| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt Quick Controls module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qquickexclusivegroup_p.h" |
| 41 | |
| 42 | #include <qvariant.h> |
| 43 | #include <qdebug.h> |
| 44 | #include "qquickaction_p.h" |
| 45 | |
| 46 | #define CHECKED_PROPERTY "checked" |
| 47 | |
| 48 | QT_BEGIN_NAMESPACE |
| 49 | |
| 50 | static const char *checkableSignals[] = { |
| 51 | CHECKED_PROPERTY"Changed()" , |
| 52 | "toggled(bool)" , |
| 53 | "toggled()" , |
| 54 | 0 |
| 55 | }; |
| 56 | |
| 57 | static bool isChecked(const QObject *o) |
| 58 | { |
| 59 | if (!o) return false; |
| 60 | QVariant checkedVariant = o->property(CHECKED_PROPERTY); |
| 61 | return checkedVariant.isValid() && checkedVariant.toBool(); |
| 62 | } |
| 63 | |
| 64 | /*! |
| 65 | \qmltype ExclusiveGroup |
| 66 | \instantiates QQuickExclusiveGroup1 |
| 67 | \ingroup controls |
| 68 | \inqmlmodule QtQuick.Controls |
| 69 | \brief ExclusiveGroup provides a way to declare several checkable controls as mutually exclusive. |
| 70 | |
| 71 | ExclusiveGroup can contain several \l Action items, and those will automatically get their |
| 72 | \l Action::exclusiveGroup property assigned. |
| 73 | |
| 74 | \code |
| 75 | ExclusiveGroup { |
| 76 | id: radioInputGroup |
| 77 | |
| 78 | Action { |
| 79 | id: dabRadioInput |
| 80 | text: "DAB" |
| 81 | checkable: true |
| 82 | } |
| 83 | |
| 84 | Action { |
| 85 | id: fmRadioInput |
| 86 | text: "FM" |
| 87 | checkable: true |
| 88 | } |
| 89 | |
| 90 | Action { |
| 91 | id: amRadioInput |
| 92 | text: "AM" |
| 93 | checkable: true |
| 94 | } |
| 95 | } |
| 96 | \endcode |
| 97 | |
| 98 | Several controls already support ExclusiveGroup, e.g. \l Action, |
| 99 | \l MenuItem, \l {QtQuick.Controls::}{Button}, and \l RadioButton. |
| 100 | |
| 101 | As ExclusiveGroup only supports \l Action as child items, we need to manually |
| 102 | assign the \c exclusiveGroup property for other objects. |
| 103 | |
| 104 | \code |
| 105 | GroupBox { |
| 106 | id: group2 |
| 107 | title: qsTr("Tab Position") |
| 108 | Layout.fillWidth: true |
| 109 | RowLayout { |
| 110 | ExclusiveGroup { id: tabPositionGroup } |
| 111 | RadioButton { |
| 112 | id: topButton |
| 113 | text: qsTr("Top") |
| 114 | checked: true |
| 115 | exclusiveGroup: tabPositionGroup |
| 116 | Layout.minimumWidth: 100 |
| 117 | } |
| 118 | RadioButton { |
| 119 | id: bottomButton |
| 120 | text: qsTr("Bottom") |
| 121 | exclusiveGroup: tabPositionGroup |
| 122 | Layout.minimumWidth: 100 |
| 123 | } |
| 124 | } |
| 125 | } |
| 126 | \endcode |
| 127 | |
| 128 | \section1 Adding support to ExclusiveGroup |
| 129 | |
| 130 | It is possible to add support for ExclusiveGroup for an object or control. It should have a \c checked |
| 131 | property, and either a \c checkedChanged, \c toggled(), or \c toggled(bool) signal. It also needs |
| 132 | to be bound with \l ExclusiveGroup::bindCheckable() when its ExclusiveGroup typed property is set. |
| 133 | |
| 134 | \code |
| 135 | Item { |
| 136 | id: myItem |
| 137 | |
| 138 | property bool checked: false |
| 139 | property ExclusiveGroup exclusiveGroup: null |
| 140 | |
| 141 | onExclusiveGroupChanged: { |
| 142 | if (exclusiveGroup) |
| 143 | exclusiveGroup.bindCheckable(myItem) |
| 144 | } |
| 145 | } |
| 146 | \endcode |
| 147 | |
| 148 | The example above shows the minimum code necessary to add ExclusiveGroup support to any item. |
| 149 | */ |
| 150 | |
| 151 | /*! |
| 152 | \qmlproperty object ExclusiveGroup::current |
| 153 | |
| 154 | The currently selected object. Defaults to the first checked object bound to the ExclusiveGroup. |
| 155 | If there is none, then it defaults to \c null. |
| 156 | */ |
| 157 | |
| 158 | /*! |
| 159 | \qmlmethod void ExclusiveGroup::bindCheckable(object) |
| 160 | |
| 161 | Registers \a object to the exclusive group. |
| 162 | |
| 163 | You should only need to call this function when creating a component you want to be compatible with ExclusiveGroup. |
| 164 | |
| 165 | \sa ExclusiveGroup::unbindCheckable() |
| 166 | */ |
| 167 | |
| 168 | /*! |
| 169 | \qmlmethod void ExclusiveGroup::unbindCheckable(object) |
| 170 | |
| 171 | Unregisters \a object from the exclusive group. |
| 172 | |
| 173 | You should only need to call this function when creating a component you want to be compatible with ExclusiveGroup. |
| 174 | |
| 175 | \sa ExclusiveGroup::bindCheckable() |
| 176 | */ |
| 177 | |
| 178 | QQuickExclusiveGroup1::QQuickExclusiveGroup1(QObject *parent) |
| 179 | : QObject(parent), m_current(0) |
| 180 | { |
| 181 | int index = metaObject()->indexOfMethod(method: "updateCurrent()" ); |
| 182 | m_updateCurrentMethod = metaObject()->method(index); |
| 183 | } |
| 184 | |
| 185 | QQmlListProperty<QQuickAction1> QQuickExclusiveGroup1::actions() |
| 186 | { |
| 187 | return QQmlListProperty<QQuickAction1>(this, 0, &QQuickExclusiveGroup1::append_actions, 0, 0, 0); |
| 188 | } |
| 189 | |
| 190 | void QQuickExclusiveGroup1::append_actions(QQmlListProperty<QQuickAction1> *list, QQuickAction1 *action) |
| 191 | { |
| 192 | if (QQuickExclusiveGroup1 *eg = qobject_cast<QQuickExclusiveGroup1 *>(object: list->object)) |
| 193 | action->setExclusiveGroup(eg); |
| 194 | } |
| 195 | |
| 196 | void QQuickExclusiveGroup1::setCurrent(QObject * o) |
| 197 | { |
| 198 | if (m_current == o) |
| 199 | return; |
| 200 | |
| 201 | if (m_current) |
| 202 | m_current->setProperty(CHECKED_PROPERTY, value: QVariant(false)); |
| 203 | m_current = o; |
| 204 | if (m_current) |
| 205 | m_current->setProperty(CHECKED_PROPERTY, value: QVariant(true)); |
| 206 | emit currentChanged(); |
| 207 | } |
| 208 | |
| 209 | void QQuickExclusiveGroup1::updateCurrent() |
| 210 | { |
| 211 | QObject *checkable = sender(); |
| 212 | if (isChecked(o: checkable)) |
| 213 | setCurrent(checkable); |
| 214 | } |
| 215 | |
| 216 | void QQuickExclusiveGroup1::bindCheckable(QObject *o) |
| 217 | { |
| 218 | for (const char **signalName = checkableSignals; *signalName; signalName++) { |
| 219 | int signalIndex = o->metaObject()->indexOfSignal(signal: *signalName); |
| 220 | if (signalIndex != -1) { |
| 221 | QMetaMethod signalMethod = o->metaObject()->method(index: signalIndex); |
| 222 | connect(sender: o, signal: signalMethod, receiver: this, method: m_updateCurrentMethod, type: Qt::UniqueConnection); |
| 223 | connect(sender: o, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(unbindCheckable(QObject*)), Qt::UniqueConnection); |
| 224 | if (!m_current && isChecked(o)) |
| 225 | setCurrent(o); |
| 226 | return; |
| 227 | } |
| 228 | } |
| 229 | |
| 230 | qWarning() << "QQuickExclusiveGroup1::bindCheckable(): Cannot bind to" << o; |
| 231 | } |
| 232 | |
| 233 | void QQuickExclusiveGroup1::unbindCheckable(QObject *o) |
| 234 | { |
| 235 | if (m_current == o) |
| 236 | setCurrent(0); |
| 237 | for (const char **signalName = checkableSignals; *signalName; signalName++) { |
| 238 | int signalIndex = o->metaObject()->indexOfSignal(signal: *signalName); |
| 239 | if (signalIndex != -1) { |
| 240 | QMetaMethod signalMethod = o->metaObject()->method(index: signalIndex); |
| 241 | if (disconnect(sender: o, signal: signalMethod, receiver: this, member: m_updateCurrentMethod)) { |
| 242 | disconnect(sender: o, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(unbindCheckable(QObject*))); |
| 243 | break; |
| 244 | } |
| 245 | } |
| 246 | } |
| 247 | } |
| 248 | |
| 249 | QT_END_NAMESPACE |
| 250 | |