| 1 | #pragma once |
| 2 | |
| 3 | #include <mbgl/util/geo.hpp> |
| 4 | #include <mbgl/util/range.hpp> |
| 5 | #include <mbgl/util/optional.hpp> |
| 6 | #include <mbgl/style/types.hpp> |
| 7 | #include <mbgl/storage/response.hpp> |
| 8 | |
| 9 | #include <string> |
| 10 | #include <vector> |
| 11 | #include <functional> |
| 12 | |
| 13 | namespace mbgl { |
| 14 | |
| 15 | class TileID; |
| 16 | |
| 17 | /* |
| 18 | * An offline region defined by a style URL, geographic bounding box, zoom range, and |
| 19 | * device pixel ratio. |
| 20 | * |
| 21 | * Both minZoom and maxZoom must be ≥ 0, and maxZoom must be ≥ minZoom. |
| 22 | * |
| 23 | * maxZoom may be ∞, in which case for each tile source, the region will include |
| 24 | * tiles from minZoom up to the maximum zoom level provided by that source. |
| 25 | * |
| 26 | * pixelRatio must be ≥ 0 and should typically be 1.0 or 2.0. |
| 27 | */ |
| 28 | class OfflineTilePyramidRegionDefinition { |
| 29 | public: |
| 30 | OfflineTilePyramidRegionDefinition(std::string, LatLngBounds, double, double, float); |
| 31 | |
| 32 | /* Private */ |
| 33 | std::vector<CanonicalTileID> tileCover(style::SourceType, uint16_t tileSize, const Range<uint8_t>& zoomRange) const; |
| 34 | uint64_t tileCount(style::SourceType, uint16_t tileSize, const Range<uint8_t>& zoomRange) const; |
| 35 | const std::string styleURL; |
| 36 | const LatLngBounds bounds; |
| 37 | const double minZoom; |
| 38 | const double maxZoom; |
| 39 | const float pixelRatio; |
| 40 | private: |
| 41 | Range<uint8_t> coveringZoomRange(style::SourceType, uint16_t tileSize, const Range<uint8_t>& zoomRange) const; |
| 42 | }; |
| 43 | |
| 44 | /* |
| 45 | * For the present, a tile pyramid is the only type of offline region. In the future, |
| 46 | * other definition types will be available and this will be a variant type. |
| 47 | */ |
| 48 | using OfflineRegionDefinition = OfflineTilePyramidRegionDefinition; |
| 49 | |
| 50 | /* |
| 51 | * The encoded format is private. |
| 52 | */ |
| 53 | std::string encodeOfflineRegionDefinition(const OfflineRegionDefinition&); |
| 54 | OfflineRegionDefinition decodeOfflineRegionDefinition(const std::string&); |
| 55 | |
| 56 | /* |
| 57 | * Arbitrary binary region metadata. The contents are opaque to the mbgl implementation; |
| 58 | * it just stores and retrieves a BLOB. SDK bindings should leave the interpretation of |
| 59 | * this data up to the application; they _should not_ enforce a higher-level data format. |
| 60 | * In the future we want offline database to be portable across target platforms, and a |
| 61 | * platform-specific metadata format would prevent that. |
| 62 | */ |
| 63 | using OfflineRegionMetadata = std::vector<uint8_t>; |
| 64 | |
| 65 | /* |
| 66 | * A region is either inactive (not downloading, but previously-downloaded |
| 67 | * resources are available for use), or active (resources are being downloaded |
| 68 | * or will be downloaded, if necessary, when network access is available). |
| 69 | * |
| 70 | * This state is independent of whether or not the complete set of resources |
| 71 | * is currently available for offline use. To check if that is the case, use |
| 72 | * `OfflineRegionStatus::complete()`. |
| 73 | */ |
| 74 | enum class OfflineRegionDownloadState { |
| 75 | Inactive, |
| 76 | Active |
| 77 | }; |
| 78 | |
| 79 | /* |
| 80 | * A region's status includes its active/inactive state as well as counts |
| 81 | * of the number of resources that have completed downloading, their total |
| 82 | * size in bytes, and the total number of resources that are required. |
| 83 | * |
| 84 | * Note that the total required size in bytes is not currently available. A |
| 85 | * future API release may provide an estimate of this number. |
| 86 | */ |
| 87 | class OfflineRegionStatus { |
| 88 | public: |
| 89 | OfflineRegionDownloadState downloadState = OfflineRegionDownloadState::Inactive; |
| 90 | |
| 91 | /** |
| 92 | * The number of resources that have been fully downloaded and are ready for |
| 93 | * offline access. |
| 94 | */ |
| 95 | uint64_t completedResourceCount = 0; |
| 96 | |
| 97 | /** |
| 98 | * The cumulative size, in bytes, of all resources (inclusive of tiles) that have |
| 99 | * been fully downloaded. |
| 100 | */ |
| 101 | uint64_t completedResourceSize = 0; |
| 102 | |
| 103 | /** |
| 104 | * The number of tiles that are known to be required for this region. This is a |
| 105 | * subset of `completedResourceCount`. |
| 106 | */ |
| 107 | uint64_t completedTileCount = 0; |
| 108 | |
| 109 | /** |
| 110 | * The cumulative size, in bytes, of all tiles that have been fully downloaded. |
| 111 | * This is a subset of `completedResourceSize`. |
| 112 | */ |
| 113 | uint64_t completedTileSize = 0; |
| 114 | |
| 115 | /** |
| 116 | * The number of resources that are known to be required for this region. See the |
| 117 | * documentation for `requiredResourceCountIsPrecise` for an important caveat |
| 118 | * about this number. |
| 119 | */ |
| 120 | uint64_t requiredResourceCount = 0; |
| 121 | |
| 122 | /** |
| 123 | * This property is true when the value of requiredResourceCount is a precise |
| 124 | * count of the number of required resources, and false when it is merely a lower |
| 125 | * bound. |
| 126 | * |
| 127 | * Specifically, it is false during early phases of an offline download. Once |
| 128 | * style and tile sources have been downloaded, it is possible to calculate the |
| 129 | * precise number of required resources, at which point it is set to true. |
| 130 | */ |
| 131 | bool requiredResourceCountIsPrecise = false; |
| 132 | |
| 133 | bool complete() const { |
| 134 | return completedResourceCount == requiredResourceCount; |
| 135 | } |
| 136 | }; |
| 137 | |
| 138 | /* |
| 139 | * A region can have a single observer, which gets notified whenever a change |
| 140 | * to the region's status occurs. |
| 141 | */ |
| 142 | class OfflineRegionObserver { |
| 143 | public: |
| 144 | virtual ~OfflineRegionObserver() = default; |
| 145 | |
| 146 | /* |
| 147 | * Implement this method to be notified of a change in the status of an |
| 148 | * offline region. Status changes include any change in state of the members |
| 149 | * of OfflineRegionStatus. |
| 150 | * |
| 151 | * Note that this method will be executed on the database thread; it is the |
| 152 | * responsibility of the SDK bindings to wrap this object in an interface that |
| 153 | * re-executes the user-provided implementation on the main thread. |
| 154 | */ |
| 155 | virtual void statusChanged(OfflineRegionStatus) {} |
| 156 | |
| 157 | /* |
| 158 | * Implement this method to be notified of errors encountered while downloading |
| 159 | * regional resources. Such errors may be recoverable; for example the implementation |
| 160 | * will attempt to re-request failed resources based on an exponential backoff |
| 161 | * algorithm, or when it detects that network access has been restored. |
| 162 | * |
| 163 | * Note that this method will be executed on the database thread; it is the |
| 164 | * responsibility of the SDK bindings to wrap this object in an interface that |
| 165 | * re-executes the user-provided implementation on the main thread. |
| 166 | */ |
| 167 | virtual void responseError(Response::Error) {} |
| 168 | |
| 169 | /* |
| 170 | * Implement this method to be notified when the limit on the number of Mapbox |
| 171 | * tiles stored for offline regions has been reached. |
| 172 | * |
| 173 | * Once the limit has been reached, the SDK will not download further offline |
| 174 | * tiles from Mapbox APIs until existing tiles have been removed. Contact your |
| 175 | * Mapbox sales representative to raise the limit. |
| 176 | * |
| 177 | * This limit does not apply to non-Mapbox tile sources. |
| 178 | * |
| 179 | * Note that this method will be executed on the database thread; it is the |
| 180 | * responsibility of the SDK bindings to wrap this object in an interface that |
| 181 | * re-executes the user-provided implementation on the main thread. |
| 182 | */ |
| 183 | virtual void mapboxTileCountLimitExceeded(uint64_t /* limit */) {} |
| 184 | }; |
| 185 | |
| 186 | class OfflineRegion { |
| 187 | public: |
| 188 | // Move-only; not publicly constructible. |
| 189 | OfflineRegion(OfflineRegion&&); |
| 190 | OfflineRegion& operator=(OfflineRegion&&); |
| 191 | ~OfflineRegion(); |
| 192 | |
| 193 | OfflineRegion() = delete; |
| 194 | OfflineRegion(const OfflineRegion&) = delete; |
| 195 | OfflineRegion& operator=(const OfflineRegion&) = delete; |
| 196 | |
| 197 | int64_t getID() const; |
| 198 | const OfflineRegionDefinition& getDefinition() const; |
| 199 | const OfflineRegionMetadata& getMetadata() const; |
| 200 | |
| 201 | private: |
| 202 | friend class OfflineDatabase; |
| 203 | |
| 204 | OfflineRegion(int64_t id, |
| 205 | OfflineRegionDefinition, |
| 206 | OfflineRegionMetadata); |
| 207 | |
| 208 | const int64_t id; |
| 209 | const OfflineRegionDefinition definition; |
| 210 | const OfflineRegionMetadata metadata; |
| 211 | }; |
| 212 | |
| 213 | } // namespace mbgl |
| 214 | |