| 1 | /**************************************************************************** | 
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| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 |  | 
| 41 | #include <qaudio.h> | 
| 42 | #include <qmath.h> | 
| 43 | #include <QDebug> | 
| 44 |  | 
| 45 | QT_BEGIN_NAMESPACE | 
| 46 |  | 
| 47 | #define LOG100 4.60517018599 | 
| 48 |  | 
| 49 | static void qRegisterAudioMetaTypes() | 
| 50 | { | 
| 51 |     qRegisterMetaType<QAudio::Error>(); | 
| 52 |     qRegisterMetaType<QAudio::State>(); | 
| 53 |     qRegisterMetaType<QAudio::Mode>(); | 
| 54 |     qRegisterMetaType<QAudio::Role>(); | 
| 55 |     qRegisterMetaType<QAudio::VolumeScale>(); | 
| 56 | } | 
| 57 |  | 
| 58 | Q_CONSTRUCTOR_FUNCTION(qRegisterAudioMetaTypes) | 
| 59 |  | 
| 60 | /*! | 
| 61 |     \namespace QAudio | 
| 62 |     \ingroup multimedia-namespaces | 
| 63 |     \brief The QAudio namespace contains enums used by the audio classes. | 
| 64 |     \inmodule QtMultimedia | 
| 65 |     \ingroup multimedia | 
| 66 |     \ingroup multimedia_audio | 
| 67 | */ | 
| 68 |  | 
| 69 | /*! | 
| 70 |     \enum QAudio::Error | 
| 71 |  | 
| 72 |     \value NoError         No errors have occurred | 
| 73 |     \value OpenError       An error occurred opening the audio device | 
| 74 |     \value IOError         An error occurred during read/write of audio device | 
| 75 |     \value UnderrunError   Audio data is not being fed to the audio device at a fast enough rate | 
| 76 |     \value FatalError      A non-recoverable error has occurred, the audio device is not usable at this time. | 
| 77 | */ | 
| 78 |  | 
| 79 | /*! | 
| 80 |     \enum QAudio::State | 
| 81 |  | 
| 82 |     \value ActiveState       Audio data is being processed, this state is set after start() is called | 
| 83 |                              and while audio data is available to be processed. | 
| 84 |     \value SuspendedState    The audio stream is in a suspended state.  Entered after suspend() is called | 
| 85 |                              or when another stream takes control of the audio device.  In the later case, | 
| 86 |                              a call to resume will return control of the audio device to this stream.  This | 
| 87 |                              should usually only be done upon user request. | 
| 88 |     \value StoppedState      The audio device is closed, and is not processing any audio data | 
| 89 |     \value IdleState         The QIODevice passed in has no data and audio system's buffer is empty, this state | 
| 90 |                              is set after start() is called and while no audio data is available to be processed. | 
| 91 |     \value InterruptedState  This stream is in a suspended state because another higher priority stream currently | 
| 92 |                              has control of the audio device.  Playback cannot resume until the higher priority | 
| 93 |                              stream relinquishes control of the audio device. | 
| 94 | */ | 
| 95 |  | 
| 96 | /*! | 
| 97 |     \enum QAudio::Mode | 
| 98 |  | 
| 99 |     \value AudioOutput   audio output device | 
| 100 |     \value AudioInput    audio input device | 
| 101 | */ | 
| 102 |  | 
| 103 | /*! | 
| 104 |     \enum QAudio::Role | 
| 105 |  | 
| 106 |     This enum describes the role of an audio stream. | 
| 107 |  | 
| 108 |     \value UnknownRole              The role is unknown or undefined | 
| 109 |     \value MusicRole                Music | 
| 110 |     \value VideoRole                Soundtrack from a movie or a video | 
| 111 |     \value VoiceCommunicationRole   Voice communications, such as telephony | 
| 112 |     \value AlarmRole                Alarm | 
| 113 |     \value NotificationRole         Notification, such as an incoming e-mail or a chat request | 
| 114 |     \value RingtoneRole             Ringtone | 
| 115 |     \value AccessibilityRole        For accessibility, such as with a screen reader | 
| 116 |     \value SonificationRole         Sonification, such as with user interface sounds | 
| 117 |     \value GameRole                 Game audio | 
| 118 |     \value CustomRole               The role is specified by QMediaPlayer::customAudioRole() | 
| 119 |  | 
| 120 |     \since 5.6 | 
| 121 |     \sa QMediaPlayer::setAudioRole() | 
| 122 | */ | 
| 123 |  | 
| 124 | /*! | 
| 125 |     \enum QAudio::VolumeScale | 
| 126 |  | 
| 127 |     This enum defines the different audio volume scales. | 
| 128 |  | 
| 129 |     \value LinearVolumeScale        Linear scale. \c 0.0 (0%) is silence and \c 1.0 (100%) is full | 
| 130 |                                     volume. All Qt Multimedia classes that have an audio volume use | 
| 131 |                                     a linear scale. | 
| 132 |     \value CubicVolumeScale         Cubic scale. \c 0.0 (0%) is silence and \c 1.0 (100%) is full | 
| 133 |                                     volume. | 
| 134 |     \value LogarithmicVolumeScale   Logarithmic Scale. \c 0.0 (0%) is silence and \c 1.0 (100%) is | 
| 135 |                                     full volume. UI volume controls should usually use a logarithmic | 
| 136 |                                     scale. | 
| 137 |     \value DecibelVolumeScale       Decibel (dB, amplitude) logarithmic scale. \c -200 is silence | 
| 138 |                                     and \c 0 is full volume. | 
| 139 |  | 
| 140 |     \since 5.8 | 
| 141 |     \sa QAudio::convertVolume() | 
| 142 | */ | 
| 143 |  | 
| 144 | namespace QAudio | 
| 145 | { | 
| 146 |  | 
| 147 | /*! | 
| 148 |     \fn qreal QAudio::convertVolume(qreal volume, VolumeScale from, VolumeScale to) | 
| 149 |  | 
| 150 |     Converts an audio \a volume \a from a volume scale \a to another, and returns the result. | 
| 151 |  | 
| 152 |     Depending on the context, different scales are used to represent audio volume. All Qt Multimedia | 
| 153 |     classes that have an audio volume use a linear scale, the reason is that the loudness of a | 
| 154 |     speaker is controlled by modulating its voltage on a linear scale. The human ear on the other | 
| 155 |     hand, perceives loudness in a logarithmic way. Using a logarithmic scale for volume controls | 
| 156 |     is therefore appropriate in most applications. The decibel scale is logarithmic by nature and | 
| 157 |     is commonly used to define sound levels, it is usually used for UI volume controls in | 
| 158 |     professional audio applications. The cubic scale is a computationally cheap approximation of a | 
| 159 |     logarithmic scale, it provides more control over lower volume levels. | 
| 160 |  | 
| 161 |     The following example shows how to convert the volume value from a slider control before passing | 
| 162 |     it to a QMediaPlayer. As a result, the perceived increase in volume is the same when increasing | 
| 163 |     the volume slider from 20 to 30 as it is from 50 to 60: | 
| 164 |  | 
| 165 |     \snippet multimedia-snippets/audio.cpp Volume conversion | 
| 166 |  | 
| 167 |     \since 5.8 | 
| 168 |     \sa VolumeScale, QMediaPlayer::setVolume(), QAudioOutput::setVolume(), | 
| 169 |         QAudioInput::setVolume(), QSoundEffect::setVolume(), QMediaRecorder::setVolume() | 
| 170 | */ | 
| 171 | qreal convertVolume(qreal volume, VolumeScale from, VolumeScale to) | 
| 172 | { | 
| 173 |     switch (from) { | 
| 174 |     case LinearVolumeScale: | 
| 175 |         volume = qMax(a: qreal(0), b: volume); | 
| 176 |         switch (to) { | 
| 177 |         case LinearVolumeScale: | 
| 178 |             return volume; | 
| 179 |         case CubicVolumeScale: | 
| 180 |             return qPow(x: volume, y: qreal(1 / 3.0)); | 
| 181 |         case LogarithmicVolumeScale: | 
| 182 |             return 1 - std::exp(x: -volume * LOG100); | 
| 183 |         case DecibelVolumeScale: | 
| 184 |             if (volume < 0.001) | 
| 185 |                 return qreal(-200); | 
| 186 |             else | 
| 187 |                 return qreal(20.0) * std::log10(x: volume); | 
| 188 |         } | 
| 189 |         break; | 
| 190 |     case CubicVolumeScale: | 
| 191 |         volume = qMax(a: qreal(0), b: volume); | 
| 192 |         switch (to) { | 
| 193 |         case LinearVolumeScale: | 
| 194 |             return volume * volume * volume; | 
| 195 |         case CubicVolumeScale: | 
| 196 |             return volume; | 
| 197 |         case LogarithmicVolumeScale: | 
| 198 |             return 1 - std::exp(x: -volume * volume * volume * LOG100); | 
| 199 |         case DecibelVolumeScale: | 
| 200 |             if (volume < 0.001) | 
| 201 |                 return qreal(-200); | 
| 202 |             else | 
| 203 |                 return qreal(3.0 * 20.0) * std::log10(x: volume); | 
| 204 |         } | 
| 205 |         break; | 
| 206 |     case LogarithmicVolumeScale: | 
| 207 |         volume = qMax(a: qreal(0), b: volume); | 
| 208 |         switch (to) { | 
| 209 |         case LinearVolumeScale: | 
| 210 |             if (volume > 0.99) | 
| 211 |                 return 1; | 
| 212 |             else | 
| 213 |                 return -std::log(x: 1 - volume) / LOG100; | 
| 214 |         case CubicVolumeScale: | 
| 215 |             if (volume > 0.99) | 
| 216 |                 return 1; | 
| 217 |             else | 
| 218 |                 return qPow(x: -std::log(x: 1 - volume) / LOG100, y: qreal(1 / 3.0)); | 
| 219 |         case LogarithmicVolumeScale: | 
| 220 |             return volume; | 
| 221 |         case DecibelVolumeScale: | 
| 222 |             if (volume < 0.001) | 
| 223 |                 return qreal(-200); | 
| 224 |             else if (volume > 0.99) | 
| 225 |                 return 0; | 
| 226 |             else | 
| 227 |                 return qreal(20.0) * std::log10(x: -std::log(x: 1 - volume) / LOG100); | 
| 228 |         } | 
| 229 |         break; | 
| 230 |     case DecibelVolumeScale: | 
| 231 |         switch (to) { | 
| 232 |         case LinearVolumeScale: | 
| 233 |             return qPow(x: qreal(10.0), y: volume / qreal(20.0)); | 
| 234 |         case CubicVolumeScale: | 
| 235 |             return qPow(x: qreal(10.0), y: volume / qreal(3.0 * 20.0)); | 
| 236 |         case LogarithmicVolumeScale: | 
| 237 |             if (qFuzzyIsNull(d: volume)) | 
| 238 |                 return 1; | 
| 239 |             else | 
| 240 |                 return 1 - std::exp(x: -qPow(x: qreal(10.0), y: volume / qreal(20.0)) * LOG100); | 
| 241 |         case DecibelVolumeScale: | 
| 242 |             return volume; | 
| 243 |         } | 
| 244 |         break; | 
| 245 |     } | 
| 246 |  | 
| 247 |     return volume; | 
| 248 | } | 
| 249 |  | 
| 250 | } | 
| 251 |  | 
| 252 | #ifndef QT_NO_DEBUG_STREAM | 
| 253 | QDebug operator<<(QDebug dbg, QAudio::Error error) | 
| 254 | { | 
| 255 |     QDebugStateSaver saver(dbg); | 
| 256 |     dbg.nospace(); | 
| 257 |     switch (error) { | 
| 258 |         case QAudio::NoError: | 
| 259 |             dbg << "NoError" ; | 
| 260 |             break; | 
| 261 |         case QAudio::OpenError: | 
| 262 |             dbg << "OpenError" ; | 
| 263 |             break; | 
| 264 |         case QAudio::IOError: | 
| 265 |             dbg << "IOError" ; | 
| 266 |             break; | 
| 267 |         case QAudio::UnderrunError: | 
| 268 |             dbg << "UnderrunError" ; | 
| 269 |             break; | 
| 270 |         case QAudio::FatalError: | 
| 271 |             dbg << "FatalError" ; | 
| 272 |             break; | 
| 273 |     } | 
| 274 |     return dbg; | 
| 275 | } | 
| 276 |  | 
| 277 | QDebug operator<<(QDebug dbg, QAudio::State state) | 
| 278 | { | 
| 279 |     QDebugStateSaver saver(dbg); | 
| 280 |     dbg.nospace(); | 
| 281 |     switch (state) { | 
| 282 |         case QAudio::ActiveState: | 
| 283 |             dbg << "ActiveState" ; | 
| 284 |             break; | 
| 285 |         case QAudio::SuspendedState: | 
| 286 |             dbg << "SuspendedState" ; | 
| 287 |             break; | 
| 288 |         case QAudio::StoppedState: | 
| 289 |             dbg << "StoppedState" ; | 
| 290 |             break; | 
| 291 |         case QAudio::IdleState: | 
| 292 |             dbg << "IdleState" ; | 
| 293 |             break; | 
| 294 |         case QAudio::InterruptedState: | 
| 295 |             dbg << "InterruptedState" ; | 
| 296 |             break; | 
| 297 |     } | 
| 298 |     return dbg; | 
| 299 | } | 
| 300 |  | 
| 301 | QDebug operator<<(QDebug dbg, QAudio::Mode mode) | 
| 302 | { | 
| 303 |     QDebugStateSaver saver(dbg); | 
| 304 |     dbg.nospace(); | 
| 305 |     switch (mode) { | 
| 306 |         case QAudio::AudioInput: | 
| 307 |             dbg << "AudioInput" ; | 
| 308 |             break; | 
| 309 |         case QAudio::AudioOutput: | 
| 310 |             dbg << "AudioOutput" ; | 
| 311 |             break; | 
| 312 |     } | 
| 313 |     return dbg; | 
| 314 | } | 
| 315 |  | 
| 316 | QDebug operator<<(QDebug dbg, QAudio::Role role) | 
| 317 | { | 
| 318 |     QDebugStateSaver saver(dbg); | 
| 319 |     dbg.nospace(); | 
| 320 |     switch (role) { | 
| 321 |     case QAudio::UnknownRole: | 
| 322 |         dbg << "UnknownRole" ; | 
| 323 |         break; | 
| 324 |     case QAudio::AccessibilityRole: | 
| 325 |         dbg << "AccessibilityRole" ; | 
| 326 |         break; | 
| 327 |     case QAudio::AlarmRole: | 
| 328 |         dbg << "AlarmRole" ; | 
| 329 |         break; | 
| 330 |     case QAudio::GameRole: | 
| 331 |         dbg << "GameRole" ; | 
| 332 |         break; | 
| 333 |     case QAudio::MusicRole: | 
| 334 |         dbg << "MusicRole" ; | 
| 335 |         break; | 
| 336 |     case QAudio::NotificationRole: | 
| 337 |         dbg << "NotificationRole" ; | 
| 338 |         break; | 
| 339 |     case QAudio::RingtoneRole: | 
| 340 |         dbg << "RingtoneRole" ; | 
| 341 |         break; | 
| 342 |     case QAudio::SonificationRole: | 
| 343 |         dbg << "SonificationRole" ; | 
| 344 |         break; | 
| 345 |     case QAudio::VideoRole: | 
| 346 |         dbg << "VideoRole" ; | 
| 347 |         break; | 
| 348 |     case QAudio::VoiceCommunicationRole: | 
| 349 |         dbg << "VoiceCommunicationRole" ; | 
| 350 |         break; | 
| 351 |     case QAudio::CustomRole: | 
| 352 |         dbg << "CustomRole" ; | 
| 353 |         break; | 
| 354 |     } | 
| 355 |     return dbg; | 
| 356 | } | 
| 357 |  | 
| 358 | QDebug operator<<(QDebug dbg, QAudio::VolumeScale scale) | 
| 359 | { | 
| 360 |     QDebugStateSaver saver(dbg); | 
| 361 |     dbg.nospace(); | 
| 362 |     switch (scale) { | 
| 363 |     case QAudio::LinearVolumeScale: | 
| 364 |         dbg << "LinearVolumeScale" ; | 
| 365 |         break; | 
| 366 |     case QAudio::CubicVolumeScale: | 
| 367 |         dbg << "CubicVolumeScale" ; | 
| 368 |         break; | 
| 369 |     case QAudio::LogarithmicVolumeScale: | 
| 370 |         dbg << "LogarithmicVolumeScale" ; | 
| 371 |         break; | 
| 372 |     case QAudio::DecibelVolumeScale: | 
| 373 |         dbg << "DecibelVolumeScale" ; | 
| 374 |         break; | 
| 375 |     } | 
| 376 |     return dbg; | 
| 377 | } | 
| 378 |  | 
| 379 | #endif | 
| 380 |  | 
| 381 |  | 
| 382 | QT_END_NAMESPACE | 
| 383 |  | 
| 384 |  |