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| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt Toolkit. |
| 7 | ** |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 35 | ** |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | // |
| 41 | // W A R N I N G |
| 42 | // ------------- |
| 43 | // |
| 44 | // This file is not part of the Qt API. It exists purely as an |
| 45 | // implementation detail. This header file may change from version to |
| 46 | // version without notice, or even be removed. |
| 47 | // |
| 48 | // INTERNAL USE ONLY: Do NOT use for any other purpose. |
| 49 | // |
| 50 | |
| 51 | #include "qsoundeffect_qaudio_p.h" |
| 52 | |
| 53 | #include <QtCore/qcoreapplication.h> |
| 54 | #include <QtCore/qiodevice.h> |
| 55 | |
| 56 | //#include <QDebug> |
| 57 | //#define QT_QAUDIO_DEBUG 1 |
| 58 | |
| 59 | QT_BEGIN_NAMESPACE |
| 60 | |
| 61 | Q_GLOBAL_STATIC(QSampleCache, sampleCache) |
| 62 | |
| 63 | QSoundEffectPrivate::QSoundEffectPrivate(QObject *parent): |
| 64 | QObject(parent), |
| 65 | d(new PrivateSoundSource(this)) |
| 66 | { |
| 67 | } |
| 68 | |
| 69 | QSoundEffectPrivate::QSoundEffectPrivate(const QAudioDeviceInfo &audioDevice, QObject *parent) |
| 70 | : QObject(parent) |
| 71 | , d(new PrivateSoundSource(this, audioDevice)) |
| 72 | { |
| 73 | } |
| 74 | |
| 75 | QSoundEffectPrivate::~QSoundEffectPrivate() |
| 76 | { |
| 77 | } |
| 78 | |
| 79 | void QSoundEffectPrivate::release() |
| 80 | { |
| 81 | stop(); |
| 82 | if (d->m_audioOutput) { |
| 83 | d->m_audioOutput->stop(); |
| 84 | d->m_audioOutput->deleteLater(); |
| 85 | d->m_sample->release(); |
| 86 | } |
| 87 | delete d; |
| 88 | this->deleteLater(); |
| 89 | } |
| 90 | |
| 91 | QStringList QSoundEffectPrivate::supportedMimeTypes() |
| 92 | { |
| 93 | // Only return supported mime types if we have a audio device available |
| 94 | const QList<QAudioDeviceInfo> devices = QAudioDeviceInfo::availableDevices(mode: QAudio::AudioOutput); |
| 95 | if (devices.size() <= 0) |
| 96 | return QStringList(); |
| 97 | |
| 98 | return QStringList() << QLatin1String("audio/x-wav" ) |
| 99 | << QLatin1String("audio/wav" ) |
| 100 | << QLatin1String("audio/wave" ) |
| 101 | << QLatin1String("audio/x-pn-wav" ); |
| 102 | } |
| 103 | |
| 104 | QUrl QSoundEffectPrivate::source() const |
| 105 | { |
| 106 | return d->m_url; |
| 107 | } |
| 108 | |
| 109 | void QSoundEffectPrivate::setSource(const QUrl &url) |
| 110 | { |
| 111 | #ifdef QT_QAUDIO_DEBUG |
| 112 | qDebug() << this << "setSource current=" << d->m_url << ", to=" << url; |
| 113 | #endif |
| 114 | Q_ASSERT(d->m_url != url); |
| 115 | |
| 116 | stop(); |
| 117 | |
| 118 | d->m_url = url; |
| 119 | |
| 120 | d->m_sampleReady = false; |
| 121 | |
| 122 | if (url.isEmpty()) { |
| 123 | setStatus(QSoundEffect::Null); |
| 124 | return; |
| 125 | } |
| 126 | |
| 127 | if (!url.isValid()) { |
| 128 | setStatus(QSoundEffect::Error); |
| 129 | return; |
| 130 | } |
| 131 | |
| 132 | if (d->m_sample) { |
| 133 | if (!d->m_sampleReady) { |
| 134 | disconnect(sender: d->m_sample, signal: &QSample::error, receiver: d, slot: &PrivateSoundSource::decoderError); |
| 135 | disconnect(sender: d->m_sample, signal: &QSample::ready, receiver: d, slot: &PrivateSoundSource::sampleReady); |
| 136 | } |
| 137 | d->m_sample->release(); |
| 138 | d->m_sample = nullptr; |
| 139 | } |
| 140 | |
| 141 | if (d->m_audioOutput) { |
| 142 | disconnect(sender: d->m_audioOutput, signal: &QAudioOutput::stateChanged, receiver: d, slot: &PrivateSoundSource::stateChanged); |
| 143 | d->m_audioOutput->stop(); |
| 144 | d->m_audioOutput->deleteLater(); |
| 145 | d->m_audioOutput = nullptr; |
| 146 | } |
| 147 | |
| 148 | setStatus(QSoundEffect::Loading); |
| 149 | d->m_sample = sampleCache()->requestSample(url); |
| 150 | connect(sender: d->m_sample, signal: &QSample::error, receiver: d, slot: &PrivateSoundSource::decoderError); |
| 151 | connect(sender: d->m_sample, signal: &QSample::ready, receiver: d, slot: &PrivateSoundSource::sampleReady); |
| 152 | |
| 153 | switch (d->m_sample->state()) { |
| 154 | case QSample::Ready: |
| 155 | d->sampleReady(); |
| 156 | break; |
| 157 | case QSample::Error: |
| 158 | d->decoderError(); |
| 159 | break; |
| 160 | default: |
| 161 | break; |
| 162 | } |
| 163 | } |
| 164 | |
| 165 | int QSoundEffectPrivate::loopCount() const |
| 166 | { |
| 167 | return d->m_loopCount; |
| 168 | } |
| 169 | |
| 170 | int QSoundEffectPrivate::loopsRemaining() const |
| 171 | { |
| 172 | return d->m_runningCount; |
| 173 | } |
| 174 | |
| 175 | void QSoundEffectPrivate::setLoopCount(int loopCount) |
| 176 | { |
| 177 | #ifdef QT_QAUDIO_DEBUG |
| 178 | qDebug() << "setLoopCount " << loopCount; |
| 179 | #endif |
| 180 | if (loopCount == 0) |
| 181 | loopCount = 1; |
| 182 | d->m_loopCount = loopCount; |
| 183 | if (d->m_playing) |
| 184 | setLoopsRemaining(loopCount); |
| 185 | } |
| 186 | |
| 187 | qreal QSoundEffectPrivate::volume() const |
| 188 | { |
| 189 | if (d->m_audioOutput && !d->m_muted) |
| 190 | return d->m_audioOutput->volume(); |
| 191 | |
| 192 | return d->m_volume; |
| 193 | } |
| 194 | |
| 195 | void QSoundEffectPrivate::setVolume(qreal volume) |
| 196 | { |
| 197 | d->m_volume = volume; |
| 198 | |
| 199 | if (d->m_audioOutput && !d->m_muted) |
| 200 | d->m_audioOutput->setVolume(volume); |
| 201 | |
| 202 | emit volumeChanged(); |
| 203 | } |
| 204 | |
| 205 | bool QSoundEffectPrivate::isMuted() const |
| 206 | { |
| 207 | return d->m_muted; |
| 208 | } |
| 209 | |
| 210 | void QSoundEffectPrivate::setMuted(bool muted) |
| 211 | { |
| 212 | if (muted && d->m_audioOutput) |
| 213 | d->m_audioOutput->setVolume(0); |
| 214 | else if (!muted && d->m_audioOutput && d->m_muted) |
| 215 | d->m_audioOutput->setVolume(d->m_volume); |
| 216 | |
| 217 | d->m_muted = muted; |
| 218 | emit mutedChanged(); |
| 219 | } |
| 220 | |
| 221 | bool QSoundEffectPrivate::isLoaded() const |
| 222 | { |
| 223 | return d->m_status == QSoundEffect::Ready; |
| 224 | } |
| 225 | |
| 226 | |
| 227 | bool QSoundEffectPrivate::isPlaying() const |
| 228 | { |
| 229 | return d->m_playing; |
| 230 | } |
| 231 | |
| 232 | QSoundEffect::Status QSoundEffectPrivate::status() const |
| 233 | { |
| 234 | return d->m_status; |
| 235 | } |
| 236 | |
| 237 | void QSoundEffectPrivate::play() |
| 238 | { |
| 239 | d->m_offset = 0; |
| 240 | setLoopsRemaining(d->m_loopCount); |
| 241 | #ifdef QT_QAUDIO_DEBUG |
| 242 | qDebug() << this << "play" ; |
| 243 | #endif |
| 244 | if (d->m_status == QSoundEffect::Null || d->m_status == QSoundEffect::Error) { |
| 245 | setStatus(QSoundEffect::Null); |
| 246 | return; |
| 247 | } |
| 248 | setPlaying(true); |
| 249 | if (d->m_audioOutput && d->m_audioOutput->state() == QAudio::StoppedState && d->m_sampleReady) |
| 250 | d->m_audioOutput->start(device: d); |
| 251 | } |
| 252 | |
| 253 | void QSoundEffectPrivate::stop() |
| 254 | { |
| 255 | if (!d->m_playing) |
| 256 | return; |
| 257 | #ifdef QT_QAUDIO_DEBUG |
| 258 | qDebug() << "stop()" ; |
| 259 | #endif |
| 260 | d->m_offset = 0; |
| 261 | |
| 262 | setPlaying(false); |
| 263 | |
| 264 | if (d->m_audioOutput) |
| 265 | d->m_audioOutput->stop(); |
| 266 | } |
| 267 | |
| 268 | void QSoundEffectPrivate::setStatus(QSoundEffect::Status status) |
| 269 | { |
| 270 | #ifdef QT_QAUDIO_DEBUG |
| 271 | qDebug() << this << "setStatus" << status; |
| 272 | #endif |
| 273 | if (d->m_status == status) |
| 274 | return; |
| 275 | bool oldLoaded = isLoaded(); |
| 276 | d->m_status = status; |
| 277 | emit statusChanged(); |
| 278 | if (oldLoaded != isLoaded()) |
| 279 | emit loadedChanged(); |
| 280 | } |
| 281 | |
| 282 | void QSoundEffectPrivate::setPlaying(bool playing) |
| 283 | { |
| 284 | #ifdef QT_QAUDIO_DEBUG |
| 285 | qDebug() << this << "setPlaying(" << playing << ")" ; |
| 286 | #endif |
| 287 | if (d->m_playing == playing) |
| 288 | return; |
| 289 | d->m_playing = playing; |
| 290 | emit playingChanged(); |
| 291 | } |
| 292 | |
| 293 | void QSoundEffectPrivate::setLoopsRemaining(int loopsRemaining) |
| 294 | { |
| 295 | if (d->m_runningCount == loopsRemaining) |
| 296 | return; |
| 297 | #ifdef QT_QAUDIO_DEBUG |
| 298 | qDebug() << this << "setLoopsRemaining " << loopsRemaining; |
| 299 | #endif |
| 300 | d->m_runningCount = loopsRemaining; |
| 301 | emit loopsRemainingChanged(); |
| 302 | } |
| 303 | |
| 304 | /* Categories are ignored */ |
| 305 | QString QSoundEffectPrivate::category() const |
| 306 | { |
| 307 | return d->m_category; |
| 308 | } |
| 309 | |
| 310 | void QSoundEffectPrivate::setCategory(const QString &category) |
| 311 | { |
| 312 | if (d->m_category != category && !d->m_playing) { |
| 313 | d->m_category = category; |
| 314 | emit categoryChanged(); |
| 315 | } |
| 316 | } |
| 317 | |
| 318 | PrivateSoundSource::PrivateSoundSource(QSoundEffectPrivate *s, const QAudioDeviceInfo &audioDevice) |
| 319 | : QIODevice(s) |
| 320 | , m_audioDevice(audioDevice) |
| 321 | { |
| 322 | soundeffect = s; |
| 323 | m_category = QLatin1String("game" ); |
| 324 | open(mode: QIODevice::ReadOnly); |
| 325 | } |
| 326 | |
| 327 | void PrivateSoundSource::sampleReady() |
| 328 | { |
| 329 | if (m_status == QSoundEffect::Error) |
| 330 | return; |
| 331 | |
| 332 | #ifdef QT_QAUDIO_DEBUG |
| 333 | qDebug() << this << "sampleReady " <<m_playing; |
| 334 | #endif |
| 335 | disconnect(sender: m_sample, signal: &QSample::error, receiver: this, slot: &PrivateSoundSource::decoderError); |
| 336 | disconnect(sender: m_sample, signal: &QSample::ready, receiver: this, slot: &PrivateSoundSource::sampleReady); |
| 337 | if (!m_audioOutput) { |
| 338 | if (m_audioDevice.isNull()) |
| 339 | m_audioOutput = new QAudioOutput(m_sample->format()); |
| 340 | else |
| 341 | m_audioOutput = new QAudioOutput(m_audioDevice, m_sample->format()); |
| 342 | connect(sender: m_audioOutput, signal: &QAudioOutput::stateChanged, receiver: this, slot: &PrivateSoundSource::stateChanged); |
| 343 | if (!m_muted) |
| 344 | m_audioOutput->setVolume(m_volume); |
| 345 | else |
| 346 | m_audioOutput->setVolume(0); |
| 347 | } |
| 348 | m_sampleReady = true; |
| 349 | soundeffect->setStatus(QSoundEffect::Ready); |
| 350 | |
| 351 | if (m_playing && m_audioOutput->state() == QAudio::StoppedState) |
| 352 | m_audioOutput->start(device: this); |
| 353 | } |
| 354 | |
| 355 | void PrivateSoundSource::decoderError() |
| 356 | { |
| 357 | qWarning(msg: "QSoundEffect(qaudio): Error decoding source %ls" , qUtf16Printable(m_url.toString())); |
| 358 | disconnect(sender: m_sample, signal: &QSample::ready, receiver: this, slot: &PrivateSoundSource::sampleReady); |
| 359 | disconnect(sender: m_sample, signal: &QSample::error, receiver: this, slot: &PrivateSoundSource::decoderError); |
| 360 | m_playing = false; |
| 361 | soundeffect->setStatus(QSoundEffect::Error); |
| 362 | } |
| 363 | |
| 364 | void PrivateSoundSource::stateChanged(QAudio::State state) |
| 365 | { |
| 366 | #ifdef QT_QAUDIO_DEBUG |
| 367 | qDebug() << this << "stateChanged " << state; |
| 368 | #endif |
| 369 | if ((state == QAudio::IdleState && m_runningCount == 0) |
| 370 | || (state == QAudio::StoppedState && m_audioOutput->error() != QAudio::NoError)) |
| 371 | emit soundeffect->stop(); |
| 372 | } |
| 373 | |
| 374 | qint64 PrivateSoundSource::readData(char *data, qint64 len) |
| 375 | { |
| 376 | if ((m_runningCount > 0 || m_runningCount == QSoundEffect::Infinite) && m_playing) { |
| 377 | |
| 378 | if (m_sample->state() != QSample::Ready) |
| 379 | return 0; |
| 380 | |
| 381 | qint64 bytesWritten = 0; |
| 382 | |
| 383 | const int periodSize = m_audioOutput->periodSize(); |
| 384 | const int sampleSize = m_sample->data().size(); |
| 385 | const char* sampleData = m_sample->data().constData(); |
| 386 | |
| 387 | // Some systems can have large buffers we only need a max of three |
| 388 | int periodsFree = qMin(a: 3, b: (int)(m_audioOutput->bytesFree()/periodSize)); |
| 389 | int dataOffset = 0; |
| 390 | |
| 391 | #ifdef QT_QAUDIO_DEBUG |
| 392 | qDebug() << "bytesFree=" << m_audioOutput->bytesFree() << ", can fit " << periodsFree << " periodSize() chunks" ; |
| 393 | #endif |
| 394 | |
| 395 | while ((periodsFree > 0) && (bytesWritten + periodSize <= len)) { |
| 396 | |
| 397 | if (sampleSize - m_offset >= periodSize) { |
| 398 | // We can fit a whole period of data |
| 399 | memcpy(dest: data + dataOffset, src: sampleData + m_offset, n: periodSize); |
| 400 | m_offset += periodSize; |
| 401 | dataOffset += periodSize; |
| 402 | bytesWritten += periodSize; |
| 403 | #ifdef QT_QAUDIO_DEBUG |
| 404 | qDebug() << "WHOLE PERIOD: bytesWritten=" << bytesWritten << ", offset=" << m_offset |
| 405 | << ", filesize=" << sampleSize; |
| 406 | #endif |
| 407 | } else { |
| 408 | // We are at end of sound, first write what is left of current sound |
| 409 | memcpy(dest: data + dataOffset, src: sampleData + m_offset, n: sampleSize - m_offset); |
| 410 | bytesWritten += sampleSize - m_offset; |
| 411 | int wrapLen = periodSize - (sampleSize - m_offset); |
| 412 | if (wrapLen > sampleSize) |
| 413 | wrapLen = sampleSize; |
| 414 | #ifdef QT_QAUDIO_DEBUG |
| 415 | qDebug() << "END OF SOUND: bytesWritten=" << bytesWritten << ", offset=" << m_offset |
| 416 | << ", part1=" << (sampleSize-m_offset); |
| 417 | #endif |
| 418 | dataOffset += (sampleSize - m_offset); |
| 419 | m_offset = 0; |
| 420 | |
| 421 | if (m_runningCount > 0 && m_runningCount != QSoundEffect::Infinite) |
| 422 | soundeffect->setLoopsRemaining(m_runningCount-1); |
| 423 | |
| 424 | if (m_runningCount > 0 || m_runningCount == QSoundEffect::Infinite) { |
| 425 | // There are still more loops of this sound to play, append the start of sound to make up full period |
| 426 | memcpy(dest: data + dataOffset, src: sampleData + m_offset, n: wrapLen); |
| 427 | m_offset += wrapLen; |
| 428 | dataOffset += wrapLen; |
| 429 | bytesWritten += wrapLen; |
| 430 | #ifdef QT_QAUDIO_DEBUG |
| 431 | qDebug() << "APPEND START FOR FULL PERIOD: bytesWritten=" << bytesWritten << ", offset=" << m_offset |
| 432 | << ", part2=" << wrapLen; |
| 433 | qDebug() << "part1 + part2 should be a period " << periodSize; |
| 434 | #endif |
| 435 | } |
| 436 | } |
| 437 | if (m_runningCount == 0) |
| 438 | break; |
| 439 | |
| 440 | periodsFree--; |
| 441 | } |
| 442 | return bytesWritten; |
| 443 | } |
| 444 | |
| 445 | return 0; |
| 446 | } |
| 447 | |
| 448 | qint64 PrivateSoundSource::writeData(const char *data, qint64 len) |
| 449 | { |
| 450 | Q_UNUSED(data) |
| 451 | Q_UNUSED(len) |
| 452 | return 0; |
| 453 | } |
| 454 | |
| 455 | QT_END_NAMESPACE |
| 456 | |
| 457 | #include "moc_qsoundeffect_qaudio_p.cpp" |
| 458 | |