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| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
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| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 39 | |
| 40 | #include "qquickmathutils_p.h" |
| 41 | |
| 42 | #include <qmath.h> |
| 43 | |
| 44 | QQuickMathUtils::QQuickMathUtils(QObject *parent) : |
| 45 | QObject(parent) |
| 46 | { |
| 47 | } |
| 48 | |
| 49 | qreal QQuickMathUtils::pi2() const |
| 50 | { |
| 51 | return M_PI * 2; |
| 52 | } |
| 53 | |
| 54 | /*! |
| 55 | Converts the angle \a degrees to radians. |
| 56 | */ |
| 57 | qreal QQuickMathUtils::degToRad(qreal degrees) const { |
| 58 | return qDegreesToRadians(degrees); |
| 59 | } |
| 60 | |
| 61 | /*! |
| 62 | Converts the angle \a degrees to radians. |
| 63 | |
| 64 | This function assumes that the angle origin (0) is north, as this |
| 65 | is the origin used by all of the Extras. The angle |
| 66 | returned will have its angle origin (0) pointing east, in order to be |
| 67 | consistent with standard angles used by \l {QtQuick::Canvas}{Canvas}, |
| 68 | for example. |
| 69 | */ |
| 70 | qreal QQuickMathUtils::degToRadOffset(qreal degrees) const { |
| 71 | return qDegreesToRadians(degrees: degrees - 90); |
| 72 | } |
| 73 | |
| 74 | /*! |
| 75 | Converts the angle \a radians to degrees. |
| 76 | */ |
| 77 | qreal QQuickMathUtils::radToDeg(qreal radians) const { |
| 78 | return qRadiansToDegrees(radians); |
| 79 | } |
| 80 | |
| 81 | /*! |
| 82 | Converts the angle \a radians to degrees. |
| 83 | |
| 84 | This function assumes that the angle origin (0) is east; as is standard for |
| 85 | mathematical operations using radians (this origin is used by |
| 86 | \l {QtQuick::Canvas}{Canvas}, for example). The angle returned in degrees |
| 87 | will have its angle origin (0) pointing north, which is what the extras |
| 88 | expect. |
| 89 | */ |
| 90 | qreal QQuickMathUtils::radToDegOffset(qreal radians) const { |
| 91 | return qRadiansToDegrees(radians) + 90; |
| 92 | } |
| 93 | |
| 94 | /*! |
| 95 | Returns the top left position of the item if it were centered along |
| 96 | a circle according to \a angleOnCircle and \a distanceAlongRadius. |
| 97 | |
| 98 | \a angleOnCircle is from 0.0 - M_PI2. |
| 99 | \a distanceAlongRadius is the distance along the radius in M_PIxels. |
| 100 | */ |
| 101 | QPointF QQuickMathUtils::centerAlongCircle(qreal xCenter, qreal yCenter, |
| 102 | qreal width, qreal height, qreal angleOnCircle, qreal distanceAlongRadius) const { |
| 103 | return QPointF( |
| 104 | (xCenter - width / 2) + (distanceAlongRadius * qCos(v: angleOnCircle)), |
| 105 | (yCenter - height / 2) + (distanceAlongRadius * qSin(v: angleOnCircle))); |
| 106 | } |
| 107 | |
| 108 | /*! |
| 109 | Returns \a number rounded to the nearest even integer. |
| 110 | */ |
| 111 | qreal QQuickMathUtils::roundEven(qreal number) const { |
| 112 | int rounded = qRound(d: number); |
| 113 | return rounded % 2 == 0 ? rounded : rounded + 1; |
| 114 | } |
| 115 | |