128 &val) const | 
| 279 |       { return !(*this == val);} | 
| 280 |  | 
| 281 |     bool operator > (const Int128 &val) const | 
| 282 |     { | 
| 283 |       if (hi != val.hi) | 
| 284 |         return hi > val.hi; | 
| 285 |       else | 
| 286 |         return lo > val.lo; | 
| 287 |     } | 
| 288 |  | 
| 289 |     bool operator < (const Int128 &val) const | 
| 290 |     { | 
| 291 |       if (hi != val.hi) | 
| 292 |         return hi < val.hi; | 
| 293 |       else | 
| 294 |         return lo < val.lo; | 
| 295 |     } | 
| 296 |  | 
| 297 |     bool operator >= (const Int128 &val) const | 
| 298 |       { return !(*this < val);} | 
| 299 |  | 
| 300 |     bool operator <= (const Int128 &val) const | 
| 301 |       { return !(*this > val);} | 
| 302 |  | 
| 303 |     Int128& operator += (const Int128 &rhs) | 
| 304 |     { | 
| 305 |       hi += rhs.hi; | 
| 306 |       lo += rhs.lo; | 
| 307 |       if (lo < rhs.lo) hi++; | 
| 308 |       return *this; | 
| 309 |     } | 
| 310 |  | 
| 311 |     Int128 operator + (const Int128 &rhs) const | 
| 312 |     { | 
| 313 |       Int128 result(*this); | 
| 314 |       result+= rhs; | 
| 315 |       return result; | 
| 316 |     } | 
| 317 |  | 
| 318 |     Int128& operator -= (const Int128 &rhs) | 
| 319 |     { | 
| 320 |       *this += -rhs; | 
| 321 |       return *this; | 
| 322 |     } | 
| 323 |  | 
| 324 |     Int128 operator - (const Int128 &rhs) const | 
| 325 |     { | 
| 326 |       Int128 result(*this); | 
| 327 |       result -= rhs; | 
| 328 |       return result; | 
| 329 |     } | 
| 330 |  | 
| 331 |     Int128 operator-() const //unary negation | 
| 332 |     { | 
| 333 |       if (lo == 0) | 
| 334 |         return Int128(-hi, 0); | 
| 335 |       else | 
| 336 |         return Int128(~hi, ~lo + 1); | 
| 337 |     } | 
| 338 |  | 
| 339 |     operator double() const | 
| 340 |     { | 
| 341 |       const double shift64 = 18446744073709551616.0; //2^64 | 
| 342 |       if (hi < 0) | 
| 343 |       { | 
| 344 |         if (lo == 0) return (double)hi * shift64; | 
| 345 |         else return -(double)(~lo + ~hi * shift64); | 
| 346 |       } | 
| 347 |       else | 
| 348 |         return (double)(lo + hi * shift64); | 
| 349 |     } | 
| 350 |  | 
| 351 | }; | 
| 352 | //------------------------------------------------------------------------------ | 
| 353 |  | 
| 354 | Int128 Int128Mul (long64 lhs, long64 rhs) | 
| 355 | { | 
| 356 |   bool negate = (lhs < 0) != (rhs < 0); | 
| 357 |  | 
| 358 |   if (lhs < 0) lhs = -lhs; | 
| 359 |   ulong64 int1Hi = ulong64(lhs) >> 32; | 
| 360 |   ulong64 int1Lo = ulong64(lhs & 0xFFFFFFFF); | 
| 361 |  | 
| 362 |   if (rhs < 0) rhs = -rhs; | 
| 363 |   ulong64 int2Hi = ulong64(rhs) >> 32; | 
| 364 |   ulong64 int2Lo = ulong64(rhs & 0xFFFFFFFF); | 
| 365 |  | 
| 366 |   //nb: see comments in clipper.pas | 
| 367 |   ulong64 a = int1Hi * int2Hi; | 
| 368 |   ulong64 b = int1Lo * int2Lo; | 
| 369 |   ulong64 c = int1Hi * int2Lo + int1Lo * int2Hi; | 
| 370 |  | 
| 371 |   Int128 tmp; | 
| 372 |   tmp.hi = long64(a + (c >> 32)); | 
| 373 |   tmp.lo = long64(c << 32); | 
| 374 |   tmp.lo += long64(b); | 
| 375 |   if (tmp.lo < b) tmp.hi++; | 
| 376 |   if (negate) tmp = -tmp; | 
| 377 |   return tmp; | 
| 378 | }; | 
| 379 | #endif | 
| 380 |  | 
| 381 | //------------------------------------------------------------------------------ | 
| 382 | // Miscellaneous global functions | 
| 383 | //------------------------------------------------------------------------------ | 
| 384 |  | 
| 385 | bool Orientation(const Path &poly) | 
| 386 | { | 
| 387 |     return Area(poly) >= 0; | 
| 388 | } | 
| 389 | //------------------------------------------------------------------------------ | 
| 390 |  | 
| 391 | double Area(const Path &poly) | 
| 392 | { | 
| 393 |   int size = (int)poly.size(); | 
| 394 |   if (size < 3) return 0; | 
| 395 |  | 
| 396 |   double a = 0; | 
| 397 |   for (int i = 0, j = size -1; i < size; ++i) | 
| 398 |   { | 
| 399 |     a += ((double)poly[j].X + poly[i].X) * ((double)poly[j].Y - poly[i].Y); | 
| 400 |     j = i; | 
| 401 |   } | 
| 402 |   return -a * 0.5; | 
| 403 | } | 
| 404 | //------------------------------------------------------------------------------ | 
| 405 |  | 
| 406 | double Area(const OutPt *op) | 
| 407 | { | 
| 408 |   const OutPt *startOp = op; | 
| 409 |   if (!op) return 0; | 
| 410 |   double a = 0; | 
| 411 |   do { | 
| 412 |     a +=  (double)(op->Prev->Pt.X + op->Pt.X) * (double)(op->Prev->Pt.Y - op->Pt.Y); | 
| 413 |     op = op->Next; | 
| 414 |   } while (op != startOp); | 
| 415 |   return a * 0.5; | 
| 416 | } | 
| 417 | //------------------------------------------------------------------------------ | 
| 418 |  | 
| 419 | double Area(const OutRec &outRec) | 
| 420 | { | 
| 421 |   return Area(op: outRec.Pts); | 
| 422 | } | 
| 423 | //------------------------------------------------------------------------------ | 
| 424 |  | 
| 425 | bool PointIsVertex(const IntPoint &Pt, OutPt *pp) | 
| 426 | { | 
| 427 |   OutPt *pp2 = pp; | 
| 428 |   do | 
| 429 |   { | 
| 430 |     if (pp2->Pt == Pt) return true; | 
| 431 |     pp2 = pp2->Next; | 
| 432 |   } | 
| 433 |   while (pp2 != pp); | 
| 434 |   return false; | 
| 435 | } | 
| 436 | //------------------------------------------------------------------------------ | 
| 437 |  | 
| 438 | //See "The Point in Polygon Problem for Arbitrary Polygons" by Hormann & Agathos | 
| 439 | //http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.5498&rep=rep1&type=pdf | 
| 440 | int PointInPolygon(const IntPoint &pt, const Path &path) | 
| 441 | { | 
| 442 |   //returns 0 if false, +1 if true, -1 if pt ON polygon boundary | 
| 443 |   int result = 0; | 
| 444 |   size_t cnt = path.size(); | 
| 445 |   if (cnt < 3) return 0; | 
| 446 |   IntPoint ip = path[0]; | 
| 447 |   for(size_t i = 1; i <= cnt; ++i) | 
| 448 |   { | 
| 449 |     IntPoint ipNext = (i == cnt ? path[0] : path[i]); | 
| 450 |     if (ipNext.Y == pt.Y) | 
| 451 |     { | 
| 452 |         if ((ipNext.X == pt.X) || (ip.Y == pt.Y &&  | 
| 453 |           ((ipNext.X > pt.X) == (ip.X < pt.X)))) return -1; | 
| 454 |     } | 
| 455 |     if ((ip.Y < pt.Y) != (ipNext.Y < pt.Y)) | 
| 456 |     { | 
| 457 |       if (ip.X >= pt.X) | 
| 458 |       { | 
| 459 |         if (ipNext.X > pt.X) result = 1 - result; | 
| 460 |         else | 
| 461 |         { | 
| 462 |           double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) -  | 
| 463 |             (double)(ipNext.X - pt.X) * (ip.Y - pt.Y); | 
| 464 |           if (!d) return -1; | 
| 465 |           if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result; | 
| 466 |         } | 
| 467 |       } else | 
| 468 |       { | 
| 469 |         if (ipNext.X > pt.X) | 
| 470 |         { | 
| 471 |           double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) -  | 
| 472 |             (double)(ipNext.X - pt.X) * (ip.Y - pt.Y); | 
| 473 |           if (!d) return -1; | 
| 474 |           if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result; | 
| 475 |         } | 
| 476 |       } | 
| 477 |     } | 
| 478 |     ip = ipNext; | 
| 479 |   }  | 
| 480 |   return result; | 
| 481 | } | 
| 482 | //------------------------------------------------------------------------------ | 
| 483 |  | 
| 484 | int PointInPolygon (const IntPoint &pt, OutPt *op) | 
| 485 | { | 
| 486 |   //returns 0 if false, +1 if true, -1 if pt ON polygon boundary | 
| 487 |   int result = 0; | 
| 488 |   OutPt* startOp = op; | 
| 489 |   for(;;) | 
| 490 |   { | 
| 491 |     if (op->Next->Pt.Y == pt.Y) | 
| 492 |     { | 
| 493 |         if ((op->Next->Pt.X == pt.X) || (op->Pt.Y == pt.Y &&  | 
| 494 |           ((op->Next->Pt.X > pt.X) == (op->Pt.X < pt.X)))) return -1; | 
| 495 |     } | 
| 496 |     if ((op->Pt.Y < pt.Y) != (op->Next->Pt.Y < pt.Y)) | 
| 497 |     { | 
| 498 |       if (op->Pt.X >= pt.X) | 
| 499 |       { | 
| 500 |         if (op->Next->Pt.X > pt.X) result = 1 - result; | 
| 501 |         else | 
| 502 |         { | 
| 503 |           double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) -  | 
| 504 |             (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y); | 
| 505 |           if (!d) return -1; | 
| 506 |           if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result; | 
| 507 |         } | 
| 508 |       } else | 
| 509 |       { | 
| 510 |         if (op->Next->Pt.X > pt.X) | 
| 511 |         { | 
| 512 |           double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) -  | 
| 513 |             (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y); | 
| 514 |           if (!d) return -1; | 
| 515 |           if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result; | 
| 516 |         } | 
| 517 |       } | 
| 518 |     }  | 
| 519 |     op = op->Next; | 
| 520 |     if (startOp == op) break; | 
| 521 |   }  | 
| 522 |   return result; | 
| 523 | } | 
| 524 | //------------------------------------------------------------------------------ | 
| 525 |  | 
| 526 | bool Poly2ContainsPoly1(OutPt *OutPt1, OutPt *OutPt2) | 
| 527 | { | 
| 528 |   OutPt* op = OutPt1; | 
| 529 |   do | 
| 530 |   { | 
| 531 |     //nb: PointInPolygon returns 0 if false, +1 if true, -1 if pt on polygon | 
| 532 |     int res = PointInPolygon(pt: op->Pt, op: OutPt2); | 
| 533 |     if (res >= 0) return res > 0; | 
| 534 |     op = op->Next;  | 
| 535 |   } | 
| 536 |   while (op != OutPt1); | 
| 537 |   return true;  | 
| 538 | } | 
| 539 | //---------------------------------------------------------------------- | 
| 540 |  | 
| 541 | bool SlopesEqual(const TEdge &e1, const TEdge &e2, bool UseFullInt64Range) | 
| 542 | { | 
| 543 | #ifndef use_int32 | 
| 544 |   if (UseFullInt64Range) | 
| 545 |     return Int128Mul(lhs: e1.Top.Y - e1.Bot.Y, rhs: e2.Top.X - e2.Bot.X) ==  | 
| 546 |     Int128Mul(lhs: e1.Top.X - e1.Bot.X, rhs: e2.Top.Y - e2.Bot.Y); | 
| 547 |   else  | 
| 548 | #endif | 
| 549 |     return (e1.Top.Y - e1.Bot.Y) * (e2.Top.X - e2.Bot.X) ==  | 
| 550 |     (e1.Top.X - e1.Bot.X) * (e2.Top.Y - e2.Bot.Y); | 
| 551 | } | 
| 552 | //------------------------------------------------------------------------------ | 
| 553 |  | 
| 554 | bool SlopesEqual(const IntPoint pt1, const IntPoint pt2, | 
| 555 |   const IntPoint pt3, bool UseFullInt64Range) | 
| 556 | { | 
| 557 | #ifndef use_int32 | 
| 558 |   if (UseFullInt64Range) | 
| 559 |     return Int128Mul(lhs: pt1.Y-pt2.Y, rhs: pt2.X-pt3.X) == Int128Mul(lhs: pt1.X-pt2.X, rhs: pt2.Y-pt3.Y); | 
| 560 |   else  | 
| 561 | #endif | 
| 562 |     return (pt1.Y-pt2.Y)*(pt2.X-pt3.X) == (pt1.X-pt2.X)*(pt2.Y-pt3.Y); | 
| 563 | } | 
| 564 | //------------------------------------------------------------------------------ | 
| 565 |  | 
| 566 | bool SlopesEqual(const IntPoint pt1, const IntPoint pt2, | 
| 567 |   const IntPoint pt3, const IntPoint pt4, bool UseFullInt64Range) | 
| 568 | { | 
| 569 | #ifndef use_int32 | 
| 570 |   if (UseFullInt64Range) | 
| 571 |     return Int128Mul(lhs: pt1.Y-pt2.Y, rhs: pt3.X-pt4.X) == Int128Mul(lhs: pt1.X-pt2.X, rhs: pt3.Y-pt4.Y); | 
| 572 |   else  | 
| 573 | #endif | 
| 574 |     return (pt1.Y-pt2.Y)*(pt3.X-pt4.X) == (pt1.X-pt2.X)*(pt3.Y-pt4.Y); | 
| 575 | } | 
| 576 | //------------------------------------------------------------------------------ | 
| 577 |  | 
| 578 | inline bool IsHorizontal(TEdge &e) | 
| 579 | { | 
| 580 |   return e.Dx == HORIZONTAL; | 
| 581 | } | 
| 582 | //------------------------------------------------------------------------------ | 
| 583 |  | 
| 584 | inline double GetDx(const IntPoint pt1, const IntPoint pt2) | 
| 585 | { | 
| 586 |   return (pt1.Y == pt2.Y) ? | 
| 587 |     HORIZONTAL : (double)(pt2.X - pt1.X) / (pt2.Y - pt1.Y); | 
| 588 | } | 
| 589 | //--------------------------------------------------------------------------- | 
| 590 |  | 
| 591 | inline void SetDx(TEdge &e) | 
| 592 | { | 
| 593 |   cInt dy  = (e.Top.Y - e.Bot.Y); | 
| 594 |   if (dy == 0) e.Dx = HORIZONTAL; | 
| 595 |   else e.Dx = (double)(e.Top.X - e.Bot.X) / dy; | 
| 596 | } | 
| 597 | //--------------------------------------------------------------------------- | 
| 598 |  | 
| 599 | inline void SwapSides(TEdge &Edge1, TEdge &Edge2) | 
| 600 | { | 
| 601 |   EdgeSide Side =  Edge1.Side; | 
| 602 |   Edge1.Side = Edge2.Side; | 
| 603 |   Edge2.Side = Side; | 
| 604 | } | 
| 605 | //------------------------------------------------------------------------------ | 
| 606 |  | 
| 607 | inline void SwapPolyIndexes(TEdge &Edge1, TEdge &Edge2) | 
| 608 | { | 
| 609 |   int OutIdx =  Edge1.OutIdx; | 
| 610 |   Edge1.OutIdx = Edge2.OutIdx; | 
| 611 |   Edge2.OutIdx = OutIdx; | 
| 612 | } | 
| 613 | //------------------------------------------------------------------------------ | 
| 614 |  | 
| 615 | inline cInt TopX(TEdge &edge, const cInt currentY) | 
| 616 | { | 
| 617 |   return ( currentY == edge.Top.Y ) ? | 
| 618 |     edge.Top.X : edge.Bot.X + Round(val: edge.Dx *(currentY - edge.Bot.Y)); | 
| 619 | } | 
| 620 | //------------------------------------------------------------------------------ | 
| 621 |  | 
| 622 | void IntersectPoint(TEdge &Edge1, TEdge &Edge2, IntPoint &ip) | 
| 623 | { | 
| 624 | #ifdef use_xyz   | 
| 625 |   ip.Z = 0; | 
| 626 | #endif | 
| 627 |  | 
| 628 |   double b1, b2; | 
| 629 |   if (Edge1.Dx == Edge2.Dx) | 
| 630 |   { | 
| 631 |     ip.Y = Edge1.Curr.Y; | 
| 632 |     ip.X = TopX(edge&: Edge1, currentY: ip.Y); | 
| 633 |     return; | 
| 634 |   } | 
| 635 |   else if (Edge1.Dx == 0) | 
| 636 |   { | 
| 637 |     ip.X = Edge1.Bot.X; | 
| 638 |     if (IsHorizontal(e&: Edge2)) | 
| 639 |       ip.Y = Edge2.Bot.Y; | 
| 640 |     else | 
| 641 |     { | 
| 642 |       b2 = Edge2.Bot.Y - (Edge2.Bot.X / Edge2.Dx); | 
| 643 |       ip.Y = Round(val: ip.X / Edge2.Dx + b2); | 
| 644 |     } | 
| 645 |   } | 
| 646 |   else if (Edge2.Dx == 0) | 
| 647 |   { | 
| 648 |     ip.X = Edge2.Bot.X; | 
| 649 |     if (IsHorizontal(e&: Edge1)) | 
| 650 |       ip.Y = Edge1.Bot.Y; | 
| 651 |     else | 
| 652 |     { | 
| 653 |       b1 = Edge1.Bot.Y - (Edge1.Bot.X / Edge1.Dx); | 
| 654 |       ip.Y = Round(val: ip.X / Edge1.Dx + b1); | 
| 655 |     } | 
| 656 |   }  | 
| 657 |   else  | 
| 658 |   { | 
| 659 |     b1 = Edge1.Bot.X - Edge1.Bot.Y * Edge1.Dx; | 
| 660 |     b2 = Edge2.Bot.X - Edge2.Bot.Y * Edge2.Dx; | 
| 661 |     double q = (b2-b1) / (Edge1.Dx - Edge2.Dx); | 
| 662 |     ip.Y = Round(val: q); | 
| 663 |     if (std::fabs(x: Edge1.Dx) < std::fabs(x: Edge2.Dx)) | 
| 664 |       ip.X = Round(val: Edge1.Dx * q + b1); | 
| 665 |     else  | 
| 666 |       ip.X = Round(val: Edge2.Dx * q + b2); | 
| 667 |   } | 
| 668 |  | 
| 669 |   if (ip.Y < Edge1.Top.Y || ip.Y < Edge2.Top.Y)  | 
| 670 |   { | 
| 671 |     if (Edge1.Top.Y > Edge2.Top.Y) | 
| 672 |       ip.Y = Edge1.Top.Y; | 
| 673 |     else | 
| 674 |       ip.Y = Edge2.Top.Y; | 
| 675 |     if (std::fabs(x: Edge1.Dx) < std::fabs(x: Edge2.Dx)) | 
| 676 |       ip.X = TopX(edge&: Edge1, currentY: ip.Y); | 
| 677 |     else | 
| 678 |       ip.X = TopX(edge&: Edge2, currentY: ip.Y); | 
| 679 |   }  | 
| 680 |   //finally, don't allow 'ip' to be BELOW curr.Y (ie bottom of scanbeam) ... | 
| 681 |   if (ip.Y > Edge1.Curr.Y) | 
| 682 |   { | 
| 683 |     ip.Y = Edge1.Curr.Y; | 
| 684 |     //use the more vertical edge to derive X ... | 
| 685 |     if (std::fabs(x: Edge1.Dx) > std::fabs(x: Edge2.Dx)) | 
| 686 |       ip.X = TopX(edge&: Edge2, currentY: ip.Y); else | 
| 687 |       ip.X = TopX(edge&: Edge1, currentY: ip.Y); | 
| 688 |   } | 
| 689 | } | 
| 690 | //------------------------------------------------------------------------------ | 
| 691 |  | 
| 692 | void ReversePolyPtLinks(OutPt *pp) | 
| 693 | { | 
| 694 |   if (!pp) return; | 
| 695 |   OutPt *pp1, *pp2; | 
| 696 |   pp1 = pp; | 
| 697 |   do { | 
| 698 |   pp2 = pp1->Next; | 
| 699 |   pp1->Next = pp1->Prev; | 
| 700 |   pp1->Prev = pp2; | 
| 701 |   pp1 = pp2; | 
| 702 |   } while( pp1 != pp ); | 
| 703 | } | 
| 704 | //------------------------------------------------------------------------------ | 
| 705 |  | 
| 706 | void DisposeOutPts(OutPt*& pp) | 
| 707 | { | 
| 708 |   if (pp == 0) return; | 
| 709 |     pp->Prev->Next = 0; | 
| 710 |   while( pp ) | 
| 711 |   { | 
| 712 |     OutPt *tmpPp = pp; | 
| 713 |     pp = pp->Next; | 
| 714 |     delete tmpPp; | 
| 715 |   } | 
| 716 | } | 
| 717 | //------------------------------------------------------------------------------ | 
| 718 |  | 
| 719 | inline void InitEdge(TEdge* e, TEdge* eNext, TEdge* ePrev, const IntPoint& Pt) | 
| 720 | { | 
| 721 |   std::memset(s: e, c: 0, n: sizeof(TEdge)); | 
| 722 |   e->Next = eNext; | 
| 723 |   e->Prev = ePrev; | 
| 724 |   e->Curr = Pt; | 
| 725 |   e->OutIdx = Unassigned; | 
| 726 | } | 
| 727 | //------------------------------------------------------------------------------ | 
| 728 |  | 
| 729 | void InitEdge2(TEdge& e, PolyType Pt) | 
| 730 | { | 
| 731 |   if (e.Curr.Y >= e.Next->Curr.Y) | 
| 732 |   { | 
| 733 |     e.Bot = e.Curr; | 
| 734 |     e.Top = e.Next->Curr; | 
| 735 |   } else | 
| 736 |   { | 
| 737 |     e.Top = e.Curr; | 
| 738 |     e.Bot = e.Next->Curr; | 
| 739 |   } | 
| 740 |   SetDx(e); | 
| 741 |   e.PolyTyp = Pt; | 
| 742 | } | 
| 743 | //------------------------------------------------------------------------------ | 
| 744 |  | 
| 745 | TEdge* RemoveEdge(TEdge* e) | 
| 746 | { | 
| 747 |   //removes e from double_linked_list (but without removing from memory) | 
| 748 |   e->Prev->Next = e->Next; | 
| 749 |   e->Next->Prev = e->Prev; | 
| 750 |   TEdge* result = e->Next; | 
| 751 |   e->Prev = 0; //flag as removed (see ClipperBase.Clear) | 
| 752 |   return result; | 
| 753 | } | 
| 754 | //------------------------------------------------------------------------------ | 
| 755 |  | 
| 756 | inline void ReverseHorizontal(TEdge &e) | 
| 757 | { | 
| 758 |   //swap horizontal edges' Top and Bottom x's so they follow the natural | 
| 759 |   //progression of the bounds - ie so their xbots will align with the | 
| 760 |   //adjoining lower edge. [Helpful in the ProcessHorizontal() method.] | 
| 761 |   std::swap(a&: e.Top.X, b&: e.Bot.X); | 
| 762 | #ifdef use_xyz   | 
| 763 |   std::swap(e.Top.Z, e.Bot.Z); | 
| 764 | #endif | 
| 765 | } | 
| 766 | //------------------------------------------------------------------------------ | 
| 767 |  | 
| 768 | void SwapPoints(IntPoint &pt1, IntPoint &pt2) | 
| 769 | { | 
| 770 |   IntPoint tmp = pt1; | 
| 771 |   pt1 = pt2; | 
| 772 |   pt2 = tmp; | 
| 773 | } | 
| 774 | //------------------------------------------------------------------------------ | 
| 775 |  | 
| 776 | bool GetOverlapSegment(IntPoint pt1a, IntPoint pt1b, IntPoint pt2a, | 
| 777 |   IntPoint pt2b, IntPoint &pt1, IntPoint &pt2) | 
| 778 | { | 
| 779 |   //precondition: segments are Collinear. | 
| 780 |   if (Abs(val: pt1a.X - pt1b.X) > Abs(val: pt1a.Y - pt1b.Y)) | 
| 781 |   { | 
| 782 |     if (pt1a.X > pt1b.X) SwapPoints(pt1&: pt1a, pt2&: pt1b); | 
| 783 |     if (pt2a.X > pt2b.X) SwapPoints(pt1&: pt2a, pt2&: pt2b); | 
| 784 |     if (pt1a.X > pt2a.X) pt1 = pt1a; else pt1 = pt2a; | 
| 785 |     if (pt1b.X < pt2b.X) pt2 = pt1b; else pt2 = pt2b; | 
| 786 |     return pt1.X < pt2.X; | 
| 787 |   } else | 
| 788 |   { | 
| 789 |     if (pt1a.Y < pt1b.Y) SwapPoints(pt1&: pt1a, pt2&: pt1b); | 
| 790 |     if (pt2a.Y < pt2b.Y) SwapPoints(pt1&: pt2a, pt2&: pt2b); | 
| 791 |     if (pt1a.Y < pt2a.Y) pt1 = pt1a; else pt1 = pt2a; | 
| 792 |     if (pt1b.Y > pt2b.Y) pt2 = pt1b; else pt2 = pt2b; | 
| 793 |     return pt1.Y > pt2.Y; | 
| 794 |   } | 
| 795 | } | 
| 796 | //------------------------------------------------------------------------------ | 
| 797 |  | 
| 798 | bool FirstIsBottomPt(const OutPt* btmPt1, const OutPt* btmPt2) | 
| 799 | { | 
| 800 |   OutPt *p = btmPt1->Prev; | 
| 801 |   while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Prev; | 
| 802 |   double dx1p = std::fabs(x: GetDx(pt1: btmPt1->Pt, pt2: p->Pt)); | 
| 803 |   p = btmPt1->Next; | 
| 804 |   while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Next; | 
| 805 |   double dx1n = std::fabs(x: GetDx(pt1: btmPt1->Pt, pt2: p->Pt)); | 
| 806 |  | 
| 807 |   p = btmPt2->Prev; | 
| 808 |   while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Prev; | 
| 809 |   double dx2p = std::fabs(x: GetDx(pt1: btmPt2->Pt, pt2: p->Pt)); | 
| 810 |   p = btmPt2->Next; | 
| 811 |   while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Next; | 
| 812 |   double dx2n = std::fabs(x: GetDx(pt1: btmPt2->Pt, pt2: p->Pt)); | 
| 813 |  | 
| 814 |   if (std::max(a: dx1p, b: dx1n) == std::max(a: dx2p, b: dx2n) && | 
| 815 |     std::min(a: dx1p, b: dx1n) == std::min(a: dx2p, b: dx2n)) | 
| 816 |       return Area(op: btmPt1) > 0; //if otherwise identical use orientation | 
| 817 |   else | 
| 818 |     return (dx1p >= dx2p && dx1p >= dx2n) || (dx1n >= dx2p && dx1n >= dx2n); | 
| 819 | } | 
| 820 | //------------------------------------------------------------------------------ | 
| 821 |  | 
| 822 | OutPt* GetBottomPt(OutPt *pp) | 
| 823 | { | 
| 824 |   OutPt* dups = 0; | 
| 825 |   OutPt* p = pp->Next; | 
| 826 |   while (p != pp) | 
| 827 |   { | 
| 828 |     if (p->Pt.Y > pp->Pt.Y) | 
| 829 |     { | 
| 830 |       pp = p; | 
| 831 |       dups = 0; | 
| 832 |     } | 
| 833 |     else if (p->Pt.Y == pp->Pt.Y && p->Pt.X <= pp->Pt.X) | 
| 834 |     { | 
| 835 |       if (p->Pt.X < pp->Pt.X) | 
| 836 |       { | 
| 837 |         dups = 0; | 
| 838 |         pp = p; | 
| 839 |       } else | 
| 840 |       { | 
| 841 |         if (p->Next != pp && p->Prev != pp) dups = p; | 
| 842 |       } | 
| 843 |     } | 
| 844 |     p = p->Next; | 
| 845 |   } | 
| 846 |   if (dups) | 
| 847 |   { | 
| 848 |     //there appears to be at least 2 vertices at BottomPt so ... | 
| 849 |     while (dups != p) | 
| 850 |     { | 
| 851 |       if (!FirstIsBottomPt(btmPt1: p, btmPt2: dups)) pp = dups; | 
| 852 |       dups = dups->Next; | 
| 853 |       while (dups->Pt != pp->Pt) dups = dups->Next; | 
| 854 |     } | 
| 855 |   } | 
| 856 |   return pp; | 
| 857 | } | 
| 858 | //------------------------------------------------------------------------------ | 
| 859 |  | 
| 860 | bool Pt2IsBetweenPt1AndPt3(const IntPoint pt1, | 
| 861 |   const IntPoint pt2, const IntPoint pt3) | 
| 862 | { | 
| 863 |   if ((pt1 == pt3) || (pt1 == pt2) || (pt3 == pt2)) | 
| 864 |     return false; | 
| 865 |   else if (pt1.X != pt3.X) | 
| 866 |     return (pt2.X > pt1.X) == (pt2.X < pt3.X); | 
| 867 |   else | 
| 868 |     return (pt2.Y > pt1.Y) == (pt2.Y < pt3.Y); | 
| 869 | } | 
| 870 | //------------------------------------------------------------------------------ | 
| 871 |  | 
| 872 | bool HorzSegmentsOverlap(cInt seg1a, cInt seg1b, cInt seg2a, cInt seg2b) | 
| 873 | { | 
| 874 |   if (seg1a > seg1b) std::swap(a&: seg1a, b&: seg1b); | 
| 875 |   if (seg2a > seg2b) std::swap(a&: seg2a, b&: seg2b); | 
| 876 |   return (seg1a < seg2b) && (seg2a < seg1b); | 
| 877 | } | 
| 878 |  | 
| 879 | //------------------------------------------------------------------------------ | 
| 880 | // ClipperBase class methods ... | 
| 881 | //------------------------------------------------------------------------------ | 
| 882 |  | 
| 883 | ClipperBase::ClipperBase() //constructor | 
| 884 | { | 
| 885 |   m_CurrentLM = m_MinimaList.begin(); //begin() == end() here | 
| 886 |   m_UseFullRange = false; | 
| 887 | } | 
| 888 | //------------------------------------------------------------------------------ | 
| 889 |  | 
| 890 | ClipperBase::~ClipperBase() //destructor | 
| 891 | { | 
| 892 |   Clear(); | 
| 893 | } | 
| 894 | //------------------------------------------------------------------------------ | 
| 895 |  | 
| 896 | void RangeTest(const IntPoint& Pt, bool& useFullRange) | 
| 897 | { | 
| 898 |   if (useFullRange) | 
| 899 |   { | 
| 900 |     if (Pt.X > hiRange || Pt.Y > hiRange || -Pt.X > hiRange || -Pt.Y > hiRange)  | 
| 901 |       throw clipperException("Coordinate outside allowed range" ); | 
| 902 |   } | 
| 903 |   else if (Pt.X > loRange|| Pt.Y > loRange || -Pt.X > loRange || -Pt.Y > loRange)  | 
| 904 |   { | 
| 905 |     useFullRange = true; | 
| 906 |     RangeTest(Pt, useFullRange); | 
| 907 |   } | 
| 908 | } | 
| 909 | //------------------------------------------------------------------------------ | 
| 910 |  | 
| 911 | TEdge* FindNextLocMin(TEdge* E) | 
| 912 | { | 
| 913 |   for (;;) | 
| 914 |   { | 
| 915 |     while (E->Bot != E->Prev->Bot || E->Curr == E->Top) E = E->Next; | 
| 916 |     if (!IsHorizontal(e&: *E) && !IsHorizontal(e&: *E->Prev)) break; | 
| 917 |     while (IsHorizontal(e&: *E->Prev)) E = E->Prev; | 
| 918 |     TEdge* E2 = E; | 
| 919 |     while (IsHorizontal(e&: *E)) E = E->Next; | 
| 920 |     if (E->Top.Y == E->Prev->Bot.Y) continue; //ie just an intermediate horz. | 
| 921 |     if (E2->Prev->Bot.X < E->Bot.X) E = E2; | 
| 922 |     break; | 
| 923 |   } | 
| 924 |   return E; | 
| 925 | } | 
| 926 | //------------------------------------------------------------------------------ | 
| 927 |  | 
| 928 | TEdge* ClipperBase::ProcessBound(TEdge* E, bool NextIsForward) | 
| 929 | { | 
| 930 |   TEdge *Result = E; | 
| 931 |   TEdge *Horz = 0; | 
| 932 |  | 
| 933 |   if (E->OutIdx == Skip) | 
| 934 |   { | 
| 935 |     //if edges still remain in the current bound beyond the skip edge then | 
| 936 |     //create another LocMin and call ProcessBound once more | 
| 937 |     if (NextIsForward) | 
| 938 |     { | 
| 939 |       while (E->Top.Y == E->Next->Bot.Y) E = E->Next; | 
| 940 |       //don't include top horizontals when parsing a bound a second time, | 
| 941 |       //they will be contained in the opposite bound ... | 
| 942 |       while (E != Result && IsHorizontal(e&: *E)) E = E->Prev; | 
| 943 |     } | 
| 944 |     else | 
| 945 |     { | 
| 946 |       while (E->Top.Y == E->Prev->Bot.Y) E = E->Prev; | 
| 947 |       while (E != Result && IsHorizontal(e&: *E)) E = E->Next; | 
| 948 |     } | 
| 949 |  | 
| 950 |     if (E == Result) | 
| 951 |     { | 
| 952 |       if (NextIsForward) Result = E->Next; | 
| 953 |       else Result = E->Prev; | 
| 954 |     } | 
| 955 |     else | 
| 956 |     { | 
| 957 |       //there are more edges in the bound beyond result starting with E | 
| 958 |       if (NextIsForward) | 
| 959 |         E = Result->Next; | 
| 960 |       else | 
| 961 |         E = Result->Prev; | 
| 962 |       MinimaList::value_type locMin; | 
| 963 |       locMin.Y = E->Bot.Y; | 
| 964 |       locMin.LeftBound = 0; | 
| 965 |       locMin.RightBound = E; | 
| 966 |       E->WindDelta = 0; | 
| 967 |       Result = ProcessBound(E, NextIsForward); | 
| 968 |       m_MinimaList.push_back(x: locMin); | 
| 969 |     } | 
| 970 |     return Result; | 
| 971 |   } | 
| 972 |  | 
| 973 |   TEdge *EStart; | 
| 974 |  | 
| 975 |   if (IsHorizontal(e&: *E)) | 
| 976 |   { | 
| 977 |     //We need to be careful with open paths because this may not be a | 
| 978 |     //true local minima (ie E may be following a skip edge). | 
| 979 |     //Also, consecutive horz. edges may start heading left before going right. | 
| 980 |     if (NextIsForward)  | 
| 981 |       EStart = E->Prev; | 
| 982 |     else  | 
| 983 |       EStart = E->Next; | 
| 984 |     if (IsHorizontal(e&: *EStart)) //ie an adjoining horizontal skip edge | 
| 985 |       { | 
| 986 |         if (EStart->Bot.X != E->Bot.X && EStart->Top.X != E->Bot.X) | 
| 987 |           ReverseHorizontal(e&: *E); | 
| 988 |       } | 
| 989 |       else if (EStart->Bot.X != E->Bot.X) | 
| 990 |         ReverseHorizontal(e&: *E); | 
| 991 |   } | 
| 992 |    | 
| 993 |   EStart = E; | 
| 994 |   if (NextIsForward) | 
| 995 |   { | 
| 996 |     while (Result->Top.Y == Result->Next->Bot.Y && Result->Next->OutIdx != Skip) | 
| 997 |       Result = Result->Next; | 
| 998 |     if (IsHorizontal(e&: *Result) && Result->Next->OutIdx != Skip) | 
| 999 |     { | 
| 1000 |       //nb: at the top of a bound, horizontals are added to the bound | 
| 1001 |       //only when the preceding edge attaches to the horizontal's left vertex | 
| 1002 |       //unless a Skip edge is encountered when that becomes the top divide | 
| 1003 |       Horz = Result; | 
| 1004 |       while (IsHorizontal(e&: *Horz->Prev)) Horz = Horz->Prev; | 
| 1005 |       if (Horz->Prev->Top.X > Result->Next->Top.X) Result = Horz->Prev; | 
| 1006 |     } | 
| 1007 |     while (E != Result)  | 
| 1008 |     { | 
| 1009 |       E->NextInLML = E->Next; | 
| 1010 |       if (IsHorizontal(e&: *E) && E != EStart && | 
| 1011 |         E->Bot.X != E->Prev->Top.X) ReverseHorizontal(e&: *E); | 
| 1012 |       E = E->Next; | 
| 1013 |     } | 
| 1014 |     if (IsHorizontal(e&: *E) && E != EStart && E->Bot.X != E->Prev->Top.X)  | 
| 1015 |       ReverseHorizontal(e&: *E); | 
| 1016 |     Result = Result->Next; //move to the edge just beyond current bound | 
| 1017 |   } else | 
| 1018 |   { | 
| 1019 |     while (Result->Top.Y == Result->Prev->Bot.Y && Result->Prev->OutIdx != Skip)  | 
| 1020 |       Result = Result->Prev; | 
| 1021 |     if (IsHorizontal(e&: *Result) && Result->Prev->OutIdx != Skip) | 
| 1022 |     { | 
| 1023 |       Horz = Result; | 
| 1024 |       while (IsHorizontal(e&: *Horz->Next)) Horz = Horz->Next; | 
| 1025 |       if (Horz->Next->Top.X == Result->Prev->Top.X || | 
| 1026 |           Horz->Next->Top.X > Result->Prev->Top.X) Result = Horz->Next; | 
| 1027 |     } | 
| 1028 |  | 
| 1029 |     while (E != Result) | 
| 1030 |     { | 
| 1031 |       E->NextInLML = E->Prev; | 
| 1032 |       if (IsHorizontal(e&: *E) && E != EStart && E->Bot.X != E->Next->Top.X)  | 
| 1033 |         ReverseHorizontal(e&: *E); | 
| 1034 |       E = E->Prev; | 
| 1035 |     } | 
| 1036 |     if (IsHorizontal(e&: *E) && E != EStart && E->Bot.X != E->Next->Top.X)  | 
| 1037 |       ReverseHorizontal(e&: *E); | 
| 1038 |     Result = Result->Prev; //move to the edge just beyond current bound | 
| 1039 |   } | 
| 1040 |  | 
| 1041 |   return Result; | 
| 1042 | } | 
| 1043 | //------------------------------------------------------------------------------ | 
| 1044 |  | 
| 1045 | bool ClipperBase::AddPath(const Path &pg, PolyType PolyTyp, bool Closed) | 
| 1046 | { | 
| 1047 | #ifdef use_lines | 
| 1048 |   if (!Closed && PolyTyp == ptClip) | 
| 1049 |     throw clipperException("AddPath: Open paths must be subject." ); | 
| 1050 | #else | 
| 1051 |   if (!Closed) | 
| 1052 |     throw clipperException("AddPath: Open paths have been disabled." ); | 
| 1053 | #endif | 
| 1054 |  | 
| 1055 |   int highI = (int)pg.size() -1; | 
| 1056 |   if (Closed) while (highI > 0 && (pg[highI] == pg[0])) --highI; | 
| 1057 |   while (highI > 0 && (pg[highI] == pg[highI -1])) --highI; | 
| 1058 |   if ((Closed && highI < 2) || (!Closed && highI < 1)) return false; | 
| 1059 |  | 
| 1060 |   //create a new edge array ... | 
| 1061 |   TEdge *edges = new TEdge [highI +1]; | 
| 1062 |  | 
| 1063 |   bool IsFlat = true; | 
| 1064 |   //1. Basic (first) edge initialization ... | 
| 1065 |   try | 
| 1066 |   { | 
| 1067 |     edges[1].Curr = pg[1]; | 
| 1068 |     RangeTest(Pt: pg[0], useFullRange&: m_UseFullRange); | 
| 1069 |     RangeTest(Pt: pg[highI], useFullRange&: m_UseFullRange); | 
| 1070 |     InitEdge(e: &edges[0], eNext: &edges[1], ePrev: &edges[highI], Pt: pg[0]); | 
| 1071 |     InitEdge(e: &edges[highI], eNext: &edges[0], ePrev: &edges[highI-1], Pt: pg[highI]); | 
| 1072 |     for (int i = highI - 1; i >= 1; --i) | 
| 1073 |     { | 
| 1074 |       RangeTest(Pt: pg[i], useFullRange&: m_UseFullRange); | 
| 1075 |       InitEdge(e: &edges[i], eNext: &edges[i+1], ePrev: &edges[i-1], Pt: pg[i]); | 
| 1076 |     } | 
| 1077 |   } | 
| 1078 |   catch(...) | 
| 1079 |   { | 
| 1080 |     delete [] edges; | 
| 1081 |     throw; //range test fails | 
| 1082 |   } | 
| 1083 |   TEdge *eStart = &edges[0]; | 
| 1084 |  | 
| 1085 |   //2. Remove duplicate vertices, and (when closed) collinear edges ... | 
| 1086 |   TEdge *E = eStart, *eLoopStop = eStart; | 
| 1087 |   for (;;) | 
| 1088 |   { | 
| 1089 |     //nb: allows matching start and end points when not Closed ... | 
| 1090 |     if (E->Curr == E->Next->Curr && (Closed || E->Next != eStart)) | 
| 1091 |     { | 
| 1092 |       if (E == E->Next) break; | 
| 1093 |       if (E == eStart) eStart = E->Next; | 
| 1094 |       E = RemoveEdge(e: E); | 
| 1095 |       eLoopStop = E; | 
| 1096 |       continue; | 
| 1097 |     } | 
| 1098 |     if (E->Prev == E->Next)  | 
| 1099 |       break; //only two vertices | 
| 1100 |     else if (Closed && | 
| 1101 |       SlopesEqual(pt1: E->Prev->Curr, pt2: E->Curr, pt3: E->Next->Curr, UseFullInt64Range: m_UseFullRange) &&  | 
| 1102 |       (!m_PreserveCollinear || | 
| 1103 |       !Pt2IsBetweenPt1AndPt3(pt1: E->Prev->Curr, pt2: E->Curr, pt3: E->Next->Curr))) | 
| 1104 |     { | 
| 1105 |       //Collinear edges are allowed for open paths but in closed paths | 
| 1106 |       //the default is to merge adjacent collinear edges into a single edge. | 
| 1107 |       //However, if the PreserveCollinear property is enabled, only overlapping | 
| 1108 |       //collinear edges (ie spikes) will be removed from closed paths. | 
| 1109 |       if (E == eStart) eStart = E->Next; | 
| 1110 |       E = RemoveEdge(e: E); | 
| 1111 |       E = E->Prev; | 
| 1112 |       eLoopStop = E; | 
| 1113 |       continue; | 
| 1114 |     } | 
| 1115 |     E = E->Next; | 
| 1116 |     if ((E == eLoopStop) || (!Closed && E->Next == eStart)) break; | 
| 1117 |   } | 
| 1118 |  | 
| 1119 |   if ((!Closed && (E == E->Next)) || (Closed && (E->Prev == E->Next))) | 
| 1120 |   { | 
| 1121 |     delete [] edges; | 
| 1122 |     return false; | 
| 1123 |   } | 
| 1124 |  | 
| 1125 |   if (!Closed) | 
| 1126 |   {  | 
| 1127 |     m_HasOpenPaths = true; | 
| 1128 |     eStart->Prev->OutIdx = Skip; | 
| 1129 |   } | 
| 1130 |  | 
| 1131 |   //3. Do second stage of edge initialization ... | 
| 1132 |   E = eStart; | 
| 1133 |   do | 
| 1134 |   { | 
| 1135 |     InitEdge2(e&: *E, Pt: PolyTyp); | 
| 1136 |     E = E->Next; | 
| 1137 |     if (IsFlat && E->Curr.Y != eStart->Curr.Y) IsFlat = false; | 
| 1138 |   } | 
| 1139 |   while (E != eStart); | 
| 1140 |  | 
| 1141 |   //4. Finally, add edge bounds to LocalMinima list ... | 
| 1142 |  | 
| 1143 |   //Totally flat paths must be handled differently when adding them | 
| 1144 |   //to LocalMinima list to avoid endless loops etc ... | 
| 1145 |   if (IsFlat)  | 
| 1146 |   { | 
| 1147 |     if (Closed)  | 
| 1148 |     { | 
| 1149 |       delete [] edges; | 
| 1150 |       return false; | 
| 1151 |     } | 
| 1152 |     E->Prev->OutIdx = Skip; | 
| 1153 |     MinimaList::value_type locMin; | 
| 1154 |     locMin.Y = E->Bot.Y; | 
| 1155 |     locMin.LeftBound = 0; | 
| 1156 |     locMin.RightBound = E; | 
| 1157 |     locMin.RightBound->Side = esRight; | 
| 1158 |     locMin.RightBound->WindDelta = 0; | 
| 1159 |     for (;;) | 
| 1160 |     { | 
| 1161 |       if (E->Bot.X != E->Prev->Top.X) ReverseHorizontal(e&: *E); | 
| 1162 |       if (E->Next->OutIdx == Skip) break; | 
| 1163 |       E->NextInLML = E->Next; | 
| 1164 |       E = E->Next; | 
| 1165 |     } | 
| 1166 |     m_MinimaList.push_back(x: locMin); | 
| 1167 |     m_edges.push_back(x: edges); | 
| 1168 | 	  return true; | 
| 1169 |   } | 
| 1170 |  | 
| 1171 |   m_edges.push_back(x: edges); | 
| 1172 |   bool leftBoundIsForward; | 
| 1173 |   TEdge* EMin = 0; | 
| 1174 |  | 
| 1175 |   //workaround to avoid an endless loop in the while loop below when | 
| 1176 |   //open paths have matching start and end points ... | 
| 1177 |   if (E->Prev->Bot == E->Prev->Top) E = E->Next; | 
| 1178 |  | 
| 1179 |   for (;;) | 
| 1180 |   { | 
| 1181 |     E = FindNextLocMin(E); | 
| 1182 |     if (E == EMin) break; | 
| 1183 |     else if (!EMin) EMin = E; | 
| 1184 |  | 
| 1185 |     //E and E.Prev now share a local minima (left aligned if horizontal). | 
| 1186 |     //Compare their slopes to find which starts which bound ... | 
| 1187 |     MinimaList::value_type locMin; | 
| 1188 |     locMin.Y = E->Bot.Y; | 
| 1189 |     if (E->Dx < E->Prev->Dx)  | 
| 1190 |     { | 
| 1191 |       locMin.LeftBound = E->Prev; | 
| 1192 |       locMin.RightBound = E; | 
| 1193 |       leftBoundIsForward = false; //Q.nextInLML = Q.prev | 
| 1194 |     } else | 
| 1195 |     { | 
| 1196 |       locMin.LeftBound = E; | 
| 1197 |       locMin.RightBound = E->Prev; | 
| 1198 |       leftBoundIsForward = true; //Q.nextInLML = Q.next | 
| 1199 |     } | 
| 1200 |  | 
| 1201 |     if (!Closed) locMin.LeftBound->WindDelta = 0; | 
| 1202 |     else if (locMin.LeftBound->Next == locMin.RightBound) | 
| 1203 |       locMin.LeftBound->WindDelta = -1; | 
| 1204 |     else locMin.LeftBound->WindDelta = 1; | 
| 1205 |     locMin.RightBound->WindDelta = -locMin.LeftBound->WindDelta; | 
| 1206 |  | 
| 1207 |     E = ProcessBound(E: locMin.LeftBound, NextIsForward: leftBoundIsForward); | 
| 1208 |     if (E->OutIdx == Skip) E = ProcessBound(E, NextIsForward: leftBoundIsForward); | 
| 1209 |  | 
| 1210 |     TEdge* E2 = ProcessBound(E: locMin.RightBound, NextIsForward: !leftBoundIsForward); | 
| 1211 |     if (E2->OutIdx == Skip) E2 = ProcessBound(E: E2, NextIsForward: !leftBoundIsForward); | 
| 1212 |  | 
| 1213 |     if (locMin.LeftBound->OutIdx == Skip) | 
| 1214 |       locMin.LeftBound = 0; | 
| 1215 |     else if (locMin.RightBound->OutIdx == Skip) | 
| 1216 |       locMin.RightBound = 0; | 
| 1217 |     m_MinimaList.push_back(x: locMin); | 
| 1218 |     if (!leftBoundIsForward) E = E2; | 
| 1219 |   } | 
| 1220 |   return true; | 
| 1221 | } | 
| 1222 | //------------------------------------------------------------------------------ | 
| 1223 |  | 
| 1224 | bool ClipperBase::AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed) | 
| 1225 | { | 
| 1226 |   bool result = false; | 
| 1227 |   for (Paths::size_type i = 0; i < ppg.size(); ++i) | 
| 1228 |     if (AddPath(pg: ppg[i], PolyTyp, Closed)) result = true; | 
| 1229 |   return result; | 
| 1230 | } | 
| 1231 | //------------------------------------------------------------------------------ | 
| 1232 |  | 
| 1233 | void ClipperBase::Clear() | 
| 1234 | { | 
| 1235 |   DisposeLocalMinimaList(); | 
| 1236 |   for (EdgeList::size_type i = 0; i < m_edges.size(); ++i) | 
| 1237 |   { | 
| 1238 |     TEdge* edges = m_edges[i]; | 
| 1239 |     delete [] edges; | 
| 1240 |   } | 
| 1241 |   m_edges.clear(); | 
| 1242 |   m_UseFullRange = false; | 
| 1243 |   m_HasOpenPaths = false; | 
| 1244 | } | 
| 1245 | //------------------------------------------------------------------------------ | 
| 1246 |  | 
| 1247 | void ClipperBase::Reset() | 
| 1248 | { | 
| 1249 |   m_CurrentLM = m_MinimaList.begin(); | 
| 1250 |   if (m_CurrentLM == m_MinimaList.end()) return; //ie nothing to process | 
| 1251 |   std::sort(first: m_MinimaList.begin(), last: m_MinimaList.end(), comp: LocMinSorter()); | 
| 1252 |  | 
| 1253 |   m_Scanbeam = ScanbeamList(); //clears/resets priority_queue | 
| 1254 |   //reset all edges ... | 
| 1255 |   for (MinimaList::iterator lm = m_MinimaList.begin(); lm != m_MinimaList.end(); ++lm) | 
| 1256 |   { | 
| 1257 |     InsertScanbeam(Y: lm->Y); | 
| 1258 |     TEdge* e = lm->LeftBound; | 
| 1259 |     if (e) | 
| 1260 |     { | 
| 1261 |       e->Curr = e->Bot; | 
| 1262 |       e->Side = esLeft; | 
| 1263 |       e->OutIdx = Unassigned; | 
| 1264 |     } | 
| 1265 |  | 
| 1266 |     e = lm->RightBound; | 
| 1267 |     if (e) | 
| 1268 |     { | 
| 1269 |       e->Curr = e->Bot; | 
| 1270 |       e->Side = esRight; | 
| 1271 |       e->OutIdx = Unassigned; | 
| 1272 |     } | 
| 1273 |   } | 
| 1274 |   m_ActiveEdges = 0; | 
| 1275 |   m_CurrentLM = m_MinimaList.begin(); | 
| 1276 | } | 
| 1277 | //------------------------------------------------------------------------------ | 
| 1278 |  | 
| 1279 | void ClipperBase::DisposeLocalMinimaList() | 
| 1280 | { | 
| 1281 |   m_MinimaList.clear(); | 
| 1282 |   m_CurrentLM = m_MinimaList.begin(); | 
| 1283 | } | 
| 1284 | //------------------------------------------------------------------------------ | 
| 1285 |  | 
| 1286 | bool ClipperBase::PopLocalMinima(cInt Y, const LocalMinimum *&locMin) | 
| 1287 | { | 
| 1288 |   if (m_CurrentLM == m_MinimaList.end() || (*m_CurrentLM).Y != Y) return false; | 
| 1289 |   locMin = &(*m_CurrentLM); | 
| 1290 |   ++m_CurrentLM; | 
| 1291 |   return true; | 
| 1292 | } | 
| 1293 | //------------------------------------------------------------------------------ | 
| 1294 |  | 
| 1295 | IntRect ClipperBase::GetBounds() | 
| 1296 | { | 
| 1297 |   IntRect result; | 
| 1298 |   MinimaList::iterator lm = m_MinimaList.begin(); | 
| 1299 |   if (lm == m_MinimaList.end()) | 
| 1300 |   { | 
| 1301 |     result.left = result.top = result.right = result.bottom = 0; | 
| 1302 |     return result; | 
| 1303 |   } | 
| 1304 |   result.left = lm->LeftBound->Bot.X; | 
| 1305 |   result.top = lm->LeftBound->Bot.Y; | 
| 1306 |   result.right = lm->LeftBound->Bot.X; | 
| 1307 |   result.bottom = lm->LeftBound->Bot.Y; | 
| 1308 |   while (lm != m_MinimaList.end()) | 
| 1309 |   { | 
| 1310 |     //todo - needs fixing for open paths | 
| 1311 |     result.bottom = std::max(a: result.bottom, b: lm->LeftBound->Bot.Y); | 
| 1312 |     TEdge* e = lm->LeftBound; | 
| 1313 |     for (;;) { | 
| 1314 |       TEdge* bottomE = e; | 
| 1315 |       while (e->NextInLML) | 
| 1316 |       { | 
| 1317 |         if (e->Bot.X < result.left) result.left = e->Bot.X; | 
| 1318 |         if (e->Bot.X > result.right) result.right = e->Bot.X; | 
| 1319 |         e = e->NextInLML; | 
| 1320 |       } | 
| 1321 |       result.left = std::min(a: result.left, b: e->Bot.X); | 
| 1322 |       result.right = std::max(a: result.right, b: e->Bot.X); | 
| 1323 |       result.left = std::min(a: result.left, b: e->Top.X); | 
| 1324 |       result.right = std::max(a: result.right, b: e->Top.X); | 
| 1325 |       result.top = std::min(a: result.top, b: e->Top.Y); | 
| 1326 |       if (bottomE == lm->LeftBound) e = lm->RightBound; | 
| 1327 |       else break; | 
| 1328 |     } | 
| 1329 |     ++lm; | 
| 1330 |   } | 
| 1331 |   return result; | 
| 1332 | } | 
| 1333 | //------------------------------------------------------------------------------ | 
| 1334 |  | 
| 1335 | void ClipperBase::InsertScanbeam(const cInt Y) | 
| 1336 | { | 
| 1337 |   m_Scanbeam.push(x: Y); | 
| 1338 | } | 
| 1339 | //------------------------------------------------------------------------------ | 
| 1340 |  | 
| 1341 | bool ClipperBase::PopScanbeam(cInt &Y) | 
| 1342 | { | 
| 1343 |   if (m_Scanbeam.empty()) return false; | 
| 1344 |   Y = m_Scanbeam.top(); | 
| 1345 |   m_Scanbeam.pop(); | 
| 1346 |   while (!m_Scanbeam.empty() && Y == m_Scanbeam.top()) { m_Scanbeam.pop(); } // Pop duplicates. | 
| 1347 |   return true; | 
| 1348 | } | 
| 1349 | //------------------------------------------------------------------------------ | 
| 1350 |  | 
| 1351 | void ClipperBase::DisposeAllOutRecs(){ | 
| 1352 |   for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
| 1353 |     DisposeOutRec(index: i); | 
| 1354 |   m_PolyOuts.clear(); | 
| 1355 | } | 
| 1356 | //------------------------------------------------------------------------------ | 
| 1357 |  | 
| 1358 | void ClipperBase::DisposeOutRec(PolyOutList::size_type index) | 
| 1359 | { | 
| 1360 |   OutRec *outRec = m_PolyOuts[index]; | 
| 1361 |   if (outRec->Pts) DisposeOutPts(pp&: outRec->Pts); | 
| 1362 |   delete outRec; | 
| 1363 |   m_PolyOuts[index] = 0; | 
| 1364 | } | 
| 1365 | //------------------------------------------------------------------------------ | 
| 1366 |  | 
| 1367 | void ClipperBase::DeleteFromAEL(TEdge *e) | 
| 1368 | { | 
| 1369 |   TEdge* AelPrev = e->PrevInAEL; | 
| 1370 |   TEdge* AelNext = e->NextInAEL; | 
| 1371 |   if (!AelPrev &&  !AelNext && (e != m_ActiveEdges)) return; //already deleted | 
| 1372 |   if (AelPrev) AelPrev->NextInAEL = AelNext; | 
| 1373 |   else m_ActiveEdges = AelNext; | 
| 1374 |   if (AelNext) AelNext->PrevInAEL = AelPrev; | 
| 1375 |   e->NextInAEL = 0; | 
| 1376 |   e->PrevInAEL = 0; | 
| 1377 | } | 
| 1378 | //------------------------------------------------------------------------------ | 
| 1379 |  | 
| 1380 | OutRec* ClipperBase::CreateOutRec() | 
| 1381 | { | 
| 1382 |   OutRec* result = new OutRec; | 
| 1383 |   result->IsHole = false; | 
| 1384 |   result->IsOpen = false; | 
| 1385 |   result->FirstLeft = 0; | 
| 1386 |   result->Pts = 0; | 
| 1387 |   result->BottomPt = 0; | 
| 1388 |   result->PolyNd = 0; | 
| 1389 |   m_PolyOuts.push_back(x: result); | 
| 1390 |   result->Idx = (int)m_PolyOuts.size() - 1; | 
| 1391 |   return result; | 
| 1392 | } | 
| 1393 | //------------------------------------------------------------------------------ | 
| 1394 |  | 
| 1395 | void ClipperBase::SwapPositionsInAEL(TEdge *Edge1, TEdge *Edge2) | 
| 1396 | { | 
| 1397 |   //check that one or other edge hasn't already been removed from AEL ... | 
| 1398 |   if (Edge1->NextInAEL == Edge1->PrevInAEL || | 
| 1399 |     Edge2->NextInAEL == Edge2->PrevInAEL) return; | 
| 1400 |  | 
| 1401 |   if (Edge1->NextInAEL == Edge2) | 
| 1402 |   { | 
| 1403 |     TEdge* Next = Edge2->NextInAEL; | 
| 1404 |     if (Next) Next->PrevInAEL = Edge1; | 
| 1405 |     TEdge* Prev = Edge1->PrevInAEL; | 
| 1406 |     if (Prev) Prev->NextInAEL = Edge2; | 
| 1407 |     Edge2->PrevInAEL = Prev; | 
| 1408 |     Edge2->NextInAEL = Edge1; | 
| 1409 |     Edge1->PrevInAEL = Edge2; | 
| 1410 |     Edge1->NextInAEL = Next; | 
| 1411 |   } | 
| 1412 |   else if (Edge2->NextInAEL == Edge1) | 
| 1413 |   { | 
| 1414 |     TEdge* Next = Edge1->NextInAEL; | 
| 1415 |     if (Next) Next->PrevInAEL = Edge2; | 
| 1416 |     TEdge* Prev = Edge2->PrevInAEL; | 
| 1417 |     if (Prev) Prev->NextInAEL = Edge1; | 
| 1418 |     Edge1->PrevInAEL = Prev; | 
| 1419 |     Edge1->NextInAEL = Edge2; | 
| 1420 |     Edge2->PrevInAEL = Edge1; | 
| 1421 |     Edge2->NextInAEL = Next; | 
| 1422 |   } | 
| 1423 |   else | 
| 1424 |   { | 
| 1425 |     TEdge* Next = Edge1->NextInAEL; | 
| 1426 |     TEdge* Prev = Edge1->PrevInAEL; | 
| 1427 |     Edge1->NextInAEL = Edge2->NextInAEL; | 
| 1428 |     if (Edge1->NextInAEL) Edge1->NextInAEL->PrevInAEL = Edge1; | 
| 1429 |     Edge1->PrevInAEL = Edge2->PrevInAEL; | 
| 1430 |     if (Edge1->PrevInAEL) Edge1->PrevInAEL->NextInAEL = Edge1; | 
| 1431 |     Edge2->NextInAEL = Next; | 
| 1432 |     if (Edge2->NextInAEL) Edge2->NextInAEL->PrevInAEL = Edge2; | 
| 1433 |     Edge2->PrevInAEL = Prev; | 
| 1434 |     if (Edge2->PrevInAEL) Edge2->PrevInAEL->NextInAEL = Edge2; | 
| 1435 |   } | 
| 1436 |  | 
| 1437 |   if (!Edge1->PrevInAEL) m_ActiveEdges = Edge1; | 
| 1438 |   else if (!Edge2->PrevInAEL) m_ActiveEdges = Edge2; | 
| 1439 | } | 
| 1440 | //------------------------------------------------------------------------------ | 
| 1441 |  | 
| 1442 | void ClipperBase::UpdateEdgeIntoAEL(TEdge *&e) | 
| 1443 | { | 
| 1444 |   if (!e->NextInLML)  | 
| 1445 |     throw clipperException("UpdateEdgeIntoAEL: invalid call" ); | 
| 1446 |  | 
| 1447 |   e->NextInLML->OutIdx = e->OutIdx; | 
| 1448 |   TEdge* AelPrev = e->PrevInAEL; | 
| 1449 |   TEdge* AelNext = e->NextInAEL; | 
| 1450 |   if (AelPrev) AelPrev->NextInAEL = e->NextInLML; | 
| 1451 |   else m_ActiveEdges = e->NextInLML; | 
| 1452 |   if (AelNext) AelNext->PrevInAEL = e->NextInLML; | 
| 1453 |   e->NextInLML->Side = e->Side; | 
| 1454 |   e->NextInLML->WindDelta = e->WindDelta; | 
| 1455 |   e->NextInLML->WindCnt = e->WindCnt; | 
| 1456 |   e->NextInLML->WindCnt2 = e->WindCnt2; | 
| 1457 |   e = e->NextInLML; | 
| 1458 |   e->Curr = e->Bot; | 
| 1459 |   e->PrevInAEL = AelPrev; | 
| 1460 |   e->NextInAEL = AelNext; | 
| 1461 |   if (!IsHorizontal(e&: *e)) InsertScanbeam(Y: e->Top.Y); | 
| 1462 | } | 
| 1463 | //------------------------------------------------------------------------------ | 
| 1464 |  | 
| 1465 | bool ClipperBase::LocalMinimaPending() | 
| 1466 | { | 
| 1467 |   return (m_CurrentLM != m_MinimaList.end()); | 
| 1468 | } | 
| 1469 |  | 
| 1470 | //------------------------------------------------------------------------------ | 
| 1471 | // TClipper methods ... | 
| 1472 | //------------------------------------------------------------------------------ | 
| 1473 |  | 
| 1474 | Clipper::Clipper(int initOptions) : ClipperBase() //constructor | 
| 1475 | { | 
| 1476 |   m_ExecuteLocked = false; | 
| 1477 |   m_UseFullRange = false; | 
| 1478 |   m_ReverseOutput = ((initOptions & ioReverseSolution) != 0); | 
| 1479 |   m_StrictSimple = ((initOptions & ioStrictlySimple) != 0); | 
| 1480 |   m_PreserveCollinear = ((initOptions & ioPreserveCollinear) != 0); | 
| 1481 |   m_HasOpenPaths = false; | 
| 1482 | #ifdef use_xyz   | 
| 1483 |   m_ZFill = 0; | 
| 1484 | #endif | 
| 1485 | } | 
| 1486 | //------------------------------------------------------------------------------ | 
| 1487 |  | 
| 1488 | #ifdef use_xyz   | 
| 1489 | void Clipper::ZFillFunction(ZFillCallback zFillFunc) | 
| 1490 | {   | 
| 1491 |   m_ZFill = zFillFunc; | 
| 1492 | } | 
| 1493 | //------------------------------------------------------------------------------ | 
| 1494 | #endif | 
| 1495 |  | 
| 1496 | bool Clipper::Execute(ClipType clipType, Paths &solution, PolyFillType fillType) | 
| 1497 | { | 
| 1498 |     return Execute(clipType, solution, subjFillType: fillType, clipFillType: fillType); | 
| 1499 | } | 
| 1500 | //------------------------------------------------------------------------------ | 
| 1501 |  | 
| 1502 | bool Clipper::Execute(ClipType clipType, PolyTree &polytree, PolyFillType fillType) | 
| 1503 | { | 
| 1504 |     return Execute(clipType, polytree, subjFillType: fillType, clipFillType: fillType); | 
| 1505 | } | 
| 1506 | //------------------------------------------------------------------------------ | 
| 1507 |  | 
| 1508 | bool Clipper::Execute(ClipType clipType, Paths &solution, | 
| 1509 |     PolyFillType subjFillType, PolyFillType clipFillType) | 
| 1510 | { | 
| 1511 |   if( m_ExecuteLocked ) return false; | 
| 1512 |   if (m_HasOpenPaths) | 
| 1513 |     throw clipperException("Error: PolyTree struct is needed for open path clipping." ); | 
| 1514 |   m_ExecuteLocked = true; | 
| 1515 |   solution.resize(new_size: 0); | 
| 1516 |   m_SubjFillType = subjFillType; | 
| 1517 |   m_ClipFillType = clipFillType; | 
| 1518 |   m_ClipType = clipType; | 
| 1519 |   m_UsingPolyTree = false; | 
| 1520 |   bool succeeded = ExecuteInternal(); | 
| 1521 |   if (succeeded) BuildResult(polys&: solution); | 
| 1522 |   DisposeAllOutRecs(); | 
| 1523 |   m_ExecuteLocked = false; | 
| 1524 |   return succeeded; | 
| 1525 | } | 
| 1526 | //------------------------------------------------------------------------------ | 
| 1527 |  | 
| 1528 | bool Clipper::Execute(ClipType clipType, PolyTree& polytree, | 
| 1529 |     PolyFillType subjFillType, PolyFillType clipFillType) | 
| 1530 | { | 
| 1531 |   if( m_ExecuteLocked ) return false; | 
| 1532 |   m_ExecuteLocked = true; | 
| 1533 |   m_SubjFillType = subjFillType; | 
| 1534 |   m_ClipFillType = clipFillType; | 
| 1535 |   m_ClipType = clipType; | 
| 1536 |   m_UsingPolyTree = true; | 
| 1537 |   bool succeeded = ExecuteInternal(); | 
| 1538 |   if (succeeded) BuildResult2(polytree); | 
| 1539 |   DisposeAllOutRecs(); | 
| 1540 |   m_ExecuteLocked = false; | 
| 1541 |   return succeeded; | 
| 1542 | } | 
| 1543 | //------------------------------------------------------------------------------ | 
| 1544 |  | 
| 1545 | void Clipper::FixHoleLinkage(OutRec &outrec) | 
| 1546 | { | 
| 1547 |   //skip OutRecs that (a) contain outermost polygons or | 
| 1548 |   //(b) already have the correct owner/child linkage ... | 
| 1549 |   if (!outrec.FirstLeft ||                 | 
| 1550 |       (outrec.IsHole != outrec.FirstLeft->IsHole && | 
| 1551 |       outrec.FirstLeft->Pts)) return; | 
| 1552 |  | 
| 1553 |   OutRec* orfl = outrec.FirstLeft; | 
| 1554 |   while (orfl && ((orfl->IsHole == outrec.IsHole) || !orfl->Pts)) | 
| 1555 |       orfl = orfl->FirstLeft; | 
| 1556 |   outrec.FirstLeft = orfl; | 
| 1557 | } | 
| 1558 | //------------------------------------------------------------------------------ | 
| 1559 |  | 
| 1560 | bool Clipper::ExecuteInternal() | 
| 1561 | { | 
| 1562 |   bool succeeded = true; | 
| 1563 |   try { | 
| 1564 |     Reset(); | 
| 1565 |     m_Maxima = MaximaList(); | 
| 1566 |     m_SortedEdges = 0; | 
| 1567 |  | 
| 1568 |     succeeded = true; | 
| 1569 |     cInt botY, topY; | 
| 1570 |     if (!PopScanbeam(Y&: botY)) return false; | 
| 1571 |     InsertLocalMinimaIntoAEL(botY); | 
| 1572 |     while (PopScanbeam(Y&: topY) || LocalMinimaPending()) | 
| 1573 |     { | 
| 1574 |       ProcessHorizontals(); | 
| 1575 | 	    ClearGhostJoins(); | 
| 1576 |       if (!ProcessIntersections(topY)) | 
| 1577 |       { | 
| 1578 |         succeeded = false; | 
| 1579 |         break; | 
| 1580 |       } | 
| 1581 |       ProcessEdgesAtTopOfScanbeam(topY); | 
| 1582 |       botY = topY; | 
| 1583 |       InsertLocalMinimaIntoAEL(botY); | 
| 1584 |     } | 
| 1585 |   } | 
| 1586 |   catch(...)  | 
| 1587 |   { | 
| 1588 |     succeeded = false; | 
| 1589 |   } | 
| 1590 |  | 
| 1591 |   if (succeeded) | 
| 1592 |   { | 
| 1593 |     //fix orientations ... | 
| 1594 |     for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
| 1595 |     { | 
| 1596 |       OutRec *outRec = m_PolyOuts[i]; | 
| 1597 |       if (!outRec->Pts || outRec->IsOpen) continue; | 
| 1598 |       if ((outRec->IsHole ^ m_ReverseOutput) == (Area(outRec: *outRec) > 0)) | 
| 1599 |         ReversePolyPtLinks(pp: outRec->Pts); | 
| 1600 |     } | 
| 1601 |  | 
| 1602 |     if (!m_Joins.empty()) JoinCommonEdges(); | 
| 1603 |  | 
| 1604 |     //unfortunately FixupOutPolygon() must be done after JoinCommonEdges() | 
| 1605 |     for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
| 1606 |     { | 
| 1607 |       OutRec *outRec = m_PolyOuts[i]; | 
| 1608 |       if (!outRec->Pts) continue; | 
| 1609 |       if (outRec->IsOpen) | 
| 1610 |         FixupOutPolyline(outrec&: *outRec); | 
| 1611 |       else | 
| 1612 |         FixupOutPolygon(outrec&: *outRec); | 
| 1613 |     } | 
| 1614 |  | 
| 1615 |     if (m_StrictSimple) DoSimplePolygons(); | 
| 1616 |   } | 
| 1617 |  | 
| 1618 |   ClearJoins(); | 
| 1619 |   ClearGhostJoins(); | 
| 1620 |   return succeeded; | 
| 1621 | } | 
| 1622 | //------------------------------------------------------------------------------ | 
| 1623 |  | 
| 1624 | void Clipper::SetWindingCount(TEdge &edge) | 
| 1625 | { | 
| 1626 |   TEdge *e = edge.PrevInAEL; | 
| 1627 |   //find the edge of the same polytype that immediately preceeds 'edge' in AEL | 
| 1628 |   while (e  && ((e->PolyTyp != edge.PolyTyp) || (e->WindDelta == 0))) e = e->PrevInAEL; | 
| 1629 |   if (!e) | 
| 1630 |   { | 
| 1631 |     if (edge.WindDelta == 0) | 
| 1632 |     { | 
| 1633 |       PolyFillType pft = (edge.PolyTyp == ptSubject ? m_SubjFillType : m_ClipFillType); | 
| 1634 |       edge.WindCnt = (pft == pftNegative ? -1 : 1); | 
| 1635 |     } | 
| 1636 |     else | 
| 1637 |       edge.WindCnt = edge.WindDelta; | 
| 1638 |     edge.WindCnt2 = 0; | 
| 1639 |     e = m_ActiveEdges; //ie get ready to calc WindCnt2 | 
| 1640 |   }    | 
| 1641 |   else if (edge.WindDelta == 0 && m_ClipType != ctUnion) | 
| 1642 |   { | 
| 1643 |     edge.WindCnt = 1; | 
| 1644 |     edge.WindCnt2 = e->WindCnt2; | 
| 1645 |     e = e->NextInAEL; //ie get ready to calc WindCnt2 | 
| 1646 |   } | 
| 1647 |   else if (IsEvenOddFillType(edge)) | 
| 1648 |   { | 
| 1649 |     //EvenOdd filling ... | 
| 1650 |     if (edge.WindDelta == 0) | 
| 1651 |     { | 
| 1652 |       //are we inside a subj polygon ... | 
| 1653 |       bool Inside = true; | 
| 1654 |       TEdge *e2 = e->PrevInAEL; | 
| 1655 |       while (e2) | 
| 1656 |       { | 
| 1657 |         if (e2->PolyTyp == e->PolyTyp && e2->WindDelta != 0)  | 
| 1658 |           Inside = !Inside; | 
| 1659 |         e2 = e2->PrevInAEL; | 
| 1660 |       } | 
| 1661 |       edge.WindCnt = (Inside ? 0 : 1); | 
| 1662 |     } | 
| 1663 |     else | 
| 1664 |     { | 
| 1665 |       edge.WindCnt = edge.WindDelta; | 
| 1666 |     } | 
| 1667 |     edge.WindCnt2 = e->WindCnt2; | 
| 1668 |     e = e->NextInAEL; //ie get ready to calc WindCnt2 | 
| 1669 |   }  | 
| 1670 |   else | 
| 1671 |   { | 
| 1672 |     //nonZero, Positive or Negative filling ... | 
| 1673 |     if (e->WindCnt * e->WindDelta < 0) | 
| 1674 |     { | 
| 1675 |       //prev edge is 'decreasing' WindCount (WC) toward zero | 
| 1676 |       //so we're outside the previous polygon ... | 
| 1677 |       if (Abs(val: e->WindCnt) > 1) | 
| 1678 |       { | 
| 1679 |         //outside prev poly but still inside another. | 
| 1680 |         //when reversing direction of prev poly use the same WC  | 
| 1681 |         if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt; | 
| 1682 |         //otherwise continue to 'decrease' WC ... | 
| 1683 |         else edge.WindCnt = e->WindCnt + edge.WindDelta; | 
| 1684 |       }  | 
| 1685 |       else | 
| 1686 |         //now outside all polys of same polytype so set own WC ... | 
| 1687 |         edge.WindCnt = (edge.WindDelta == 0 ? 1 : edge.WindDelta); | 
| 1688 |     } else | 
| 1689 |     { | 
| 1690 |       //prev edge is 'increasing' WindCount (WC) away from zero | 
| 1691 |       //so we're inside the previous polygon ... | 
| 1692 |       if (edge.WindDelta == 0)  | 
| 1693 |         edge.WindCnt = (e->WindCnt < 0 ? e->WindCnt - 1 : e->WindCnt + 1); | 
| 1694 |       //if wind direction is reversing prev then use same WC | 
| 1695 |       else if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt; | 
| 1696 |       //otherwise add to WC ... | 
| 1697 |       else edge.WindCnt = e->WindCnt + edge.WindDelta; | 
| 1698 |     } | 
| 1699 |     edge.WindCnt2 = e->WindCnt2; | 
| 1700 |     e = e->NextInAEL; //ie get ready to calc WindCnt2 | 
| 1701 |   } | 
| 1702 |  | 
| 1703 |   //update WindCnt2 ... | 
| 1704 |   if (IsEvenOddAltFillType(edge)) | 
| 1705 |   { | 
| 1706 |     //EvenOdd filling ... | 
| 1707 |     while (e != &edge) | 
| 1708 |     { | 
| 1709 |       if (e->WindDelta != 0) | 
| 1710 |         edge.WindCnt2 = (edge.WindCnt2 == 0 ? 1 : 0); | 
| 1711 |       e = e->NextInAEL; | 
| 1712 |     } | 
| 1713 |   } else | 
| 1714 |   { | 
| 1715 |     //nonZero, Positive or Negative filling ... | 
| 1716 |     while ( e != &edge ) | 
| 1717 |     { | 
| 1718 |       edge.WindCnt2 += e->WindDelta; | 
| 1719 |       e = e->NextInAEL; | 
| 1720 |     } | 
| 1721 |   } | 
| 1722 | } | 
| 1723 | //------------------------------------------------------------------------------ | 
| 1724 |  | 
| 1725 | bool Clipper::IsEvenOddFillType(const TEdge& edge) const | 
| 1726 | { | 
| 1727 |   if (edge.PolyTyp == ptSubject) | 
| 1728 |     return m_SubjFillType == pftEvenOdd; else | 
| 1729 |     return m_ClipFillType == pftEvenOdd; | 
| 1730 | } | 
| 1731 | //------------------------------------------------------------------------------ | 
| 1732 |  | 
| 1733 | bool Clipper::IsEvenOddAltFillType(const TEdge& edge) const | 
| 1734 | { | 
| 1735 |   if (edge.PolyTyp == ptSubject) | 
| 1736 |     return m_ClipFillType == pftEvenOdd; else | 
| 1737 |     return m_SubjFillType == pftEvenOdd; | 
| 1738 | } | 
| 1739 | //------------------------------------------------------------------------------ | 
| 1740 |  | 
| 1741 | bool Clipper::IsContributing(const TEdge& edge) const | 
| 1742 | { | 
| 1743 |   PolyFillType pft, pft2; | 
| 1744 |   if (edge.PolyTyp == ptSubject) | 
| 1745 |   { | 
| 1746 |     pft = m_SubjFillType; | 
| 1747 |     pft2 = m_ClipFillType; | 
| 1748 |   } else | 
| 1749 |   { | 
| 1750 |     pft = m_ClipFillType; | 
| 1751 |     pft2 = m_SubjFillType; | 
| 1752 |   } | 
| 1753 |  | 
| 1754 |   switch(pft) | 
| 1755 |   { | 
| 1756 |     case pftEvenOdd:  | 
| 1757 |       //return false if a subj line has been flagged as inside a subj polygon | 
| 1758 |       if (edge.WindDelta == 0 && edge.WindCnt != 1) return false; | 
| 1759 |       break; | 
| 1760 |     case pftNonZero: | 
| 1761 |       if (Abs(val: edge.WindCnt) != 1) return false; | 
| 1762 |       break; | 
| 1763 |     case pftPositive:  | 
| 1764 |       if (edge.WindCnt != 1) return false; | 
| 1765 |       break; | 
| 1766 |     default: //pftNegative | 
| 1767 |       if (edge.WindCnt != -1) return false; | 
| 1768 |   } | 
| 1769 |  | 
| 1770 |   switch(m_ClipType) | 
| 1771 |   { | 
| 1772 |     case ctIntersection: | 
| 1773 |       switch(pft2) | 
| 1774 |       { | 
| 1775 |         case pftEvenOdd:  | 
| 1776 |         case pftNonZero:  | 
| 1777 |           return (edge.WindCnt2 != 0); | 
| 1778 |         case pftPositive:  | 
| 1779 |           return (edge.WindCnt2 > 0); | 
| 1780 |         default:  | 
| 1781 |           return (edge.WindCnt2 < 0); | 
| 1782 |       } | 
| 1783 |       break; | 
| 1784 |     case ctUnion: | 
| 1785 |       switch(pft2) | 
| 1786 |       { | 
| 1787 |         case pftEvenOdd:  | 
| 1788 |         case pftNonZero:  | 
| 1789 |           return (edge.WindCnt2 == 0); | 
| 1790 |         case pftPositive:  | 
| 1791 |           return (edge.WindCnt2 <= 0); | 
| 1792 |         default:  | 
| 1793 |           return (edge.WindCnt2 >= 0); | 
| 1794 |       } | 
| 1795 |       break; | 
| 1796 |     case ctDifference: | 
| 1797 |       if (edge.PolyTyp == ptSubject) | 
| 1798 |         switch(pft2) | 
| 1799 |         { | 
| 1800 |           case pftEvenOdd:  | 
| 1801 |           case pftNonZero:  | 
| 1802 |             return (edge.WindCnt2 == 0); | 
| 1803 |           case pftPositive:  | 
| 1804 |             return (edge.WindCnt2 <= 0); | 
| 1805 |           default:  | 
| 1806 |             return (edge.WindCnt2 >= 0); | 
| 1807 |         } | 
| 1808 |       else | 
| 1809 |         switch(pft2) | 
| 1810 |         { | 
| 1811 |           case pftEvenOdd:  | 
| 1812 |           case pftNonZero:  | 
| 1813 |             return (edge.WindCnt2 != 0); | 
| 1814 |           case pftPositive:  | 
| 1815 |             return (edge.WindCnt2 > 0); | 
| 1816 |           default:  | 
| 1817 |             return (edge.WindCnt2 < 0); | 
| 1818 |         } | 
| 1819 |       break; | 
| 1820 |     case ctXor: | 
| 1821 |       if (edge.WindDelta == 0) //XOr always contributing unless open | 
| 1822 |         switch(pft2) | 
| 1823 |         { | 
| 1824 |           case pftEvenOdd:  | 
| 1825 |           case pftNonZero:  | 
| 1826 |             return (edge.WindCnt2 == 0); | 
| 1827 |           case pftPositive:  | 
| 1828 |             return (edge.WindCnt2 <= 0); | 
| 1829 |           default:  | 
| 1830 |             return (edge.WindCnt2 >= 0); | 
| 1831 |         } | 
| 1832 |       else  | 
| 1833 |         return true; | 
| 1834 |       break; | 
| 1835 |     default: | 
| 1836 |       return true; | 
| 1837 |   } | 
| 1838 | } | 
| 1839 | //------------------------------------------------------------------------------ | 
| 1840 |  | 
| 1841 | OutPt* Clipper::AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt) | 
| 1842 | { | 
| 1843 |   OutPt* result; | 
| 1844 |   TEdge *e, *prevE; | 
| 1845 |   if (IsHorizontal(e&: *e2) || ( e1->Dx > e2->Dx )) | 
| 1846 |   { | 
| 1847 |     result = AddOutPt(e: e1, pt: Pt); | 
| 1848 |     e2->OutIdx = e1->OutIdx; | 
| 1849 |     e1->Side = esLeft; | 
| 1850 |     e2->Side = esRight; | 
| 1851 |     e = e1; | 
| 1852 |     if (e->PrevInAEL == e2) | 
| 1853 |       prevE = e2->PrevInAEL;  | 
| 1854 |     else | 
| 1855 |       prevE = e->PrevInAEL; | 
| 1856 |   } else | 
| 1857 |   { | 
| 1858 |     result = AddOutPt(e: e2, pt: Pt); | 
| 1859 |     e1->OutIdx = e2->OutIdx; | 
| 1860 |     e1->Side = esRight; | 
| 1861 |     e2->Side = esLeft; | 
| 1862 |     e = e2; | 
| 1863 |     if (e->PrevInAEL == e1) | 
| 1864 |         prevE = e1->PrevInAEL; | 
| 1865 |     else | 
| 1866 |         prevE = e->PrevInAEL; | 
| 1867 |   } | 
| 1868 |  | 
| 1869 |   if (prevE && prevE->OutIdx >= 0) | 
| 1870 |   { | 
| 1871 |     cInt xPrev = TopX(edge&: *prevE, currentY: Pt.Y); | 
| 1872 |     cInt xE = TopX(edge&: *e, currentY: Pt.Y); | 
| 1873 |     if (xPrev == xE && (e->WindDelta != 0) && (prevE->WindDelta != 0) && | 
| 1874 |       SlopesEqual(pt1: IntPoint(xPrev, Pt.Y), pt2: prevE->Top, pt3: IntPoint(xE, Pt.Y), pt4: e->Top, UseFullInt64Range: m_UseFullRange)) | 
| 1875 |     { | 
| 1876 |       OutPt* outPt = AddOutPt(e: prevE, pt: Pt); | 
| 1877 |       AddJoin(op1: result, op2: outPt, offPt: e->Top); | 
| 1878 |     } | 
| 1879 |   } | 
| 1880 |   return result; | 
| 1881 | } | 
| 1882 | //------------------------------------------------------------------------------ | 
| 1883 |  | 
| 1884 | void Clipper::AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt) | 
| 1885 | { | 
| 1886 |   AddOutPt( e: e1, pt: Pt ); | 
| 1887 |   if (e2->WindDelta == 0) AddOutPt(e: e2, pt: Pt); | 
| 1888 |   if( e1->OutIdx == e2->OutIdx ) | 
| 1889 |   { | 
| 1890 |     e1->OutIdx = Unassigned; | 
| 1891 |     e2->OutIdx = Unassigned; | 
| 1892 |   } | 
| 1893 |   else if (e1->OutIdx < e2->OutIdx)  | 
| 1894 |     AppendPolygon(e1, e2);  | 
| 1895 |   else  | 
| 1896 |     AppendPolygon(e1: e2, e2: e1); | 
| 1897 | } | 
| 1898 | //------------------------------------------------------------------------------ | 
| 1899 |  | 
| 1900 | void Clipper::AddEdgeToSEL(TEdge *edge) | 
| 1901 | { | 
| 1902 |   //SEL pointers in PEdge are reused to build a list of horizontal edges. | 
| 1903 |   //However, we don't need to worry about order with horizontal edge processing. | 
| 1904 |   if( !m_SortedEdges ) | 
| 1905 |   { | 
| 1906 |     m_SortedEdges = edge; | 
| 1907 |     edge->PrevInSEL = 0; | 
| 1908 |     edge->NextInSEL = 0; | 
| 1909 |   } | 
| 1910 |   else | 
| 1911 |   { | 
| 1912 |     edge->NextInSEL = m_SortedEdges; | 
| 1913 |     edge->PrevInSEL = 0; | 
| 1914 |     m_SortedEdges->PrevInSEL = edge; | 
| 1915 |     m_SortedEdges = edge; | 
| 1916 |   } | 
| 1917 | } | 
| 1918 | //------------------------------------------------------------------------------ | 
| 1919 |  | 
| 1920 | bool Clipper::PopEdgeFromSEL(TEdge *&edge) | 
| 1921 | { | 
| 1922 |   if (!m_SortedEdges) return false; | 
| 1923 |   edge = m_SortedEdges; | 
| 1924 |   DeleteFromSEL(e: m_SortedEdges); | 
| 1925 |   return true; | 
| 1926 | } | 
| 1927 | //------------------------------------------------------------------------------ | 
| 1928 |  | 
| 1929 | void Clipper::CopyAELToSEL() | 
| 1930 | { | 
| 1931 |   TEdge* e = m_ActiveEdges; | 
| 1932 |   m_SortedEdges = e; | 
| 1933 |   while ( e ) | 
| 1934 |   { | 
| 1935 |     e->PrevInSEL = e->PrevInAEL; | 
| 1936 |     e->NextInSEL = e->NextInAEL; | 
| 1937 |     e = e->NextInAEL; | 
| 1938 |   } | 
| 1939 | } | 
| 1940 | //------------------------------------------------------------------------------ | 
| 1941 |  | 
| 1942 | void Clipper::AddJoin(OutPt *op1, OutPt *op2, const IntPoint OffPt) | 
| 1943 | { | 
| 1944 |   Join* j = new Join; | 
| 1945 |   j->OutPt1 = op1; | 
| 1946 |   j->OutPt2 = op2; | 
| 1947 |   j->OffPt = OffPt; | 
| 1948 |   m_Joins.push_back(x: j); | 
| 1949 | } | 
| 1950 | //------------------------------------------------------------------------------ | 
| 1951 |  | 
| 1952 | void Clipper::ClearJoins() | 
| 1953 | { | 
| 1954 |   for (JoinList::size_type i = 0; i < m_Joins.size(); i++) | 
| 1955 |     delete m_Joins[i]; | 
| 1956 |   m_Joins.resize(new_size: 0); | 
| 1957 | } | 
| 1958 | //------------------------------------------------------------------------------ | 
| 1959 |  | 
| 1960 | void Clipper::ClearGhostJoins() | 
| 1961 | { | 
| 1962 |   for (JoinList::size_type i = 0; i < m_GhostJoins.size(); i++) | 
| 1963 |     delete m_GhostJoins[i]; | 
| 1964 |   m_GhostJoins.resize(new_size: 0); | 
| 1965 | } | 
| 1966 | //------------------------------------------------------------------------------ | 
| 1967 |  | 
| 1968 | void Clipper::AddGhostJoin(OutPt *op, const IntPoint OffPt) | 
| 1969 | { | 
| 1970 |   Join* j = new Join; | 
| 1971 |   j->OutPt1 = op; | 
| 1972 |   j->OutPt2 = 0; | 
| 1973 |   j->OffPt = OffPt; | 
| 1974 |   m_GhostJoins.push_back(x: j); | 
| 1975 | } | 
| 1976 | //------------------------------------------------------------------------------ | 
| 1977 |  | 
| 1978 | void Clipper::InsertLocalMinimaIntoAEL(const cInt botY) | 
| 1979 | { | 
| 1980 |   const LocalMinimum *lm; | 
| 1981 |   while (PopLocalMinima(Y: botY, locMin&: lm)) | 
| 1982 |   { | 
| 1983 |     TEdge* lb = lm->LeftBound; | 
| 1984 |     TEdge* rb = lm->RightBound; | 
| 1985 |      | 
| 1986 |     OutPt *Op1 = 0; | 
| 1987 |     if (!lb) | 
| 1988 |     { | 
| 1989 |       //nb: don't insert LB into either AEL or SEL | 
| 1990 |       InsertEdgeIntoAEL(edge: rb, startEdge: 0); | 
| 1991 |       SetWindingCount(*rb); | 
| 1992 |       if (IsContributing(edge: *rb)) | 
| 1993 |         Op1 = AddOutPt(e: rb, pt: rb->Bot);  | 
| 1994 |     }  | 
| 1995 |     else if (!rb) | 
| 1996 |     { | 
| 1997 |       InsertEdgeIntoAEL(edge: lb, startEdge: 0); | 
| 1998 |       SetWindingCount(*lb); | 
| 1999 |       if (IsContributing(edge: *lb)) | 
| 2000 |         Op1 = AddOutPt(e: lb, pt: lb->Bot); | 
| 2001 |       InsertScanbeam(Y: lb->Top.Y); | 
| 2002 |     } | 
| 2003 |     else | 
| 2004 |     { | 
| 2005 |       InsertEdgeIntoAEL(edge: lb, startEdge: 0); | 
| 2006 |       InsertEdgeIntoAEL(edge: rb, startEdge: lb); | 
| 2007 |       SetWindingCount( *lb ); | 
| 2008 |       rb->WindCnt = lb->WindCnt; | 
| 2009 |       rb->WindCnt2 = lb->WindCnt2; | 
| 2010 |       if (IsContributing(edge: *lb)) | 
| 2011 |         Op1 = AddLocalMinPoly(e1: lb, e2: rb, Pt: lb->Bot);       | 
| 2012 |       InsertScanbeam(Y: lb->Top.Y); | 
| 2013 |     } | 
| 2014 |  | 
| 2015 |      if (rb) | 
| 2016 |      { | 
| 2017 | 		 if (IsHorizontal(e&: *rb)) | 
| 2018 | 		 { | 
| 2019 | 			 AddEdgeToSEL(edge: rb); | 
| 2020 | 			 if (rb->NextInLML)  | 
| 2021 | 				 InsertScanbeam(Y: rb->NextInLML->Top.Y); | 
| 2022 | 		 } | 
| 2023 | 		 else InsertScanbeam( Y: rb->Top.Y ); | 
| 2024 |      } | 
| 2025 |  | 
| 2026 |     if (!lb || !rb) continue; | 
| 2027 |  | 
| 2028 |     //if any output polygons share an edge, they'll need joining later ... | 
| 2029 |     if (Op1 && IsHorizontal(e&: *rb) &&  | 
| 2030 |       m_GhostJoins.size() > 0 && (rb->WindDelta != 0)) | 
| 2031 |     { | 
| 2032 |       for (JoinList::size_type i = 0; i < m_GhostJoins.size(); ++i) | 
| 2033 |       { | 
| 2034 |         Join* jr = m_GhostJoins[i]; | 
| 2035 |         //if the horizontal Rb and a 'ghost' horizontal overlap, then convert | 
| 2036 |         //the 'ghost' join to a real join ready for later ... | 
| 2037 |         if (HorzSegmentsOverlap(seg1a: jr->OutPt1->Pt.X, seg1b: jr->OffPt.X, seg2a: rb->Bot.X, seg2b: rb->Top.X)) | 
| 2038 |           AddJoin(op1: jr->OutPt1, op2: Op1, OffPt: jr->OffPt); | 
| 2039 |       } | 
| 2040 |     } | 
| 2041 |  | 
| 2042 |     if (lb->OutIdx >= 0 && lb->PrevInAEL &&  | 
| 2043 |       lb->PrevInAEL->Curr.X == lb->Bot.X && | 
| 2044 |       lb->PrevInAEL->OutIdx >= 0 && | 
| 2045 |       SlopesEqual(pt1: lb->PrevInAEL->Bot, pt2: lb->PrevInAEL->Top, pt3: lb->Curr, pt4: lb->Top, UseFullInt64Range: m_UseFullRange) && | 
| 2046 |       (lb->WindDelta != 0) && (lb->PrevInAEL->WindDelta != 0)) | 
| 2047 |     { | 
| 2048 |         OutPt *Op2 = AddOutPt(e: lb->PrevInAEL, pt: lb->Bot); | 
| 2049 |         AddJoin(op1: Op1, op2: Op2, OffPt: lb->Top); | 
| 2050 |     } | 
| 2051 |  | 
| 2052 |     if(lb->NextInAEL != rb) | 
| 2053 |     { | 
| 2054 |  | 
| 2055 |       if (rb->OutIdx >= 0 && rb->PrevInAEL->OutIdx >= 0 && | 
| 2056 |         SlopesEqual(pt1: rb->PrevInAEL->Curr, pt2: rb->PrevInAEL->Top, pt3: rb->Curr, pt4: rb->Top, UseFullInt64Range: m_UseFullRange) && | 
| 2057 |         (rb->WindDelta != 0) && (rb->PrevInAEL->WindDelta != 0)) | 
| 2058 |       { | 
| 2059 |           OutPt *Op2 = AddOutPt(e: rb->PrevInAEL, pt: rb->Bot); | 
| 2060 |           AddJoin(op1: Op1, op2: Op2, OffPt: rb->Top); | 
| 2061 |       } | 
| 2062 |  | 
| 2063 |       TEdge* e = lb->NextInAEL; | 
| 2064 |       if (e) | 
| 2065 |       { | 
| 2066 |         while( e != rb ) | 
| 2067 |         { | 
| 2068 |           //nb: For calculating winding counts etc, IntersectEdges() assumes | 
| 2069 |           //that param1 will be to the Right of param2 ABOVE the intersection ... | 
| 2070 |           IntersectEdges(e1: rb , e2: e , pt&: lb->Curr); //order important here | 
| 2071 |           e = e->NextInAEL; | 
| 2072 |         } | 
| 2073 |       } | 
| 2074 |     } | 
| 2075 |      | 
| 2076 |   } | 
| 2077 | } | 
| 2078 | //------------------------------------------------------------------------------ | 
| 2079 |  | 
| 2080 | void Clipper::DeleteFromSEL(TEdge *e) | 
| 2081 | { | 
| 2082 |   TEdge* SelPrev = e->PrevInSEL; | 
| 2083 |   TEdge* SelNext = e->NextInSEL; | 
| 2084 |   if( !SelPrev &&  !SelNext && (e != m_SortedEdges) ) return; //already deleted | 
| 2085 |   if( SelPrev ) SelPrev->NextInSEL = SelNext; | 
| 2086 |   else m_SortedEdges = SelNext; | 
| 2087 |   if( SelNext ) SelNext->PrevInSEL = SelPrev; | 
| 2088 |   e->NextInSEL = 0; | 
| 2089 |   e->PrevInSEL = 0; | 
| 2090 | } | 
| 2091 | //------------------------------------------------------------------------------ | 
| 2092 |  | 
| 2093 | #ifdef use_xyz | 
| 2094 | void Clipper::SetZ(IntPoint& pt, TEdge& e1, TEdge& e2) | 
| 2095 | { | 
| 2096 |   if (pt.Z != 0 || !m_ZFill) return; | 
| 2097 |   else if (pt == e1.Bot) pt.Z = e1.Bot.Z; | 
| 2098 |   else if (pt == e1.Top) pt.Z = e1.Top.Z; | 
| 2099 |   else if (pt == e2.Bot) pt.Z = e2.Bot.Z; | 
| 2100 |   else if (pt == e2.Top) pt.Z = e2.Top.Z; | 
| 2101 |   else (*m_ZFill)(e1.Bot, e1.Top, e2.Bot, e2.Top, pt);  | 
| 2102 | } | 
| 2103 | //------------------------------------------------------------------------------ | 
| 2104 | #endif | 
| 2105 |  | 
| 2106 | void Clipper::IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &Pt) | 
| 2107 | { | 
| 2108 |   bool e1Contributing = ( e1->OutIdx >= 0 ); | 
| 2109 |   bool e2Contributing = ( e2->OutIdx >= 0 ); | 
| 2110 |  | 
| 2111 | #ifdef use_xyz | 
| 2112 |         SetZ(Pt, *e1, *e2); | 
| 2113 | #endif | 
| 2114 |  | 
| 2115 | #ifdef use_lines | 
| 2116 |   //if either edge is on an OPEN path ... | 
| 2117 |   if (e1->WindDelta == 0 || e2->WindDelta == 0) | 
| 2118 |   { | 
| 2119 |     //ignore subject-subject open path intersections UNLESS they | 
| 2120 |     //are both open paths, AND they are both 'contributing maximas' ... | 
| 2121 | 	if (e1->WindDelta == 0 && e2->WindDelta == 0) return; | 
| 2122 |  | 
| 2123 |     //if intersecting a subj line with a subj poly ... | 
| 2124 |     else if (e1->PolyTyp == e2->PolyTyp &&  | 
| 2125 |       e1->WindDelta != e2->WindDelta && m_ClipType == ctUnion) | 
| 2126 |     { | 
| 2127 |       if (e1->WindDelta == 0) | 
| 2128 |       { | 
| 2129 |         if (e2Contributing) | 
| 2130 |         { | 
| 2131 |           AddOutPt(e: e1, pt: Pt); | 
| 2132 |           if (e1Contributing) e1->OutIdx = Unassigned; | 
| 2133 |         } | 
| 2134 |       } | 
| 2135 |       else | 
| 2136 |       { | 
| 2137 |         if (e1Contributing) | 
| 2138 |         { | 
| 2139 |           AddOutPt(e: e2, pt: Pt); | 
| 2140 |           if (e2Contributing) e2->OutIdx = Unassigned; | 
| 2141 |         } | 
| 2142 |       } | 
| 2143 |     } | 
| 2144 |     else if (e1->PolyTyp != e2->PolyTyp) | 
| 2145 |     { | 
| 2146 |       //toggle subj open path OutIdx on/off when Abs(clip.WndCnt) == 1 ... | 
| 2147 |       if ((e1->WindDelta == 0) && abs(x: e2->WindCnt) == 1 &&  | 
| 2148 |         (m_ClipType != ctUnion || e2->WindCnt2 == 0)) | 
| 2149 |       { | 
| 2150 |         AddOutPt(e: e1, pt: Pt); | 
| 2151 |         if (e1Contributing) e1->OutIdx = Unassigned; | 
| 2152 |       } | 
| 2153 |       else if ((e2->WindDelta == 0) && (abs(x: e1->WindCnt) == 1) &&  | 
| 2154 |         (m_ClipType != ctUnion || e1->WindCnt2 == 0)) | 
| 2155 |       { | 
| 2156 |         AddOutPt(e: e2, pt: Pt); | 
| 2157 |         if (e2Contributing) e2->OutIdx = Unassigned; | 
| 2158 |       } | 
| 2159 |     } | 
| 2160 |     return; | 
| 2161 |   } | 
| 2162 | #endif | 
| 2163 |  | 
| 2164 |   //update winding counts... | 
| 2165 |   //assumes that e1 will be to the Right of e2 ABOVE the intersection | 
| 2166 |   if ( e1->PolyTyp == e2->PolyTyp ) | 
| 2167 |   { | 
| 2168 |     if ( IsEvenOddFillType( edge: *e1) ) | 
| 2169 |     { | 
| 2170 |       int oldE1WindCnt = e1->WindCnt; | 
| 2171 |       e1->WindCnt = e2->WindCnt; | 
| 2172 |       e2->WindCnt = oldE1WindCnt; | 
| 2173 |     } else | 
| 2174 |     { | 
| 2175 |       if (e1->WindCnt + e2->WindDelta == 0 ) e1->WindCnt = -e1->WindCnt; | 
| 2176 |       else e1->WindCnt += e2->WindDelta; | 
| 2177 |       if ( e2->WindCnt - e1->WindDelta == 0 ) e2->WindCnt = -e2->WindCnt; | 
| 2178 |       else e2->WindCnt -= e1->WindDelta; | 
| 2179 |     } | 
| 2180 |   } else | 
| 2181 |   { | 
| 2182 |     if (!IsEvenOddFillType(edge: *e2)) e1->WindCnt2 += e2->WindDelta; | 
| 2183 |     else e1->WindCnt2 = ( e1->WindCnt2 == 0 ) ? 1 : 0; | 
| 2184 |     if (!IsEvenOddFillType(edge: *e1)) e2->WindCnt2 -= e1->WindDelta; | 
| 2185 |     else e2->WindCnt2 = ( e2->WindCnt2 == 0 ) ? 1 : 0; | 
| 2186 |   } | 
| 2187 |  | 
| 2188 |   PolyFillType e1FillType, e2FillType, e1FillType2, e2FillType2; | 
| 2189 |   if (e1->PolyTyp == ptSubject) | 
| 2190 |   { | 
| 2191 |     e1FillType = m_SubjFillType; | 
| 2192 |     e1FillType2 = m_ClipFillType; | 
| 2193 |   } else | 
| 2194 |   { | 
| 2195 |     e1FillType = m_ClipFillType; | 
| 2196 |     e1FillType2 = m_SubjFillType; | 
| 2197 |   } | 
| 2198 |   if (e2->PolyTyp == ptSubject) | 
| 2199 |   { | 
| 2200 |     e2FillType = m_SubjFillType; | 
| 2201 |     e2FillType2 = m_ClipFillType; | 
| 2202 |   } else | 
| 2203 |   { | 
| 2204 |     e2FillType = m_ClipFillType; | 
| 2205 |     e2FillType2 = m_SubjFillType; | 
| 2206 |   } | 
| 2207 |  | 
| 2208 |   cInt e1Wc, e2Wc; | 
| 2209 |   switch (e1FillType) | 
| 2210 |   { | 
| 2211 |     case pftPositive: e1Wc = e1->WindCnt; break; | 
| 2212 |     case pftNegative: e1Wc = -e1->WindCnt; break; | 
| 2213 |     default: e1Wc = Abs(val: e1->WindCnt); | 
| 2214 |   } | 
| 2215 |   switch(e2FillType) | 
| 2216 |   { | 
| 2217 |     case pftPositive: e2Wc = e2->WindCnt; break; | 
| 2218 |     case pftNegative: e2Wc = -e2->WindCnt; break; | 
| 2219 |     default: e2Wc = Abs(val: e2->WindCnt); | 
| 2220 |   } | 
| 2221 |  | 
| 2222 |   if ( e1Contributing && e2Contributing ) | 
| 2223 |   { | 
| 2224 |     if ((e1Wc != 0 && e1Wc != 1) || (e2Wc != 0 && e2Wc != 1) || | 
| 2225 |       (e1->PolyTyp != e2->PolyTyp && m_ClipType != ctXor) ) | 
| 2226 |     { | 
| 2227 |       AddLocalMaxPoly(e1, e2, Pt);  | 
| 2228 |     } | 
| 2229 |     else | 
| 2230 |     { | 
| 2231 |       AddOutPt(e: e1, pt: Pt); | 
| 2232 |       AddOutPt(e: e2, pt: Pt); | 
| 2233 |       SwapSides( Edge1&: *e1 , Edge2&: *e2 ); | 
| 2234 |       SwapPolyIndexes( Edge1&: *e1 , Edge2&: *e2 ); | 
| 2235 |     } | 
| 2236 |   } | 
| 2237 |   else if ( e1Contributing ) | 
| 2238 |   { | 
| 2239 |     if (e2Wc == 0 || e2Wc == 1)  | 
| 2240 |     { | 
| 2241 |       AddOutPt(e: e1, pt: Pt); | 
| 2242 |       SwapSides(Edge1&: *e1, Edge2&: *e2); | 
| 2243 |       SwapPolyIndexes(Edge1&: *e1, Edge2&: *e2); | 
| 2244 |     } | 
| 2245 |   } | 
| 2246 |   else if ( e2Contributing ) | 
| 2247 |   { | 
| 2248 |     if (e1Wc == 0 || e1Wc == 1)  | 
| 2249 |     { | 
| 2250 |       AddOutPt(e: e2, pt: Pt); | 
| 2251 |       SwapSides(Edge1&: *e1, Edge2&: *e2); | 
| 2252 |       SwapPolyIndexes(Edge1&: *e1, Edge2&: *e2); | 
| 2253 |     } | 
| 2254 |   }  | 
| 2255 |   else if ( (e1Wc == 0 || e1Wc == 1) && (e2Wc == 0 || e2Wc == 1)) | 
| 2256 |   { | 
| 2257 |     //neither edge is currently contributing ... | 
| 2258 |  | 
| 2259 |     cInt e1Wc2, e2Wc2; | 
| 2260 |     switch (e1FillType2) | 
| 2261 |     { | 
| 2262 |       case pftPositive: e1Wc2 = e1->WindCnt2; break; | 
| 2263 |       case pftNegative : e1Wc2 = -e1->WindCnt2; break; | 
| 2264 |       default: e1Wc2 = Abs(val: e1->WindCnt2); | 
| 2265 |     } | 
| 2266 |     switch (e2FillType2) | 
| 2267 |     { | 
| 2268 |       case pftPositive: e2Wc2 = e2->WindCnt2; break; | 
| 2269 |       case pftNegative: e2Wc2 = -e2->WindCnt2; break; | 
| 2270 |       default: e2Wc2 = Abs(val: e2->WindCnt2); | 
| 2271 |     } | 
| 2272 |  | 
| 2273 |     if (e1->PolyTyp != e2->PolyTyp) | 
| 2274 |     { | 
| 2275 |       AddLocalMinPoly(e1, e2, Pt); | 
| 2276 |     } | 
| 2277 |     else if (e1Wc == 1 && e2Wc == 1) | 
| 2278 |       switch( m_ClipType ) { | 
| 2279 |         case ctIntersection: | 
| 2280 |           if (e1Wc2 > 0 && e2Wc2 > 0) | 
| 2281 |             AddLocalMinPoly(e1, e2, Pt); | 
| 2282 |           break; | 
| 2283 |         case ctUnion: | 
| 2284 |           if ( e1Wc2 <= 0 && e2Wc2 <= 0 ) | 
| 2285 |             AddLocalMinPoly(e1, e2, Pt); | 
| 2286 |           break; | 
| 2287 |         case ctDifference: | 
| 2288 |           if (((e1->PolyTyp == ptClip) && (e1Wc2 > 0) && (e2Wc2 > 0)) || | 
| 2289 |               ((e1->PolyTyp == ptSubject) && (e1Wc2 <= 0) && (e2Wc2 <= 0))) | 
| 2290 |                 AddLocalMinPoly(e1, e2, Pt); | 
| 2291 |           break; | 
| 2292 |         case ctXor: | 
| 2293 |           AddLocalMinPoly(e1, e2, Pt); | 
| 2294 |       } | 
| 2295 |     else | 
| 2296 |       SwapSides( Edge1&: *e1, Edge2&: *e2 ); | 
| 2297 |   } | 
| 2298 | } | 
| 2299 | //------------------------------------------------------------------------------ | 
| 2300 |  | 
| 2301 | void Clipper::SetHoleState(TEdge *e, OutRec *outrec) | 
| 2302 | { | 
| 2303 |   TEdge *e2 = e->PrevInAEL; | 
| 2304 |   TEdge *eTmp = 0; | 
| 2305 |   while (e2) | 
| 2306 |   { | 
| 2307 |     if (e2->OutIdx >= 0 && e2->WindDelta != 0) | 
| 2308 |     { | 
| 2309 |       if (!eTmp) eTmp = e2; | 
| 2310 |       else if (eTmp->OutIdx == e2->OutIdx) eTmp = 0;         | 
| 2311 |     } | 
| 2312 |     e2 = e2->PrevInAEL; | 
| 2313 |   } | 
| 2314 |   if (!eTmp) | 
| 2315 |   { | 
| 2316 |     outrec->FirstLeft = 0; | 
| 2317 |     outrec->IsHole = false; | 
| 2318 |   } | 
| 2319 |   else | 
| 2320 |   { | 
| 2321 |     outrec->FirstLeft = m_PolyOuts[eTmp->OutIdx]; | 
| 2322 |     outrec->IsHole = !outrec->FirstLeft->IsHole; | 
| 2323 |   } | 
| 2324 | } | 
| 2325 | //------------------------------------------------------------------------------ | 
| 2326 |  | 
| 2327 | OutRec* GetLowermostRec(OutRec *outRec1, OutRec *outRec2) | 
| 2328 | { | 
| 2329 |   //work out which polygon fragment has the correct hole state ... | 
| 2330 |   if (!outRec1->BottomPt)  | 
| 2331 |     outRec1->BottomPt = GetBottomPt(pp: outRec1->Pts); | 
| 2332 |   if (!outRec2->BottomPt)  | 
| 2333 |     outRec2->BottomPt = GetBottomPt(pp: outRec2->Pts); | 
| 2334 |   OutPt *OutPt1 = outRec1->BottomPt; | 
| 2335 |   OutPt *OutPt2 = outRec2->BottomPt; | 
| 2336 |   if (OutPt1->Pt.Y > OutPt2->Pt.Y) return outRec1; | 
| 2337 |   else if (OutPt1->Pt.Y < OutPt2->Pt.Y) return outRec2; | 
| 2338 |   else if (OutPt1->Pt.X < OutPt2->Pt.X) return outRec1; | 
| 2339 |   else if (OutPt1->Pt.X > OutPt2->Pt.X) return outRec2; | 
| 2340 |   else if (OutPt1->Next == OutPt1) return outRec2; | 
| 2341 |   else if (OutPt2->Next == OutPt2) return outRec1; | 
| 2342 |   else if (FirstIsBottomPt(btmPt1: OutPt1, btmPt2: OutPt2)) return outRec1; | 
| 2343 |   else return outRec2; | 
| 2344 | } | 
| 2345 | //------------------------------------------------------------------------------ | 
| 2346 |  | 
| 2347 | bool OutRec1RightOfOutRec2(OutRec* outRec1, OutRec* outRec2) | 
| 2348 | { | 
| 2349 |   do | 
| 2350 |   { | 
| 2351 |     outRec1 = outRec1->FirstLeft; | 
| 2352 |     if (outRec1 == outRec2) return true; | 
| 2353 |   } while (outRec1); | 
| 2354 |   return false; | 
| 2355 | } | 
| 2356 | //------------------------------------------------------------------------------ | 
| 2357 |  | 
| 2358 | OutRec* Clipper::GetOutRec(int Idx) | 
| 2359 | { | 
| 2360 |   OutRec* outrec = m_PolyOuts[Idx]; | 
| 2361 |   while (outrec != m_PolyOuts[outrec->Idx]) | 
| 2362 |     outrec = m_PolyOuts[outrec->Idx]; | 
| 2363 |   return outrec; | 
| 2364 | } | 
| 2365 | //------------------------------------------------------------------------------ | 
| 2366 |  | 
| 2367 | void Clipper::AppendPolygon(TEdge *e1, TEdge *e2) | 
| 2368 | { | 
| 2369 |   //get the start and ends of both output polygons ... | 
| 2370 |   OutRec *outRec1 = m_PolyOuts[e1->OutIdx]; | 
| 2371 |   OutRec *outRec2 = m_PolyOuts[e2->OutIdx]; | 
| 2372 |  | 
| 2373 |   OutRec *holeStateRec; | 
| 2374 |   if (OutRec1RightOfOutRec2(outRec1, outRec2)) | 
| 2375 |     holeStateRec = outRec2; | 
| 2376 |   else if (OutRec1RightOfOutRec2(outRec1: outRec2, outRec2: outRec1)) | 
| 2377 |     holeStateRec = outRec1; | 
| 2378 |   else  | 
| 2379 |     holeStateRec = GetLowermostRec(outRec1, outRec2); | 
| 2380 |  | 
| 2381 |   //get the start and ends of both output polygons and | 
| 2382 |   //join e2 poly onto e1 poly and delete pointers to e2 ... | 
| 2383 |  | 
| 2384 |   OutPt* p1_lft = outRec1->Pts; | 
| 2385 |   OutPt* p1_rt = p1_lft->Prev; | 
| 2386 |   OutPt* p2_lft = outRec2->Pts; | 
| 2387 |   OutPt* p2_rt = p2_lft->Prev; | 
| 2388 |  | 
| 2389 |   //join e2 poly onto e1 poly and delete pointers to e2 ... | 
| 2390 |   if(  e1->Side == esLeft ) | 
| 2391 |   { | 
| 2392 |     if(  e2->Side == esLeft ) | 
| 2393 |     { | 
| 2394 |       //z y x a b c | 
| 2395 |       ReversePolyPtLinks(pp: p2_lft); | 
| 2396 |       p2_lft->Next = p1_lft; | 
| 2397 |       p1_lft->Prev = p2_lft; | 
| 2398 |       p1_rt->Next = p2_rt; | 
| 2399 |       p2_rt->Prev = p1_rt; | 
| 2400 |       outRec1->Pts = p2_rt; | 
| 2401 |     } else | 
| 2402 |     { | 
| 2403 |       //x y z a b c | 
| 2404 |       p2_rt->Next = p1_lft; | 
| 2405 |       p1_lft->Prev = p2_rt; | 
| 2406 |       p2_lft->Prev = p1_rt; | 
| 2407 |       p1_rt->Next = p2_lft; | 
| 2408 |       outRec1->Pts = p2_lft; | 
| 2409 |     } | 
| 2410 |   } else | 
| 2411 |   { | 
| 2412 |     if(  e2->Side == esRight ) | 
| 2413 |     { | 
| 2414 |       //a b c z y x | 
| 2415 |       ReversePolyPtLinks(pp: p2_lft); | 
| 2416 |       p1_rt->Next = p2_rt; | 
| 2417 |       p2_rt->Prev = p1_rt; | 
| 2418 |       p2_lft->Next = p1_lft; | 
| 2419 |       p1_lft->Prev = p2_lft; | 
| 2420 |     } else | 
| 2421 |     { | 
| 2422 |       //a b c x y z | 
| 2423 |       p1_rt->Next = p2_lft; | 
| 2424 |       p2_lft->Prev = p1_rt; | 
| 2425 |       p1_lft->Prev = p2_rt; | 
| 2426 |       p2_rt->Next = p1_lft; | 
| 2427 |     } | 
| 2428 |   } | 
| 2429 |  | 
| 2430 |   outRec1->BottomPt = 0; | 
| 2431 |   if (holeStateRec == outRec2) | 
| 2432 |   { | 
| 2433 |     if (outRec2->FirstLeft != outRec1) | 
| 2434 |       outRec1->FirstLeft = outRec2->FirstLeft; | 
| 2435 |     outRec1->IsHole = outRec2->IsHole; | 
| 2436 |   } | 
| 2437 |   outRec2->Pts = 0; | 
| 2438 |   outRec2->BottomPt = 0; | 
| 2439 |   outRec2->FirstLeft = outRec1; | 
| 2440 |  | 
| 2441 |   int OKIdx = e1->OutIdx; | 
| 2442 |   int ObsoleteIdx = e2->OutIdx; | 
| 2443 |  | 
| 2444 |   e1->OutIdx = Unassigned; //nb: safe because we only get here via AddLocalMaxPoly | 
| 2445 |   e2->OutIdx = Unassigned; | 
| 2446 |  | 
| 2447 |   TEdge* e = m_ActiveEdges; | 
| 2448 |   while( e ) | 
| 2449 |   { | 
| 2450 |     if( e->OutIdx == ObsoleteIdx ) | 
| 2451 |     { | 
| 2452 |       e->OutIdx = OKIdx; | 
| 2453 |       e->Side = e1->Side; | 
| 2454 |       break; | 
| 2455 |     } | 
| 2456 |     e = e->NextInAEL; | 
| 2457 |   } | 
| 2458 |  | 
| 2459 |   outRec2->Idx = outRec1->Idx; | 
| 2460 | } | 
| 2461 | //------------------------------------------------------------------------------ | 
| 2462 |  | 
| 2463 | OutPt* Clipper::AddOutPt(TEdge *e, const IntPoint &pt) | 
| 2464 | { | 
| 2465 |   if(  e->OutIdx < 0 ) | 
| 2466 |   { | 
| 2467 |     OutRec *outRec = CreateOutRec(); | 
| 2468 |     outRec->IsOpen = (e->WindDelta == 0); | 
| 2469 |     OutPt* newOp = new OutPt; | 
| 2470 |     outRec->Pts = newOp; | 
| 2471 |     newOp->Idx = outRec->Idx; | 
| 2472 |     newOp->Pt = pt; | 
| 2473 |     newOp->Next = newOp; | 
| 2474 |     newOp->Prev = newOp; | 
| 2475 |     if (!outRec->IsOpen) | 
| 2476 |       SetHoleState(e, outrec: outRec); | 
| 2477 |     e->OutIdx = outRec->Idx; | 
| 2478 |     return newOp; | 
| 2479 |   } else | 
| 2480 |   { | 
| 2481 |     OutRec *outRec = m_PolyOuts[e->OutIdx]; | 
| 2482 |     //OutRec.Pts is the 'Left-most' point & OutRec.Pts.Prev is the 'Right-most' | 
| 2483 |     OutPt* op = outRec->Pts; | 
| 2484 |  | 
| 2485 | 	bool ToFront = (e->Side == esLeft); | 
| 2486 | 	if (ToFront && (pt == op->Pt)) return op; | 
| 2487 |     else if (!ToFront && (pt == op->Prev->Pt)) return op->Prev; | 
| 2488 |  | 
| 2489 |     OutPt* newOp = new OutPt; | 
| 2490 |     newOp->Idx = outRec->Idx; | 
| 2491 |     newOp->Pt = pt; | 
| 2492 |     newOp->Next = op; | 
| 2493 |     newOp->Prev = op->Prev; | 
| 2494 |     newOp->Prev->Next = newOp; | 
| 2495 |     op->Prev = newOp; | 
| 2496 |     if (ToFront) outRec->Pts = newOp; | 
| 2497 |     return newOp; | 
| 2498 |   } | 
| 2499 | } | 
| 2500 | //------------------------------------------------------------------------------ | 
| 2501 |  | 
| 2502 | OutPt* Clipper::GetLastOutPt(TEdge *e) | 
| 2503 | { | 
| 2504 | 	OutRec *outRec = m_PolyOuts[e->OutIdx]; | 
| 2505 | 	if (e->Side == esLeft) | 
| 2506 | 		return outRec->Pts; | 
| 2507 | 	else | 
| 2508 | 		return outRec->Pts->Prev; | 
| 2509 | } | 
| 2510 | //------------------------------------------------------------------------------ | 
| 2511 |  | 
| 2512 | void Clipper::ProcessHorizontals() | 
| 2513 | { | 
| 2514 |   TEdge* horzEdge; | 
| 2515 |   while (PopEdgeFromSEL(edge&: horzEdge)) | 
| 2516 |     ProcessHorizontal(horzEdge); | 
| 2517 | } | 
| 2518 | //------------------------------------------------------------------------------ | 
| 2519 |  | 
| 2520 | inline bool IsMinima(TEdge *e) | 
| 2521 | { | 
| 2522 |   return e  && (e->Prev->NextInLML != e) && (e->Next->NextInLML != e); | 
| 2523 | } | 
| 2524 | //------------------------------------------------------------------------------ | 
| 2525 |  | 
| 2526 | inline bool IsMaxima(TEdge *e, const cInt Y) | 
| 2527 | { | 
| 2528 |   return e && e->Top.Y == Y && !e->NextInLML; | 
| 2529 | } | 
| 2530 | //------------------------------------------------------------------------------ | 
| 2531 |  | 
| 2532 | inline bool IsIntermediate(TEdge *e, const cInt Y) | 
| 2533 | { | 
| 2534 |   return e->Top.Y == Y && e->NextInLML; | 
| 2535 | } | 
| 2536 | //------------------------------------------------------------------------------ | 
| 2537 |  | 
| 2538 | TEdge *GetMaximaPair(TEdge *e) | 
| 2539 | { | 
| 2540 |   if ((e->Next->Top == e->Top) && !e->Next->NextInLML) | 
| 2541 |     return e->Next; | 
| 2542 |   else if ((e->Prev->Top == e->Top) && !e->Prev->NextInLML) | 
| 2543 |     return e->Prev; | 
| 2544 |   else return 0; | 
| 2545 | } | 
| 2546 | //------------------------------------------------------------------------------ | 
| 2547 |  | 
| 2548 | TEdge *GetMaximaPairEx(TEdge *e) | 
| 2549 | { | 
| 2550 |   //as GetMaximaPair() but returns 0 if MaxPair isn't in AEL (unless it's horizontal) | 
| 2551 |   TEdge* result = GetMaximaPair(e); | 
| 2552 |   if (result && (result->OutIdx == Skip || | 
| 2553 |     (result->NextInAEL == result->PrevInAEL && !IsHorizontal(e&: *result)))) return 0; | 
| 2554 |   return result; | 
| 2555 | } | 
| 2556 | //------------------------------------------------------------------------------ | 
| 2557 |  | 
| 2558 | void Clipper::SwapPositionsInSEL(TEdge *Edge1, TEdge *Edge2) | 
| 2559 | { | 
| 2560 |   if(  !( Edge1->NextInSEL ) &&  !( Edge1->PrevInSEL ) ) return; | 
| 2561 |   if(  !( Edge2->NextInSEL ) &&  !( Edge2->PrevInSEL ) ) return; | 
| 2562 |  | 
| 2563 |   if(  Edge1->NextInSEL == Edge2 ) | 
| 2564 |   { | 
| 2565 |     TEdge* Next = Edge2->NextInSEL; | 
| 2566 |     if( Next ) Next->PrevInSEL = Edge1; | 
| 2567 |     TEdge* Prev = Edge1->PrevInSEL; | 
| 2568 |     if( Prev ) Prev->NextInSEL = Edge2; | 
| 2569 |     Edge2->PrevInSEL = Prev; | 
| 2570 |     Edge2->NextInSEL = Edge1; | 
| 2571 |     Edge1->PrevInSEL = Edge2; | 
| 2572 |     Edge1->NextInSEL = Next; | 
| 2573 |   } | 
| 2574 |   else if(  Edge2->NextInSEL == Edge1 ) | 
| 2575 |   { | 
| 2576 |     TEdge* Next = Edge1->NextInSEL; | 
| 2577 |     if( Next ) Next->PrevInSEL = Edge2; | 
| 2578 |     TEdge* Prev = Edge2->PrevInSEL; | 
| 2579 |     if( Prev ) Prev->NextInSEL = Edge1; | 
| 2580 |     Edge1->PrevInSEL = Prev; | 
| 2581 |     Edge1->NextInSEL = Edge2; | 
| 2582 |     Edge2->PrevInSEL = Edge1; | 
| 2583 |     Edge2->NextInSEL = Next; | 
| 2584 |   } | 
| 2585 |   else | 
| 2586 |   { | 
| 2587 |     TEdge* Next = Edge1->NextInSEL; | 
| 2588 |     TEdge* Prev = Edge1->PrevInSEL; | 
| 2589 |     Edge1->NextInSEL = Edge2->NextInSEL; | 
| 2590 |     if( Edge1->NextInSEL ) Edge1->NextInSEL->PrevInSEL = Edge1; | 
| 2591 |     Edge1->PrevInSEL = Edge2->PrevInSEL; | 
| 2592 |     if( Edge1->PrevInSEL ) Edge1->PrevInSEL->NextInSEL = Edge1; | 
| 2593 |     Edge2->NextInSEL = Next; | 
| 2594 |     if( Edge2->NextInSEL ) Edge2->NextInSEL->PrevInSEL = Edge2; | 
| 2595 |     Edge2->PrevInSEL = Prev; | 
| 2596 |     if( Edge2->PrevInSEL ) Edge2->PrevInSEL->NextInSEL = Edge2; | 
| 2597 |   } | 
| 2598 |  | 
| 2599 |   if( !Edge1->PrevInSEL ) m_SortedEdges = Edge1; | 
| 2600 |   else if( !Edge2->PrevInSEL ) m_SortedEdges = Edge2; | 
| 2601 | } | 
| 2602 | //------------------------------------------------------------------------------ | 
| 2603 |  | 
| 2604 | TEdge* GetNextInAEL(TEdge *e, Direction dir) | 
| 2605 | { | 
| 2606 |   return dir == dLeftToRight ? e->NextInAEL : e->PrevInAEL; | 
| 2607 | } | 
| 2608 | //------------------------------------------------------------------------------ | 
| 2609 |  | 
| 2610 | void GetHorzDirection(TEdge& HorzEdge, Direction& Dir, cInt& Left, cInt& Right) | 
| 2611 | { | 
| 2612 |   if (HorzEdge.Bot.X < HorzEdge.Top.X) | 
| 2613 |   { | 
| 2614 |     Left = HorzEdge.Bot.X; | 
| 2615 |     Right = HorzEdge.Top.X; | 
| 2616 |     Dir = dLeftToRight; | 
| 2617 |   } else | 
| 2618 |   { | 
| 2619 |     Left = HorzEdge.Top.X; | 
| 2620 |     Right = HorzEdge.Bot.X; | 
| 2621 |     Dir = dRightToLeft; | 
| 2622 |   } | 
| 2623 | } | 
| 2624 | //------------------------------------------------------------------------ | 
| 2625 |  | 
| 2626 | /******************************************************************************* | 
| 2627 | * Notes: Horizontal edges (HEs) at scanline intersections (ie at the Top or    * | 
| 2628 | * Bottom of a scanbeam) are processed as if layered. The order in which HEs    * | 
| 2629 | * are processed doesn't matter. HEs intersect with other HE Bot.Xs only [#]    * | 
| 2630 | * (or they could intersect with Top.Xs only, ie EITHER Bot.Xs OR Top.Xs),      * | 
| 2631 | * and with other non-horizontal edges [*]. Once these intersections are        * | 
| 2632 | * processed, intermediate HEs then 'promote' the Edge above (NextInLML) into   * | 
| 2633 | * the AEL. These 'promoted' edges may in turn intersect [%] with other HEs.    * | 
| 2634 | *******************************************************************************/ | 
| 2635 |  | 
| 2636 | void Clipper::ProcessHorizontal(TEdge *horzEdge) | 
| 2637 | { | 
| 2638 |   Direction dir; | 
| 2639 |   cInt horzLeft, horzRight; | 
| 2640 |   bool IsOpen = (horzEdge->WindDelta == 0); | 
| 2641 |  | 
| 2642 |   GetHorzDirection(HorzEdge&: *horzEdge, Dir&: dir, Left&: horzLeft, Right&: horzRight); | 
| 2643 |  | 
| 2644 |   TEdge* eLastHorz = horzEdge, *eMaxPair = 0; | 
| 2645 |   while (eLastHorz->NextInLML && IsHorizontal(e&: *eLastHorz->NextInLML))  | 
| 2646 |     eLastHorz = eLastHorz->NextInLML; | 
| 2647 |   if (!eLastHorz->NextInLML) | 
| 2648 |     eMaxPair = GetMaximaPair(e: eLastHorz); | 
| 2649 |  | 
| 2650 |   MaximaList::const_iterator maxIt; | 
| 2651 |   MaximaList::const_reverse_iterator maxRit; | 
| 2652 |   if (m_Maxima.size() > 0) | 
| 2653 |   { | 
| 2654 |       //get the first maxima in range (X) ... | 
| 2655 |       if (dir == dLeftToRight) | 
| 2656 |       { | 
| 2657 |           maxIt = m_Maxima.begin(); | 
| 2658 |           while (maxIt != m_Maxima.end() && *maxIt <= horzEdge->Bot.X) maxIt++; | 
| 2659 |           if (maxIt != m_Maxima.end() && *maxIt >= eLastHorz->Top.X) | 
| 2660 |               maxIt = m_Maxima.end(); | 
| 2661 |       } | 
| 2662 |       else | 
| 2663 |       { | 
| 2664 |           maxRit = m_Maxima.rbegin(); | 
| 2665 |           while (maxRit != m_Maxima.rend() && *maxRit > horzEdge->Bot.X) maxRit++; | 
| 2666 |           if (maxRit != m_Maxima.rend() && *maxRit <= eLastHorz->Top.X) | 
| 2667 |               maxRit = m_Maxima.rend(); | 
| 2668 |       } | 
| 2669 |   } | 
| 2670 |  | 
| 2671 |   OutPt* op1 = 0; | 
| 2672 |  | 
| 2673 |   for (;;) //loop through consec. horizontal edges | 
| 2674 |   { | 
| 2675 | 		   | 
| 2676 |     bool IsLastHorz = (horzEdge == eLastHorz); | 
| 2677 |     TEdge* e = GetNextInAEL(e: horzEdge, dir); | 
| 2678 |     while(e) | 
| 2679 |     { | 
| 2680 |  | 
| 2681 |         //this code block inserts extra coords into horizontal edges (in output | 
| 2682 |         //polygons) whereever maxima touch these horizontal edges. This helps | 
| 2683 |         //'simplifying' polygons (ie if the Simplify property is set). | 
| 2684 |         if (m_Maxima.size() > 0) | 
| 2685 |         { | 
| 2686 |             if (dir == dLeftToRight) | 
| 2687 |             { | 
| 2688 |                 while (maxIt != m_Maxima.end() && *maxIt < e->Curr.X)  | 
| 2689 |                 { | 
| 2690 |                   if (horzEdge->OutIdx >= 0 && !IsOpen) | 
| 2691 |                     AddOutPt(e: horzEdge, pt: IntPoint(*maxIt, horzEdge->Bot.Y)); | 
| 2692 |                   maxIt++; | 
| 2693 |                 } | 
| 2694 |             } | 
| 2695 |             else | 
| 2696 |             { | 
| 2697 |                 while (maxRit != m_Maxima.rend() && *maxRit > e->Curr.X) | 
| 2698 |                 { | 
| 2699 |                   if (horzEdge->OutIdx >= 0 && !IsOpen) | 
| 2700 |                     AddOutPt(e: horzEdge, pt: IntPoint(*maxRit, horzEdge->Bot.Y)); | 
| 2701 |                   maxRit++; | 
| 2702 |                 } | 
| 2703 |             } | 
| 2704 |         }; | 
| 2705 |  | 
| 2706 |         if ((dir == dLeftToRight && e->Curr.X > horzRight) || | 
| 2707 | 			(dir == dRightToLeft && e->Curr.X < horzLeft)) break; | 
| 2708 |  | 
| 2709 | 		//Also break if we've got to the end of an intermediate horizontal edge ... | 
| 2710 | 		//nb: Smaller Dx's are to the right of larger Dx's ABOVE the horizontal. | 
| 2711 | 		if (e->Curr.X == horzEdge->Top.X && horzEdge->NextInLML &&  | 
| 2712 | 			e->Dx < horzEdge->NextInLML->Dx) break; | 
| 2713 |  | 
| 2714 |     if (horzEdge->OutIdx >= 0 && !IsOpen)  //note: may be done multiple times | 
| 2715 | 		{ | 
| 2716 |             op1 = AddOutPt(e: horzEdge, pt: e->Curr); | 
| 2717 | 			TEdge* eNextHorz = m_SortedEdges; | 
| 2718 | 			while (eNextHorz) | 
| 2719 | 			{ | 
| 2720 | 				if (eNextHorz->OutIdx >= 0 && | 
| 2721 | 					HorzSegmentsOverlap(seg1a: horzEdge->Bot.X, | 
| 2722 | 					seg1b: horzEdge->Top.X, seg2a: eNextHorz->Bot.X, seg2b: eNextHorz->Top.X)) | 
| 2723 | 				{ | 
| 2724 |                     OutPt* op2 = GetLastOutPt(e: eNextHorz); | 
| 2725 |                     AddJoin(op1: op2, op2: op1, OffPt: eNextHorz->Top); | 
| 2726 | 				} | 
| 2727 | 				eNextHorz = eNextHorz->NextInSEL; | 
| 2728 | 			} | 
| 2729 | 			AddGhostJoin(op: op1, OffPt: horzEdge->Bot); | 
| 2730 | 		} | 
| 2731 | 		 | 
| 2732 | 		//OK, so far we're still in range of the horizontal Edge  but make sure | 
| 2733 |         //we're at the last of consec. horizontals when matching with eMaxPair | 
| 2734 |         if(e == eMaxPair && IsLastHorz) | 
| 2735 |         { | 
| 2736 |           if (horzEdge->OutIdx >= 0) | 
| 2737 |             AddLocalMaxPoly(e1: horzEdge, e2: eMaxPair, Pt: horzEdge->Top); | 
| 2738 |           DeleteFromAEL(e: horzEdge); | 
| 2739 |           DeleteFromAEL(e: eMaxPair); | 
| 2740 |           return; | 
| 2741 |         } | 
| 2742 |          | 
| 2743 | 		if(dir == dLeftToRight) | 
| 2744 |         { | 
| 2745 |           IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y); | 
| 2746 |           IntersectEdges(e1: horzEdge, e2: e, Pt); | 
| 2747 |         } | 
| 2748 |         else | 
| 2749 |         { | 
| 2750 |           IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y); | 
| 2751 |           IntersectEdges( e1: e, e2: horzEdge, Pt); | 
| 2752 |         } | 
| 2753 |         TEdge* eNext = GetNextInAEL(e, dir); | 
| 2754 |         SwapPositionsInAEL( Edge1: horzEdge, Edge2: e ); | 
| 2755 |         e = eNext; | 
| 2756 |     } //end while(e) | 
| 2757 |  | 
| 2758 | 	//Break out of loop if HorzEdge.NextInLML is not also horizontal ... | 
| 2759 | 	if (!horzEdge->NextInLML || !IsHorizontal(e&: *horzEdge->NextInLML)) break; | 
| 2760 |  | 
| 2761 | 	UpdateEdgeIntoAEL(e&: horzEdge); | 
| 2762 |     if (horzEdge->OutIdx >= 0) AddOutPt(e: horzEdge, pt: horzEdge->Bot); | 
| 2763 |     GetHorzDirection(HorzEdge&: *horzEdge, Dir&: dir, Left&: horzLeft, Right&: horzRight); | 
| 2764 |  | 
| 2765 |   } //end for (;;) | 
| 2766 |  | 
| 2767 |   if (horzEdge->OutIdx >= 0 && !op1) | 
| 2768 |   { | 
| 2769 |       op1 = GetLastOutPt(e: horzEdge); | 
| 2770 |       TEdge* eNextHorz = m_SortedEdges; | 
| 2771 |       while (eNextHorz) | 
| 2772 |       { | 
| 2773 |           if (eNextHorz->OutIdx >= 0 && | 
| 2774 |               HorzSegmentsOverlap(seg1a: horzEdge->Bot.X, | 
| 2775 |               seg1b: horzEdge->Top.X, seg2a: eNextHorz->Bot.X, seg2b: eNextHorz->Top.X)) | 
| 2776 |           { | 
| 2777 |               OutPt* op2 = GetLastOutPt(e: eNextHorz); | 
| 2778 |               AddJoin(op1: op2, op2: op1, OffPt: eNextHorz->Top); | 
| 2779 |           } | 
| 2780 |           eNextHorz = eNextHorz->NextInSEL; | 
| 2781 |       } | 
| 2782 |       AddGhostJoin(op: op1, OffPt: horzEdge->Top); | 
| 2783 |   } | 
| 2784 |  | 
| 2785 |   if (horzEdge->NextInLML) | 
| 2786 |   { | 
| 2787 |     if(horzEdge->OutIdx >= 0) | 
| 2788 |     { | 
| 2789 |       op1 = AddOutPt( e: horzEdge, pt: horzEdge->Top); | 
| 2790 |       UpdateEdgeIntoAEL(e&: horzEdge); | 
| 2791 |       if (horzEdge->WindDelta == 0) return; | 
| 2792 |       //nb: HorzEdge is no longer horizontal here | 
| 2793 |       TEdge* ePrev = horzEdge->PrevInAEL; | 
| 2794 |       TEdge* eNext = horzEdge->NextInAEL; | 
| 2795 |       if (ePrev && ePrev->Curr.X == horzEdge->Bot.X && | 
| 2796 |         ePrev->Curr.Y == horzEdge->Bot.Y && ePrev->WindDelta != 0 && | 
| 2797 |         (ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y && | 
| 2798 |         SlopesEqual(e1: *horzEdge, e2: *ePrev, UseFullInt64Range: m_UseFullRange))) | 
| 2799 |       { | 
| 2800 |         OutPt* op2 = AddOutPt(e: ePrev, pt: horzEdge->Bot); | 
| 2801 |         AddJoin(op1, op2, OffPt: horzEdge->Top); | 
| 2802 |       } | 
| 2803 |       else if (eNext && eNext->Curr.X == horzEdge->Bot.X && | 
| 2804 |         eNext->Curr.Y == horzEdge->Bot.Y && eNext->WindDelta != 0 && | 
| 2805 |         eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y && | 
| 2806 |         SlopesEqual(e1: *horzEdge, e2: *eNext, UseFullInt64Range: m_UseFullRange)) | 
| 2807 |       { | 
| 2808 |         OutPt* op2 = AddOutPt(e: eNext, pt: horzEdge->Bot); | 
| 2809 |         AddJoin(op1, op2, OffPt: horzEdge->Top); | 
| 2810 |       } | 
| 2811 |     } | 
| 2812 |     else | 
| 2813 |       UpdateEdgeIntoAEL(e&: horzEdge);  | 
| 2814 |   } | 
| 2815 |   else | 
| 2816 |   { | 
| 2817 |     if (horzEdge->OutIdx >= 0) AddOutPt(e: horzEdge, pt: horzEdge->Top); | 
| 2818 |     DeleteFromAEL(e: horzEdge); | 
| 2819 |   } | 
| 2820 | } | 
| 2821 | //------------------------------------------------------------------------------ | 
| 2822 |  | 
| 2823 | bool Clipper::ProcessIntersections(const cInt topY) | 
| 2824 | { | 
| 2825 |   if( !m_ActiveEdges ) return true; | 
| 2826 |   try { | 
| 2827 |     BuildIntersectList(topY); | 
| 2828 |     size_t IlSize = m_IntersectList.size(); | 
| 2829 |     if (IlSize == 0) return true; | 
| 2830 |     if (IlSize == 1 || FixupIntersectionOrder()) ProcessIntersectList(); | 
| 2831 |     else return false; | 
| 2832 |   } | 
| 2833 |   catch(...)  | 
| 2834 |   { | 
| 2835 |     m_SortedEdges = 0; | 
| 2836 |     DisposeIntersectNodes(); | 
| 2837 |     throw clipperException("ProcessIntersections error" ); | 
| 2838 |   } | 
| 2839 |   m_SortedEdges = 0; | 
| 2840 |   return true; | 
| 2841 | } | 
| 2842 | //------------------------------------------------------------------------------ | 
| 2843 |  | 
| 2844 | void Clipper::DisposeIntersectNodes() | 
| 2845 | { | 
| 2846 |   for (size_t i = 0; i < m_IntersectList.size(); ++i ) | 
| 2847 |     delete m_IntersectList[i]; | 
| 2848 |   m_IntersectList.clear(); | 
| 2849 | } | 
| 2850 | //------------------------------------------------------------------------------ | 
| 2851 |  | 
| 2852 | void Clipper::BuildIntersectList(const cInt topY) | 
| 2853 | { | 
| 2854 |   if ( !m_ActiveEdges ) return; | 
| 2855 |  | 
| 2856 |   //prepare for sorting ... | 
| 2857 |   TEdge* e = m_ActiveEdges; | 
| 2858 |   m_SortedEdges = e; | 
| 2859 |   while( e ) | 
| 2860 |   { | 
| 2861 |     e->PrevInSEL = e->PrevInAEL; | 
| 2862 |     e->NextInSEL = e->NextInAEL; | 
| 2863 |     e->Curr.X = TopX( edge&: *e, currentY: topY ); | 
| 2864 |     e = e->NextInAEL; | 
| 2865 |   } | 
| 2866 |  | 
| 2867 |   //bubblesort ... | 
| 2868 |   bool isModified; | 
| 2869 |   do | 
| 2870 |   { | 
| 2871 |     isModified = false; | 
| 2872 |     e = m_SortedEdges; | 
| 2873 |     while( e->NextInSEL ) | 
| 2874 |     { | 
| 2875 |       TEdge *eNext = e->NextInSEL; | 
| 2876 |       IntPoint Pt; | 
| 2877 |       if(e->Curr.X > eNext->Curr.X) | 
| 2878 |       { | 
| 2879 |         IntersectPoint(Edge1&: *e, Edge2&: *eNext, ip&: Pt); | 
| 2880 |         if (Pt.Y < topY) Pt = IntPoint(TopX(edge&: *e, currentY: topY), topY); | 
| 2881 |         IntersectNode * newNode = new IntersectNode; | 
| 2882 |         newNode->Edge1 = e; | 
| 2883 |         newNode->Edge2 = eNext; | 
| 2884 |         newNode->Pt = Pt; | 
| 2885 |         m_IntersectList.push_back(x: newNode); | 
| 2886 |  | 
| 2887 |         SwapPositionsInSEL(Edge1: e, Edge2: eNext); | 
| 2888 |         isModified = true; | 
| 2889 |       } | 
| 2890 |       else | 
| 2891 |         e = eNext; | 
| 2892 |     } | 
| 2893 |     if( e->PrevInSEL ) e->PrevInSEL->NextInSEL = 0; | 
| 2894 |     else break; | 
| 2895 |   } | 
| 2896 |   while ( isModified ); | 
| 2897 |   m_SortedEdges = 0; //important | 
| 2898 | } | 
| 2899 | //------------------------------------------------------------------------------ | 
| 2900 |  | 
| 2901 |  | 
| 2902 | void Clipper::ProcessIntersectList() | 
| 2903 | { | 
| 2904 |   for (size_t i = 0; i < m_IntersectList.size(); ++i) | 
| 2905 |   { | 
| 2906 |     IntersectNode* iNode = m_IntersectList[i]; | 
| 2907 |     { | 
| 2908 |       IntersectEdges( e1: iNode->Edge1, e2: iNode->Edge2, Pt&: iNode->Pt); | 
| 2909 |       SwapPositionsInAEL( Edge1: iNode->Edge1 , Edge2: iNode->Edge2 ); | 
| 2910 |     } | 
| 2911 |     delete iNode; | 
| 2912 |   } | 
| 2913 |   m_IntersectList.clear(); | 
| 2914 | } | 
| 2915 | //------------------------------------------------------------------------------ | 
| 2916 |  | 
| 2917 | bool IntersectListSort(IntersectNode* node1, IntersectNode* node2) | 
| 2918 | { | 
| 2919 |   return node2->Pt.Y < node1->Pt.Y; | 
| 2920 | } | 
| 2921 | //------------------------------------------------------------------------------ | 
| 2922 |  | 
| 2923 | inline bool EdgesAdjacent(const IntersectNode &inode) | 
| 2924 | { | 
| 2925 |   return (inode.Edge1->NextInSEL == inode.Edge2) || | 
| 2926 |     (inode.Edge1->PrevInSEL == inode.Edge2); | 
| 2927 | } | 
| 2928 | //------------------------------------------------------------------------------ | 
| 2929 |  | 
| 2930 | bool Clipper::FixupIntersectionOrder() | 
| 2931 | { | 
| 2932 |   //pre-condition: intersections are sorted Bottom-most first. | 
| 2933 |   //Now it's crucial that intersections are made only between adjacent edges, | 
| 2934 |   //so to ensure this the order of intersections may need adjusting ... | 
| 2935 |   CopyAELToSEL(); | 
| 2936 |   std::sort(first: m_IntersectList.begin(), last: m_IntersectList.end(), comp: IntersectListSort); | 
| 2937 |   size_t cnt = m_IntersectList.size(); | 
| 2938 |   for (size_t i = 0; i < cnt; ++i)  | 
| 2939 |   { | 
| 2940 |     if (!EdgesAdjacent(inode: *m_IntersectList[i])) | 
| 2941 |     { | 
| 2942 |       size_t j = i + 1; | 
| 2943 |       while (j < cnt && !EdgesAdjacent(inode: *m_IntersectList[j])) j++; | 
| 2944 |       if (j == cnt)  return false; | 
| 2945 |       std::swap(a&: m_IntersectList[i], b&: m_IntersectList[j]); | 
| 2946 |     } | 
| 2947 |     SwapPositionsInSEL(Edge1: m_IntersectList[i]->Edge1, Edge2: m_IntersectList[i]->Edge2); | 
| 2948 |   } | 
| 2949 |   return true; | 
| 2950 | } | 
| 2951 | //------------------------------------------------------------------------------ | 
| 2952 |  | 
| 2953 | void Clipper::DoMaxima(TEdge *e) | 
| 2954 | { | 
| 2955 |   TEdge* eMaxPair = GetMaximaPairEx(e); | 
| 2956 |   if (!eMaxPair) | 
| 2957 |   { | 
| 2958 |     if (e->OutIdx >= 0) | 
| 2959 |       AddOutPt(e, pt: e->Top); | 
| 2960 |     DeleteFromAEL(e); | 
| 2961 |     return; | 
| 2962 |   } | 
| 2963 |  | 
| 2964 |   TEdge* eNext = e->NextInAEL; | 
| 2965 |   while(eNext && eNext != eMaxPair) | 
| 2966 |   { | 
| 2967 |     IntersectEdges(e1: e, e2: eNext, Pt&: e->Top); | 
| 2968 |     SwapPositionsInAEL(Edge1: e, Edge2: eNext); | 
| 2969 |     eNext = e->NextInAEL; | 
| 2970 |   } | 
| 2971 |  | 
| 2972 |   if(e->OutIdx == Unassigned && eMaxPair->OutIdx == Unassigned) | 
| 2973 |   { | 
| 2974 |     DeleteFromAEL(e); | 
| 2975 |     DeleteFromAEL(e: eMaxPair); | 
| 2976 |   } | 
| 2977 |   else if( e->OutIdx >= 0 && eMaxPair->OutIdx >= 0 ) | 
| 2978 |   { | 
| 2979 |     if (e->OutIdx >= 0) AddLocalMaxPoly(e1: e, e2: eMaxPair, Pt: e->Top); | 
| 2980 |     DeleteFromAEL(e); | 
| 2981 |     DeleteFromAEL(e: eMaxPair); | 
| 2982 |   } | 
| 2983 | #ifdef use_lines | 
| 2984 |   else if (e->WindDelta == 0) | 
| 2985 |   { | 
| 2986 |     if (e->OutIdx >= 0)  | 
| 2987 |     { | 
| 2988 |       AddOutPt(e, pt: e->Top); | 
| 2989 |       e->OutIdx = Unassigned; | 
| 2990 |     } | 
| 2991 |     DeleteFromAEL(e); | 
| 2992 |  | 
| 2993 |     if (eMaxPair->OutIdx >= 0) | 
| 2994 |     { | 
| 2995 |       AddOutPt(e: eMaxPair, pt: e->Top); | 
| 2996 |       eMaxPair->OutIdx = Unassigned; | 
| 2997 |     } | 
| 2998 |     DeleteFromAEL(e: eMaxPair); | 
| 2999 |   }  | 
| 3000 | #endif | 
| 3001 |   else throw clipperException("DoMaxima error" ); | 
| 3002 | } | 
| 3003 | //------------------------------------------------------------------------------ | 
| 3004 |  | 
| 3005 | void Clipper::ProcessEdgesAtTopOfScanbeam(const cInt topY) | 
| 3006 | { | 
| 3007 |   TEdge* e = m_ActiveEdges; | 
| 3008 |   while( e ) | 
| 3009 |   { | 
| 3010 |     //1. process maxima, treating them as if they're 'bent' horizontal edges, | 
| 3011 |     //   but exclude maxima with horizontal edges. nb: e can't be a horizontal. | 
| 3012 |     bool IsMaximaEdge = IsMaxima(e, Y: topY); | 
| 3013 |  | 
| 3014 |     if(IsMaximaEdge) | 
| 3015 |     { | 
| 3016 |       TEdge* eMaxPair = GetMaximaPairEx(e); | 
| 3017 |       IsMaximaEdge = (!eMaxPair || !IsHorizontal(e&: *eMaxPair)); | 
| 3018 |     } | 
| 3019 |  | 
| 3020 |     if(IsMaximaEdge) | 
| 3021 |     { | 
| 3022 |       if (m_StrictSimple) m_Maxima.push_back(x: e->Top.X); | 
| 3023 |       TEdge* ePrev = e->PrevInAEL; | 
| 3024 |       DoMaxima(e); | 
| 3025 |       if( !ePrev ) e = m_ActiveEdges; | 
| 3026 |       else e = ePrev->NextInAEL; | 
| 3027 |     } | 
| 3028 |     else | 
| 3029 |     { | 
| 3030 |       //2. promote horizontal edges, otherwise update Curr.X and Curr.Y ... | 
| 3031 |       if (IsIntermediate(e, Y: topY) && IsHorizontal(e&: *e->NextInLML)) | 
| 3032 |       { | 
| 3033 |         UpdateEdgeIntoAEL(e); | 
| 3034 |         if (e->OutIdx >= 0) | 
| 3035 |           AddOutPt(e, pt: e->Bot); | 
| 3036 |         AddEdgeToSEL(edge: e); | 
| 3037 |       }  | 
| 3038 |       else | 
| 3039 |       { | 
| 3040 |         e->Curr.X = TopX( edge&: *e, currentY: topY ); | 
| 3041 |         e->Curr.Y = topY; | 
| 3042 |       } | 
| 3043 |  | 
| 3044 |       //When StrictlySimple and 'e' is being touched by another edge, then | 
| 3045 |       //make sure both edges have a vertex here ... | 
| 3046 |       if (m_StrictSimple) | 
| 3047 |       {   | 
| 3048 |         TEdge* ePrev = e->PrevInAEL; | 
| 3049 |         if ((e->OutIdx >= 0) && (e->WindDelta != 0) && ePrev && (ePrev->OutIdx >= 0) && | 
| 3050 |           (ePrev->Curr.X == e->Curr.X) && (ePrev->WindDelta != 0)) | 
| 3051 |         { | 
| 3052 |           IntPoint pt = e->Curr; | 
| 3053 | #ifdef use_xyz | 
| 3054 |           SetZ(pt, *ePrev, *e); | 
| 3055 | #endif | 
| 3056 |           OutPt* op = AddOutPt(e: ePrev, pt); | 
| 3057 |           OutPt* op2 = AddOutPt(e, pt); | 
| 3058 |           AddJoin(op1: op, op2, OffPt: pt); //StrictlySimple (type-3) join | 
| 3059 |         } | 
| 3060 |       } | 
| 3061 |  | 
| 3062 |       e = e->NextInAEL; | 
| 3063 |     } | 
| 3064 |   } | 
| 3065 |  | 
| 3066 |   //3. Process horizontals at the Top of the scanbeam ... | 
| 3067 |   m_Maxima.sort(); | 
| 3068 |   ProcessHorizontals(); | 
| 3069 |   m_Maxima.clear(); | 
| 3070 |  | 
| 3071 |   //4. Promote intermediate vertices ... | 
| 3072 |   e = m_ActiveEdges; | 
| 3073 |   while(e) | 
| 3074 |   { | 
| 3075 |     if(IsIntermediate(e, Y: topY)) | 
| 3076 |     { | 
| 3077 |       OutPt* op = 0; | 
| 3078 |       if( e->OutIdx >= 0 )  | 
| 3079 |         op = AddOutPt(e, pt: e->Top); | 
| 3080 |       UpdateEdgeIntoAEL(e); | 
| 3081 |  | 
| 3082 |       //if output polygons share an edge, they'll need joining later ... | 
| 3083 |       TEdge* ePrev = e->PrevInAEL; | 
| 3084 |       TEdge* eNext = e->NextInAEL; | 
| 3085 |       if (ePrev && ePrev->Curr.X == e->Bot.X && | 
| 3086 |         ePrev->Curr.Y == e->Bot.Y && op && | 
| 3087 |         ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y && | 
| 3088 |         SlopesEqual(pt1: e->Curr, pt2: e->Top, pt3: ePrev->Curr, pt4: ePrev->Top, UseFullInt64Range: m_UseFullRange) && | 
| 3089 |         (e->WindDelta != 0) && (ePrev->WindDelta != 0)) | 
| 3090 |       { | 
| 3091 |         OutPt* op2 = AddOutPt(e: ePrev, pt: e->Bot); | 
| 3092 |         AddJoin(op1: op, op2, OffPt: e->Top); | 
| 3093 |       } | 
| 3094 |       else if (eNext && eNext->Curr.X == e->Bot.X && | 
| 3095 |         eNext->Curr.Y == e->Bot.Y && op && | 
| 3096 |         eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y && | 
| 3097 |         SlopesEqual(pt1: e->Curr, pt2: e->Top, pt3: eNext->Curr, pt4: eNext->Top, UseFullInt64Range: m_UseFullRange) && | 
| 3098 |         (e->WindDelta != 0) && (eNext->WindDelta != 0)) | 
| 3099 |       { | 
| 3100 |         OutPt* op2 = AddOutPt(e: eNext, pt: e->Bot); | 
| 3101 |         AddJoin(op1: op, op2, OffPt: e->Top); | 
| 3102 |       } | 
| 3103 |     } | 
| 3104 |     e = e->NextInAEL; | 
| 3105 |   } | 
| 3106 | } | 
| 3107 | //------------------------------------------------------------------------------ | 
| 3108 |  | 
| 3109 | void Clipper::FixupOutPolyline(OutRec &outrec) | 
| 3110 | { | 
| 3111 |   OutPt *pp = outrec.Pts; | 
| 3112 |   OutPt *lastPP = pp->Prev; | 
| 3113 |   while (pp != lastPP) | 
| 3114 |   { | 
| 3115 |     pp = pp->Next; | 
| 3116 |     if (pp->Pt == pp->Prev->Pt) | 
| 3117 |     { | 
| 3118 |       if (pp == lastPP) lastPP = pp->Prev; | 
| 3119 |       OutPt *tmpPP = pp->Prev; | 
| 3120 |       tmpPP->Next = pp->Next; | 
| 3121 |       pp->Next->Prev = tmpPP; | 
| 3122 |       delete pp; | 
| 3123 |       pp = tmpPP; | 
| 3124 |     } | 
| 3125 |   } | 
| 3126 |  | 
| 3127 |   if (pp == pp->Prev) | 
| 3128 |   { | 
| 3129 |     DisposeOutPts(pp); | 
| 3130 |     outrec.Pts = 0; | 
| 3131 |     return; | 
| 3132 |   } | 
| 3133 | } | 
| 3134 | //------------------------------------------------------------------------------ | 
| 3135 |  | 
| 3136 | void Clipper::FixupOutPolygon(OutRec &outrec) | 
| 3137 | { | 
| 3138 |     //FixupOutPolygon() - removes duplicate points and simplifies consecutive | 
| 3139 |     //parallel edges by removing the middle vertex. | 
| 3140 |     OutPt *lastOK = 0; | 
| 3141 |     outrec.BottomPt = 0; | 
| 3142 |     OutPt *pp = outrec.Pts; | 
| 3143 |     bool preserveCol = m_PreserveCollinear || m_StrictSimple; | 
| 3144 |  | 
| 3145 |     for (;;) | 
| 3146 |     { | 
| 3147 |         if (pp->Prev == pp || pp->Prev == pp->Next) | 
| 3148 |         { | 
| 3149 |             DisposeOutPts(pp); | 
| 3150 |             outrec.Pts = 0; | 
| 3151 |             return; | 
| 3152 |         } | 
| 3153 |  | 
| 3154 |         //test for duplicate points and collinear edges ... | 
| 3155 |         if ((pp->Pt == pp->Next->Pt) || (pp->Pt == pp->Prev->Pt) || | 
| 3156 |             (SlopesEqual(pt1: pp->Prev->Pt, pt2: pp->Pt, pt3: pp->Next->Pt, UseFullInt64Range: m_UseFullRange) && | 
| 3157 |             (!preserveCol || !Pt2IsBetweenPt1AndPt3(pt1: pp->Prev->Pt, pt2: pp->Pt, pt3: pp->Next->Pt)))) | 
| 3158 |         { | 
| 3159 |             lastOK = 0; | 
| 3160 |             OutPt *tmp = pp; | 
| 3161 |             pp->Prev->Next = pp->Next; | 
| 3162 |             pp->Next->Prev = pp->Prev; | 
| 3163 |             pp = pp->Prev; | 
| 3164 |             delete tmp; | 
| 3165 |         } | 
| 3166 |         else if (pp == lastOK) break; | 
| 3167 |         else | 
| 3168 |         { | 
| 3169 |             if (!lastOK) lastOK = pp; | 
| 3170 |             pp = pp->Next; | 
| 3171 |         } | 
| 3172 |     } | 
| 3173 |     outrec.Pts = pp; | 
| 3174 | } | 
| 3175 | //------------------------------------------------------------------------------ | 
| 3176 |  | 
| 3177 | int PointCount(OutPt *Pts) | 
| 3178 | { | 
| 3179 |     if (!Pts) return 0; | 
| 3180 |     int result = 0; | 
| 3181 |     OutPt* p = Pts; | 
| 3182 |     do | 
| 3183 |     { | 
| 3184 |         result++; | 
| 3185 |         p = p->Next; | 
| 3186 |     } | 
| 3187 |     while (p != Pts); | 
| 3188 |     return result; | 
| 3189 | } | 
| 3190 | //------------------------------------------------------------------------------ | 
| 3191 |  | 
| 3192 | void Clipper::BuildResult(Paths &polys) | 
| 3193 | { | 
| 3194 |   polys.reserve(n: m_PolyOuts.size()); | 
| 3195 |   for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
| 3196 |   { | 
| 3197 |     if (!m_PolyOuts[i]->Pts) continue; | 
| 3198 |     Path pg; | 
| 3199 |     OutPt* p = m_PolyOuts[i]->Pts->Prev; | 
| 3200 |     int cnt = PointCount(Pts: p); | 
| 3201 |     if (cnt < 2) continue; | 
| 3202 |     pg.reserve(n: cnt); | 
| 3203 |     for (int i = 0; i < cnt; ++i) | 
| 3204 |     { | 
| 3205 |       pg.push_back(x: p->Pt); | 
| 3206 |       p = p->Prev; | 
| 3207 |     } | 
| 3208 |     polys.push_back(x: pg); | 
| 3209 |   } | 
| 3210 | } | 
| 3211 | //------------------------------------------------------------------------------ | 
| 3212 |  | 
| 3213 | void Clipper::BuildResult2(PolyTree& polytree) | 
| 3214 | { | 
| 3215 |     polytree.Clear(); | 
| 3216 |     polytree.AllNodes.reserve(n: m_PolyOuts.size()); | 
| 3217 |     //add each output polygon/contour to polytree ... | 
| 3218 |     for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++) | 
| 3219 |     { | 
| 3220 |         OutRec* outRec = m_PolyOuts[i]; | 
| 3221 |         int cnt = PointCount(Pts: outRec->Pts); | 
| 3222 |         if ((outRec->IsOpen && cnt < 2) || (!outRec->IsOpen && cnt < 3)) continue; | 
| 3223 |         FixHoleLinkage(outrec&: *outRec); | 
| 3224 |         PolyNode* pn = new PolyNode(); | 
| 3225 |         //nb: polytree takes ownership of all the PolyNodes | 
| 3226 |         polytree.AllNodes.push_back(x: pn); | 
| 3227 |         outRec->PolyNd = pn; | 
| 3228 |         pn->Parent = 0; | 
| 3229 |         pn->Index = 0; | 
| 3230 |         pn->Contour.reserve(n: cnt); | 
| 3231 |         OutPt *op = outRec->Pts->Prev; | 
| 3232 |         for (int j = 0; j < cnt; j++) | 
| 3233 |         { | 
| 3234 |             pn->Contour.push_back(x: op->Pt); | 
| 3235 |             op = op->Prev; | 
| 3236 |         } | 
| 3237 |     } | 
| 3238 |  | 
| 3239 |     //fixup PolyNode links etc ... | 
| 3240 |     polytree.Childs.reserve(n: m_PolyOuts.size()); | 
| 3241 |     for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++) | 
| 3242 |     { | 
| 3243 |         OutRec* outRec = m_PolyOuts[i]; | 
| 3244 |         if (!outRec->PolyNd) continue; | 
| 3245 |         if (outRec->IsOpen)  | 
| 3246 |         { | 
| 3247 |           outRec->PolyNd->m_IsOpen = true; | 
| 3248 |           polytree.AddChild(child&: *outRec->PolyNd); | 
| 3249 |         } | 
| 3250 |         else if (outRec->FirstLeft && outRec->FirstLeft->PolyNd)  | 
| 3251 |           outRec->FirstLeft->PolyNd->AddChild(child&: *outRec->PolyNd); | 
| 3252 |         else | 
| 3253 |           polytree.AddChild(child&: *outRec->PolyNd); | 
| 3254 |     } | 
| 3255 | } | 
| 3256 | //------------------------------------------------------------------------------ | 
| 3257 |  | 
| 3258 | void SwapIntersectNodes(IntersectNode &int1, IntersectNode &int2) | 
| 3259 | { | 
| 3260 |   //just swap the contents (because fIntersectNodes is a single-linked-list) | 
| 3261 |   IntersectNode inode = int1; //gets a copy of Int1 | 
| 3262 |   int1.Edge1 = int2.Edge1; | 
| 3263 |   int1.Edge2 = int2.Edge2; | 
| 3264 |   int1.Pt = int2.Pt; | 
| 3265 |   int2.Edge1 = inode.Edge1; | 
| 3266 |   int2.Edge2 = inode.Edge2; | 
| 3267 |   int2.Pt = inode.Pt; | 
| 3268 | } | 
| 3269 | //------------------------------------------------------------------------------ | 
| 3270 |  | 
| 3271 | inline bool E2InsertsBeforeE1(TEdge &e1, TEdge &e2) | 
| 3272 | { | 
| 3273 |   if (e2.Curr.X == e1.Curr.X)  | 
| 3274 |   { | 
| 3275 |     if (e2.Top.Y > e1.Top.Y) | 
| 3276 |       return e2.Top.X < TopX(edge&: e1, currentY: e2.Top.Y);  | 
| 3277 |       else return e1.Top.X > TopX(edge&: e2, currentY: e1.Top.Y); | 
| 3278 |   }  | 
| 3279 |   else return e2.Curr.X < e1.Curr.X; | 
| 3280 | } | 
| 3281 | //------------------------------------------------------------------------------ | 
| 3282 |  | 
| 3283 | bool GetOverlap(const cInt a1, const cInt a2, const cInt b1, const cInt b2,  | 
| 3284 |     cInt& Left, cInt& Right) | 
| 3285 | { | 
| 3286 |   if (a1 < a2) | 
| 3287 |   { | 
| 3288 |     if (b1 < b2) {Left = std::max(a: a1,b: b1); Right = std::min(a: a2,b: b2);} | 
| 3289 |     else {Left = std::max(a: a1,b: b2); Right = std::min(a: a2,b: b1);} | 
| 3290 |   }  | 
| 3291 |   else | 
| 3292 |   { | 
| 3293 |     if (b1 < b2) {Left = std::max(a: a2,b: b1); Right = std::min(a: a1,b: b2);} | 
| 3294 |     else {Left = std::max(a: a2,b: b2); Right = std::min(a: a1,b: b1);} | 
| 3295 |   } | 
| 3296 |   return Left < Right; | 
| 3297 | } | 
| 3298 | //------------------------------------------------------------------------------ | 
| 3299 |  | 
| 3300 | inline void UpdateOutPtIdxs(OutRec& outrec) | 
| 3301 | {   | 
| 3302 |   OutPt* op = outrec.Pts; | 
| 3303 |   do | 
| 3304 |   { | 
| 3305 |     op->Idx = outrec.Idx; | 
| 3306 |     op = op->Prev; | 
| 3307 |   } | 
| 3308 |   while(op != outrec.Pts); | 
| 3309 | } | 
| 3310 | //------------------------------------------------------------------------------ | 
| 3311 |  | 
| 3312 | void Clipper::InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge) | 
| 3313 | { | 
| 3314 |   if(!m_ActiveEdges) | 
| 3315 |   { | 
| 3316 |     edge->PrevInAEL = 0; | 
| 3317 |     edge->NextInAEL = 0; | 
| 3318 |     m_ActiveEdges = edge; | 
| 3319 |   } | 
| 3320 |   else if(!startEdge && E2InsertsBeforeE1(e1&: *m_ActiveEdges, e2&: *edge)) | 
| 3321 |   { | 
| 3322 |       edge->PrevInAEL = 0; | 
| 3323 |       edge->NextInAEL = m_ActiveEdges; | 
| 3324 |       m_ActiveEdges->PrevInAEL = edge; | 
| 3325 |       m_ActiveEdges = edge; | 
| 3326 |   }  | 
| 3327 |   else | 
| 3328 |   { | 
| 3329 |     if(!startEdge) startEdge = m_ActiveEdges; | 
| 3330 |     while(startEdge->NextInAEL  &&  | 
| 3331 |       !E2InsertsBeforeE1(e1&: *startEdge->NextInAEL , e2&: *edge)) | 
| 3332 |         startEdge = startEdge->NextInAEL; | 
| 3333 |     edge->NextInAEL = startEdge->NextInAEL; | 
| 3334 |     if(startEdge->NextInAEL) startEdge->NextInAEL->PrevInAEL = edge; | 
| 3335 |     edge->PrevInAEL = startEdge; | 
| 3336 |     startEdge->NextInAEL = edge; | 
| 3337 |   } | 
| 3338 | } | 
| 3339 | //---------------------------------------------------------------------- | 
| 3340 |  | 
| 3341 | OutPt* DupOutPt(OutPt* outPt, bool InsertAfter) | 
| 3342 | { | 
| 3343 |   OutPt* result = new OutPt; | 
| 3344 |   result->Pt = outPt->Pt; | 
| 3345 |   result->Idx = outPt->Idx; | 
| 3346 |   if (InsertAfter) | 
| 3347 |   { | 
| 3348 |     result->Next = outPt->Next; | 
| 3349 |     result->Prev = outPt; | 
| 3350 |     outPt->Next->Prev = result; | 
| 3351 |     outPt->Next = result; | 
| 3352 |   }  | 
| 3353 |   else | 
| 3354 |   { | 
| 3355 |     result->Prev = outPt->Prev; | 
| 3356 |     result->Next = outPt; | 
| 3357 |     outPt->Prev->Next = result; | 
| 3358 |     outPt->Prev = result; | 
| 3359 |   } | 
| 3360 |   return result; | 
| 3361 | } | 
| 3362 | //------------------------------------------------------------------------------ | 
| 3363 |  | 
| 3364 | bool JoinHorz(OutPt* op1, OutPt* op1b, OutPt* op2, OutPt* op2b, | 
| 3365 |   const IntPoint Pt, bool DiscardLeft) | 
| 3366 | { | 
| 3367 |   Direction Dir1 = (op1->Pt.X > op1b->Pt.X ? dRightToLeft : dLeftToRight); | 
| 3368 |   Direction Dir2 = (op2->Pt.X > op2b->Pt.X ? dRightToLeft : dLeftToRight); | 
| 3369 |   if (Dir1 == Dir2) return false; | 
| 3370 |  | 
| 3371 |   //When DiscardLeft, we want Op1b to be on the Left of Op1, otherwise we | 
| 3372 |   //want Op1b to be on the Right. (And likewise with Op2 and Op2b.) | 
| 3373 |   //So, to facilitate this while inserting Op1b and Op2b ... | 
| 3374 |   //when DiscardLeft, make sure we're AT or RIGHT of Pt before adding Op1b, | 
| 3375 |   //otherwise make sure we're AT or LEFT of Pt. (Likewise with Op2b.) | 
| 3376 |   if (Dir1 == dLeftToRight)  | 
| 3377 |   { | 
| 3378 |     while (op1->Next->Pt.X <= Pt.X &&  | 
| 3379 |       op1->Next->Pt.X >= op1->Pt.X && op1->Next->Pt.Y == Pt.Y)   | 
| 3380 |         op1 = op1->Next; | 
| 3381 |     if (DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next; | 
| 3382 |     op1b = DupOutPt(outPt: op1, InsertAfter: !DiscardLeft); | 
| 3383 |     if (op1b->Pt != Pt)  | 
| 3384 |     { | 
| 3385 |       op1 = op1b; | 
| 3386 |       op1->Pt = Pt; | 
| 3387 |       op1b = DupOutPt(outPt: op1, InsertAfter: !DiscardLeft); | 
| 3388 |     } | 
| 3389 |   }  | 
| 3390 |   else | 
| 3391 |   { | 
| 3392 |     while (op1->Next->Pt.X >= Pt.X &&  | 
| 3393 |       op1->Next->Pt.X <= op1->Pt.X && op1->Next->Pt.Y == Pt.Y)  | 
| 3394 |         op1 = op1->Next; | 
| 3395 |     if (!DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next; | 
| 3396 |     op1b = DupOutPt(outPt: op1, InsertAfter: DiscardLeft); | 
| 3397 |     if (op1b->Pt != Pt) | 
| 3398 |     { | 
| 3399 |       op1 = op1b; | 
| 3400 |       op1->Pt = Pt; | 
| 3401 |       op1b = DupOutPt(outPt: op1, InsertAfter: DiscardLeft); | 
| 3402 |     } | 
| 3403 |   } | 
| 3404 |  | 
| 3405 |   if (Dir2 == dLeftToRight) | 
| 3406 |   { | 
| 3407 |     while (op2->Next->Pt.X <= Pt.X &&  | 
| 3408 |       op2->Next->Pt.X >= op2->Pt.X && op2->Next->Pt.Y == Pt.Y) | 
| 3409 |         op2 = op2->Next; | 
| 3410 |     if (DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next; | 
| 3411 |     op2b = DupOutPt(outPt: op2, InsertAfter: !DiscardLeft); | 
| 3412 |     if (op2b->Pt != Pt) | 
| 3413 |     { | 
| 3414 |       op2 = op2b; | 
| 3415 |       op2->Pt = Pt; | 
| 3416 |       op2b = DupOutPt(outPt: op2, InsertAfter: !DiscardLeft); | 
| 3417 |     }; | 
| 3418 |   } else | 
| 3419 |   { | 
| 3420 |     while (op2->Next->Pt.X >= Pt.X &&  | 
| 3421 |       op2->Next->Pt.X <= op2->Pt.X && op2->Next->Pt.Y == Pt.Y)  | 
| 3422 |         op2 = op2->Next; | 
| 3423 |     if (!DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next; | 
| 3424 |     op2b = DupOutPt(outPt: op2, InsertAfter: DiscardLeft); | 
| 3425 |     if (op2b->Pt != Pt) | 
| 3426 |     { | 
| 3427 |       op2 = op2b; | 
| 3428 |       op2->Pt = Pt; | 
| 3429 |       op2b = DupOutPt(outPt: op2, InsertAfter: DiscardLeft); | 
| 3430 |     }; | 
| 3431 |   }; | 
| 3432 |  | 
| 3433 |   if ((Dir1 == dLeftToRight) == DiscardLeft) | 
| 3434 |   { | 
| 3435 |     op1->Prev = op2; | 
| 3436 |     op2->Next = op1; | 
| 3437 |     op1b->Next = op2b; | 
| 3438 |     op2b->Prev = op1b; | 
| 3439 |   } | 
| 3440 |   else | 
| 3441 |   { | 
| 3442 |     op1->Next = op2; | 
| 3443 |     op2->Prev = op1; | 
| 3444 |     op1b->Prev = op2b; | 
| 3445 |     op2b->Next = op1b; | 
| 3446 |   } | 
| 3447 |   return true; | 
| 3448 | } | 
| 3449 | //------------------------------------------------------------------------------ | 
| 3450 |  | 
| 3451 | bool Clipper::JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2) | 
| 3452 | { | 
| 3453 |   OutPt *op1 = j->OutPt1, *op1b; | 
| 3454 |   OutPt *op2 = j->OutPt2, *op2b; | 
| 3455 |  | 
| 3456 |   //There are 3 kinds of joins for output polygons ... | 
| 3457 |   //1. Horizontal joins where Join.OutPt1 & Join.OutPt2 are vertices anywhere | 
| 3458 |   //along (horizontal) collinear edges (& Join.OffPt is on the same horizontal). | 
| 3459 |   //2. Non-horizontal joins where Join.OutPt1 & Join.OutPt2 are at the same | 
| 3460 |   //location at the Bottom of the overlapping segment (& Join.OffPt is above). | 
| 3461 |   //3. StrictSimple joins where edges touch but are not collinear and where | 
| 3462 |   //Join.OutPt1, Join.OutPt2 & Join.OffPt all share the same point. | 
| 3463 |   bool isHorizontal = (j->OutPt1->Pt.Y == j->OffPt.Y); | 
| 3464 |  | 
| 3465 |   if (isHorizontal  && (j->OffPt == j->OutPt1->Pt) && | 
| 3466 |   (j->OffPt == j->OutPt2->Pt)) | 
| 3467 |   { | 
| 3468 |     //Strictly Simple join ... | 
| 3469 |     if (outRec1 != outRec2) return false; | 
| 3470 |     op1b = j->OutPt1->Next; | 
| 3471 |     while (op1b != op1 && (op1b->Pt == j->OffPt))  | 
| 3472 |       op1b = op1b->Next; | 
| 3473 |     bool reverse1 = (op1b->Pt.Y > j->OffPt.Y); | 
| 3474 |     op2b = j->OutPt2->Next; | 
| 3475 |     while (op2b != op2 && (op2b->Pt == j->OffPt))  | 
| 3476 |       op2b = op2b->Next; | 
| 3477 |     bool reverse2 = (op2b->Pt.Y > j->OffPt.Y); | 
| 3478 |     if (reverse1 == reverse2) return false; | 
| 3479 |     if (reverse1) | 
| 3480 |     { | 
| 3481 |       op1b = DupOutPt(outPt: op1, InsertAfter: false); | 
| 3482 |       op2b = DupOutPt(outPt: op2, InsertAfter: true); | 
| 3483 |       op1->Prev = op2; | 
| 3484 |       op2->Next = op1; | 
| 3485 |       op1b->Next = op2b; | 
| 3486 |       op2b->Prev = op1b; | 
| 3487 |       j->OutPt1 = op1; | 
| 3488 |       j->OutPt2 = op1b; | 
| 3489 |       return true; | 
| 3490 |     } else | 
| 3491 |     { | 
| 3492 |       op1b = DupOutPt(outPt: op1, InsertAfter: true); | 
| 3493 |       op2b = DupOutPt(outPt: op2, InsertAfter: false); | 
| 3494 |       op1->Next = op2; | 
| 3495 |       op2->Prev = op1; | 
| 3496 |       op1b->Prev = op2b; | 
| 3497 |       op2b->Next = op1b; | 
| 3498 |       j->OutPt1 = op1; | 
| 3499 |       j->OutPt2 = op1b; | 
| 3500 |       return true; | 
| 3501 |     } | 
| 3502 |   }  | 
| 3503 |   else if (isHorizontal) | 
| 3504 |   { | 
| 3505 |     //treat horizontal joins differently to non-horizontal joins since with | 
| 3506 |     //them we're not yet sure where the overlapping is. OutPt1.Pt & OutPt2.Pt | 
| 3507 |     //may be anywhere along the horizontal edge. | 
| 3508 |     op1b = op1; | 
| 3509 |     while (op1->Prev->Pt.Y == op1->Pt.Y && op1->Prev != op1b && op1->Prev != op2) | 
| 3510 |       op1 = op1->Prev; | 
| 3511 |     while (op1b->Next->Pt.Y == op1b->Pt.Y && op1b->Next != op1 && op1b->Next != op2) | 
| 3512 |       op1b = op1b->Next; | 
| 3513 |     if (op1b->Next == op1 || op1b->Next == op2) return false; //a flat 'polygon' | 
| 3514 |  | 
| 3515 |     op2b = op2; | 
| 3516 |     while (op2->Prev->Pt.Y == op2->Pt.Y && op2->Prev != op2b && op2->Prev != op1b) | 
| 3517 |       op2 = op2->Prev; | 
| 3518 |     while (op2b->Next->Pt.Y == op2b->Pt.Y && op2b->Next != op2 && op2b->Next != op1) | 
| 3519 |       op2b = op2b->Next; | 
| 3520 |     if (op2b->Next == op2 || op2b->Next == op1) return false; //a flat 'polygon' | 
| 3521 |  | 
| 3522 |     cInt Left, Right; | 
| 3523 |     //Op1 --> Op1b & Op2 --> Op2b are the extremites of the horizontal edges | 
| 3524 |     if (!GetOverlap(a1: op1->Pt.X, a2: op1b->Pt.X, b1: op2->Pt.X, b2: op2b->Pt.X, Left, Right)) | 
| 3525 |       return false; | 
| 3526 |  | 
| 3527 |     //DiscardLeftSide: when overlapping edges are joined, a spike will created | 
| 3528 |     //which needs to be cleaned up. However, we don't want Op1 or Op2 caught up | 
| 3529 |     //on the discard Side as either may still be needed for other joins ... | 
| 3530 |     IntPoint Pt; | 
| 3531 |     bool DiscardLeftSide; | 
| 3532 |     if (op1->Pt.X >= Left && op1->Pt.X <= Right)  | 
| 3533 |     { | 
| 3534 |       Pt = op1->Pt; DiscardLeftSide = (op1->Pt.X > op1b->Pt.X); | 
| 3535 |     }  | 
| 3536 |     else if (op2->Pt.X >= Left&& op2->Pt.X <= Right)  | 
| 3537 |     { | 
| 3538 |       Pt = op2->Pt; DiscardLeftSide = (op2->Pt.X > op2b->Pt.X); | 
| 3539 |     }  | 
| 3540 |     else if (op1b->Pt.X >= Left && op1b->Pt.X <= Right) | 
| 3541 |     { | 
| 3542 |       Pt = op1b->Pt; DiscardLeftSide = op1b->Pt.X > op1->Pt.X; | 
| 3543 |     }  | 
| 3544 |     else | 
| 3545 |     { | 
| 3546 |       Pt = op2b->Pt; DiscardLeftSide = (op2b->Pt.X > op2->Pt.X); | 
| 3547 |     } | 
| 3548 |     j->OutPt1 = op1; j->OutPt2 = op2; | 
| 3549 |     return JoinHorz(op1, op1b, op2, op2b, Pt, DiscardLeft: DiscardLeftSide); | 
| 3550 |   } else | 
| 3551 |   { | 
| 3552 |     //nb: For non-horizontal joins ... | 
| 3553 |     //    1. Jr.OutPt1.Pt.Y == Jr.OutPt2.Pt.Y | 
| 3554 |     //    2. Jr.OutPt1.Pt > Jr.OffPt.Y | 
| 3555 |  | 
| 3556 |     //make sure the polygons are correctly oriented ... | 
| 3557 |     op1b = op1->Next; | 
| 3558 |     while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Next; | 
| 3559 |     bool Reverse1 = ((op1b->Pt.Y > op1->Pt.Y) || | 
| 3560 |       !SlopesEqual(pt1: op1->Pt, pt2: op1b->Pt, pt3: j->OffPt, UseFullInt64Range: m_UseFullRange)); | 
| 3561 |     if (Reverse1) | 
| 3562 |     { | 
| 3563 |       op1b = op1->Prev; | 
| 3564 |       while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Prev; | 
| 3565 |       if ((op1b->Pt.Y > op1->Pt.Y) || | 
| 3566 |         !SlopesEqual(pt1: op1->Pt, pt2: op1b->Pt, pt3: j->OffPt, UseFullInt64Range: m_UseFullRange)) return false; | 
| 3567 |     }; | 
| 3568 |     op2b = op2->Next; | 
| 3569 |     while ((op2b->Pt == op2->Pt) && (op2b != op2))op2b = op2b->Next; | 
| 3570 |     bool Reverse2 = ((op2b->Pt.Y > op2->Pt.Y) || | 
| 3571 |       !SlopesEqual(pt1: op2->Pt, pt2: op2b->Pt, pt3: j->OffPt, UseFullInt64Range: m_UseFullRange)); | 
| 3572 |     if (Reverse2) | 
| 3573 |     { | 
| 3574 |       op2b = op2->Prev; | 
| 3575 |       while ((op2b->Pt == op2->Pt) && (op2b != op2)) op2b = op2b->Prev; | 
| 3576 |       if ((op2b->Pt.Y > op2->Pt.Y) || | 
| 3577 |         !SlopesEqual(pt1: op2->Pt, pt2: op2b->Pt, pt3: j->OffPt, UseFullInt64Range: m_UseFullRange)) return false; | 
| 3578 |     } | 
| 3579 |  | 
| 3580 |     if ((op1b == op1) || (op2b == op2) || (op1b == op2b) || | 
| 3581 |       ((outRec1 == outRec2) && (Reverse1 == Reverse2))) return false; | 
| 3582 |  | 
| 3583 |     if (Reverse1) | 
| 3584 |     { | 
| 3585 |       op1b = DupOutPt(outPt: op1, InsertAfter: false); | 
| 3586 |       op2b = DupOutPt(outPt: op2, InsertAfter: true); | 
| 3587 |       op1->Prev = op2; | 
| 3588 |       op2->Next = op1; | 
| 3589 |       op1b->Next = op2b; | 
| 3590 |       op2b->Prev = op1b; | 
| 3591 |       j->OutPt1 = op1; | 
| 3592 |       j->OutPt2 = op1b; | 
| 3593 |       return true; | 
| 3594 |     } else | 
| 3595 |     { | 
| 3596 |       op1b = DupOutPt(outPt: op1, InsertAfter: true); | 
| 3597 |       op2b = DupOutPt(outPt: op2, InsertAfter: false); | 
| 3598 |       op1->Next = op2; | 
| 3599 |       op2->Prev = op1; | 
| 3600 |       op1b->Prev = op2b; | 
| 3601 |       op2b->Next = op1b; | 
| 3602 |       j->OutPt1 = op1; | 
| 3603 |       j->OutPt2 = op1b; | 
| 3604 |       return true; | 
| 3605 |     } | 
| 3606 |   } | 
| 3607 | } | 
| 3608 | //---------------------------------------------------------------------- | 
| 3609 |  | 
| 3610 | static OutRec* ParseFirstLeft(OutRec* FirstLeft) | 
| 3611 | { | 
| 3612 |   while (FirstLeft && !FirstLeft->Pts) | 
| 3613 |     FirstLeft = FirstLeft->FirstLeft; | 
| 3614 |   return FirstLeft; | 
| 3615 | } | 
| 3616 | //------------------------------------------------------------------------------ | 
| 3617 |  | 
| 3618 | void Clipper::FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec) | 
| 3619 | {  | 
| 3620 |   //tests if NewOutRec contains the polygon before reassigning FirstLeft | 
| 3621 |   for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
| 3622 |   { | 
| 3623 |     OutRec* outRec = m_PolyOuts[i]; | 
| 3624 |     OutRec* firstLeft = ParseFirstLeft(FirstLeft: outRec->FirstLeft); | 
| 3625 |     if (outRec->Pts  && firstLeft == OldOutRec) | 
| 3626 |     { | 
| 3627 |       if (Poly2ContainsPoly1(OutPt1: outRec->Pts, OutPt2: NewOutRec->Pts)) | 
| 3628 |         outRec->FirstLeft = NewOutRec; | 
| 3629 |     } | 
| 3630 |   } | 
| 3631 | } | 
| 3632 | //---------------------------------------------------------------------- | 
| 3633 |  | 
| 3634 | void Clipper::FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec) | 
| 3635 | { | 
| 3636 |   //A polygon has split into two such that one is now the inner of the other. | 
| 3637 |   //It's possible that these polygons now wrap around other polygons, so check | 
| 3638 |   //every polygon that's also contained by OuterOutRec's FirstLeft container | 
| 3639 |   //(including 0) to see if they've become inner to the new inner polygon ... | 
| 3640 |   OutRec* orfl = OuterOutRec->FirstLeft; | 
| 3641 |   for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
| 3642 |   { | 
| 3643 |     OutRec* outRec = m_PolyOuts[i]; | 
| 3644 |  | 
| 3645 |     if (!outRec->Pts || outRec == OuterOutRec || outRec == InnerOutRec) | 
| 3646 |       continue; | 
| 3647 |     OutRec* firstLeft = ParseFirstLeft(FirstLeft: outRec->FirstLeft); | 
| 3648 |     if (firstLeft != orfl && firstLeft != InnerOutRec && firstLeft != OuterOutRec) | 
| 3649 |       continue; | 
| 3650 |     if (Poly2ContainsPoly1(OutPt1: outRec->Pts, OutPt2: InnerOutRec->Pts)) | 
| 3651 |       outRec->FirstLeft = InnerOutRec; | 
| 3652 |     else if (Poly2ContainsPoly1(OutPt1: outRec->Pts, OutPt2: OuterOutRec->Pts)) | 
| 3653 |       outRec->FirstLeft = OuterOutRec; | 
| 3654 |     else if (outRec->FirstLeft == InnerOutRec || outRec->FirstLeft == OuterOutRec) | 
| 3655 |       outRec->FirstLeft = orfl; | 
| 3656 |   } | 
| 3657 | } | 
| 3658 | //---------------------------------------------------------------------- | 
| 3659 | void Clipper::FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec) | 
| 3660 | { | 
| 3661 |   //reassigns FirstLeft WITHOUT testing if NewOutRec contains the polygon | 
| 3662 |   for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
| 3663 |   { | 
| 3664 |     OutRec* outRec = m_PolyOuts[i]; | 
| 3665 |     OutRec* firstLeft = ParseFirstLeft(FirstLeft: outRec->FirstLeft); | 
| 3666 |     if (outRec->Pts && outRec->FirstLeft == OldOutRec) | 
| 3667 |       outRec->FirstLeft = NewOutRec; | 
| 3668 |   } | 
| 3669 | } | 
| 3670 | //---------------------------------------------------------------------- | 
| 3671 |  | 
| 3672 | void Clipper::JoinCommonEdges() | 
| 3673 | { | 
| 3674 |   for (JoinList::size_type i = 0; i < m_Joins.size(); i++) | 
| 3675 |   { | 
| 3676 |     Join* join = m_Joins[i]; | 
| 3677 |  | 
| 3678 |     OutRec *outRec1 = GetOutRec(Idx: join->OutPt1->Idx); | 
| 3679 |     OutRec *outRec2 = GetOutRec(Idx: join->OutPt2->Idx); | 
| 3680 |  | 
| 3681 |     if (!outRec1->Pts || !outRec2->Pts) continue; | 
| 3682 |     if (outRec1->IsOpen || outRec2->IsOpen) continue; | 
| 3683 |  | 
| 3684 |     //get the polygon fragment with the correct hole state (FirstLeft) | 
| 3685 |     //before calling JoinPoints() ... | 
| 3686 |     OutRec *holeStateRec; | 
| 3687 |     if (outRec1 == outRec2) holeStateRec = outRec1; | 
| 3688 |     else if (OutRec1RightOfOutRec2(outRec1, outRec2)) holeStateRec = outRec2; | 
| 3689 |     else if (OutRec1RightOfOutRec2(outRec1: outRec2, outRec2: outRec1)) holeStateRec = outRec1; | 
| 3690 |     else holeStateRec = GetLowermostRec(outRec1, outRec2); | 
| 3691 |  | 
| 3692 |     if (!JoinPoints(j: join, outRec1, outRec2)) continue; | 
| 3693 |  | 
| 3694 |     if (outRec1 == outRec2) | 
| 3695 |     { | 
| 3696 |       //instead of joining two polygons, we've just created a new one by | 
| 3697 |       //splitting one polygon into two. | 
| 3698 |       outRec1->Pts = join->OutPt1; | 
| 3699 |       outRec1->BottomPt = 0; | 
| 3700 |       outRec2 = CreateOutRec(); | 
| 3701 |       outRec2->Pts = join->OutPt2; | 
| 3702 |  | 
| 3703 |       //update all OutRec2.Pts Idx's ... | 
| 3704 |       UpdateOutPtIdxs(outrec&: *outRec2); | 
| 3705 |  | 
| 3706 |       if (Poly2ContainsPoly1(OutPt1: outRec2->Pts, OutPt2: outRec1->Pts)) | 
| 3707 |       { | 
| 3708 |         //outRec1 contains outRec2 ... | 
| 3709 |         outRec2->IsHole = !outRec1->IsHole; | 
| 3710 |         outRec2->FirstLeft = outRec1; | 
| 3711 |  | 
| 3712 |         if (m_UsingPolyTree) FixupFirstLefts2(InnerOutRec: outRec2, OuterOutRec: outRec1); | 
| 3713 |  | 
| 3714 |         if ((outRec2->IsHole ^ m_ReverseOutput) == (Area(outRec: *outRec2) > 0)) | 
| 3715 |           ReversePolyPtLinks(pp: outRec2->Pts); | 
| 3716 |              | 
| 3717 |       } else if (Poly2ContainsPoly1(OutPt1: outRec1->Pts, OutPt2: outRec2->Pts)) | 
| 3718 |       { | 
| 3719 |         //outRec2 contains outRec1 ... | 
| 3720 |         outRec2->IsHole = outRec1->IsHole; | 
| 3721 |         outRec1->IsHole = !outRec2->IsHole; | 
| 3722 |         outRec2->FirstLeft = outRec1->FirstLeft; | 
| 3723 |         outRec1->FirstLeft = outRec2; | 
| 3724 |  | 
| 3725 |         if (m_UsingPolyTree) FixupFirstLefts2(InnerOutRec: outRec1, OuterOutRec: outRec2); | 
| 3726 |  | 
| 3727 |         if ((outRec1->IsHole ^ m_ReverseOutput) == (Area(outRec: *outRec1) > 0)) | 
| 3728 |           ReversePolyPtLinks(pp: outRec1->Pts); | 
| 3729 |       }  | 
| 3730 |       else | 
| 3731 |       { | 
| 3732 |         //the 2 polygons are completely separate ... | 
| 3733 |         outRec2->IsHole = outRec1->IsHole; | 
| 3734 |         outRec2->FirstLeft = outRec1->FirstLeft; | 
| 3735 |  | 
| 3736 |         //fixup FirstLeft pointers that may need reassigning to OutRec2 | 
| 3737 |         if (m_UsingPolyTree) FixupFirstLefts1(OldOutRec: outRec1, NewOutRec: outRec2); | 
| 3738 |       } | 
| 3739 |       | 
| 3740 |     } else | 
| 3741 |     { | 
| 3742 |       //joined 2 polygons together ... | 
| 3743 |  | 
| 3744 |       outRec2->Pts = 0; | 
| 3745 |       outRec2->BottomPt = 0; | 
| 3746 |       outRec2->Idx = outRec1->Idx; | 
| 3747 |  | 
| 3748 |       outRec1->IsHole = holeStateRec->IsHole; | 
| 3749 |       if (holeStateRec == outRec2)  | 
| 3750 |         outRec1->FirstLeft = outRec2->FirstLeft; | 
| 3751 |       outRec2->FirstLeft = outRec1; | 
| 3752 |  | 
| 3753 |       if (m_UsingPolyTree) FixupFirstLefts3(OldOutRec: outRec2, NewOutRec: outRec1); | 
| 3754 |     } | 
| 3755 |   } | 
| 3756 | } | 
| 3757 |  | 
| 3758 | //------------------------------------------------------------------------------ | 
| 3759 | // ClipperOffset support functions ... | 
| 3760 | //------------------------------------------------------------------------------ | 
| 3761 |  | 
| 3762 | DoublePoint GetUnitNormal(const IntPoint &pt1, const IntPoint &pt2) | 
| 3763 | { | 
| 3764 |   if(pt2.X == pt1.X && pt2.Y == pt1.Y)  | 
| 3765 |     return DoublePoint(0, 0); | 
| 3766 |  | 
| 3767 |   double Dx = (double)(pt2.X - pt1.X); | 
| 3768 |   double dy = (double)(pt2.Y - pt1.Y); | 
| 3769 |   double f = 1 *1.0/ std::sqrt( x: Dx*Dx + dy*dy ); | 
| 3770 |   Dx *= f; | 
| 3771 |   dy *= f; | 
| 3772 |   return DoublePoint(dy, -Dx); | 
| 3773 | } | 
| 3774 |  | 
| 3775 | //------------------------------------------------------------------------------ | 
| 3776 | // ClipperOffset class | 
| 3777 | //------------------------------------------------------------------------------ | 
| 3778 |  | 
| 3779 | ClipperOffset::ClipperOffset(double miterLimit, double arcTolerance) | 
| 3780 | { | 
| 3781 |   this->MiterLimit = miterLimit; | 
| 3782 |   this->ArcTolerance = arcTolerance; | 
| 3783 |   m_lowest.X = -1; | 
| 3784 | } | 
| 3785 | //------------------------------------------------------------------------------ | 
| 3786 |  | 
| 3787 | ClipperOffset::~ClipperOffset() | 
| 3788 | { | 
| 3789 |   Clear(); | 
| 3790 | } | 
| 3791 | //------------------------------------------------------------------------------ | 
| 3792 |  | 
| 3793 | void ClipperOffset::Clear() | 
| 3794 | { | 
| 3795 |   for (int i = 0; i < m_polyNodes.ChildCount(); ++i) | 
| 3796 |     delete m_polyNodes.Childs[i]; | 
| 3797 |   m_polyNodes.Childs.clear(); | 
| 3798 |   m_lowest.X = -1; | 
| 3799 | } | 
| 3800 | //------------------------------------------------------------------------------ | 
| 3801 |  | 
| 3802 | void ClipperOffset::AddPath(const Path& path, JoinType joinType, EndType endType) | 
| 3803 | { | 
| 3804 |   int highI = (int)path.size() - 1; | 
| 3805 |   if (highI < 0) return; | 
| 3806 |   PolyNode* newNode = new PolyNode(); | 
| 3807 |   newNode->m_jointype = joinType; | 
| 3808 |   newNode->m_endtype = endType; | 
| 3809 |  | 
| 3810 |   //strip duplicate points from path and also get index to the lowest point ... | 
| 3811 |   if (endType == etClosedLine || endType == etClosedPolygon) | 
| 3812 |     while (highI > 0 && path[0] == path[highI]) highI--; | 
| 3813 |   newNode->Contour.reserve(n: highI + 1); | 
| 3814 |   newNode->Contour.push_back(x: path[0]); | 
| 3815 |   int j = 0, k = 0; | 
| 3816 |   for (int i = 1; i <= highI; i++) | 
| 3817 |     if (newNode->Contour[j] != path[i]) | 
| 3818 |     { | 
| 3819 |       j++; | 
| 3820 |       newNode->Contour.push_back(x: path[i]); | 
| 3821 |       if (path[i].Y > newNode->Contour[k].Y || | 
| 3822 |         (path[i].Y == newNode->Contour[k].Y && | 
| 3823 |         path[i].X < newNode->Contour[k].X)) k = j; | 
| 3824 |     } | 
| 3825 |   if (endType == etClosedPolygon && j < 2) | 
| 3826 |   { | 
| 3827 |     delete newNode; | 
| 3828 |     return; | 
| 3829 |   } | 
| 3830 |   m_polyNodes.AddChild(child&: *newNode); | 
| 3831 |  | 
| 3832 |   //if this path's lowest pt is lower than all the others then update m_lowest | 
| 3833 |   if (endType != etClosedPolygon) return; | 
| 3834 |   if (m_lowest.X < 0) | 
| 3835 |     m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k); | 
| 3836 |   else | 
| 3837 |   { | 
| 3838 |     IntPoint ip = m_polyNodes.Childs[(int)m_lowest.X]->Contour[(int)m_lowest.Y]; | 
| 3839 |     if (newNode->Contour[k].Y > ip.Y || | 
| 3840 |       (newNode->Contour[k].Y == ip.Y && | 
| 3841 |       newNode->Contour[k].X < ip.X)) | 
| 3842 |       m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k); | 
| 3843 |   } | 
| 3844 | } | 
| 3845 | //------------------------------------------------------------------------------ | 
| 3846 |  | 
| 3847 | void ClipperOffset::AddPaths(const Paths& paths, JoinType joinType, EndType endType) | 
| 3848 | { | 
| 3849 |   for (Paths::size_type i = 0; i < paths.size(); ++i) | 
| 3850 |     AddPath(path: paths[i], joinType, endType); | 
| 3851 | } | 
| 3852 | //------------------------------------------------------------------------------ | 
| 3853 |  | 
| 3854 | void ClipperOffset::FixOrientations() | 
| 3855 | { | 
| 3856 |   //fixup orientations of all closed paths if the orientation of the | 
| 3857 |   //closed path with the lowermost vertex is wrong ... | 
| 3858 |   if (m_lowest.X >= 0 &&  | 
| 3859 |     !Orientation(poly: m_polyNodes.Childs[(int)m_lowest.X]->Contour)) | 
| 3860 |   { | 
| 3861 |     for (int i = 0; i < m_polyNodes.ChildCount(); ++i) | 
| 3862 |     { | 
| 3863 |       PolyNode& node = *m_polyNodes.Childs[i]; | 
| 3864 |       if (node.m_endtype == etClosedPolygon || | 
| 3865 |         (node.m_endtype == etClosedLine && Orientation(poly: node.Contour))) | 
| 3866 |           ReversePath(p&: node.Contour); | 
| 3867 |     } | 
| 3868 |   } else | 
| 3869 |   { | 
| 3870 |     for (int i = 0; i < m_polyNodes.ChildCount(); ++i) | 
| 3871 |     { | 
| 3872 |       PolyNode& node = *m_polyNodes.Childs[i]; | 
| 3873 |       if (node.m_endtype == etClosedLine && !Orientation(poly: node.Contour)) | 
| 3874 |         ReversePath(p&: node.Contour); | 
| 3875 |     } | 
| 3876 |   } | 
| 3877 | } | 
| 3878 | //------------------------------------------------------------------------------ | 
| 3879 |  | 
| 3880 | void ClipperOffset::Execute(Paths& solution, double delta) | 
| 3881 | { | 
| 3882 |   solution.clear(); | 
| 3883 |   FixOrientations(); | 
| 3884 |   DoOffset(delta); | 
| 3885 |    | 
| 3886 |   //now clean up 'corners' ... | 
| 3887 |   Clipper clpr; | 
| 3888 |   clpr.AddPaths(ppg: m_destPolys, PolyTyp: ptSubject, Closed: true); | 
| 3889 |   if (delta > 0) | 
| 3890 |   { | 
| 3891 |     clpr.Execute(clipType: ctUnion, solution, subjFillType: pftPositive, clipFillType: pftPositive); | 
| 3892 |   } | 
| 3893 |   else | 
| 3894 |   { | 
| 3895 |     IntRect r = clpr.GetBounds(); | 
| 3896 |     Path outer(4); | 
| 3897 |     outer[0] = IntPoint(r.left - 10, r.bottom + 10); | 
| 3898 |     outer[1] = IntPoint(r.right + 10, r.bottom + 10); | 
| 3899 |     outer[2] = IntPoint(r.right + 10, r.top - 10); | 
| 3900 |     outer[3] = IntPoint(r.left - 10, r.top - 10); | 
| 3901 |  | 
| 3902 |     clpr.AddPath(pg: outer, PolyTyp: ptSubject, Closed: true); | 
| 3903 |     clpr.ReverseSolution(value: true); | 
| 3904 |     clpr.Execute(clipType: ctUnion, solution, subjFillType: pftNegative, clipFillType: pftNegative); | 
| 3905 |     if (solution.size() > 0) solution.erase(position: solution.begin()); | 
| 3906 |   } | 
| 3907 | } | 
| 3908 | //------------------------------------------------------------------------------ | 
| 3909 |  | 
| 3910 | void ClipperOffset::Execute(PolyTree& solution, double delta) | 
| 3911 | { | 
| 3912 |   solution.Clear(); | 
| 3913 |   FixOrientations(); | 
| 3914 |   DoOffset(delta); | 
| 3915 |  | 
| 3916 |   //now clean up 'corners' ... | 
| 3917 |   Clipper clpr; | 
| 3918 |   clpr.AddPaths(ppg: m_destPolys, PolyTyp: ptSubject, Closed: true); | 
| 3919 |   if (delta > 0) | 
| 3920 |   { | 
| 3921 |     clpr.Execute(clipType: ctUnion, polytree&: solution, subjFillType: pftPositive, clipFillType: pftPositive); | 
| 3922 |   } | 
| 3923 |   else | 
| 3924 |   { | 
| 3925 |     IntRect r = clpr.GetBounds(); | 
| 3926 |     Path outer(4); | 
| 3927 |     outer[0] = IntPoint(r.left - 10, r.bottom + 10); | 
| 3928 |     outer[1] = IntPoint(r.right + 10, r.bottom + 10); | 
| 3929 |     outer[2] = IntPoint(r.right + 10, r.top - 10); | 
| 3930 |     outer[3] = IntPoint(r.left - 10, r.top - 10); | 
| 3931 |  | 
| 3932 |     clpr.AddPath(pg: outer, PolyTyp: ptSubject, Closed: true); | 
| 3933 |     clpr.ReverseSolution(value: true); | 
| 3934 |     clpr.Execute(clipType: ctUnion, polytree&: solution, subjFillType: pftNegative, clipFillType: pftNegative); | 
| 3935 |     //remove the outer PolyNode rectangle ... | 
| 3936 |     if (solution.ChildCount() == 1 && solution.Childs[0]->ChildCount() > 0) | 
| 3937 |     { | 
| 3938 |       PolyNode* outerNode = solution.Childs[0]; | 
| 3939 |       solution.Childs.reserve(n: outerNode->ChildCount()); | 
| 3940 |       solution.Childs[0] = outerNode->Childs[0]; | 
| 3941 |       solution.Childs[0]->Parent = outerNode->Parent; | 
| 3942 |       for (int i = 1; i < outerNode->ChildCount(); ++i) | 
| 3943 |         solution.AddChild(child&: *outerNode->Childs[i]); | 
| 3944 |     } | 
| 3945 |     else | 
| 3946 |       solution.Clear(); | 
| 3947 |   } | 
| 3948 | } | 
| 3949 | //------------------------------------------------------------------------------ | 
| 3950 |  | 
| 3951 | void ClipperOffset::DoOffset(double delta) | 
| 3952 | { | 
| 3953 |   m_destPolys.clear(); | 
| 3954 |   m_delta = delta; | 
| 3955 |  | 
| 3956 |   //if Zero offset, just copy any CLOSED polygons to m_p and return ... | 
| 3957 |   if (NEAR_ZERO(delta))  | 
| 3958 |   { | 
| 3959 |     m_destPolys.reserve(n: m_polyNodes.ChildCount()); | 
| 3960 |     for (int i = 0; i < m_polyNodes.ChildCount(); i++) | 
| 3961 |     { | 
| 3962 |       PolyNode& node = *m_polyNodes.Childs[i]; | 
| 3963 |       if (node.m_endtype == etClosedPolygon) | 
| 3964 |         m_destPolys.push_back(x: node.Contour); | 
| 3965 |     } | 
| 3966 |     return; | 
| 3967 |   } | 
| 3968 |  | 
| 3969 |   //see offset_triginometry3.svg in the documentation folder ... | 
| 3970 |   if (MiterLimit > 2) m_miterLim = 2/(MiterLimit * MiterLimit); | 
| 3971 |   else m_miterLim = 0.5; | 
| 3972 |  | 
| 3973 |   double y; | 
| 3974 |   if (ArcTolerance <= 0.0) y = def_arc_tolerance; | 
| 3975 |   else if (ArcTolerance > std::fabs(x: delta) * def_arc_tolerance)  | 
| 3976 |     y = std::fabs(x: delta) * def_arc_tolerance; | 
| 3977 |   else y = ArcTolerance; | 
| 3978 |   //see offset_triginometry2.svg in the documentation folder ... | 
| 3979 |   double steps = pi / std::acos(x: 1 - y / std::fabs(x: delta)); | 
| 3980 |   if (steps > std::fabs(x: delta) * pi)  | 
| 3981 |     steps = std::fabs(x: delta) * pi;  //ie excessive precision check | 
| 3982 |   m_sin = std::sin(x: two_pi / steps); | 
| 3983 |   m_cos = std::cos(x: two_pi / steps); | 
| 3984 |   m_StepsPerRad = steps / two_pi; | 
| 3985 |   if (delta < 0.0) m_sin = -m_sin; | 
| 3986 |  | 
| 3987 |   m_destPolys.reserve(n: m_polyNodes.ChildCount() * 2); | 
| 3988 |   for (int i = 0; i < m_polyNodes.ChildCount(); i++) | 
| 3989 |   { | 
| 3990 |     PolyNode& node = *m_polyNodes.Childs[i]; | 
| 3991 |     m_srcPoly = node.Contour; | 
| 3992 |  | 
| 3993 |     int len = (int)m_srcPoly.size(); | 
| 3994 |     if (len == 0 || (delta <= 0 && (len < 3 || node.m_endtype != etClosedPolygon))) | 
| 3995 |         continue; | 
| 3996 |  | 
| 3997 |     m_destPoly.clear(); | 
| 3998 |     if (len == 1) | 
| 3999 |     { | 
| 4000 |       if (node.m_jointype == jtRound) | 
| 4001 |       { | 
| 4002 |         double X = 1.0, Y = 0.0; | 
| 4003 |         for (cInt j = 1; j <= steps; j++) | 
| 4004 |         { | 
| 4005 |           m_destPoly.push_back(x: IntPoint( | 
| 4006 |             Round(val: m_srcPoly[0].X + X * delta), | 
| 4007 |             Round(val: m_srcPoly[0].Y + Y * delta))); | 
| 4008 |           double X2 = X; | 
| 4009 |           X = X * m_cos - m_sin * Y; | 
| 4010 |           Y = X2 * m_sin + Y * m_cos; | 
| 4011 |         } | 
| 4012 |       } | 
| 4013 |       else | 
| 4014 |       { | 
| 4015 |         double X = -1.0, Y = -1.0; | 
| 4016 |         for (int j = 0; j < 4; ++j) | 
| 4017 |         { | 
| 4018 |           m_destPoly.push_back(x: IntPoint( | 
| 4019 |             Round(val: m_srcPoly[0].X + X * delta), | 
| 4020 |             Round(val: m_srcPoly[0].Y + Y * delta))); | 
| 4021 |           if (X < 0) X = 1; | 
| 4022 |           else if (Y < 0) Y = 1; | 
| 4023 |           else X = -1; | 
| 4024 |         } | 
| 4025 |       } | 
| 4026 |       m_destPolys.push_back(x: m_destPoly); | 
| 4027 |       continue; | 
| 4028 |     } | 
| 4029 |     //build m_normals ... | 
| 4030 |     m_normals.clear(); | 
| 4031 |     m_normals.reserve(n: len); | 
| 4032 |     for (int j = 0; j < len - 1; ++j) | 
| 4033 |       m_normals.push_back(x: GetUnitNormal(pt1: m_srcPoly[j], pt2: m_srcPoly[j + 1])); | 
| 4034 |     if (node.m_endtype == etClosedLine || node.m_endtype == etClosedPolygon) | 
| 4035 |       m_normals.push_back(x: GetUnitNormal(pt1: m_srcPoly[len - 1], pt2: m_srcPoly[0])); | 
| 4036 |     else | 
| 4037 |       m_normals.push_back(x: DoublePoint(m_normals[len - 2])); | 
| 4038 |  | 
| 4039 |     if (node.m_endtype == etClosedPolygon) | 
| 4040 |     { | 
| 4041 |       int k = len - 1; | 
| 4042 |       for (int j = 0; j < len; ++j) | 
| 4043 |         OffsetPoint(j, k, jointype: node.m_jointype); | 
| 4044 |       m_destPolys.push_back(x: m_destPoly); | 
| 4045 |     } | 
| 4046 |     else if (node.m_endtype == etClosedLine) | 
| 4047 |     { | 
| 4048 |       int k = len - 1; | 
| 4049 |       for (int j = 0; j < len; ++j) | 
| 4050 |         OffsetPoint(j, k, jointype: node.m_jointype); | 
| 4051 |       m_destPolys.push_back(x: m_destPoly); | 
| 4052 |       m_destPoly.clear(); | 
| 4053 |       //re-build m_normals ... | 
| 4054 |       DoublePoint n = m_normals[len -1]; | 
| 4055 |       for (int j = len - 1; j > 0; j--) | 
| 4056 |         m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y); | 
| 4057 |       m_normals[0] = DoublePoint(-n.X, -n.Y); | 
| 4058 |       k = 0; | 
| 4059 |       for (int j = len - 1; j >= 0; j--) | 
| 4060 |         OffsetPoint(j, k, jointype: node.m_jointype); | 
| 4061 |       m_destPolys.push_back(x: m_destPoly); | 
| 4062 |     } | 
| 4063 |     else | 
| 4064 |     { | 
| 4065 |       int k = 0; | 
| 4066 |       for (int j = 1; j < len - 1; ++j) | 
| 4067 |         OffsetPoint(j, k, jointype: node.m_jointype); | 
| 4068 |  | 
| 4069 |       IntPoint pt1; | 
| 4070 |       if (node.m_endtype == etOpenButt) | 
| 4071 |       { | 
| 4072 |         int j = len - 1; | 
| 4073 |         pt1 = IntPoint((cInt)Round(val: m_srcPoly[j].X + m_normals[j].X * | 
| 4074 |           delta), (cInt)Round(val: m_srcPoly[j].Y + m_normals[j].Y * delta)); | 
| 4075 |         m_destPoly.push_back(x: pt1); | 
| 4076 |         pt1 = IntPoint((cInt)Round(val: m_srcPoly[j].X - m_normals[j].X * | 
| 4077 |           delta), (cInt)Round(val: m_srcPoly[j].Y - m_normals[j].Y * delta)); | 
| 4078 |         m_destPoly.push_back(x: pt1); | 
| 4079 |       } | 
| 4080 |       else | 
| 4081 |       { | 
| 4082 |         int j = len - 1; | 
| 4083 |         k = len - 2; | 
| 4084 |         m_sinA = 0; | 
| 4085 |         m_normals[j] = DoublePoint(-m_normals[j].X, -m_normals[j].Y); | 
| 4086 |         if (node.m_endtype == etOpenSquare) | 
| 4087 |           DoSquare(j, k); | 
| 4088 |         else | 
| 4089 |           DoRound(j, k); | 
| 4090 |       } | 
| 4091 |  | 
| 4092 |       //re-build m_normals ... | 
| 4093 |       for (int j = len - 1; j > 0; j--) | 
| 4094 |         m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y); | 
| 4095 |       m_normals[0] = DoublePoint(-m_normals[1].X, -m_normals[1].Y); | 
| 4096 |  | 
| 4097 |       k = len - 1; | 
| 4098 |       for (int j = k - 1; j > 0; --j) OffsetPoint(j, k, jointype: node.m_jointype); | 
| 4099 |  | 
| 4100 |       if (node.m_endtype == etOpenButt) | 
| 4101 |       { | 
| 4102 |         pt1 = IntPoint((cInt)Round(val: m_srcPoly[0].X - m_normals[0].X * delta), | 
| 4103 |           (cInt)Round(val: m_srcPoly[0].Y - m_normals[0].Y * delta)); | 
| 4104 |         m_destPoly.push_back(x: pt1); | 
| 4105 |         pt1 = IntPoint((cInt)Round(val: m_srcPoly[0].X + m_normals[0].X * delta), | 
| 4106 |           (cInt)Round(val: m_srcPoly[0].Y + m_normals[0].Y * delta)); | 
| 4107 |         m_destPoly.push_back(x: pt1); | 
| 4108 |       } | 
| 4109 |       else | 
| 4110 |       { | 
| 4111 |         k = 1; | 
| 4112 |         m_sinA = 0; | 
| 4113 |         if (node.m_endtype == etOpenSquare) | 
| 4114 |           DoSquare(j: 0, k: 1); | 
| 4115 |         else | 
| 4116 |           DoRound(j: 0, k: 1); | 
| 4117 |       } | 
| 4118 |       m_destPolys.push_back(x: m_destPoly); | 
| 4119 |     } | 
| 4120 |   } | 
| 4121 | } | 
| 4122 | //------------------------------------------------------------------------------ | 
| 4123 |  | 
| 4124 | void ClipperOffset::OffsetPoint(int j, int& k, JoinType jointype) | 
| 4125 | { | 
| 4126 |   //cross product ... | 
| 4127 |   m_sinA = (m_normals[k].X * m_normals[j].Y - m_normals[j].X * m_normals[k].Y); | 
| 4128 |   if (std::fabs(x: m_sinA * m_delta) < 1.0)  | 
| 4129 |   { | 
| 4130 |     //dot product ... | 
| 4131 |     double cosA = (m_normals[k].X * m_normals[j].X + m_normals[j].Y * m_normals[k].Y );  | 
| 4132 |     if (cosA > 0) // angle => 0 degrees | 
| 4133 |     { | 
| 4134 |       m_destPoly.push_back(x: IntPoint(Round(val: m_srcPoly[j].X + m_normals[k].X * m_delta), | 
| 4135 |         Round(val: m_srcPoly[j].Y + m_normals[k].Y * m_delta))); | 
| 4136 |       return;  | 
| 4137 |     } | 
| 4138 |     //else angle => 180 degrees    | 
| 4139 |   } | 
| 4140 |   else if (m_sinA > 1.0) m_sinA = 1.0; | 
| 4141 |   else if (m_sinA < -1.0) m_sinA = -1.0; | 
| 4142 |  | 
| 4143 |   if (m_sinA * m_delta < 0) | 
| 4144 |   { | 
| 4145 |     m_destPoly.push_back(x: IntPoint(Round(val: m_srcPoly[j].X + m_normals[k].X * m_delta), | 
| 4146 |       Round(val: m_srcPoly[j].Y + m_normals[k].Y * m_delta))); | 
| 4147 |     m_destPoly.push_back(x: m_srcPoly[j]); | 
| 4148 |     m_destPoly.push_back(x: IntPoint(Round(val: m_srcPoly[j].X + m_normals[j].X * m_delta), | 
| 4149 |       Round(val: m_srcPoly[j].Y + m_normals[j].Y * m_delta))); | 
| 4150 |   } | 
| 4151 |   else | 
| 4152 |     switch (jointype) | 
| 4153 |     { | 
| 4154 |       case jtMiter: | 
| 4155 |         { | 
| 4156 |           double r = 1 + (m_normals[j].X * m_normals[k].X + | 
| 4157 |             m_normals[j].Y * m_normals[k].Y); | 
| 4158 |           if (r >= m_miterLim) DoMiter(j, k, r); else DoSquare(j, k); | 
| 4159 |           break; | 
| 4160 |         } | 
| 4161 |       case jtSquare: DoSquare(j, k); break; | 
| 4162 |       case jtRound: DoRound(j, k); break; | 
| 4163 |     } | 
| 4164 |   k = j; | 
| 4165 | } | 
| 4166 | //------------------------------------------------------------------------------ | 
| 4167 |  | 
| 4168 | void ClipperOffset::DoSquare(int j, int k) | 
| 4169 | { | 
| 4170 |   double dx = std::tan(x: std::atan2(y: m_sinA, | 
| 4171 |       x: m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y) / 4); | 
| 4172 |   m_destPoly.push_back(x: IntPoint( | 
| 4173 |       Round(val: m_srcPoly[j].X + m_delta * (m_normals[k].X - m_normals[k].Y * dx)), | 
| 4174 |       Round(val: m_srcPoly[j].Y + m_delta * (m_normals[k].Y + m_normals[k].X * dx)))); | 
| 4175 |   m_destPoly.push_back(x: IntPoint( | 
| 4176 |       Round(val: m_srcPoly[j].X + m_delta * (m_normals[j].X + m_normals[j].Y * dx)), | 
| 4177 |       Round(val: m_srcPoly[j].Y + m_delta * (m_normals[j].Y - m_normals[j].X * dx)))); | 
| 4178 | } | 
| 4179 | //------------------------------------------------------------------------------ | 
| 4180 |  | 
| 4181 | void ClipperOffset::DoMiter(int j, int k, double r) | 
| 4182 | { | 
| 4183 |   double q = m_delta / r; | 
| 4184 |   m_destPoly.push_back(x: IntPoint(Round(val: m_srcPoly[j].X + (m_normals[k].X + m_normals[j].X) * q), | 
| 4185 |       Round(val: m_srcPoly[j].Y + (m_normals[k].Y + m_normals[j].Y) * q))); | 
| 4186 | } | 
| 4187 | //------------------------------------------------------------------------------ | 
| 4188 |  | 
| 4189 | void ClipperOffset::DoRound(int j, int k) | 
| 4190 | { | 
| 4191 |   double a = std::atan2(y: m_sinA, | 
| 4192 |   x: m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y); | 
| 4193 |   int steps = std::max(a: (int)Round(val: m_StepsPerRad * std::fabs(x: a)), b: 1); | 
| 4194 |  | 
| 4195 |   double X = m_normals[k].X, Y = m_normals[k].Y, X2; | 
| 4196 |   for (int i = 0; i < steps; ++i) | 
| 4197 |   { | 
| 4198 |     m_destPoly.push_back(x: IntPoint( | 
| 4199 |         Round(val: m_srcPoly[j].X + X * m_delta), | 
| 4200 |         Round(val: m_srcPoly[j].Y + Y * m_delta))); | 
| 4201 |     X2 = X; | 
| 4202 |     X = X * m_cos - m_sin * Y; | 
| 4203 |     Y = X2 * m_sin + Y * m_cos; | 
| 4204 |   } | 
| 4205 |   m_destPoly.push_back(x: IntPoint( | 
| 4206 |   Round(val: m_srcPoly[j].X + m_normals[j].X * m_delta), | 
| 4207 |   Round(val: m_srcPoly[j].Y + m_normals[j].Y * m_delta))); | 
| 4208 | } | 
| 4209 |  | 
| 4210 | //------------------------------------------------------------------------------ | 
| 4211 | // Miscellaneous public functions | 
| 4212 | //------------------------------------------------------------------------------ | 
| 4213 |  | 
| 4214 | void Clipper::DoSimplePolygons() | 
| 4215 | { | 
| 4216 |   PolyOutList::size_type i = 0; | 
| 4217 |   while (i < m_PolyOuts.size())  | 
| 4218 |   { | 
| 4219 |     OutRec* outrec = m_PolyOuts[i++]; | 
| 4220 |     OutPt* op = outrec->Pts; | 
| 4221 |     if (!op || outrec->IsOpen) continue; | 
| 4222 |     do //for each Pt in Polygon until duplicate found do ... | 
| 4223 |     { | 
| 4224 |       OutPt* op2 = op->Next; | 
| 4225 |       while (op2 != outrec->Pts)  | 
| 4226 |       { | 
| 4227 |         if ((op->Pt == op2->Pt) && op2->Next != op && op2->Prev != op)  | 
| 4228 |         { | 
| 4229 |           //split the polygon into two ... | 
| 4230 |           OutPt* op3 = op->Prev; | 
| 4231 |           OutPt* op4 = op2->Prev; | 
| 4232 |           op->Prev = op4; | 
| 4233 |           op4->Next = op; | 
| 4234 |           op2->Prev = op3; | 
| 4235 |           op3->Next = op2; | 
| 4236 |  | 
| 4237 |           outrec->Pts = op; | 
| 4238 |           OutRec* outrec2 = CreateOutRec(); | 
| 4239 |           outrec2->Pts = op2; | 
| 4240 |           UpdateOutPtIdxs(outrec&: *outrec2); | 
| 4241 |           if (Poly2ContainsPoly1(OutPt1: outrec2->Pts, OutPt2: outrec->Pts)) | 
| 4242 |           { | 
| 4243 |             //OutRec2 is contained by OutRec1 ... | 
| 4244 |             outrec2->IsHole = !outrec->IsHole; | 
| 4245 |             outrec2->FirstLeft = outrec; | 
| 4246 |             if (m_UsingPolyTree) FixupFirstLefts2(InnerOutRec: outrec2, OuterOutRec: outrec); | 
| 4247 |           } | 
| 4248 |           else | 
| 4249 |             if (Poly2ContainsPoly1(OutPt1: outrec->Pts, OutPt2: outrec2->Pts)) | 
| 4250 |           { | 
| 4251 |             //OutRec1 is contained by OutRec2 ... | 
| 4252 |             outrec2->IsHole = outrec->IsHole; | 
| 4253 |             outrec->IsHole = !outrec2->IsHole; | 
| 4254 |             outrec2->FirstLeft = outrec->FirstLeft; | 
| 4255 |             outrec->FirstLeft = outrec2; | 
| 4256 |             if (m_UsingPolyTree) FixupFirstLefts2(InnerOutRec: outrec, OuterOutRec: outrec2); | 
| 4257 |             } | 
| 4258 |             else | 
| 4259 |           { | 
| 4260 |             //the 2 polygons are separate ... | 
| 4261 |             outrec2->IsHole = outrec->IsHole; | 
| 4262 |             outrec2->FirstLeft = outrec->FirstLeft; | 
| 4263 |             if (m_UsingPolyTree) FixupFirstLefts1(OldOutRec: outrec, NewOutRec: outrec2); | 
| 4264 |             } | 
| 4265 |           op2 = op; //ie get ready for the Next iteration | 
| 4266 |         } | 
| 4267 |         op2 = op2->Next; | 
| 4268 |       } | 
| 4269 |       op = op->Next; | 
| 4270 |     } | 
| 4271 |     while (op != outrec->Pts); | 
| 4272 |   } | 
| 4273 | } | 
| 4274 | //------------------------------------------------------------------------------ | 
| 4275 |  | 
| 4276 | void ReversePath(Path& p) | 
| 4277 | { | 
| 4278 |   std::reverse(first: p.begin(), last: p.end()); | 
| 4279 | } | 
| 4280 | //------------------------------------------------------------------------------ | 
| 4281 |  | 
| 4282 | void ReversePaths(Paths& p) | 
| 4283 | { | 
| 4284 |   for (Paths::size_type i = 0; i < p.size(); ++i) | 
| 4285 |     ReversePath(p&: p[i]); | 
| 4286 | } | 
| 4287 | //------------------------------------------------------------------------------ | 
| 4288 |  | 
| 4289 | void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType) | 
| 4290 | { | 
| 4291 |   Clipper c; | 
| 4292 |   c.StrictlySimple(value: true); | 
| 4293 |   c.AddPath(pg: in_poly, PolyTyp: ptSubject, Closed: true); | 
| 4294 |   c.Execute(clipType: ctUnion, solution&: out_polys, subjFillType: fillType, clipFillType: fillType); | 
| 4295 | } | 
| 4296 | //------------------------------------------------------------------------------ | 
| 4297 |  | 
| 4298 | void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType) | 
| 4299 | { | 
| 4300 |   Clipper c; | 
| 4301 |   c.StrictlySimple(value: true); | 
| 4302 |   c.AddPaths(ppg: in_polys, PolyTyp: ptSubject, Closed: true); | 
| 4303 |   c.Execute(clipType: ctUnion, solution&: out_polys, subjFillType: fillType, clipFillType: fillType); | 
| 4304 | } | 
| 4305 | //------------------------------------------------------------------------------ | 
| 4306 |  | 
| 4307 | void SimplifyPolygons(Paths &polys, PolyFillType fillType) | 
| 4308 | { | 
| 4309 |   SimplifyPolygons(in_polys: polys, out_polys&: polys, fillType); | 
| 4310 | } | 
| 4311 | //------------------------------------------------------------------------------ | 
| 4312 |  | 
| 4313 | inline double DistanceSqrd(const IntPoint& pt1, const IntPoint& pt2) | 
| 4314 | { | 
| 4315 |   double Dx = ((double)pt1.X - pt2.X); | 
| 4316 |   double dy = ((double)pt1.Y - pt2.Y); | 
| 4317 |   return (Dx*Dx + dy*dy); | 
| 4318 | } | 
| 4319 | //------------------------------------------------------------------------------ | 
| 4320 |  | 
| 4321 | double DistanceFromLineSqrd( | 
| 4322 |   const IntPoint& pt, const IntPoint& ln1, const IntPoint& ln2) | 
| 4323 | { | 
| 4324 |   //The equation of a line in general form (Ax + By + C = 0) | 
| 4325 |   //given 2 points (x¹,y¹) & (x²,y²) is ... | 
| 4326 |   //(y¹ - y²)x + (x² - x¹)y + (y² - y¹)x¹ - (x² - x¹)y¹ = 0 | 
| 4327 |   //A = (y¹ - y²); B = (x² - x¹); C = (y² - y¹)x¹ - (x² - x¹)y¹ | 
| 4328 |   //perpendicular distance of point (x³,y³) = (Ax³ + By³ + C)/Sqrt(A² + B²) | 
| 4329 |   //see http://en.wikipedia.org/wiki/Perpendicular_distance | 
| 4330 |   double A = double(ln1.Y - ln2.Y); | 
| 4331 |   double B = double(ln2.X - ln1.X); | 
| 4332 |   double C = A * ln1.X  + B * ln1.Y; | 
| 4333 |   C = A * pt.X + B * pt.Y - C; | 
| 4334 |   return (C * C) / (A * A + B * B); | 
| 4335 | } | 
| 4336 | //--------------------------------------------------------------------------- | 
| 4337 |  | 
| 4338 | bool SlopesNearCollinear(const IntPoint& pt1,  | 
| 4339 |     const IntPoint& pt2, const IntPoint& pt3, double distSqrd) | 
| 4340 | { | 
| 4341 |   //this function is more accurate when the point that's geometrically | 
| 4342 |   //between the other 2 points is the one that's tested for distance. | 
| 4343 |   //ie makes it more likely to pick up 'spikes' ... | 
| 4344 | 	if (Abs(val: pt1.X - pt2.X) > Abs(val: pt1.Y - pt2.Y)) | 
| 4345 | 	{ | 
| 4346 |     if ((pt1.X > pt2.X) == (pt1.X < pt3.X)) | 
| 4347 |       return DistanceFromLineSqrd(pt: pt1, ln1: pt2, ln2: pt3) < distSqrd; | 
| 4348 |     else if ((pt2.X > pt1.X) == (pt2.X < pt3.X)) | 
| 4349 |       return DistanceFromLineSqrd(pt: pt2, ln1: pt1, ln2: pt3) < distSqrd; | 
| 4350 | 		else | 
| 4351 | 	    return DistanceFromLineSqrd(pt: pt3, ln1: pt1, ln2: pt2) < distSqrd; | 
| 4352 | 	} | 
| 4353 | 	else | 
| 4354 | 	{ | 
| 4355 |     if ((pt1.Y > pt2.Y) == (pt1.Y < pt3.Y)) | 
| 4356 |       return DistanceFromLineSqrd(pt: pt1, ln1: pt2, ln2: pt3) < distSqrd; | 
| 4357 |     else if ((pt2.Y > pt1.Y) == (pt2.Y < pt3.Y)) | 
| 4358 |       return DistanceFromLineSqrd(pt: pt2, ln1: pt1, ln2: pt3) < distSqrd; | 
| 4359 | 		else | 
| 4360 |       return DistanceFromLineSqrd(pt: pt3, ln1: pt1, ln2: pt2) < distSqrd; | 
| 4361 | 	} | 
| 4362 | } | 
| 4363 | //------------------------------------------------------------------------------ | 
| 4364 |  | 
| 4365 | bool PointsAreClose(IntPoint pt1, IntPoint pt2, double distSqrd) | 
| 4366 | { | 
| 4367 |     double Dx = (double)pt1.X - pt2.X; | 
| 4368 |     double dy = (double)pt1.Y - pt2.Y; | 
| 4369 |     return ((Dx * Dx) + (dy * dy) <= distSqrd); | 
| 4370 | } | 
| 4371 | //------------------------------------------------------------------------------ | 
| 4372 |  | 
| 4373 | OutPt* ExcludeOp(OutPt* op) | 
| 4374 | { | 
| 4375 |   OutPt* result = op->Prev; | 
| 4376 |   result->Next = op->Next; | 
| 4377 |   op->Next->Prev = result; | 
| 4378 |   result->Idx = 0; | 
| 4379 |   return result; | 
| 4380 | } | 
| 4381 | //------------------------------------------------------------------------------ | 
| 4382 |  | 
| 4383 | void CleanPolygon(const Path& in_poly, Path& out_poly, double distance) | 
| 4384 | { | 
| 4385 |   //distance = proximity in units/pixels below which vertices | 
| 4386 |   //will be stripped. Default ~= sqrt(2). | 
| 4387 |    | 
| 4388 |   size_t size = in_poly.size(); | 
| 4389 |    | 
| 4390 |   if (size == 0)  | 
| 4391 |   { | 
| 4392 |     out_poly.clear(); | 
| 4393 |     return; | 
| 4394 |   } | 
| 4395 |  | 
| 4396 |   OutPt* outPts = new OutPt[size]; | 
| 4397 |   for (size_t i = 0; i < size; ++i) | 
| 4398 |   { | 
| 4399 |     outPts[i].Pt = in_poly[i]; | 
| 4400 |     outPts[i].Next = &outPts[(i + 1) % size]; | 
| 4401 |     outPts[i].Next->Prev = &outPts[i]; | 
| 4402 |     outPts[i].Idx = 0; | 
| 4403 |   } | 
| 4404 |  | 
| 4405 |   double distSqrd = distance * distance; | 
| 4406 |   OutPt* op = &outPts[0]; | 
| 4407 |   while (op->Idx == 0 && op->Next != op->Prev)  | 
| 4408 |   { | 
| 4409 |     if (PointsAreClose(pt1: op->Pt, pt2: op->Prev->Pt, distSqrd)) | 
| 4410 |     { | 
| 4411 |       op = ExcludeOp(op); | 
| 4412 |       size--; | 
| 4413 |     }  | 
| 4414 |     else if (PointsAreClose(pt1: op->Prev->Pt, pt2: op->Next->Pt, distSqrd)) | 
| 4415 |     { | 
| 4416 |       ExcludeOp(op: op->Next); | 
| 4417 |       op = ExcludeOp(op); | 
| 4418 |       size -= 2; | 
| 4419 |     } | 
| 4420 |     else if (SlopesNearCollinear(pt1: op->Prev->Pt, pt2: op->Pt, pt3: op->Next->Pt, distSqrd)) | 
| 4421 |     { | 
| 4422 |       op = ExcludeOp(op); | 
| 4423 |       size--; | 
| 4424 |     } | 
| 4425 |     else | 
| 4426 |     { | 
| 4427 |       op->Idx = 1; | 
| 4428 |       op = op->Next; | 
| 4429 |     } | 
| 4430 |   } | 
| 4431 |  | 
| 4432 |   if (size < 3) size = 0; | 
| 4433 |   out_poly.resize(new_size: size); | 
| 4434 |   for (size_t i = 0; i < size; ++i) | 
| 4435 |   { | 
| 4436 |     out_poly[i] = op->Pt; | 
| 4437 |     op = op->Next; | 
| 4438 |   } | 
| 4439 |   delete [] outPts; | 
| 4440 | } | 
| 4441 | //------------------------------------------------------------------------------ | 
| 4442 |  | 
| 4443 | void CleanPolygon(Path& poly, double distance) | 
| 4444 | { | 
| 4445 |   CleanPolygon(in_poly: poly, out_poly&: poly, distance); | 
| 4446 | } | 
| 4447 | //------------------------------------------------------------------------------ | 
| 4448 |  | 
| 4449 | void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance) | 
| 4450 | { | 
| 4451 |   out_polys.resize(new_size: in_polys.size()); | 
| 4452 |   for (Paths::size_type i = 0; i < in_polys.size(); ++i) | 
| 4453 |     CleanPolygon(in_poly: in_polys[i], out_poly&: out_polys[i], distance); | 
| 4454 | } | 
| 4455 | //------------------------------------------------------------------------------ | 
| 4456 |  | 
| 4457 | void CleanPolygons(Paths& polys, double distance) | 
| 4458 | { | 
| 4459 |   CleanPolygons(in_polys: polys, out_polys&: polys, distance); | 
| 4460 | } | 
| 4461 | //------------------------------------------------------------------------------ | 
| 4462 |  | 
| 4463 | void Minkowski(const Path& poly, const Path& path,  | 
| 4464 |   Paths& solution, bool isSum, bool isClosed) | 
| 4465 | { | 
| 4466 |   int delta = (isClosed ? 1 : 0); | 
| 4467 |   size_t polyCnt = poly.size(); | 
| 4468 |   size_t pathCnt = path.size(); | 
| 4469 |   Paths pp; | 
| 4470 |   pp.reserve(n: pathCnt); | 
| 4471 |   if (isSum) | 
| 4472 |     for (size_t i = 0; i < pathCnt; ++i) | 
| 4473 |     { | 
| 4474 |       Path p; | 
| 4475 |       p.reserve(n: polyCnt); | 
| 4476 |       for (size_t j = 0; j < poly.size(); ++j) | 
| 4477 |         p.push_back(x: IntPoint(path[i].X + poly[j].X, path[i].Y + poly[j].Y)); | 
| 4478 |       pp.push_back(x: p); | 
| 4479 |     } | 
| 4480 |   else | 
| 4481 |     for (size_t i = 0; i < pathCnt; ++i) | 
| 4482 |     { | 
| 4483 |       Path p; | 
| 4484 |       p.reserve(n: polyCnt); | 
| 4485 |       for (size_t j = 0; j < poly.size(); ++j) | 
| 4486 |         p.push_back(x: IntPoint(path[i].X - poly[j].X, path[i].Y - poly[j].Y)); | 
| 4487 |       pp.push_back(x: p); | 
| 4488 |     } | 
| 4489 |  | 
| 4490 |   solution.clear(); | 
| 4491 |   solution.reserve(n: (pathCnt + delta) * (polyCnt + 1)); | 
| 4492 |   for (size_t i = 0; i < pathCnt - 1 + delta; ++i) | 
| 4493 |     for (size_t j = 0; j < polyCnt; ++j) | 
| 4494 |     { | 
| 4495 |       Path quad; | 
| 4496 |       quad.reserve(n: 4); | 
| 4497 |       quad.push_back(x: pp[i % pathCnt][j % polyCnt]); | 
| 4498 |       quad.push_back(x: pp[(i + 1) % pathCnt][j % polyCnt]); | 
| 4499 |       quad.push_back(x: pp[(i + 1) % pathCnt][(j + 1) % polyCnt]); | 
| 4500 |       quad.push_back(x: pp[i % pathCnt][(j + 1) % polyCnt]); | 
| 4501 |       if (!Orientation(poly: quad)) ReversePath(p&: quad); | 
| 4502 |       solution.push_back(x: quad); | 
| 4503 |     } | 
| 4504 | } | 
| 4505 | //------------------------------------------------------------------------------ | 
| 4506 |  | 
| 4507 | void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed) | 
| 4508 | { | 
| 4509 |   Minkowski(poly: pattern, path, solution, isSum: true, isClosed: pathIsClosed); | 
| 4510 |   Clipper c; | 
| 4511 |   c.AddPaths(ppg: solution, PolyTyp: ptSubject, Closed: true); | 
| 4512 |   c.Execute(clipType: ctUnion, solution, subjFillType: pftNonZero, clipFillType: pftNonZero); | 
| 4513 | } | 
| 4514 | //------------------------------------------------------------------------------ | 
| 4515 |  | 
| 4516 | void TranslatePath(const Path& input, Path& output, const IntPoint delta) | 
| 4517 | { | 
| 4518 |   //precondition: input != output | 
| 4519 |   output.resize(new_size: input.size()); | 
| 4520 |   for (size_t i = 0; i < input.size(); ++i) | 
| 4521 |     output[i] = IntPoint(input[i].X + delta.X, input[i].Y + delta.Y); | 
| 4522 | } | 
| 4523 | //------------------------------------------------------------------------------ | 
| 4524 |  | 
| 4525 | void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed) | 
| 4526 | { | 
| 4527 |   Clipper c; | 
| 4528 |   for (size_t i = 0; i < paths.size(); ++i) | 
| 4529 |   { | 
| 4530 |     Paths tmp; | 
| 4531 |     Minkowski(poly: pattern, path: paths[i], solution&: tmp, isSum: true, isClosed: pathIsClosed); | 
| 4532 |     c.AddPaths(ppg: tmp, PolyTyp: ptSubject, Closed: true); | 
| 4533 |     if (pathIsClosed) | 
| 4534 |     { | 
| 4535 |       Path tmp2; | 
| 4536 |       TranslatePath(input: paths[i], output&: tmp2, delta: pattern[0]); | 
| 4537 |       c.AddPath(pg: tmp2, PolyTyp: ptClip, Closed: true); | 
| 4538 |     } | 
| 4539 |   } | 
| 4540 |     c.Execute(clipType: ctUnion, solution, subjFillType: pftNonZero, clipFillType: pftNonZero); | 
| 4541 | } | 
| 4542 | //------------------------------------------------------------------------------ | 
| 4543 |  | 
| 4544 | void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution) | 
| 4545 | { | 
| 4546 |   Minkowski(poly: poly1, path: poly2, solution, isSum: false, isClosed: true); | 
| 4547 |   Clipper c; | 
| 4548 |   c.AddPaths(ppg: solution, PolyTyp: ptSubject, Closed: true); | 
| 4549 |   c.Execute(clipType: ctUnion, solution, subjFillType: pftNonZero, clipFillType: pftNonZero); | 
| 4550 | } | 
| 4551 | //------------------------------------------------------------------------------ | 
| 4552 |  | 
| 4553 | enum NodeType {ntAny, ntOpen, ntClosed}; | 
| 4554 |  | 
| 4555 | void AddPolyNodeToPaths(const PolyNode& polynode, NodeType nodetype, Paths& paths) | 
| 4556 | { | 
| 4557 |   bool match = true; | 
| 4558 |   if (nodetype == ntClosed) match = !polynode.IsOpen(); | 
| 4559 |   else if (nodetype == ntOpen) return; | 
| 4560 |  | 
| 4561 |   if (!polynode.Contour.empty() && match) | 
| 4562 |     paths.push_back(x: polynode.Contour); | 
| 4563 |   for (int i = 0; i < polynode.ChildCount(); ++i) | 
| 4564 |     AddPolyNodeToPaths(polynode: *polynode.Childs[i], nodetype, paths); | 
| 4565 | } | 
| 4566 | //------------------------------------------------------------------------------ | 
| 4567 |  | 
| 4568 | void PolyTreeToPaths(const PolyTree& polytree, Paths& paths) | 
| 4569 | { | 
| 4570 |   paths.resize(new_size: 0);  | 
| 4571 |   paths.reserve(n: polytree.Total()); | 
| 4572 |   AddPolyNodeToPaths(polynode: polytree, nodetype: ntAny, paths); | 
| 4573 | } | 
| 4574 | //------------------------------------------------------------------------------ | 
| 4575 |  | 
| 4576 | void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths) | 
| 4577 | { | 
| 4578 |   paths.resize(new_size: 0);  | 
| 4579 |   paths.reserve(n: polytree.Total()); | 
| 4580 |   AddPolyNodeToPaths(polynode: polytree, nodetype: ntClosed, paths); | 
| 4581 | } | 
| 4582 | //------------------------------------------------------------------------------ | 
| 4583 |  | 
| 4584 | void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths) | 
| 4585 | { | 
| 4586 |   paths.resize(new_size: 0);  | 
| 4587 |   paths.reserve(n: polytree.Total()); | 
| 4588 |   //Open paths are top level only, so ... | 
| 4589 |   for (int i = 0; i < polytree.ChildCount(); ++i) | 
| 4590 |     if (polytree.Childs[i]->IsOpen()) | 
| 4591 |       paths.push_back(x: polytree.Childs[i]->Contour); | 
| 4592 | } | 
| 4593 | //------------------------------------------------------------------------------ | 
| 4594 |  | 
| 4595 | std::ostream& operator <<(std::ostream &s, const IntPoint &p) | 
| 4596 | { | 
| 4597 |   s << "("  << p.X << ","  << p.Y << ")" ; | 
| 4598 |   return s; | 
| 4599 | } | 
| 4600 | //------------------------------------------------------------------------------ | 
| 4601 |  | 
| 4602 | std::ostream& operator <<(std::ostream &s, const Path &p) | 
| 4603 | { | 
| 4604 |   if (p.empty()) return s; | 
| 4605 |   Path::size_type last = p.size() -1; | 
| 4606 |   for (Path::size_type i = 0; i < last; i++) | 
| 4607 |     s << "("  << p[i].X << ","  << p[i].Y << "), " ; | 
| 4608 |   s << "("  << p[last].X << ","  << p[last].Y << ")\n" ; | 
| 4609 |   return s; | 
| 4610 | } | 
| 4611 | //------------------------------------------------------------------------------ | 
| 4612 |  | 
| 4613 | std::ostream& operator <<(std::ostream &s, const Paths &p) | 
| 4614 | { | 
| 4615 |   for (Paths::size_type i = 0; i < p.size(); i++) | 
| 4616 |     s << p[i]; | 
| 4617 |   s << "\n" ; | 
| 4618 |   return s; | 
| 4619 | } | 
| 4620 | //------------------------------------------------------------------------------ | 
| 4621 |  | 
| 4622 | } //QtClipperLib namespace | 
| 4623 |  |