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39 | |
40 | #include "qsgvideonode_p.h" |
41 | |
42 | QT_BEGIN_NAMESPACE |
43 | |
44 | QSGVideoNode::QSGVideoNode() |
45 | : m_orientation(-1) |
46 | { |
47 | setFlag(QSGNode::OwnsGeometry); |
48 | } |
49 | |
50 | /* Helpers */ |
51 | static inline void qSetGeom(QSGGeometry::TexturedPoint2D *v, const QPointF &p) |
52 | { |
53 | v->x = p.x(); |
54 | v->y = p.y(); |
55 | } |
56 | |
57 | static inline void qSetTex(QSGGeometry::TexturedPoint2D *v, const QPointF &p) |
58 | { |
59 | v->tx = p.x(); |
60 | v->ty = p.y(); |
61 | } |
62 | |
63 | /* Update the vertices and texture coordinates. Orientation must be in {0,90,180,270} */ |
64 | void QSGVideoNode::setTexturedRectGeometry(const QRectF &rect, const QRectF &textureRect, int orientation) |
65 | { |
66 | if (rect == m_rect && textureRect == m_textureRect && orientation == m_orientation) |
67 | return; |
68 | |
69 | m_rect = rect; |
70 | m_textureRect = textureRect; |
71 | m_orientation = orientation; |
72 | |
73 | QSGGeometry *g = geometry(); |
74 | |
75 | if (g == 0) |
76 | g = new QSGGeometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4); |
77 | |
78 | QSGGeometry::TexturedPoint2D *v = g->vertexDataAsTexturedPoint2D(); |
79 | |
80 | // Set geometry first |
81 | qSetGeom(v: v + 0, p: rect.topLeft()); |
82 | qSetGeom(v: v + 1, p: rect.bottomLeft()); |
83 | qSetGeom(v: v + 2, p: rect.topRight()); |
84 | qSetGeom(v: v + 3, p: rect.bottomRight()); |
85 | |
86 | // and then texture coordinates |
87 | switch (orientation) { |
88 | default: |
89 | // tl, bl, tr, br |
90 | qSetTex(v: v + 0, p: textureRect.topLeft()); |
91 | qSetTex(v: v + 1, p: textureRect.bottomLeft()); |
92 | qSetTex(v: v + 2, p: textureRect.topRight()); |
93 | qSetTex(v: v + 3, p: textureRect.bottomRight()); |
94 | break; |
95 | |
96 | case 90: |
97 | // tr, tl, br, bl |
98 | qSetTex(v: v + 0, p: textureRect.topRight()); |
99 | qSetTex(v: v + 1, p: textureRect.topLeft()); |
100 | qSetTex(v: v + 2, p: textureRect.bottomRight()); |
101 | qSetTex(v: v + 3, p: textureRect.bottomLeft()); |
102 | break; |
103 | |
104 | case 180: |
105 | // br, tr, bl, tl |
106 | qSetTex(v: v + 0, p: textureRect.bottomRight()); |
107 | qSetTex(v: v + 1, p: textureRect.topRight()); |
108 | qSetTex(v: v + 2, p: textureRect.bottomLeft()); |
109 | qSetTex(v: v + 3, p: textureRect.topLeft()); |
110 | break; |
111 | |
112 | case 270: |
113 | // bl, br, tl, tr |
114 | qSetTex(v: v + 0, p: textureRect.bottomLeft()); |
115 | qSetTex(v: v + 1, p: textureRect.bottomRight()); |
116 | qSetTex(v: v + 2, p: textureRect.topLeft()); |
117 | qSetTex(v: v + 3, p: textureRect.topRight()); |
118 | break; |
119 | } |
120 | |
121 | if (!geometry()) |
122 | setGeometry(g); |
123 | |
124 | markDirty(bits: DirtyGeometry); |
125 | } |
126 | |
127 | QSGVideoNodeFactoryInterface::~QSGVideoNodeFactoryInterface() |
128 | { |
129 | } |
130 | |
131 | QT_END_NAMESPACE |
132 | |