| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt Quick Extras module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
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| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qquickmousethief_p.h" |
| 41 | |
| 42 | #include <QtCore/QMetaObject> |
| 43 | #include <QtQuick/QQuickWindow> |
| 44 | |
| 45 | QQuickMouseThief::QQuickMouseThief(QObject *parent) : |
| 46 | QObject(parent), |
| 47 | mItem(0), |
| 48 | mReceivedPressEvent(false), |
| 49 | mAcceptCurrentEvent(false) |
| 50 | { |
| 51 | } |
| 52 | |
| 53 | bool QQuickMouseThief::receivedPressEvent() const |
| 54 | { |
| 55 | return mReceivedPressEvent; |
| 56 | } |
| 57 | |
| 58 | void QQuickMouseThief::setReceivedPressEvent(bool receivedPressEvent) |
| 59 | { |
| 60 | if (receivedPressEvent != mReceivedPressEvent) { |
| 61 | mReceivedPressEvent = receivedPressEvent; |
| 62 | emit receivedPressEventChanged(); |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | void QQuickMouseThief::grabMouse(QQuickItem *item) |
| 67 | { |
| 68 | if (item) { |
| 69 | mItem = item; |
| 70 | |
| 71 | // Handle the case where someone makes the PieMenu an orphan. E.g.: |
| 72 | // property PieMenu pieMenu: PieMenu {} |
| 73 | // They have to set the parent explicitly if they want that to work. |
| 74 | // This can also be null if the menu is visible when constructed. |
| 75 | if (mItem->window()) { |
| 76 | // We install an event filter so that we can track release events. |
| 77 | // This is because the MouseArea that we steal the mouse from stores the |
| 78 | // pressed flag (before item is visible) and we don't, so we don't know |
| 79 | // that it's a release. |
| 80 | mItem->grabMouse(); |
| 81 | mItem->window()->installEventFilter(filterObj: this); |
| 82 | } else { |
| 83 | // The menu was visible when constructed (visible: true), so install the |
| 84 | // event filter later on. |
| 85 | connect(sender: mItem, SIGNAL(windowChanged(QQuickWindow*)), |
| 86 | receiver: this, SLOT(itemWindowChanged(QQuickWindow*))); |
| 87 | } |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | void QQuickMouseThief::ungrabMouse() |
| 92 | { |
| 93 | if (mItem) { |
| 94 | // This can be null if someone does the following: |
| 95 | // PieMenu { Component.onCompleted: { visible = true; visible = false; } |
| 96 | if (mItem->window()) { |
| 97 | if (mItem->window()->mouseGrabberItem() == mItem) { |
| 98 | mItem->ungrabMouse(); |
| 99 | } |
| 100 | mItem->window()->removeEventFilter(obj: this); |
| 101 | } |
| 102 | mItem = 0; |
| 103 | } |
| 104 | } |
| 105 | |
| 106 | void QQuickMouseThief::acceptCurrentEvent() |
| 107 | { |
| 108 | mAcceptCurrentEvent = true; |
| 109 | } |
| 110 | |
| 111 | void QQuickMouseThief::itemWindowChanged(QQuickWindow *window) |
| 112 | { |
| 113 | // The window will be null when the application is closing. |
| 114 | if (window) { |
| 115 | // This can be null if someone does the following: |
| 116 | // PieMenu { Component.onCompleted: { visible = true; visible = false; } |
| 117 | if (mItem) { |
| 118 | mItem->grabMouse(); |
| 119 | window->installEventFilter(filterObj: this); |
| 120 | } |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | bool QQuickMouseThief::eventFilter(QObject *, QEvent *event) |
| 125 | { |
| 126 | if (!mItem) |
| 127 | return false; |
| 128 | |
| 129 | // The PieMenu QML code dictates which events are accepted by |
| 130 | // setting this property when it responds to our signals. |
| 131 | mAcceptCurrentEvent = false; |
| 132 | |
| 133 | if (event->type() == QEvent::MouseButtonRelease) { |
| 134 | const QPointF mouseWindowPos = static_cast<QMouseEvent *>(event)->windowPos(); |
| 135 | emitReleased(pos: mouseWindowPos); |
| 136 | // Even if the release should close the menu, we should emit |
| 137 | // clicked to be consistent since we have to do it ourselves. |
| 138 | bool releaseAccepted = mAcceptCurrentEvent; |
| 139 | mAcceptCurrentEvent = false; |
| 140 | |
| 141 | emitClicked(pos: mouseWindowPos); |
| 142 | if (!mAcceptCurrentEvent) { |
| 143 | // We might not have accepted click, but we may have accepted release. |
| 144 | mAcceptCurrentEvent = releaseAccepted; |
| 145 | } |
| 146 | } else if (event->type() == QEvent::MouseButtonPress) { |
| 147 | emitPressed(pos: static_cast<QMouseEvent *>(event)->windowPos()); |
| 148 | } else if (event->type() == QEvent::TouchEnd) { |
| 149 | // The finger(s) were lifted off the screen. We don't get this as a release event since |
| 150 | // we're doing our own custom handling, so we handle it here. |
| 151 | QTouchEvent *touchEvent = static_cast<QTouchEvent*>(event); |
| 152 | const QList<QTouchEvent::TouchPoint> points = touchEvent->touchPoints(); |
| 153 | // We only care about one finger. If there's more than one, ignore them. |
| 154 | if (!points.isEmpty()) { |
| 155 | const QPointF pos = points.first().pos(); |
| 156 | emitReleased(pos); |
| 157 | // Even if the release should close the menu, we should emit |
| 158 | // clicked to be consistent since we have to do it ourselves. |
| 159 | bool releaseAccepted = mAcceptCurrentEvent; |
| 160 | mAcceptCurrentEvent = false; |
| 161 | |
| 162 | emitClicked(pos); |
| 163 | if (!mAcceptCurrentEvent) { |
| 164 | // We might not have accepted click, but we may have accepted release. |
| 165 | mAcceptCurrentEvent = releaseAccepted; |
| 166 | } |
| 167 | } |
| 168 | } else if (event->type() == QEvent::TouchBegin) { |
| 169 | QTouchEvent *touchEvent = static_cast<QTouchEvent*>(event); |
| 170 | const QList<QTouchEvent::TouchPoint> points = touchEvent->touchPoints(); |
| 171 | if (!points.isEmpty()) { |
| 172 | emitPressed(pos: points.first().pos()); |
| 173 | } |
| 174 | } else if (event->type() == QEvent::TouchUpdate) { |
| 175 | QTouchEvent *touchEvent = static_cast<QTouchEvent*>(event); |
| 176 | const QList<QTouchEvent::TouchPoint> points = touchEvent->touchPoints(); |
| 177 | if (!points.isEmpty()) { |
| 178 | const QPointF mappedPos = mItem->mapFromScene(point: points.first().pos()); |
| 179 | emit touchUpdate(mouseX: mappedPos.x(), mouseY: mappedPos.y()); |
| 180 | } |
| 181 | } |
| 182 | return mAcceptCurrentEvent; |
| 183 | } |
| 184 | |
| 185 | void QQuickMouseThief::emitPressed(const QPointF &pos) |
| 186 | { |
| 187 | setReceivedPressEvent(true); |
| 188 | |
| 189 | // PieMenu can't detect presses outside its own MouseArea, |
| 190 | // so we need to provide these as well. |
| 191 | QPointF mappedPos = mItem->mapFromScene(point: pos); |
| 192 | emit pressed(mouseX: mappedPos.x(), mouseY: mappedPos.y()); |
| 193 | } |
| 194 | |
| 195 | void QQuickMouseThief::emitReleased(const QPointF &pos) |
| 196 | { |
| 197 | QPointF mappedPos = mItem->mapFromScene(point: pos); |
| 198 | emit released(mouseX: mappedPos.x(), mouseY: mappedPos.y()); |
| 199 | } |
| 200 | |
| 201 | void QQuickMouseThief::emitClicked(const QPointF &pos) |
| 202 | { |
| 203 | // mItem can be destroyed if the slots connected to released() caused it to be hidden. |
| 204 | // That's fine for us, since PieMenu doesn't need to handle anything if released() |
| 205 | // is emitted when the triggerMode is PieMenu.TriggerOnRelease. |
| 206 | if (mItem) { |
| 207 | QPointF mappedPos = mItem->mapFromScene(point: pos); |
| 208 | // Since we are creating the release events, we must also handle clicks. |
| 209 | emit clicked(mouseX: mappedPos.x(), mouseY: mappedPos.y()); |
| 210 | } |
| 211 | } |
| 212 | |