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39 | |
40 | #include "qquickdialog_p.h" |
41 | #include <QQuickItem> |
42 | #include <QQmlEngine> |
43 | #include <QStandardPaths> |
44 | #include <private/qguiapplication_p.h> |
45 | |
46 | QT_BEGIN_NAMESPACE |
47 | |
48 | /*! |
49 | \qmltype Dialog |
50 | \instantiates QQuickDialog1 |
51 | \inqmlmodule QtQuick.Dialogs |
52 | \ingroup qtquickdialogs |
53 | \brief A generic QtQuick dialog wrapper with standard buttons. |
54 | \since 5.3 |
55 | |
56 | The purpose of Dialog is to wrap arbitrary content into a \e {dialog window} |
57 | including a row of platform-tailored buttons. |
58 | |
59 | \note On Android, it is recommended to use \l {QQuickDialog}{Qt Quick Controls 2 Dialog}. |
60 | |
61 | The \l contentItem is the default property (the only allowed child |
62 | element), and items declared inside the Dialog will actually be children of |
63 | another Item inside the \c contentItem. The row of \l standardButtons will |
64 | also be inside \c contentItem below the declared content, and Dialog will |
65 | attempt to size itself to fit the content and the buttons. |
66 | |
67 | Alternatively it is possible to bind \l contentItem to a custom Item, in |
68 | which case there will be no buttons, no margins, and the custom content |
69 | will fill the whole dialog. This is much like creating a \l Window, |
70 | except that on platforms which do not support showing multiple windows, |
71 | the window borders will be simulated and it will be shown in same scene. |
72 | |
73 | \note do not attempt to bind the width or height of the dialog to the width |
74 | or height of its content, because Dialog already tries to size itself |
75 | to the content. If your goal is to change or eliminate the margins, you |
76 | must override \l contentItem. If your goal is simply to show a window |
77 | (whether modal or not), and your platform supports it, it is simpler to use |
78 | \l Window instead. |
79 | */ |
80 | |
81 | /*! |
82 | \qmlsignal Dialog::accepted() |
83 | |
84 | This signal is emitted when the user has pressed any button which has the |
85 | \l {QMessageBox::}{AcceptRole}: \gui OK, \gui Open, \gui Save, |
86 | \gui {Save All}, \gui Retry or \gui Ignore. |
87 | |
88 | The corresponding handler is \c onAccepted. |
89 | */ |
90 | |
91 | /*! |
92 | \qmlsignal Dialog::rejected() |
93 | |
94 | This signal is emitted when the user has dismissed the dialog, by closing |
95 | the dialog window, by pressing a \gui Cancel, \gui Close or \gui Abort |
96 | button on the dialog, or by pressing the back button or the escape key. |
97 | |
98 | The corresponding handler is \c onRejected. |
99 | */ |
100 | |
101 | /*! |
102 | \qmlsignal Dialog::discard() |
103 | |
104 | This signal is emitted when the user has pressed the \gui Discard button. |
105 | |
106 | The corresponding handler is \c onDiscard. |
107 | */ |
108 | |
109 | /*! |
110 | \qmlsignal Dialog::help() |
111 | |
112 | This signal is emitted when the user has pressed the \gui Help button. |
113 | Depending on platform, the dialog may not be automatically dismissed |
114 | because the help that your application provides may need to be relevant to |
115 | the text shown in this dialog in order to assist the user in making a |
116 | decision. However on other platforms it's not possible to show a dialog and |
117 | a help window at the same time. If you want to be sure that the dialog will |
118 | close, you can set \l visible to \c false in your handler. |
119 | |
120 | The corresponding handler is \c onHelp. |
121 | */ |
122 | |
123 | /*! |
124 | \qmlsignal Dialog::yes() |
125 | |
126 | This signal is emitted when the user has pressed any button which has |
127 | the \l {QMessageBox::YesRole} {YesRole}: \gui Yes or \gui {Yes to All}. |
128 | |
129 | The corresponding handler is \c onYes. |
130 | */ |
131 | |
132 | /*! |
133 | \qmlsignal Dialog::no() |
134 | |
135 | This signal is emitted when the user has pressed any button which has |
136 | the \l {QMessageBox::NoRole} {NoRole}: \gui No or \gui {No to All}. |
137 | |
138 | The corresponding handler is \c onNo. |
139 | */ |
140 | |
141 | /*! |
142 | \qmlsignal Dialog::apply() |
143 | |
144 | This signal is emitted when the user has pressed the \gui Apply button. |
145 | |
146 | The corresponding handler is \c onApply. |
147 | */ |
148 | |
149 | /*! |
150 | \qmlsignal Dialog::reset() |
151 | |
152 | This signal is emitted when the user has pressed any button which has |
153 | the \l {QMessageBox::ResetRole} {ResetRole}: \gui Reset or \gui {Restore Defaults}. |
154 | |
155 | The corresponding handler is \c onReset. |
156 | */ |
157 | |
158 | /*! |
159 | \qmlsignal Dialog::actionChosen(var action) |
160 | |
161 | This signal is emitted when the user has pressed any button or a key |
162 | associated with some role (such as the Enter or Escape keys). The \a |
163 | action parameter carries information about the event: |
164 | |
165 | \list |
166 | \li StandardButton button - The role of the button which was pressed. If a |
167 | key was pressed instead, this will be \c StandardButton.Ok if accepted |
168 | and \c StandardButton.Cancel if rejected. |
169 | \li Qt.Key key - The key which was pressed, or \c 0 if none |
170 | \li bool accepted - Set this to \c false to stop the event from triggering |
171 | its predefined action |
172 | \endlist |
173 | |
174 | By handling this signal and setting the \c action.accepted field to \c |
175 | false, it's possible to implement some validation on the dialog contents |
176 | before accepting it, for example. |
177 | |
178 | The corresponding handler is \c onActionChosen. |
179 | |
180 | \since QtQuick.Controls 1.8 |
181 | */ |
182 | |
183 | /*! |
184 | \qmlproperty bool Dialog::visible |
185 | |
186 | This property holds whether the dialog is visible. By default this is |
187 | \c false. |
188 | |
189 | \sa modality |
190 | */ |
191 | |
192 | /*! \qmlproperty StandardButton Dialog::clickedButton |
193 | |
194 | This property holds the button pressed by the user. Its value is |
195 | one of the flags set for the standardButtons property. |
196 | */ |
197 | |
198 | /*! |
199 | \qmlproperty Qt::WindowModality Dialog::modality |
200 | |
201 | Whether the dialog should be shown modal with respect to the window |
202 | containing the dialog's parent Item, modal with respect to the whole |
203 | application, or non-modal. |
204 | |
205 | By default it is \c Qt.WindowModal. |
206 | |
207 | Modality does not mean that there are any blocking calls to wait for the |
208 | dialog to be accepted or rejected: only that the user will be prevented |
209 | from interacting with the parent window or the application windows |
210 | until the dialog is dismissed. |
211 | */ |
212 | |
213 | /*! |
214 | \qmlmethod void Dialog::open() |
215 | |
216 | Shows the dialog to the user. It is equivalent to setting \l visible to |
217 | \c true. |
218 | */ |
219 | |
220 | /*! |
221 | \qmlmethod void Dialog::close() |
222 | |
223 | Closes the dialog. |
224 | */ |
225 | |
226 | /*! |
227 | \qmlproperty string Dialog::title |
228 | |
229 | The title of the dialog window. |
230 | */ |
231 | |
232 | /*! |
233 | \class QQuickDialog1 |
234 | \inmodule QtQuick.Dialogs |
235 | \internal |
236 | |
237 | The QQuickDialog1 class represents a container for arbitrary |
238 | dialog contents. |
239 | |
240 | \since 5.3 |
241 | */ |
242 | |
243 | /*! |
244 | Constructs a dialog wrapper with parent window \a parent. |
245 | */ |
246 | QQuickDialog1::QQuickDialog1(QObject *parent) |
247 | : QQuickAbstractDialog(parent) |
248 | , m_enabledButtons(Ok) |
249 | , m_clickedButton(NoButton) |
250 | { |
251 | } |
252 | |
253 | |
254 | /*! |
255 | Destroys the dialog wrapper. |
256 | */ |
257 | QQuickDialog1::~QQuickDialog1() |
258 | { |
259 | } |
260 | |
261 | QJSValue QQuickDialog1::__standardButtonsLeftModel() |
262 | { |
263 | updateStandardButtons(); |
264 | return m_standardButtonsLeftModel; |
265 | } |
266 | |
267 | QJSValue QQuickDialog1::__standardButtonsRightModel() |
268 | { |
269 | updateStandardButtons(); |
270 | return m_standardButtonsRightModel; |
271 | } |
272 | |
273 | void QQuickDialog1::setVisible(bool v) |
274 | { |
275 | if (v) |
276 | m_clickedButton = NoButton; |
277 | QQuickAbstractDialog::setVisible(v); |
278 | } |
279 | |
280 | void QQuickDialog1::updateStandardButtons() |
281 | { |
282 | if (m_standardButtonsRightModel.isUndefined()) { |
283 | QJSEngine *engine = qmlEngine(this); |
284 | // Managed objects so no need to destroy any existing ones |
285 | m_standardButtonsLeftModel = engine->newArray(); |
286 | m_standardButtonsRightModel = engine->newArray(); |
287 | int i = 0; |
288 | |
289 | QPlatformTheme *theme = QGuiApplicationPrivate::platformTheme(); |
290 | QPlatformDialogHelper::ButtonLayout layoutPolicy = |
291 | static_cast<QPlatformDialogHelper::ButtonLayout>(theme->themeHint(hint: QPlatformTheme::DialogButtonBoxLayout).toInt()); |
292 | const int *buttonLayout = QPlatformDialogHelper::buttonLayout(orientation: Qt::Horizontal, policy: layoutPolicy); |
293 | QJSValue *model = &m_standardButtonsLeftModel; |
294 | for (int r = 0; buttonLayout[r] != QPlatformDialogHelper::EOL; ++r) { |
295 | quint32 role = (buttonLayout[r] & ~QPlatformDialogHelper::Reverse); |
296 | // Keep implementation in sync with that in QDialogButtonBoxPrivate::layoutButtons() |
297 | // to the extent that QtQuick supports the same features |
298 | switch (role) { |
299 | case QPlatformDialogHelper::Stretch: |
300 | model = &m_standardButtonsRightModel; |
301 | i = 0; |
302 | break; |
303 | // TODO maybe: case QPlatformDialogHelper::AlternateRole: |
304 | default: { |
305 | for (int e = QPlatformDialogHelper::LowestBit; e <= QPlatformDialogHelper::HighestBit; ++e) { |
306 | quint32 standardButton = 1 << e; |
307 | quint32 standardButtonRole = QPlatformDialogHelper::buttonRole( |
308 | button: static_cast<QPlatformDialogHelper::StandardButton>(standardButton)); |
309 | if ((m_enabledButtons & standardButton) && standardButtonRole == role) { |
310 | QJSValue o = engine->newObject(); |
311 | o.setProperty(name: "text" , value: theme->standardButtonText(button: standardButton)); |
312 | o.setProperty(name: "standardButton" , value: standardButton); |
313 | o.setProperty(name: "role" , value: role); |
314 | model->setProperty(arrayIndex: i++, value: o); |
315 | } |
316 | } |
317 | } break; |
318 | } |
319 | } |
320 | } |
321 | } |
322 | |
323 | void QQuickDialog1::setTitle(const QString &arg) |
324 | { |
325 | if (m_title != arg) { |
326 | m_title = arg; |
327 | if (m_dialogWindow) |
328 | m_dialogWindow->setTitle(m_title); |
329 | emit titleChanged(); |
330 | } |
331 | } |
332 | |
333 | void QQuickDialog1::setStandardButtons(StandardButtons buttons) |
334 | { |
335 | m_enabledButtons = buttons; |
336 | m_standardButtonsLeftModel = QJSValue(); |
337 | m_standardButtonsRightModel = QJSValue(); |
338 | emit standardButtonsChanged(); |
339 | } |
340 | |
341 | /*! |
342 | \qmlproperty QObject Dialog::contentItem |
343 | |
344 | The QML object which implements the dialog contents. Should be an \l Item. |
345 | |
346 | For example the following dialog will show custom content and no buttons: |
347 | |
348 | \qml |
349 | import QtQuick 2.3 |
350 | import QtQuick.Controls 1.2 |
351 | import QtQuick.Dialogs 1.2 |
352 | |
353 | Dialog { |
354 | visible: true |
355 | title: "Blue sky dialog" |
356 | |
357 | contentItem: Rectangle { |
358 | color: "lightskyblue" |
359 | implicitWidth: 400 |
360 | implicitHeight: 100 |
361 | Text { |
362 | text: "Hello blue sky!" |
363 | color: "navy" |
364 | anchors.centerIn: parent |
365 | } |
366 | } |
367 | } |
368 | \endqml |
369 | */ |
370 | |
371 | void QQuickDialog1::click(QPlatformDialogHelper::StandardButton button, QPlatformDialogHelper::ButtonRole role) |
372 | { |
373 | m_clickedButton = static_cast<StandardButton>(button); |
374 | emit buttonClicked(); |
375 | switch (role) { |
376 | case QPlatformDialogHelper::AcceptRole: |
377 | emit accepted(); |
378 | setVisible(false); |
379 | break; |
380 | case QPlatformDialogHelper::RejectRole: |
381 | emit rejected(); |
382 | setVisible(false); |
383 | break; |
384 | case QPlatformDialogHelper::DestructiveRole: |
385 | emit discard(); |
386 | setVisible(false); |
387 | break; |
388 | case QPlatformDialogHelper::HelpRole: |
389 | emit help(); |
390 | break; |
391 | case QPlatformDialogHelper::YesRole: |
392 | emit yes(); |
393 | setVisible(false); |
394 | break; |
395 | case QPlatformDialogHelper::NoRole: |
396 | emit no(); |
397 | setVisible(false); |
398 | break; |
399 | case QPlatformDialogHelper::ApplyRole: |
400 | emit apply(); |
401 | break; |
402 | case QPlatformDialogHelper::ResetRole: |
403 | emit reset(); |
404 | break; |
405 | default: |
406 | qWarning(msg: "unhandled Dialog button %d with role %d" , (int)button, (int)role); |
407 | } |
408 | } |
409 | |
410 | void QQuickDialog1::click(QQuickAbstractDialog::StandardButton button) |
411 | { |
412 | click(button: static_cast<QPlatformDialogHelper::StandardButton>(button), |
413 | role: static_cast<QPlatformDialogHelper::ButtonRole>( |
414 | QPlatformDialogHelper::buttonRole(button: static_cast<QPlatformDialogHelper::StandardButton>(button)))); |
415 | } |
416 | |
417 | void QQuickDialog1::accept() { |
418 | // enter key is treated like OK |
419 | if (m_clickedButton == NoButton) |
420 | m_clickedButton = Ok; |
421 | QQuickAbstractDialog::accept(); |
422 | } |
423 | |
424 | void QQuickDialog1::reject() { |
425 | // escape key is treated like cancel |
426 | if (m_clickedButton == NoButton) |
427 | m_clickedButton = Cancel; |
428 | QQuickAbstractDialog::reject(); |
429 | } |
430 | |
431 | /*! |
432 | \qmlproperty StandardButtons Dialog::standardButtons |
433 | |
434 | Dialog has a row of buttons along the bottom, each of which has a |
435 | \l {QMessageBox::ButtonRole} {ButtonRole} that determines which signal |
436 | will be emitted when the button is pressed. You can also find out which |
437 | specific button was pressed after the fact via the \l clickedButton |
438 | property. You can control which buttons are available by setting |
439 | standardButtons to a bitwise-or combination of the following flags: |
440 | |
441 | \value StandardButton.Ok |
442 | An \gui OK button defined with the |
443 | \l {QMessageBox::}{AcceptRole}. |
444 | \value StandardButton.Open |
445 | An \gui Open button defined with the |
446 | \l {QMessageBox::}{AcceptRole}. |
447 | \value StandardButton.Save |
448 | A \gui Save button defined with the |
449 | \l {QMessageBox::}{AcceptRole}. |
450 | \value StandardButton.Cancel |
451 | A \gui Cancel button defined with the |
452 | \l {QMessageBox::}{RejectRole}. |
453 | \value StandardButton.Close |
454 | A \gui Close button defined with the |
455 | \l {QMessageBox::}{RejectRole}. |
456 | \value StandardButton.Discard |
457 | A \gui Discard or \gui {Don't Save} button, |
458 | depending on the platform, defined with the |
459 | \l {QMessageBox::}{DestructiveRole}. |
460 | \value StandardButton.Apply |
461 | An \gui Apply button defined with the |
462 | \l {QMessageBox::}{ApplyRole}. |
463 | \value StandardButton.Reset |
464 | A \gui Reset button defined with the |
465 | \l {QMessageBox::}{ResetRole}. |
466 | \value StandardButton.RestoreDefaults |
467 | A \gui {Restore Defaults} button defined with the |
468 | \l {QMessageBox::}{ResetRole}. |
469 | \value StandardButton.Help |
470 | A \gui Help button defined with the |
471 | \l {QMessageBox::}{HelpRole}. |
472 | \value StandardButton.SaveAll |
473 | A \gui {Save All} button defined with the |
474 | \l {QMessageBox::}{AcceptRole}. |
475 | \value StandardButton.Yes |
476 | A \gui Yes button defined with the |
477 | \l {QMessageBox::}{YesRole}. |
478 | \value StandardButton.YesToAll |
479 | A \gui {Yes to All} button defined with the |
480 | \l {QMessageBox::}{YesRole}. |
481 | \value StandardButton.No |
482 | A \gui No button defined with the |
483 | \l {QMessageBox::}{NoRole}. |
484 | \value StandardButton.NoToAll |
485 | A \gui {No to All} button defined with the |
486 | \l {QMessageBox::}{NoRole}. |
487 | \value StandardButton.Abort |
488 | An \gui Abort button defined with the |
489 | \l {QMessageBox::}{RejectRole}. |
490 | \value StandardButton.Retry |
491 | A \gui Retry button defined with the |
492 | \l {QMessageBox::}{AcceptRole}. |
493 | \value StandardButton.Ignore |
494 | An \gui Ignore button defined with the |
495 | \l {QMessageBox::}{AcceptRole}. |
496 | |
497 | For example the following dialog will show a calendar with the ability to |
498 | save or cancel a date: |
499 | |
500 | \qml |
501 | import QtQuick 2.3 |
502 | import QtQuick.Controls 1.2 |
503 | import QtQuick.Dialogs 1.2 |
504 | |
505 | Dialog { |
506 | id: dateDialog |
507 | visible: true |
508 | title: "Choose a date" |
509 | standardButtons: StandardButton.Save | StandardButton.Cancel |
510 | |
511 | onAccepted: console.log("Saving the date " + |
512 | calendar.selectedDate.toLocaleDateString()) |
513 | |
514 | Calendar { |
515 | id: calendar |
516 | onDoubleClicked: dateDialog.click(StandardButton.Save) |
517 | } |
518 | } |
519 | \endqml |
520 | |
521 | The default is \c StandardButton.Ok. |
522 | |
523 | The enum values are the same as in \l QMessageBox::StandardButtons. |
524 | */ |
525 | |
526 | QT_END_NAMESPACE |
527 | |