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| 3 | ** Copyright (C) 2015 The Qt Company Ltd. |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 39 | |
| 40 | #include "qscriptable.h" |
| 41 | #include "qscriptable_p.h" |
| 42 | #include "qscriptengine.h" |
| 43 | |
| 44 | QT_BEGIN_NAMESPACE |
| 45 | |
| 46 | /*! |
| 47 | \since 4.3 |
| 48 | \class QScriptable |
| 49 | \inmodule QtScript |
| 50 | |
| 51 | \brief The QScriptable class provides access to the Qt Script environment from Qt C++ member functions. |
| 52 | |
| 53 | \ingroup script |
| 54 | |
| 55 | |
| 56 | With QScriptEngine::newQObject(), you can expose the signals and |
| 57 | slots and properties of any QObject (or subclass) to script |
| 58 | code. QScriptable augments this functionality by giving your C++ |
| 59 | members access to the Qt Script environment they are invoked in; |
| 60 | conceptually, it is similar to QObject::sender(). |
| 61 | |
| 62 | By subclassing QScriptable, you get the following functions in your |
| 63 | class: thisObject(), argumentCount(), argument(), context() and |
| 64 | engine(). With these functions, you have full access to the Qt |
| 65 | Script environment from the slots and property access functions of |
| 66 | your class, when they are invoked from script code. |
| 67 | |
| 68 | For example, you can throw a Qt Script exception from a slot; |
| 69 | manipulate the `this' object associated with the function call; |
| 70 | inspect the arguments stored in the QScriptContext to know the |
| 71 | "real" arguments passed to the function from script code; and call |
| 72 | script functions from your slot. |
| 73 | |
| 74 | A typical use case of QScriptable is to implement prototype objects |
| 75 | for custom C++ types. You define the scriptable interface of your |
| 76 | custom type in a QScriptable subclass using properties and slots; |
| 77 | then you wrap an instance of your class using |
| 78 | QScriptEngine::newQObject(), and finally pass the result to |
| 79 | QScriptEngine::setDefaultPrototype(). See the \l{Default Prototypes Example} |
| 80 | to see how this can be done. |
| 81 | |
| 82 | The following is what subclassing QScriptable typically looks |
| 83 | like: |
| 84 | |
| 85 | \snippet code/src_script_qscriptable.cpp 0 |
| 86 | |
| 87 | The only difference from regular QObject subclassing is that you |
| 88 | also inherit from QScriptable. |
| 89 | |
| 90 | In the implementation of your slots, you can then use the functions |
| 91 | inherited from QScriptable: |
| 92 | |
| 93 | \snippet code/src_script_qscriptable.cpp 1 |
| 94 | |
| 95 | \sa {Default Prototypes Example}, QScriptEngine::newFunction() |
| 96 | */ |
| 97 | |
| 98 | /*! |
| 99 | \internal |
| 100 | */ |
| 101 | QScriptable::QScriptable() |
| 102 | : d_ptr(new QScriptablePrivate()) |
| 103 | { |
| 104 | d_ptr->q_ptr = this; |
| 105 | } |
| 106 | |
| 107 | /*! |
| 108 | \internal |
| 109 | */ |
| 110 | QScriptable::~QScriptable() |
| 111 | { |
| 112 | } |
| 113 | |
| 114 | /*! |
| 115 | Returns a pointer to the QScriptEngine associated with the current |
| 116 | Qt function call, or 0 if the Qt function was not invoked from |
| 117 | script code. |
| 118 | */ |
| 119 | QScriptEngine *QScriptable::engine() const |
| 120 | { |
| 121 | Q_D(const QScriptable); |
| 122 | return d->engine; |
| 123 | } |
| 124 | |
| 125 | /*! |
| 126 | Returns a pointer to the QScriptContext associated with the current |
| 127 | Qt function call, or 0 if the Qt function was not invoked from |
| 128 | script code. |
| 129 | */ |
| 130 | QScriptContext *QScriptable::context() const |
| 131 | { |
| 132 | if (QScriptEngine *e = engine()) |
| 133 | return e->currentContext(); |
| 134 | |
| 135 | return 0; |
| 136 | } |
| 137 | |
| 138 | /*! |
| 139 | Returns the `this' object associated with the current Qt function |
| 140 | call, or an invalid QScriptValue if the Qt function was not invoked |
| 141 | from script code. |
| 142 | */ |
| 143 | |
| 144 | QScriptValue QScriptable::thisObject() const |
| 145 | { |
| 146 | if (QScriptContext *c = context()) |
| 147 | return c->thisObject(); |
| 148 | |
| 149 | return QScriptValue(); |
| 150 | } |
| 151 | |
| 152 | /*! |
| 153 | Returns the number of arguments passed to the function in this |
| 154 | invocation, or -1 if the Qt function was not invoked from script |
| 155 | code. |
| 156 | |
| 157 | \sa argument() |
| 158 | */ |
| 159 | int QScriptable::argumentCount() const |
| 160 | { |
| 161 | if (QScriptContext *c = context()) |
| 162 | return c->argumentCount(); |
| 163 | |
| 164 | return -1; |
| 165 | } |
| 166 | |
| 167 | /*! |
| 168 | Returns the function argument at the given \a index, or an invalid |
| 169 | QScriptValue if the Qt function was not invoked from script code. |
| 170 | |
| 171 | \sa argumentCount() |
| 172 | */ |
| 173 | QScriptValue QScriptable::argument(int index) const |
| 174 | { |
| 175 | if (QScriptContext *c = context()) |
| 176 | return c->argument(index); |
| 177 | |
| 178 | return QScriptValue(); |
| 179 | } |
| 180 | |
| 181 | QT_END_NAMESPACE |
| 182 | |