1 | /* |
2 | * Copyright (C) 2008, 2009 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * |
8 | * 1. Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * 2. Redistributions in binary form must reproduce the above copyright |
11 | * notice, this list of conditions and the following disclaimer in the |
12 | * documentation and/or other materials provided with the distribution. |
13 | * |
14 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
15 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
17 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
19 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
20 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
21 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
23 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #include "config.h" |
27 | #include "Threading.h" |
28 | |
29 | #include <string.h> |
30 | |
31 | namespace WTF { |
32 | |
33 | struct NewThreadContext : FastAllocBase { |
34 | NewThreadContext(ThreadFunction entryPoint, void* data, const char* name) |
35 | : entryPoint(entryPoint) |
36 | , data(data) |
37 | , name(name) |
38 | { |
39 | } |
40 | |
41 | ThreadFunction entryPoint; |
42 | void* data; |
43 | const char* name; |
44 | |
45 | Mutex creationMutex; |
46 | }; |
47 | |
48 | static void* threadEntryPoint(void* contextData) |
49 | { |
50 | NewThreadContext* context = reinterpret_cast<NewThreadContext*>(contextData); |
51 | |
52 | // Block until our creating thread has completed any extra setup work, including |
53 | // establishing ThreadIdentifier. |
54 | { |
55 | MutexLocker locker(context->creationMutex); |
56 | } |
57 | |
58 | initializeCurrentThreadInternal(threadName: context->name); |
59 | |
60 | // Grab the info that we need out of the context, then deallocate it. |
61 | ThreadFunction entryPoint = context->entryPoint; |
62 | void* data = context->data; |
63 | delete context; |
64 | |
65 | return entryPoint(data); |
66 | } |
67 | |
68 | ThreadIdentifier createThread(ThreadFunction entryPoint, void* data, const char* name) |
69 | { |
70 | // Visual Studio has a 31-character limit on thread names. Longer names will |
71 | // be truncated silently, but we'd like callers to know about the limit. |
72 | #if !LOG_DISABLED |
73 | if (strlen(name) > 31) |
74 | LOG_ERROR("Thread name \"%s\" is longer than 31 characters and will be truncated by Visual Studio" , name); |
75 | #endif |
76 | |
77 | NewThreadContext* context = new NewThreadContext(entryPoint, data, name); |
78 | |
79 | // Prevent the thread body from executing until we've established the thread identifier. |
80 | MutexLocker locker(context->creationMutex); |
81 | |
82 | return createThreadInternal(threadEntryPoint, context, threadName: name); |
83 | } |
84 | |
85 | #if PLATFORM(MAC) || PLATFORM(WIN) |
86 | |
87 | // This function is deprecated but needs to be kept around for backward |
88 | // compatibility. Use the 3-argument version of createThread above. |
89 | |
90 | ThreadIdentifier createThread(ThreadFunction entryPoint, void* data); |
91 | |
92 | ThreadIdentifier createThread(ThreadFunction entryPoint, void* data) |
93 | { |
94 | return createThread(entryPoint, data, 0); |
95 | } |
96 | #endif |
97 | |
98 | } // namespace WTF |
99 | |