1 | // This file is generated. Do not edit. |
---|---|
2 | |
3 | #pragma once |
4 | |
5 | #include <mbgl/style/layer.hpp> |
6 | #include <mbgl/style/filter.hpp> |
7 | #include <mbgl/style/property_value.hpp> |
8 | #include <mbgl/style/data_driven_property_value.hpp> |
9 | |
10 | #include <mbgl/util/color.hpp> |
11 | |
12 | namespace mbgl { |
13 | namespace style { |
14 | |
15 | class TransitionOptions; |
16 | |
17 | class HillshadeLayer : public Layer { |
18 | public: |
19 | HillshadeLayer(const std::string& layerID, const std::string& sourceID); |
20 | ~HillshadeLayer() final; |
21 | |
22 | // Source |
23 | const std::string& getSourceID() const; |
24 | |
25 | // Visibility |
26 | void setVisibility(VisibilityType) final; |
27 | |
28 | // Zoom range |
29 | void setMinZoom(float) final; |
30 | void setMaxZoom(float) final; |
31 | |
32 | // Paint properties |
33 | |
34 | static PropertyValue<float> getDefaultHillshadeIlluminationDirection(); |
35 | PropertyValue<float> getHillshadeIlluminationDirection() const; |
36 | void setHillshadeIlluminationDirection(PropertyValue<float>); |
37 | void setHillshadeIlluminationDirectionTransition(const TransitionOptions&); |
38 | TransitionOptions getHillshadeIlluminationDirectionTransition() const; |
39 | |
40 | static PropertyValue<HillshadeIlluminationAnchorType> getDefaultHillshadeIlluminationAnchor(); |
41 | PropertyValue<HillshadeIlluminationAnchorType> getHillshadeIlluminationAnchor() const; |
42 | void setHillshadeIlluminationAnchor(PropertyValue<HillshadeIlluminationAnchorType>); |
43 | void setHillshadeIlluminationAnchorTransition(const TransitionOptions&); |
44 | TransitionOptions getHillshadeIlluminationAnchorTransition() const; |
45 | |
46 | static PropertyValue<float> getDefaultHillshadeExaggeration(); |
47 | PropertyValue<float> getHillshadeExaggeration() const; |
48 | void setHillshadeExaggeration(PropertyValue<float>); |
49 | void setHillshadeExaggerationTransition(const TransitionOptions&); |
50 | TransitionOptions getHillshadeExaggerationTransition() const; |
51 | |
52 | static PropertyValue<Color> getDefaultHillshadeShadowColor(); |
53 | PropertyValue<Color> getHillshadeShadowColor() const; |
54 | void setHillshadeShadowColor(PropertyValue<Color>); |
55 | void setHillshadeShadowColorTransition(const TransitionOptions&); |
56 | TransitionOptions getHillshadeShadowColorTransition() const; |
57 | |
58 | static PropertyValue<Color> getDefaultHillshadeHighlightColor(); |
59 | PropertyValue<Color> getHillshadeHighlightColor() const; |
60 | void setHillshadeHighlightColor(PropertyValue<Color>); |
61 | void setHillshadeHighlightColorTransition(const TransitionOptions&); |
62 | TransitionOptions getHillshadeHighlightColorTransition() const; |
63 | |
64 | static PropertyValue<Color> getDefaultHillshadeAccentColor(); |
65 | PropertyValue<Color> getHillshadeAccentColor() const; |
66 | void setHillshadeAccentColor(PropertyValue<Color>); |
67 | void setHillshadeAccentColorTransition(const TransitionOptions&); |
68 | TransitionOptions getHillshadeAccentColorTransition() const; |
69 | |
70 | // Private implementation |
71 | |
72 | class Impl; |
73 | const Impl& impl() const; |
74 | |
75 | Mutable<Impl> mutableImpl() const; |
76 | HillshadeLayer(Immutable<Impl>); |
77 | std::unique_ptr<Layer> cloneRef(const std::string& id) const final; |
78 | }; |
79 | |
80 | template <> |
81 | inline bool Layer::is<HillshadeLayer>() const { |
82 | return getType() == LayerType::Hillshade; |
83 | } |
84 | |
85 | } // namespace style |
86 | } // namespace mbgl |
87 |