| 1 | /* |
| 2 | * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #ifndef JSZombie_h |
| 27 | #define JSZombie_h |
| 28 | |
| 29 | #include "JSCell.h" |
| 30 | |
| 31 | #if ENABLE(JSC_ZOMBIES) |
| 32 | namespace JSC { |
| 33 | |
| 34 | class JSZombie : public JSCell { |
| 35 | public: |
| 36 | JSZombie(const ClassInfo* oldInfo, Structure* structure) |
| 37 | : JSCell(structure) |
| 38 | , m_oldInfo(oldInfo) |
| 39 | { |
| 40 | } |
| 41 | virtual bool isZombie() const { return true; } |
| 42 | virtual const ClassInfo* classInfo() const { return &s_info; } |
| 43 | static Structure* leakedZombieStructure(); |
| 44 | |
| 45 | virtual bool isGetterSetter() const { ASSERT_NOT_REACHED(); return false; } |
| 46 | virtual bool isAPIValueWrapper() const { ASSERT_NOT_REACHED(); return false; } |
| 47 | virtual bool isPropertyNameIterator() const { ASSERT_NOT_REACHED(); return false; } |
| 48 | virtual CallType getCallData(CallData&) { ASSERT_NOT_REACHED(); return CallTypeNone; } |
| 49 | virtual ConstructType getConstructData(ConstructData&) { ASSERT_NOT_REACHED(); return ConstructTypeNone; } |
| 50 | virtual bool getUInt32(uint32_t&) const { ASSERT_NOT_REACHED(); return false; } |
| 51 | virtual JSValue toPrimitive(ExecState*, PreferredPrimitiveType) const { ASSERT_NOT_REACHED(); return jsNull(); } |
| 52 | virtual bool getPrimitiveNumber(ExecState*, double&, JSValue&) { ASSERT_NOT_REACHED(); return false; } |
| 53 | virtual bool toBoolean(ExecState*) const { ASSERT_NOT_REACHED(); return false; } |
| 54 | virtual double toNumber(ExecState*) const { ASSERT_NOT_REACHED(); return 0.0; } |
| 55 | virtual UString toString(ExecState*) const { ASSERT_NOT_REACHED(); return "" ; } |
| 56 | virtual JSObject* toObject(ExecState*) const { ASSERT_NOT_REACHED(); return 0; } |
| 57 | virtual void markChildren(MarkStack&) { ASSERT_NOT_REACHED(); } |
| 58 | virtual void put(ExecState*, const Identifier&, JSValue, PutPropertySlot&) { ASSERT_NOT_REACHED(); } |
| 59 | virtual void put(ExecState*, unsigned, JSValue) { ASSERT_NOT_REACHED(); } |
| 60 | virtual bool deleteProperty(ExecState*, const Identifier&) { ASSERT_NOT_REACHED(); return false; } |
| 61 | virtual bool deleteProperty(ExecState*, unsigned) { ASSERT_NOT_REACHED(); return false; } |
| 62 | virtual JSObject* toThisObject(ExecState*) const { ASSERT_NOT_REACHED(); return 0; } |
| 63 | virtual UString toThisString(ExecState*) const { ASSERT_NOT_REACHED(); return "" ; } |
| 64 | virtual JSString* toThisJSString(ExecState*) { ASSERT_NOT_REACHED(); return 0; } |
| 65 | virtual JSValue getJSNumber() { ASSERT_NOT_REACHED(); return jsNull(); } |
| 66 | virtual bool getOwnPropertySlot(ExecState*, const Identifier&, PropertySlot&) { ASSERT_NOT_REACHED(); return false; } |
| 67 | virtual bool getOwnPropertySlot(ExecState*, unsigned, PropertySlot&) { ASSERT_NOT_REACHED(); return false; } |
| 68 | |
| 69 | static const ClassInfo s_info; |
| 70 | private: |
| 71 | const ClassInfo* m_oldInfo; |
| 72 | }; |
| 73 | |
| 74 | } |
| 75 | |
| 76 | #endif // ENABLE(JSC_ZOMBIES) |
| 77 | |
| 78 | #endif // JSZombie_h |
| 79 | |