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| 39 | |
| 40 | |
| 41 | #include "qaudio.h" |
| 42 | #include "qaudiodeviceinfo.h" |
| 43 | #include "qaudiosystem.h" |
| 44 | #include "qaudiooutput.h" |
| 45 | |
| 46 | #include "qaudiodevicefactory_p.h" |
| 47 | |
| 48 | |
| 49 | QT_BEGIN_NAMESPACE |
| 50 | |
| 51 | /*! |
| 52 | \class QAudioOutput |
| 53 | \brief The QAudioOutput class provides an interface for sending audio data to an audio output device. |
| 54 | |
| 55 | \inmodule QtMultimedia |
| 56 | \ingroup multimedia |
| 57 | \ingroup multimedia_audio |
| 58 | |
| 59 | You can construct an audio output with the system's |
| 60 | \l{QAudioDeviceInfo::defaultOutputDevice()}{default audio output |
| 61 | device}. It is also possible to create QAudioOutput with a |
| 62 | specific QAudioDeviceInfo. When you create the audio output, you |
| 63 | should also send in the QAudioFormat to be used for the playback |
| 64 | (see the QAudioFormat class description for details). |
| 65 | |
| 66 | To play a file: |
| 67 | |
| 68 | Starting to play an audio stream is simply a matter of calling |
| 69 | start() with a QIODevice. QAudioOutput will then fetch the data it |
| 70 | needs from the io device. So playing back an audio file is as |
| 71 | simple as: |
| 72 | |
| 73 | \snippet multimedia-snippets/audio.cpp Audio output class members |
| 74 | |
| 75 | \snippet multimedia-snippets/audio.cpp Audio output setup |
| 76 | |
| 77 | The file will start playing assuming that the audio system and |
| 78 | output device support it. If you run out of luck, check what's |
| 79 | up with the error() function. |
| 80 | |
| 81 | After the file has finished playing, we need to stop the device: |
| 82 | |
| 83 | \snippet multimedia-snippets/audio.cpp Audio output state changed |
| 84 | |
| 85 | At any given time, the QAudioOutput will be in one of four states: |
| 86 | active, suspended, stopped, or idle. These states are described |
| 87 | by the QAudio::State enum. |
| 88 | State changes are reported through the stateChanged() signal. You |
| 89 | can use this signal to, for instance, update the GUI of the |
| 90 | application; the mundane example here being changing the state of |
| 91 | a \c { play/pause } button. You request a state change directly |
| 92 | with suspend(), stop(), reset(), resume(), and start(). |
| 93 | |
| 94 | While the stream is playing, you can set a notify interval in |
| 95 | milliseconds with setNotifyInterval(). This interval specifies the |
| 96 | time between two emissions of the notify() signal. This is |
| 97 | relative to the position in the stream, i.e., if the QAudioOutput |
| 98 | is in the SuspendedState or the IdleState, the notify() signal is |
| 99 | not emitted. A typical use-case would be to update a |
| 100 | \l{QSlider}{slider} that allows seeking in the stream. |
| 101 | If you want the time since playback started regardless of which |
| 102 | states the audio output has been in, elapsedUSecs() is the function for you. |
| 103 | |
| 104 | If an error occurs, you can fetch the \l{QAudio::Error}{error |
| 105 | type} with the error() function. Please see the QAudio::Error enum |
| 106 | for a description of the possible errors that are reported. When |
| 107 | an error is encountered, the state changes to QAudio::StoppedState. |
| 108 | You can check for errors by connecting to the stateChanged() |
| 109 | signal: |
| 110 | |
| 111 | \snippet multimedia-snippets/audio.cpp Audio output state changed |
| 112 | |
| 113 | \sa QAudioInput, QAudioDeviceInfo |
| 114 | */ |
| 115 | |
| 116 | /*! |
| 117 | Construct a new audio output and attach it to \a parent. |
| 118 | The default audio output device is used with the output |
| 119 | \a format parameters. |
| 120 | */ |
| 121 | QAudioOutput::QAudioOutput(const QAudioFormat &format, QObject *parent): |
| 122 | QObject(parent) |
| 123 | { |
| 124 | d = QAudioDeviceFactory::createDefaultOutputDevice(format); |
| 125 | connect(asender: d, SIGNAL(notify()), SIGNAL(notify())); |
| 126 | connect(asender: d, SIGNAL(stateChanged(QAudio::State)), SIGNAL(stateChanged(QAudio::State))); |
| 127 | } |
| 128 | |
| 129 | /*! |
| 130 | Construct a new audio output and attach it to \a parent. |
| 131 | The device referenced by \a audioDevice is used with the output |
| 132 | \a format parameters. |
| 133 | */ |
| 134 | QAudioOutput::QAudioOutput(const QAudioDeviceInfo &audioDevice, const QAudioFormat &format, QObject *parent): |
| 135 | QObject(parent) |
| 136 | { |
| 137 | d = QAudioDeviceFactory::createOutputDevice(device: audioDevice, format); |
| 138 | connect(asender: d, SIGNAL(notify()), SIGNAL(notify())); |
| 139 | connect(asender: d, SIGNAL(stateChanged(QAudio::State)), SIGNAL(stateChanged(QAudio::State))); |
| 140 | } |
| 141 | |
| 142 | /*! |
| 143 | Destroys this audio output. |
| 144 | |
| 145 | This will release any system resources used and free any buffers. |
| 146 | */ |
| 147 | QAudioOutput::~QAudioOutput() |
| 148 | { |
| 149 | delete d; |
| 150 | } |
| 151 | |
| 152 | /*! |
| 153 | Returns the QAudioFormat being used. |
| 154 | |
| 155 | */ |
| 156 | QAudioFormat QAudioOutput::format() const |
| 157 | { |
| 158 | return d->format(); |
| 159 | } |
| 160 | |
| 161 | /*! |
| 162 | Starts transferring audio data from the \a device to the system's audio output. |
| 163 | The \a device must have been opened in the \l{QIODevice::ReadOnly}{ReadOnly} or |
| 164 | \l{QIODevice::ReadWrite}{ReadWrite} modes. |
| 165 | |
| 166 | If the QAudioOutput is able to successfully output audio data, state() returns |
| 167 | QAudio::ActiveState, error() returns QAudio::NoError |
| 168 | and the stateChanged() signal is emitted. |
| 169 | |
| 170 | If a problem occurs during this process, error() returns QAudio::OpenError, |
| 171 | state() returns QAudio::StoppedState and the stateChanged() signal is emitted. |
| 172 | |
| 173 | \sa QIODevice |
| 174 | */ |
| 175 | void QAudioOutput::start(QIODevice* device) |
| 176 | { |
| 177 | d->start(device); |
| 178 | } |
| 179 | |
| 180 | /*! |
| 181 | Returns a pointer to the internal QIODevice being used to transfer data to |
| 182 | the system's audio output. The device will already be open and |
| 183 | \l{QIODevice::write()}{write()} can write data directly to it. |
| 184 | |
| 185 | \note The pointer will become invalid after the stream is stopped or |
| 186 | if you start another stream. |
| 187 | |
| 188 | If the QAudioOutput is able to access the system's audio device, state() returns |
| 189 | QAudio::IdleState, error() returns QAudio::NoError |
| 190 | and the stateChanged() signal is emitted. |
| 191 | |
| 192 | If a problem occurs during this process, error() returns QAudio::OpenError, |
| 193 | state() returns QAudio::StoppedState and the stateChanged() signal is emitted. |
| 194 | |
| 195 | \sa QIODevice |
| 196 | */ |
| 197 | QIODevice* QAudioOutput::start() |
| 198 | { |
| 199 | return d->start(); |
| 200 | } |
| 201 | |
| 202 | /*! |
| 203 | Stops the audio output, detaching from the system resource. |
| 204 | |
| 205 | Sets error() to QAudio::NoError, state() to QAudio::StoppedState and |
| 206 | emit stateChanged() signal. |
| 207 | */ |
| 208 | void QAudioOutput::stop() |
| 209 | { |
| 210 | d->stop(); |
| 211 | } |
| 212 | |
| 213 | /*! |
| 214 | Drops all audio data in the buffers, resets buffers to zero. |
| 215 | |
| 216 | */ |
| 217 | void QAudioOutput::reset() |
| 218 | { |
| 219 | d->reset(); |
| 220 | } |
| 221 | |
| 222 | /*! |
| 223 | Stops processing audio data, preserving buffered audio data. |
| 224 | |
| 225 | Sets error() to QAudio::NoError, state() to QAudio::SuspendedState and |
| 226 | emits stateChanged() signal. |
| 227 | */ |
| 228 | void QAudioOutput::suspend() |
| 229 | { |
| 230 | d->suspend(); |
| 231 | } |
| 232 | |
| 233 | /*! |
| 234 | Resumes processing audio data after a suspend(). |
| 235 | |
| 236 | Sets error() to QAudio::NoError. |
| 237 | Sets state() to QAudio::ActiveState if you previously called start(QIODevice*). |
| 238 | Sets state() to QAudio::IdleState if you previously called start(). |
| 239 | emits stateChanged() signal. |
| 240 | */ |
| 241 | void QAudioOutput::resume() |
| 242 | { |
| 243 | d->resume(); |
| 244 | } |
| 245 | |
| 246 | /*! |
| 247 | Returns the number of free bytes available in the audio buffer. |
| 248 | |
| 249 | \note The returned value is only valid while in QAudio::ActiveState or QAudio::IdleState |
| 250 | state, otherwise returns zero. |
| 251 | */ |
| 252 | int QAudioOutput::bytesFree() const |
| 253 | { |
| 254 | return d->bytesFree(); |
| 255 | } |
| 256 | |
| 257 | /*! |
| 258 | Returns the period size in bytes. This is the amount of data required each period |
| 259 | to prevent buffer underrun, and to ensure uninterrupted playback. |
| 260 | |
| 261 | \note It is recommended to provide at least enough data for a full period with each |
| 262 | write operation. |
| 263 | */ |
| 264 | int QAudioOutput::periodSize() const |
| 265 | { |
| 266 | return d->periodSize(); |
| 267 | } |
| 268 | |
| 269 | /*! |
| 270 | Sets the audio buffer size to \a value in bytes. |
| 271 | |
| 272 | \note This function can be called anytime before start(). Calls to this |
| 273 | are ignored after start(). It should not be assumed that the buffer size |
| 274 | set is the actual buffer size used - call bufferSize() anytime after start() |
| 275 | to return the actual buffer size being used. |
| 276 | */ |
| 277 | void QAudioOutput::setBufferSize(int value) |
| 278 | { |
| 279 | d->setBufferSize(value); |
| 280 | } |
| 281 | |
| 282 | /*! |
| 283 | Returns the audio buffer size in bytes. |
| 284 | |
| 285 | If called before start(), returns platform default value. |
| 286 | If called before start() but setBufferSize() was called prior, returns value set by setBufferSize(). |
| 287 | If called after start(), returns the actual buffer size being used. This may not be what was set previously |
| 288 | by setBufferSize(). |
| 289 | |
| 290 | */ |
| 291 | int QAudioOutput::bufferSize() const |
| 292 | { |
| 293 | return d->bufferSize(); |
| 294 | } |
| 295 | |
| 296 | /*! |
| 297 | Sets the interval for notify() signal to be emitted. |
| 298 | This is based on the \a ms of audio data processed, |
| 299 | not on wall clock time. |
| 300 | The minimum resolution of the timer is platform specific and values |
| 301 | should be checked with notifyInterval() to confirm the actual value |
| 302 | being used. |
| 303 | */ |
| 304 | void QAudioOutput::setNotifyInterval(int ms) |
| 305 | { |
| 306 | d->setNotifyInterval(ms); |
| 307 | } |
| 308 | |
| 309 | /*! |
| 310 | Returns the notify interval in milliseconds. |
| 311 | */ |
| 312 | int QAudioOutput::notifyInterval() const |
| 313 | { |
| 314 | return d->notifyInterval(); |
| 315 | } |
| 316 | |
| 317 | /*! |
| 318 | Returns the amount of audio data processed since start() |
| 319 | was called (in microseconds). |
| 320 | */ |
| 321 | qint64 QAudioOutput::processedUSecs() const |
| 322 | { |
| 323 | return d->processedUSecs(); |
| 324 | } |
| 325 | |
| 326 | /*! |
| 327 | Returns the microseconds since start() was called, including time in Idle and |
| 328 | Suspend states. |
| 329 | */ |
| 330 | qint64 QAudioOutput::elapsedUSecs() const |
| 331 | { |
| 332 | return d->elapsedUSecs(); |
| 333 | } |
| 334 | |
| 335 | /*! |
| 336 | Returns the error state. |
| 337 | */ |
| 338 | QAudio::Error QAudioOutput::error() const |
| 339 | { |
| 340 | return d->error(); |
| 341 | } |
| 342 | |
| 343 | /*! |
| 344 | Returns the state of audio processing. |
| 345 | */ |
| 346 | QAudio::State QAudioOutput::state() const |
| 347 | { |
| 348 | return d->state(); |
| 349 | } |
| 350 | |
| 351 | /*! |
| 352 | Sets the output volume to \a volume. |
| 353 | |
| 354 | The volume is scaled linearly from \c 0.0 (silence) to \c 1.0 (full volume). Values outside this |
| 355 | range will be clamped. |
| 356 | |
| 357 | The default volume is \c 1.0. |
| 358 | |
| 359 | Note: Adjustments to the volume will change the volume of this audio stream, not the global volume. |
| 360 | |
| 361 | UI volume controls should usually be scaled nonlinearly. For example, using a logarithmic scale |
| 362 | will produce linear changes in perceived loudness, which is what a user would normally expect |
| 363 | from a volume control. See QAudio::convertVolume() for more details. |
| 364 | */ |
| 365 | void QAudioOutput::setVolume(qreal volume) |
| 366 | { |
| 367 | qreal v = qBound(min: qreal(0.0), val: volume, max: qreal(1.0)); |
| 368 | d->setVolume(v); |
| 369 | } |
| 370 | |
| 371 | /*! |
| 372 | Returns the volume between 0.0 and 1.0 inclusive. |
| 373 | */ |
| 374 | qreal QAudioOutput::volume() const |
| 375 | { |
| 376 | return d->volume(); |
| 377 | } |
| 378 | |
| 379 | /*! |
| 380 | Returns the audio category of this audio stream. |
| 381 | |
| 382 | Some platforms can group audio streams into categories |
| 383 | and manage their volumes independently, or display them |
| 384 | in a system mixer control. You can set this property to |
| 385 | allow the platform to distinguish the purpose of your streams. |
| 386 | |
| 387 | \sa setCategory() |
| 388 | */ |
| 389 | QString QAudioOutput::category() const |
| 390 | { |
| 391 | return d->category(); |
| 392 | } |
| 393 | |
| 394 | /*! |
| 395 | Sets the audio category of this audio stream to \a category. |
| 396 | |
| 397 | Some platforms can group audio streams into categories |
| 398 | and manage their volumes independently, or display them |
| 399 | in a system mixer control. You can set this property to |
| 400 | allow the platform to distinguish the purpose of your streams. |
| 401 | |
| 402 | Not all platforms support audio stream categorization. In this |
| 403 | case, the function call will be ignored. |
| 404 | |
| 405 | Changing an audio output stream's category while it is opened |
| 406 | will not take effect until it is reopened. |
| 407 | \sa category() |
| 408 | */ |
| 409 | void QAudioOutput::setCategory(const QString &category) |
| 410 | { |
| 411 | d->setCategory(category); |
| 412 | } |
| 413 | |
| 414 | /*! |
| 415 | \fn QAudioOutput::stateChanged(QAudio::State state) |
| 416 | This signal is emitted when the device \a state has changed. |
| 417 | This is the current state of the audio output. |
| 418 | */ |
| 419 | |
| 420 | /*! |
| 421 | \fn QAudioOutput::notify() |
| 422 | This signal is emitted when a certain interval of milliseconds |
| 423 | of audio data has been processed. The interval is set by |
| 424 | setNotifyInterval(). |
| 425 | */ |
| 426 | |
| 427 | QT_END_NAMESPACE |
| 428 | |
| 429 | #include "moc_qaudiooutput.cpp" |
| 430 | |