| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
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| 7 | ** | 
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| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | // | 
| 41 | //  W A R N I N G | 
| 42 | //  ------------- | 
| 43 | // | 
| 44 | // This file is not part of the Qt API. It exists purely as an | 
| 45 | // implementation detail. This header file may change from version to | 
| 46 | // version without notice, or even be removed. | 
| 47 | // | 
| 48 | // INTERNAL USE ONLY: Do NOT use for any other purpose. | 
| 49 | // | 
| 50 |  | 
| 51 | #include "qsoundeffect_qaudio_p.h" | 
| 52 |  | 
| 53 | #include <QtCore/qcoreapplication.h> | 
| 54 | #include <QtCore/qiodevice.h> | 
| 55 |  | 
| 56 | //#include <QDebug> | 
| 57 | //#define QT_QAUDIO_DEBUG 1 | 
| 58 |  | 
| 59 | QT_BEGIN_NAMESPACE | 
| 60 |  | 
| 61 | Q_GLOBAL_STATIC(QSampleCache, sampleCache) | 
| 62 |  | 
| 63 | QSoundEffectPrivate::QSoundEffectPrivate(QObject *parent): | 
| 64 |     QObject(parent), | 
| 65 |     d(new PrivateSoundSource(this)) | 
| 66 | { | 
| 67 | } | 
| 68 |  | 
| 69 | QSoundEffectPrivate::QSoundEffectPrivate(const QAudioDeviceInfo &audioDevice, QObject *parent) | 
| 70 |     : QObject(parent) | 
| 71 |     , d(new PrivateSoundSource(this, audioDevice)) | 
| 72 | { | 
| 73 | } | 
| 74 |  | 
| 75 | QSoundEffectPrivate::~QSoundEffectPrivate() | 
| 76 | { | 
| 77 | } | 
| 78 |  | 
| 79 | void QSoundEffectPrivate::release() | 
| 80 | { | 
| 81 |     stop(); | 
| 82 |     if (d->m_audioOutput) { | 
| 83 |         d->m_audioOutput->stop(); | 
| 84 |         d->m_audioOutput->deleteLater(); | 
| 85 |         d->m_sample->release(); | 
| 86 |     } | 
| 87 |     delete d; | 
| 88 |     this->deleteLater(); | 
| 89 | } | 
| 90 |  | 
| 91 | QStringList QSoundEffectPrivate::supportedMimeTypes() | 
| 92 | { | 
| 93 |     // Only return supported mime types if we have a audio device available | 
| 94 |     const QList<QAudioDeviceInfo> devices = QAudioDeviceInfo::availableDevices(mode: QAudio::AudioOutput); | 
| 95 |     if (devices.size() <= 0) | 
| 96 |         return QStringList(); | 
| 97 |  | 
| 98 |     return QStringList() << QLatin1String("audio/x-wav" ) | 
| 99 |                          << QLatin1String("audio/wav" ) | 
| 100 |                          << QLatin1String("audio/wave" ) | 
| 101 |                          << QLatin1String("audio/x-pn-wav" ); | 
| 102 | } | 
| 103 |  | 
| 104 | QUrl QSoundEffectPrivate::source() const | 
| 105 | { | 
| 106 |     return d->m_url; | 
| 107 | } | 
| 108 |  | 
| 109 | void QSoundEffectPrivate::setSource(const QUrl &url) | 
| 110 | { | 
| 111 | #ifdef QT_QAUDIO_DEBUG | 
| 112 |     qDebug() << this << "setSource current="  << d->m_url << ", to="  << url; | 
| 113 | #endif | 
| 114 |     Q_ASSERT(d->m_url != url); | 
| 115 |  | 
| 116 |     stop(); | 
| 117 |  | 
| 118 |     d->m_url = url; | 
| 119 |  | 
| 120 |     d->m_sampleReady = false; | 
| 121 |  | 
| 122 |     if (url.isEmpty()) { | 
| 123 |         setStatus(QSoundEffect::Null); | 
| 124 |         return; | 
| 125 |     } | 
| 126 |  | 
| 127 |     if (!url.isValid()) { | 
| 128 |         setStatus(QSoundEffect::Error); | 
| 129 |         return; | 
| 130 |     } | 
| 131 |  | 
| 132 |     if (d->m_sample) { | 
| 133 |         if (!d->m_sampleReady) { | 
| 134 |             disconnect(sender: d->m_sample, signal: &QSample::error, receiver: d, slot: &PrivateSoundSource::decoderError); | 
| 135 |             disconnect(sender: d->m_sample, signal: &QSample::ready, receiver: d, slot: &PrivateSoundSource::sampleReady); | 
| 136 |         } | 
| 137 |         d->m_sample->release(); | 
| 138 |         d->m_sample = nullptr; | 
| 139 |     } | 
| 140 |  | 
| 141 |     if (d->m_audioOutput) { | 
| 142 |         disconnect(sender: d->m_audioOutput, signal: &QAudioOutput::stateChanged, receiver: d, slot: &PrivateSoundSource::stateChanged); | 
| 143 |         d->m_audioOutput->stop(); | 
| 144 |         d->m_audioOutput->deleteLater(); | 
| 145 |         d->m_audioOutput = nullptr; | 
| 146 |     } | 
| 147 |  | 
| 148 |     setStatus(QSoundEffect::Loading); | 
| 149 |     d->m_sample = sampleCache()->requestSample(url); | 
| 150 |     connect(sender: d->m_sample, signal: &QSample::error, receiver: d, slot: &PrivateSoundSource::decoderError); | 
| 151 |     connect(sender: d->m_sample, signal: &QSample::ready, receiver: d, slot: &PrivateSoundSource::sampleReady); | 
| 152 |  | 
| 153 |     switch (d->m_sample->state()) { | 
| 154 |     case QSample::Ready: | 
| 155 |         d->sampleReady(); | 
| 156 |         break; | 
| 157 |     case QSample::Error: | 
| 158 |         d->decoderError(); | 
| 159 |         break; | 
| 160 |     default: | 
| 161 |         break; | 
| 162 |     } | 
| 163 | } | 
| 164 |  | 
| 165 | int QSoundEffectPrivate::loopCount() const | 
| 166 | { | 
| 167 |     return d->m_loopCount; | 
| 168 | } | 
| 169 |  | 
| 170 | int QSoundEffectPrivate::loopsRemaining() const | 
| 171 | { | 
| 172 |     return d->m_runningCount; | 
| 173 | } | 
| 174 |  | 
| 175 | void QSoundEffectPrivate::setLoopCount(int loopCount) | 
| 176 | { | 
| 177 | #ifdef QT_QAUDIO_DEBUG | 
| 178 |     qDebug() << "setLoopCount "  << loopCount; | 
| 179 | #endif | 
| 180 |     if (loopCount == 0) | 
| 181 |         loopCount = 1; | 
| 182 |     d->m_loopCount = loopCount; | 
| 183 |     if (d->m_playing) | 
| 184 |         setLoopsRemaining(loopCount); | 
| 185 | } | 
| 186 |  | 
| 187 | qreal QSoundEffectPrivate::volume() const | 
| 188 | { | 
| 189 |     if (d->m_audioOutput && !d->m_muted) | 
| 190 |         return d->m_audioOutput->volume(); | 
| 191 |  | 
| 192 |     return d->m_volume; | 
| 193 | } | 
| 194 |  | 
| 195 | void QSoundEffectPrivate::setVolume(qreal volume) | 
| 196 | { | 
| 197 |     d->m_volume = volume; | 
| 198 |  | 
| 199 |     if (d->m_audioOutput && !d->m_muted) | 
| 200 |         d->m_audioOutput->setVolume(volume); | 
| 201 |  | 
| 202 |     emit volumeChanged(); | 
| 203 | } | 
| 204 |  | 
| 205 | bool QSoundEffectPrivate::isMuted() const | 
| 206 | { | 
| 207 |     return d->m_muted; | 
| 208 | } | 
| 209 |  | 
| 210 | void QSoundEffectPrivate::setMuted(bool muted) | 
| 211 | { | 
| 212 |     if (muted && d->m_audioOutput) | 
| 213 |         d->m_audioOutput->setVolume(0); | 
| 214 |     else if (!muted && d->m_audioOutput && d->m_muted) | 
| 215 |         d->m_audioOutput->setVolume(d->m_volume); | 
| 216 |  | 
| 217 |     d->m_muted = muted; | 
| 218 |     emit mutedChanged(); | 
| 219 | } | 
| 220 |  | 
| 221 | bool QSoundEffectPrivate::isLoaded() const | 
| 222 | { | 
| 223 |     return d->m_status == QSoundEffect::Ready; | 
| 224 | } | 
| 225 |  | 
| 226 |  | 
| 227 | bool QSoundEffectPrivate::isPlaying() const | 
| 228 | { | 
| 229 |     return d->m_playing; | 
| 230 | } | 
| 231 |  | 
| 232 | QSoundEffect::Status QSoundEffectPrivate::status() const | 
| 233 | { | 
| 234 |     return d->m_status; | 
| 235 | } | 
| 236 |  | 
| 237 | void QSoundEffectPrivate::play() | 
| 238 | { | 
| 239 |     d->m_offset = 0; | 
| 240 |     setLoopsRemaining(d->m_loopCount); | 
| 241 | #ifdef QT_QAUDIO_DEBUG | 
| 242 |     qDebug() << this << "play" ; | 
| 243 | #endif | 
| 244 |     if (d->m_status == QSoundEffect::Null || d->m_status == QSoundEffect::Error) { | 
| 245 |         setStatus(QSoundEffect::Null); | 
| 246 |         return; | 
| 247 |     } | 
| 248 |     setPlaying(true); | 
| 249 |     if (d->m_audioOutput && d->m_audioOutput->state() == QAudio::StoppedState && d->m_sampleReady) | 
| 250 |         d->m_audioOutput->start(device: d); | 
| 251 | } | 
| 252 |  | 
| 253 | void QSoundEffectPrivate::stop() | 
| 254 | { | 
| 255 |     if (!d->m_playing) | 
| 256 |         return; | 
| 257 | #ifdef QT_QAUDIO_DEBUG | 
| 258 |     qDebug() << "stop()" ; | 
| 259 | #endif | 
| 260 |     d->m_offset = 0; | 
| 261 |  | 
| 262 |     setPlaying(false); | 
| 263 |  | 
| 264 |     if (d->m_audioOutput) | 
| 265 |         d->m_audioOutput->stop(); | 
| 266 | } | 
| 267 |  | 
| 268 | void QSoundEffectPrivate::setStatus(QSoundEffect::Status status) | 
| 269 | { | 
| 270 | #ifdef QT_QAUDIO_DEBUG | 
| 271 |     qDebug() << this << "setStatus"  << status; | 
| 272 | #endif | 
| 273 |     if (d->m_status == status) | 
| 274 |         return; | 
| 275 |     bool oldLoaded = isLoaded(); | 
| 276 |     d->m_status = status; | 
| 277 |     emit statusChanged(); | 
| 278 |     if (oldLoaded != isLoaded()) | 
| 279 |         emit loadedChanged(); | 
| 280 | } | 
| 281 |  | 
| 282 | void QSoundEffectPrivate::setPlaying(bool playing) | 
| 283 | { | 
| 284 | #ifdef QT_QAUDIO_DEBUG | 
| 285 |     qDebug() << this << "setPlaying("  << playing << ")" ; | 
| 286 | #endif | 
| 287 |     if (d->m_playing == playing) | 
| 288 |         return; | 
| 289 |     d->m_playing = playing; | 
| 290 |     emit playingChanged(); | 
| 291 | } | 
| 292 |  | 
| 293 | void QSoundEffectPrivate::setLoopsRemaining(int loopsRemaining) | 
| 294 | { | 
| 295 |     if (d->m_runningCount == loopsRemaining) | 
| 296 |         return; | 
| 297 | #ifdef QT_QAUDIO_DEBUG | 
| 298 |     qDebug() << this << "setLoopsRemaining "  << loopsRemaining; | 
| 299 | #endif | 
| 300 |     d->m_runningCount = loopsRemaining; | 
| 301 |     emit loopsRemainingChanged(); | 
| 302 | } | 
| 303 |  | 
| 304 | /* Categories are ignored */ | 
| 305 | QString QSoundEffectPrivate::category() const | 
| 306 | { | 
| 307 |     return d->m_category; | 
| 308 | } | 
| 309 |  | 
| 310 | void QSoundEffectPrivate::setCategory(const QString &category) | 
| 311 | { | 
| 312 |     if (d->m_category != category && !d->m_playing) { | 
| 313 |         d->m_category = category; | 
| 314 |         emit categoryChanged(); | 
| 315 |     } | 
| 316 | } | 
| 317 |  | 
| 318 | PrivateSoundSource::PrivateSoundSource(QSoundEffectPrivate *s, const QAudioDeviceInfo &audioDevice) | 
| 319 |     : QIODevice(s) | 
| 320 |     , m_audioDevice(audioDevice) | 
| 321 | { | 
| 322 |     soundeffect = s; | 
| 323 |     m_category = QLatin1String("game" ); | 
| 324 |     open(mode: QIODevice::ReadOnly); | 
| 325 | } | 
| 326 |  | 
| 327 | void PrivateSoundSource::sampleReady() | 
| 328 | { | 
| 329 |     if (m_status == QSoundEffect::Error) | 
| 330 |         return; | 
| 331 |  | 
| 332 | #ifdef QT_QAUDIO_DEBUG | 
| 333 |     qDebug() << this << "sampleReady " <<m_playing; | 
| 334 | #endif | 
| 335 |     disconnect(sender: m_sample, signal: &QSample::error, receiver: this, slot: &PrivateSoundSource::decoderError); | 
| 336 |     disconnect(sender: m_sample, signal: &QSample::ready, receiver: this, slot: &PrivateSoundSource::sampleReady); | 
| 337 |     if (!m_audioOutput) { | 
| 338 |         if (m_audioDevice.isNull()) | 
| 339 |             m_audioOutput = new QAudioOutput(m_sample->format()); | 
| 340 |         else | 
| 341 |             m_audioOutput = new QAudioOutput(m_audioDevice, m_sample->format()); | 
| 342 |         connect(sender: m_audioOutput, signal: &QAudioOutput::stateChanged, receiver: this, slot: &PrivateSoundSource::stateChanged); | 
| 343 |         if (!m_muted) | 
| 344 |             m_audioOutput->setVolume(m_volume); | 
| 345 |         else | 
| 346 |             m_audioOutput->setVolume(0); | 
| 347 |     } | 
| 348 |     m_sampleReady = true; | 
| 349 |     soundeffect->setStatus(QSoundEffect::Ready); | 
| 350 |  | 
| 351 |     if (m_playing && m_audioOutput->state() == QAudio::StoppedState) | 
| 352 |         m_audioOutput->start(device: this); | 
| 353 | } | 
| 354 |  | 
| 355 | void PrivateSoundSource::decoderError() | 
| 356 | { | 
| 357 |     qWarning(msg: "QSoundEffect(qaudio): Error decoding source %ls" , qUtf16Printable(m_url.toString())); | 
| 358 |     disconnect(sender: m_sample, signal: &QSample::ready, receiver: this, slot: &PrivateSoundSource::sampleReady); | 
| 359 |     disconnect(sender: m_sample, signal: &QSample::error, receiver: this, slot: &PrivateSoundSource::decoderError); | 
| 360 |     m_playing = false; | 
| 361 |     soundeffect->setStatus(QSoundEffect::Error); | 
| 362 | } | 
| 363 |  | 
| 364 | void PrivateSoundSource::stateChanged(QAudio::State state) | 
| 365 | { | 
| 366 | #ifdef QT_QAUDIO_DEBUG | 
| 367 |     qDebug() << this << "stateChanged "  << state; | 
| 368 | #endif | 
| 369 |     if ((state == QAudio::IdleState && m_runningCount == 0) | 
| 370 |          || (state == QAudio::StoppedState && m_audioOutput->error() != QAudio::NoError)) | 
| 371 |         emit soundeffect->stop(); | 
| 372 | } | 
| 373 |  | 
| 374 | qint64 PrivateSoundSource::readData(char *data, qint64 len) | 
| 375 | { | 
| 376 |     if ((m_runningCount > 0  || m_runningCount == QSoundEffect::Infinite) && m_playing) { | 
| 377 |  | 
| 378 |         if (m_sample->state() != QSample::Ready) | 
| 379 |             return 0; | 
| 380 |  | 
| 381 |         qint64 bytesWritten = 0; | 
| 382 |  | 
| 383 |         const int   periodSize = m_audioOutput->periodSize(); | 
| 384 |         const int   sampleSize = m_sample->data().size(); | 
| 385 |         const char* sampleData = m_sample->data().constData(); | 
| 386 |  | 
| 387 |         // Some systems can have large buffers we only need a max of three | 
| 388 |         int    periodsFree = qMin(a: 3, b: (int)(m_audioOutput->bytesFree()/periodSize)); | 
| 389 |         int    dataOffset = 0; | 
| 390 |  | 
| 391 | #ifdef QT_QAUDIO_DEBUG | 
| 392 |         qDebug() << "bytesFree="  << m_audioOutput->bytesFree() << ", can fit "  << periodsFree << " periodSize() chunks" ; | 
| 393 | #endif | 
| 394 |  | 
| 395 |         while ((periodsFree > 0) && (bytesWritten + periodSize <= len)) { | 
| 396 |  | 
| 397 |             if (sampleSize - m_offset >= periodSize) { | 
| 398 |                 // We can fit a whole period of data | 
| 399 |                 memcpy(dest: data + dataOffset, src: sampleData + m_offset, n: periodSize); | 
| 400 |                 m_offset += periodSize; | 
| 401 |                 dataOffset += periodSize; | 
| 402 |                 bytesWritten += periodSize; | 
| 403 | #ifdef QT_QAUDIO_DEBUG | 
| 404 |                 qDebug() << "WHOLE PERIOD: bytesWritten="  << bytesWritten << ", offset="  << m_offset | 
| 405 |                          << ", filesize="  << sampleSize; | 
| 406 | #endif | 
| 407 |             } else { | 
| 408 |                 // We are at end of sound, first write what is left of current sound | 
| 409 |                 memcpy(dest: data + dataOffset, src: sampleData + m_offset, n: sampleSize - m_offset); | 
| 410 |                 bytesWritten += sampleSize - m_offset; | 
| 411 |                 int wrapLen = periodSize - (sampleSize - m_offset); | 
| 412 |                 if (wrapLen > sampleSize) | 
| 413 |                     wrapLen = sampleSize; | 
| 414 | #ifdef QT_QAUDIO_DEBUG | 
| 415 |                 qDebug() << "END OF SOUND: bytesWritten="  << bytesWritten << ", offset="  << m_offset | 
| 416 |                          << ", part1="  << (sampleSize-m_offset); | 
| 417 | #endif | 
| 418 |                 dataOffset += (sampleSize - m_offset); | 
| 419 |                 m_offset = 0; | 
| 420 |  | 
| 421 |                 if (m_runningCount > 0 && m_runningCount != QSoundEffect::Infinite) | 
| 422 |                     soundeffect->setLoopsRemaining(m_runningCount-1); | 
| 423 |  | 
| 424 |                 if (m_runningCount > 0 || m_runningCount == QSoundEffect::Infinite) { | 
| 425 |                     // There are still more loops of this sound to play, append the start of sound to make up full period | 
| 426 |                     memcpy(dest: data + dataOffset, src: sampleData + m_offset, n: wrapLen); | 
| 427 |                     m_offset += wrapLen; | 
| 428 |                     dataOffset += wrapLen; | 
| 429 |                     bytesWritten += wrapLen; | 
| 430 | #ifdef QT_QAUDIO_DEBUG | 
| 431 |                     qDebug() << "APPEND START FOR FULL PERIOD: bytesWritten="  << bytesWritten << ", offset="  << m_offset | 
| 432 |                              << ", part2="  << wrapLen; | 
| 433 |                     qDebug() << "part1 + part2 should be a period "  << periodSize; | 
| 434 | #endif | 
| 435 |                 } | 
| 436 |             } | 
| 437 |             if (m_runningCount == 0) | 
| 438 |                 break; | 
| 439 |  | 
| 440 |             periodsFree--; | 
| 441 |         } | 
| 442 |         return bytesWritten; | 
| 443 |     } | 
| 444 |  | 
| 445 |     return 0; | 
| 446 | } | 
| 447 |  | 
| 448 | qint64 PrivateSoundSource::writeData(const char *data, qint64 len) | 
| 449 | { | 
| 450 |     Q_UNUSED(data) | 
| 451 |     Q_UNUSED(len) | 
| 452 |     return 0; | 
| 453 | } | 
| 454 |  | 
| 455 | QT_END_NAMESPACE | 
| 456 |  | 
| 457 | #include "moc_qsoundeffect_qaudio_p.cpp" | 
| 458 |  |