1 | #pragma once |
---|---|
2 | |
3 | #include <mbgl/style/layer.hpp> |
4 | #include <mbgl/style/conversion.hpp> |
5 | |
6 | #include <memory> |
7 | |
8 | namespace mbgl { |
9 | namespace style { |
10 | namespace conversion { |
11 | |
12 | template <> |
13 | struct Converter<std::unique_ptr<Layer>> { |
14 | public: |
15 | optional<std::unique_ptr<Layer>> operator()(const Convertible& value, Error& error) const; |
16 | }; |
17 | |
18 | optional<Error> setLayoutProperty(Layer& layer, const std::string& name, const Convertible& value); |
19 | optional<Error> setPaintProperty(Layer& layer, const std::string& name, const Convertible& value); |
20 | optional<Error> setPaintProperties(Layer& layer, const Convertible& value); |
21 | |
22 | } // namespace conversion |
23 | } // namespace style |
24 | } // namespace mbgl |
25 |