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| 39 | |
| 40 | #include "qsound.h" |
| 41 | #include "qsoundeffect.h" |
| 42 | #include "qcoreapplication.h" |
| 43 | |
| 44 | |
| 45 | /*! |
| 46 | \class QSound |
| 47 | \brief The QSound class provides a method to play .wav sound files. |
| 48 | \inmodule QtMultimedia |
| 49 | \ingroup multimedia |
| 50 | \ingroup multimedia_audio |
| 51 | |
| 52 | Qt provides the most commonly required audio operation in GUI |
| 53 | applications: asynchronously playing a sound file. This is most |
| 54 | easily accomplished using the static play() function: |
| 55 | |
| 56 | \snippet multimedia-snippets/qsound.cpp 0 |
| 57 | |
| 58 | Alternatively, create a QSound object from the sound file first |
| 59 | and then call the play() slot: |
| 60 | |
| 61 | \snippet multimedia-snippets/qsound.cpp 1 |
| 62 | |
| 63 | In both cases, the file may either be a local file or in a |
| 64 | \l{The Qt Resource System}{resource}. |
| 65 | |
| 66 | Once created a QSound object can be queried for its fileName() and |
| 67 | total number of loops() (i.e. the number of times the sound will |
| 68 | play). The number of repetitions can be altered using the |
| 69 | setLoops() function. While playing the sound, the loopsRemaining() |
| 70 | function returns the remaining number of repetitions. Use the |
| 71 | isFinished() function to determine whether the sound has finished |
| 72 | playing. |
| 73 | |
| 74 | Sounds played using a QSound object may use more memory than the |
| 75 | static play() function, but it may also play more immediately |
| 76 | (depending on the underlying platform audio facilities). |
| 77 | |
| 78 | If you require finer control over playing sounds, consider the |
| 79 | \l QSoundEffect or \l QAudioOutput classes. |
| 80 | |
| 81 | \sa QSoundEffect |
| 82 | */ |
| 83 | |
| 84 | /*! |
| 85 | \enum QSound::Loop |
| 86 | |
| 87 | \value Infinite Can be used as a parameter to \l setLoops() to loop infinitely. |
| 88 | */ |
| 89 | |
| 90 | |
| 91 | /*! |
| 92 | Plays the sound stored in the file specified by the given \a filename. |
| 93 | |
| 94 | The file can either be a local file or in a \l{The Qt Resource System}{resource}. |
| 95 | |
| 96 | \sa stop(), loopsRemaining(), isFinished() |
| 97 | */ |
| 98 | void QSound::play(const QString &filename) |
| 99 | { |
| 100 | // Object destruction is generally handled via deleteOnComplete |
| 101 | // Unexpected cases will be handled via parenting of QSound objects to qApp |
| 102 | QSound *sound = new QSound(filename, qApp); |
| 103 | sound->connect(sender: sound->m_soundEffect, signal: &QSoundEffect::playingChanged, |
| 104 | receiver: sound, slot: &QSound::deleteOnComplete); |
| 105 | sound->play(); |
| 106 | } |
| 107 | |
| 108 | /*! |
| 109 | Constructs a QSound object from the file specified by the given \a |
| 110 | filename and with the given \a parent. |
| 111 | |
| 112 | The file can either be a local file or in a \l{The Qt Resource System}{resource}. |
| 113 | |
| 114 | \sa play() |
| 115 | */ |
| 116 | QSound::QSound(const QString &filename, QObject *parent) |
| 117 | : QObject(parent) |
| 118 | { |
| 119 | m_soundEffect = new QSoundEffect(this); |
| 120 | const bool isQrc = filename.startsWith(s: QLatin1String("qrc:" ), cs: Qt::CaseInsensitive); |
| 121 | const QUrl url = isQrc ? QUrl(filename) : QUrl::fromLocalFile(localfile: filename); |
| 122 | m_soundEffect->setSource(url); |
| 123 | } |
| 124 | |
| 125 | /*! |
| 126 | Destroys this sound object. If the sound is not finished playing, |
| 127 | the stop() function is called before the sound object is |
| 128 | destroyed. |
| 129 | |
| 130 | \sa stop(), isFinished() |
| 131 | */ |
| 132 | QSound::~QSound() |
| 133 | { |
| 134 | if (!isFinished()) |
| 135 | stop(); |
| 136 | } |
| 137 | |
| 138 | /*! |
| 139 | Returns true if the sound has finished playing; otherwise returns false. |
| 140 | */ |
| 141 | bool QSound::isFinished() const |
| 142 | { |
| 143 | return !m_soundEffect->isPlaying(); |
| 144 | } |
| 145 | |
| 146 | /*! |
| 147 | \overload |
| 148 | |
| 149 | Starts playing the sound specified by this QSound object. |
| 150 | |
| 151 | The function returns immediately. Depending on the platform audio |
| 152 | facilities, other sounds may stop or be mixed with the new |
| 153 | sound. The sound can be played again at any time, possibly mixing |
| 154 | or replacing previous plays of the sound. |
| 155 | |
| 156 | \sa fileName() |
| 157 | */ |
| 158 | void QSound::play() |
| 159 | { |
| 160 | m_soundEffect->play(); |
| 161 | } |
| 162 | |
| 163 | /*! |
| 164 | Returns the number of times the sound will play. |
| 165 | Return value of \c QSound::Infinite indicates infinite number of loops |
| 166 | |
| 167 | \sa loopsRemaining(), setLoops() |
| 168 | */ |
| 169 | int QSound::loops() const |
| 170 | { |
| 171 | // retain old API value for infinite loops |
| 172 | int loopCount = m_soundEffect->loopCount(); |
| 173 | if (loopCount == QSoundEffect::Infinite) |
| 174 | loopCount = Infinite; |
| 175 | |
| 176 | return loopCount; |
| 177 | } |
| 178 | |
| 179 | /*! |
| 180 | Returns the remaining number of times the sound will loop (for all |
| 181 | positive values this value decreases each time the sound is played). |
| 182 | Return value of \c QSound::Infinite indicates infinite number of loops |
| 183 | |
| 184 | \sa loops(), isFinished() |
| 185 | */ |
| 186 | int QSound::loopsRemaining() const |
| 187 | { |
| 188 | // retain old API value for infinite loops |
| 189 | int loopsRemaining = m_soundEffect->loopsRemaining(); |
| 190 | if (loopsRemaining == QSoundEffect::Infinite) |
| 191 | loopsRemaining = Infinite; |
| 192 | |
| 193 | return loopsRemaining; |
| 194 | } |
| 195 | |
| 196 | /*! |
| 197 | \fn void QSound::setLoops(int number) |
| 198 | |
| 199 | Sets the sound to repeat the given \a number of times when it is |
| 200 | played. |
| 201 | |
| 202 | Note that passing the value \c QSound::Infinite will cause the sound to loop |
| 203 | indefinitely. |
| 204 | |
| 205 | \sa loops() |
| 206 | */ |
| 207 | void QSound::setLoops(int n) |
| 208 | { |
| 209 | if (n == Infinite) |
| 210 | n = QSoundEffect::Infinite; |
| 211 | |
| 212 | m_soundEffect->setLoopCount(n); |
| 213 | } |
| 214 | |
| 215 | /*! |
| 216 | Returns the filename associated with this QSound object. |
| 217 | |
| 218 | \sa QSound() |
| 219 | */ |
| 220 | QString QSound::fileName() const |
| 221 | { |
| 222 | return m_soundEffect->source().toLocalFile(); |
| 223 | } |
| 224 | |
| 225 | /*! |
| 226 | Stops the sound playing. |
| 227 | |
| 228 | \sa play() |
| 229 | */ |
| 230 | void QSound::stop() |
| 231 | { |
| 232 | m_soundEffect->stop(); |
| 233 | } |
| 234 | |
| 235 | /*! |
| 236 | \internal |
| 237 | */ |
| 238 | void QSound::deleteOnComplete() |
| 239 | { |
| 240 | if (!m_soundEffect->isPlaying()) |
| 241 | deleteLater(); |
| 242 | } |
| 243 | |
| 244 | #include "moc_qsound.cpp" |
| 245 | |