1 | #pragma once |
2 | |
3 | #include <cstdint> |
4 | #include <array> |
5 | |
6 | namespace mbgl { |
7 | |
8 | class Size { |
9 | public: |
10 | constexpr Size() = default; |
11 | |
12 | constexpr Size(const uint32_t width_, const uint32_t height_) : width(width_), height(height_) { |
13 | } |
14 | |
15 | constexpr uint32_t area() const { |
16 | return width * height; |
17 | } |
18 | |
19 | constexpr float aspectRatio() const { |
20 | return static_cast<float>(width) / static_cast<float>(height); |
21 | } |
22 | |
23 | constexpr bool isEmpty() const { |
24 | return width == 0 || height == 0; |
25 | } |
26 | |
27 | uint32_t width = 0; |
28 | uint32_t height = 0; |
29 | }; |
30 | |
31 | constexpr inline bool operator==(const Size& a, const Size& b) { |
32 | return a.width == b.width && a.height == b.height; |
33 | } |
34 | |
35 | constexpr inline bool operator!=(const Size& a, const Size& b) { |
36 | return !(a == b); |
37 | } |
38 | |
39 | } // namespace mbgl |
40 | |