| 1 | #pragma once |
| 2 | |
| 3 | #include <mbgl/tile/tile_id.hpp> |
| 4 | #include <mbgl/tile/tile_observer.hpp> |
| 5 | #include <mbgl/util/mat4.hpp> |
| 6 | #include <mbgl/util/geo.hpp> |
| 7 | #include <mbgl/util/feature.hpp> |
| 8 | #include <mbgl/style/source_impl.hpp> |
| 9 | #include <mbgl/style/layer_impl.hpp> |
| 10 | |
| 11 | #include <unordered_map> |
| 12 | #include <vector> |
| 13 | #include <map> |
| 14 | #include <memory> |
| 15 | |
| 16 | namespace mbgl { |
| 17 | |
| 18 | class PaintParameters; |
| 19 | class TransformState; |
| 20 | class RenderTile; |
| 21 | class RenderLayer; |
| 22 | class RenderedQueryOptions; |
| 23 | class SourceQueryOptions; |
| 24 | class Tile; |
| 25 | class RenderSourceObserver; |
| 26 | class TileParameters; |
| 27 | class CollisionIndex; |
| 28 | |
| 29 | class RenderSource : protected TileObserver { |
| 30 | public: |
| 31 | static std::unique_ptr<RenderSource> create(Immutable<style::Source::Impl>); |
| 32 | |
| 33 | // Check whether this source is of the given subtype. |
| 34 | template <class T> |
| 35 | bool is() const; |
| 36 | |
| 37 | // Dynamically cast this source to the given subtype. |
| 38 | template <class T> |
| 39 | T* as() { |
| 40 | return is<T>() ? reinterpret_cast<T*>(this) : nullptr; |
| 41 | } |
| 42 | |
| 43 | template <class T> |
| 44 | const T* as() const { |
| 45 | return is<T>() ? reinterpret_cast<const T*>(this) : nullptr; |
| 46 | } |
| 47 | |
| 48 | bool isEnabled() const; |
| 49 | virtual bool isLoaded() const = 0; |
| 50 | |
| 51 | virtual void update(Immutable<style::Source::Impl>, |
| 52 | const std::vector<Immutable<style::Layer::Impl>>&, |
| 53 | bool needsRendering, |
| 54 | bool needsRelayout, |
| 55 | const TileParameters&) = 0; |
| 56 | |
| 57 | virtual void startRender(PaintParameters&) = 0; |
| 58 | virtual void finishRender(PaintParameters&) = 0; |
| 59 | |
| 60 | // Returns an unsorted list of RenderTiles. |
| 61 | virtual std::vector<std::reference_wrapper<RenderTile>> getRenderTiles() = 0; |
| 62 | |
| 63 | virtual std::unordered_map<std::string, std::vector<Feature>> |
| 64 | queryRenderedFeatures(const ScreenLineString& geometry, |
| 65 | const TransformState& transformState, |
| 66 | const std::vector<const RenderLayer*>& layers, |
| 67 | const RenderedQueryOptions& options, |
| 68 | const mat4& projMatrix) const = 0; |
| 69 | |
| 70 | virtual std::vector<Feature> |
| 71 | querySourceFeatures(const SourceQueryOptions&) const = 0; |
| 72 | |
| 73 | virtual void reduceMemoryUse() = 0; |
| 74 | |
| 75 | virtual void dumpDebugLogs() const = 0; |
| 76 | |
| 77 | void setObserver(RenderSourceObserver*); |
| 78 | |
| 79 | Immutable<style::Source::Impl> baseImpl; |
| 80 | |
| 81 | protected: |
| 82 | RenderSource(Immutable<style::Source::Impl>); |
| 83 | RenderSourceObserver* observer; |
| 84 | |
| 85 | bool enabled = false; |
| 86 | |
| 87 | void onTileChanged(Tile&) override; |
| 88 | void onTileError(Tile&, std::exception_ptr) final; |
| 89 | }; |
| 90 | |
| 91 | } // namespace mbgl |
| 92 | |