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| 39 | |
| 40 | #include "qsgvideonode_p.h" |
| 41 | |
| 42 | QT_BEGIN_NAMESPACE |
| 43 | |
| 44 | QSGVideoNode::QSGVideoNode() |
| 45 | : m_orientation(-1) |
| 46 | { |
| 47 | setFlag(QSGNode::OwnsGeometry); |
| 48 | } |
| 49 | |
| 50 | /* Helpers */ |
| 51 | static inline void qSetGeom(QSGGeometry::TexturedPoint2D *v, const QPointF &p) |
| 52 | { |
| 53 | v->x = p.x(); |
| 54 | v->y = p.y(); |
| 55 | } |
| 56 | |
| 57 | static inline void qSetTex(QSGGeometry::TexturedPoint2D *v, const QPointF &p) |
| 58 | { |
| 59 | v->tx = p.x(); |
| 60 | v->ty = p.y(); |
| 61 | } |
| 62 | |
| 63 | /* Update the vertices and texture coordinates. Orientation must be in {0,90,180,270} */ |
| 64 | void QSGVideoNode::setTexturedRectGeometry(const QRectF &rect, const QRectF &textureRect, int orientation) |
| 65 | { |
| 66 | if (rect == m_rect && textureRect == m_textureRect && orientation == m_orientation) |
| 67 | return; |
| 68 | |
| 69 | m_rect = rect; |
| 70 | m_textureRect = textureRect; |
| 71 | m_orientation = orientation; |
| 72 | |
| 73 | QSGGeometry *g = geometry(); |
| 74 | |
| 75 | if (g == 0) |
| 76 | g = new QSGGeometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4); |
| 77 | |
| 78 | QSGGeometry::TexturedPoint2D *v = g->vertexDataAsTexturedPoint2D(); |
| 79 | |
| 80 | // Set geometry first |
| 81 | qSetGeom(v: v + 0, p: rect.topLeft()); |
| 82 | qSetGeom(v: v + 1, p: rect.bottomLeft()); |
| 83 | qSetGeom(v: v + 2, p: rect.topRight()); |
| 84 | qSetGeom(v: v + 3, p: rect.bottomRight()); |
| 85 | |
| 86 | // and then texture coordinates |
| 87 | switch (orientation) { |
| 88 | default: |
| 89 | // tl, bl, tr, br |
| 90 | qSetTex(v: v + 0, p: textureRect.topLeft()); |
| 91 | qSetTex(v: v + 1, p: textureRect.bottomLeft()); |
| 92 | qSetTex(v: v + 2, p: textureRect.topRight()); |
| 93 | qSetTex(v: v + 3, p: textureRect.bottomRight()); |
| 94 | break; |
| 95 | |
| 96 | case 90: |
| 97 | // tr, tl, br, bl |
| 98 | qSetTex(v: v + 0, p: textureRect.topRight()); |
| 99 | qSetTex(v: v + 1, p: textureRect.topLeft()); |
| 100 | qSetTex(v: v + 2, p: textureRect.bottomRight()); |
| 101 | qSetTex(v: v + 3, p: textureRect.bottomLeft()); |
| 102 | break; |
| 103 | |
| 104 | case 180: |
| 105 | // br, tr, bl, tl |
| 106 | qSetTex(v: v + 0, p: textureRect.bottomRight()); |
| 107 | qSetTex(v: v + 1, p: textureRect.topRight()); |
| 108 | qSetTex(v: v + 2, p: textureRect.bottomLeft()); |
| 109 | qSetTex(v: v + 3, p: textureRect.topLeft()); |
| 110 | break; |
| 111 | |
| 112 | case 270: |
| 113 | // bl, br, tl, tr |
| 114 | qSetTex(v: v + 0, p: textureRect.bottomLeft()); |
| 115 | qSetTex(v: v + 1, p: textureRect.bottomRight()); |
| 116 | qSetTex(v: v + 2, p: textureRect.topLeft()); |
| 117 | qSetTex(v: v + 3, p: textureRect.topRight()); |
| 118 | break; |
| 119 | } |
| 120 | |
| 121 | if (!geometry()) |
| 122 | setGeometry(g); |
| 123 | |
| 124 | markDirty(bits: DirtyGeometry); |
| 125 | } |
| 126 | |
| 127 | QSGVideoNodeFactoryInterface::~QSGVideoNodeFactoryInterface() |
| 128 | { |
| 129 | } |
| 130 | |
| 131 | QT_END_NAMESPACE |
| 132 | |