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| 39 | |
| 40 | #include "qscriptclass.h" |
| 41 | #include "qscriptstring.h" |
| 42 | |
| 43 | /*! |
| 44 | \since 4.4 |
| 45 | \class QScriptClass |
| 46 | \inmodule QtScript |
| 47 | \brief The QScriptClass class provides an interface for defining custom behavior of (a class of) Qt Script objects. |
| 48 | |
| 49 | \ingroup script |
| 50 | |
| 51 | The QScriptClass class defines an interface for handling various |
| 52 | aspects of interaction with the Qt Script objects associated with |
| 53 | the class. Such objects are created by calling |
| 54 | QScriptEngine::newObject(), passing a pointer to the QScriptClass as |
| 55 | argument. |
| 56 | |
| 57 | By subclassing QScriptClass, you can define precisely how access to |
| 58 | properties of the objects that use your class is handled. This |
| 59 | enables a fully dynamic handling of properties, e.g. it's more |
| 60 | powerful than QScriptEngine::newQObject(). For example, you can use |
| 61 | QScriptClass to implement array-type objects (i.e. objects that |
| 62 | handle the \c{length} property, and properties whose names are valid |
| 63 | array indexes, in a special way), or to implement a "live" |
| 64 | (runtime-defined) proxy to an underlying object. |
| 65 | |
| 66 | If you just need to handle access to a set of properties that are |
| 67 | known at the time an object is created (i.e. "semi-statically"), you |
| 68 | might consider using QScriptValue::setProperty() to define |
| 69 | getter/setter functions for the relevant properties, rather than |
| 70 | subclassing QScriptClass. |
| 71 | |
| 72 | Reimplement queryProperty() to specify which properties are handled |
| 73 | in a custom way by your script class (i.e. should be |
| 74 | \b{delegated} to the QScriptClass), and which properties should |
| 75 | be handled just like normal Qt Script object properties. |
| 76 | |
| 77 | Reimplement property() and setProperty() to perform the actual |
| 78 | access (read or write) to the properties that your class |
| 79 | handles. Additionally, you can reimplement propertyFlags() to |
| 80 | specify custom flags for your properties. |
| 81 | |
| 82 | Reimplement newIterator() to provide an iterator for objects of your |
| 83 | custom class. This is only necessary if objects of your class can |
| 84 | have custom properties that you want to be reported when an object |
| 85 | is used together with the QScriptValueIterator class, or when an |
| 86 | object is used in a for-in enumeration statement in a script. |
| 87 | |
| 88 | When implementing custom classes of objects, you typically use |
| 89 | QScriptValue::setData() to store instance-specific data as part of |
| 90 | object initialization; the data won't be accessible from scripts |
| 91 | directly, but you can access it in e.g. your reimplementations of |
| 92 | property() and setProperty() (by calling QScriptValue::data()) to |
| 93 | perform custom processing. |
| 94 | |
| 95 | Reimplement prototype() to provide a custom prototype object for |
| 96 | your script class. |
| 97 | |
| 98 | Reimplement supportsExtension() and extension() if your custom |
| 99 | script class supports one or more of the extensions specified by the |
| 100 | Extension enum. |
| 101 | |
| 102 | \sa QScriptClassPropertyIterator, QScriptEngine::newObject(), {Defining Custom Script Classes with QScriptClass} |
| 103 | */ |
| 104 | |
| 105 | /*! |
| 106 | \enum QScriptClass::Extension |
| 107 | |
| 108 | This enum specifies the possible extensions to a QScriptClass. |
| 109 | |
| 110 | \value Callable Instances of this class can be called as functions. |
| 111 | |
| 112 | \value HasInstance Instances of this class implement [[HasInstance]]. |
| 113 | |
| 114 | \sa extension() |
| 115 | */ |
| 116 | |
| 117 | /*! |
| 118 | \enum QScriptClass::QueryFlag |
| 119 | |
| 120 | This enum describes flags that are used to query a QScriptClass |
| 121 | regarding how access to a property should be handled. |
| 122 | |
| 123 | \value HandlesReadAccess The QScriptClass handles read access to this property. |
| 124 | \value HandlesWriteAccess The QScriptClass handles write access to this property. |
| 125 | |
| 126 | \sa queryProperty() |
| 127 | */ |
| 128 | |
| 129 | QT_BEGIN_NAMESPACE |
| 130 | |
| 131 | class QScriptClassPrivate |
| 132 | { |
| 133 | Q_DECLARE_PUBLIC(QScriptClass) |
| 134 | public: |
| 135 | QScriptClassPrivate() {} |
| 136 | virtual ~QScriptClassPrivate() {} |
| 137 | |
| 138 | QScriptEngine *engine; |
| 139 | |
| 140 | QScriptClass *q_ptr; |
| 141 | }; |
| 142 | |
| 143 | /*! |
| 144 | Constructs a QScriptClass object to be used in the given \a engine. |
| 145 | |
| 146 | The engine does not take ownership of the QScriptClass object. |
| 147 | */ |
| 148 | QScriptClass::QScriptClass(QScriptEngine *engine) |
| 149 | : d_ptr(new QScriptClassPrivate) |
| 150 | { |
| 151 | d_ptr->q_ptr = this; |
| 152 | d_ptr->engine = engine; |
| 153 | } |
| 154 | |
| 155 | /*! |
| 156 | \internal |
| 157 | */ |
| 158 | QScriptClass::QScriptClass(QScriptEngine *engine, QScriptClassPrivate &dd) |
| 159 | : d_ptr(&dd) |
| 160 | { |
| 161 | d_ptr->q_ptr = this; |
| 162 | d_ptr->engine = engine; |
| 163 | } |
| 164 | |
| 165 | /*! |
| 166 | Destroys the QScriptClass object. |
| 167 | |
| 168 | If a QScriptClass object is deleted before the associated engine(), |
| 169 | any Qt Script objects using the QScriptClass will be "demoted" to |
| 170 | normal Qt Script objects. |
| 171 | */ |
| 172 | QScriptClass::~QScriptClass() |
| 173 | { |
| 174 | } |
| 175 | |
| 176 | /*! |
| 177 | Returns the engine that this QScriptClass is associated with. |
| 178 | */ |
| 179 | QScriptEngine *QScriptClass::engine() const |
| 180 | { |
| 181 | Q_D(const QScriptClass); |
| 182 | return d->engine; |
| 183 | } |
| 184 | |
| 185 | /*! |
| 186 | Returns the object to be used as the prototype of new instances |
| 187 | of this class (created with QScriptEngine::newObject()). |
| 188 | |
| 189 | The default implementation returns an invalid QScriptValue, meaning |
| 190 | that the standard Object prototype will be used. Reimplement this |
| 191 | function to provide your own custom prototype. |
| 192 | |
| 193 | Typically you initialize your prototype object in the constructor of |
| 194 | your class, then return it in this function. |
| 195 | |
| 196 | See the "Making Use of Prototype-Based Inheritance" section in the |
| 197 | Qt Script documentation for more information on how prototypes are |
| 198 | used. |
| 199 | */ |
| 200 | QScriptValue QScriptClass::prototype() const |
| 201 | { |
| 202 | return QScriptValue(); |
| 203 | } |
| 204 | |
| 205 | /*! |
| 206 | Returns the name of the script class. |
| 207 | |
| 208 | Qt Script uses this name to generate a default string representation |
| 209 | of objects in case you do not provide a toString function. |
| 210 | |
| 211 | The default implementation returns a null string. |
| 212 | */ |
| 213 | QString QScriptClass::name() const |
| 214 | { |
| 215 | return QString(); |
| 216 | } |
| 217 | |
| 218 | /*! |
| 219 | Queries this script class for how access to the property with the |
| 220 | given \a name of the given \a object should be handled. The given \a |
| 221 | flags specify the aspects of interest. This function should return a |
| 222 | subset of \a flags to indicate which aspects of property access |
| 223 | should be further handled by the script class. |
| 224 | |
| 225 | For example, if the \a flags contain HandlesReadAccess, and you |
| 226 | would like your class to handle the reading of the property (through |
| 227 | the property() function), the returned flags should include |
| 228 | HandlesReadAccess. If the returned flags do not contain |
| 229 | HandlesReadAccess, the property will be handled as a normal script |
| 230 | object property. |
| 231 | |
| 232 | You can optionally use the \a id argument to store a value that will |
| 233 | subsequently be passed on to functions such as property() and |
| 234 | setProperty(). |
| 235 | |
| 236 | The default implementation of this function returns 0. |
| 237 | |
| 238 | Note: This function is only called if the given property isn't |
| 239 | already a normal property of the object. For example, say you |
| 240 | advertise that you want to handle read access to property \c{foo}, |
| 241 | but not write access; if \c{foo} is then assigned a value, it will |
| 242 | become a normal script object property, and subsequently you will no |
| 243 | longer be queried regarding read access to \c{foo}. |
| 244 | |
| 245 | \sa property() |
| 246 | */ |
| 247 | QScriptClass::QueryFlags QScriptClass::queryProperty( |
| 248 | const QScriptValue &object, const QScriptString &name, |
| 249 | QueryFlags flags, uint *id) |
| 250 | { |
| 251 | Q_UNUSED(object); |
| 252 | Q_UNUSED(name); |
| 253 | Q_UNUSED(flags); |
| 254 | Q_UNUSED(id); |
| 255 | return {}; |
| 256 | } |
| 257 | |
| 258 | /*! |
| 259 | Returns the value of the property with the given \a name of the given |
| 260 | \a object. |
| 261 | |
| 262 | The \a id argument is only useful if you assigned a value to it in |
| 263 | queryProperty(). |
| 264 | |
| 265 | The default implementation does nothing and returns an invalid QScriptValue. |
| 266 | |
| 267 | \sa setProperty(), propertyFlags() |
| 268 | */ |
| 269 | QScriptValue QScriptClass::property(const QScriptValue &object, |
| 270 | const QScriptString &name, uint id) |
| 271 | { |
| 272 | Q_UNUSED(object); |
| 273 | Q_UNUSED(name); |
| 274 | Q_UNUSED(id); |
| 275 | return QScriptValue(); |
| 276 | } |
| 277 | |
| 278 | /*! |
| 279 | Returns the flags of the property with the given \a name of the given |
| 280 | \a object. |
| 281 | |
| 282 | The \a id argument is only useful if you assigned a value to it in |
| 283 | queryProperty(). |
| 284 | |
| 285 | The default implementation returns 0. |
| 286 | |
| 287 | \sa property() |
| 288 | */ |
| 289 | QScriptValue::PropertyFlags QScriptClass::propertyFlags( |
| 290 | const QScriptValue &object, const QScriptString &name, uint id) |
| 291 | { |
| 292 | Q_UNUSED(object); |
| 293 | Q_UNUSED(name); |
| 294 | Q_UNUSED(id); |
| 295 | return {}; |
| 296 | } |
| 297 | |
| 298 | /*! |
| 299 | Sets the property with the given \a name of the given \a object to |
| 300 | the given \a value. |
| 301 | |
| 302 | The \a id argument is only useful if you assigned a value to it in |
| 303 | queryProperty(). |
| 304 | |
| 305 | The default implementation does nothing. |
| 306 | |
| 307 | An invalid \a value represents a request to remove the property. |
| 308 | |
| 309 | \sa property() |
| 310 | */ |
| 311 | void QScriptClass::setProperty(QScriptValue &object, const QScriptString &name, |
| 312 | uint id, const QScriptValue &value) |
| 313 | { |
| 314 | Q_UNUSED(object); |
| 315 | Q_UNUSED(name); |
| 316 | Q_UNUSED(id); |
| 317 | Q_UNUSED(value); |
| 318 | } |
| 319 | |
| 320 | /*! |
| 321 | Returns an iterator for traversing custom properties of the given \a |
| 322 | object. |
| 323 | |
| 324 | The default implementation returns 0, meaning that there are no |
| 325 | custom properties to traverse. |
| 326 | |
| 327 | Reimplement this function if objects of your script class can have |
| 328 | one or more custom properties (e.g. those reported to be handled by |
| 329 | queryProperty()) that you want to appear when an object's properties |
| 330 | are enumerated (e.g. by a for-in statement in a script). |
| 331 | |
| 332 | Qt Script takes ownership of the new iterator object. |
| 333 | |
| 334 | \sa QScriptValueIterator |
| 335 | */ |
| 336 | QScriptClassPropertyIterator *QScriptClass::newIterator(const QScriptValue &object) |
| 337 | { |
| 338 | Q_UNUSED(object); |
| 339 | return 0; |
| 340 | } |
| 341 | |
| 342 | /*! |
| 343 | Returns true if the QScriptClass supports the given \a extension; |
| 344 | otherwise, false is returned. By default, no extensions |
| 345 | are supported. |
| 346 | |
| 347 | Reimplement this function to indicate which extensions your custom |
| 348 | class supports. |
| 349 | |
| 350 | \sa extension() |
| 351 | */ |
| 352 | bool QScriptClass::supportsExtension(Extension extension) const |
| 353 | { |
| 354 | Q_UNUSED(extension); |
| 355 | return false; |
| 356 | } |
| 357 | |
| 358 | /*! |
| 359 | This virtual function can be reimplemented in a QScriptClass |
| 360 | subclass to provide support for extensions. The optional \a argument |
| 361 | can be provided as input to the \a extension; the result must be |
| 362 | returned in the form of a QVariant. You can call supportsExtension() |
| 363 | to check if an extension is supported by the QScriptClass. By |
| 364 | default, no extensions are supported, and this function returns an |
| 365 | invalid QVariant. |
| 366 | |
| 367 | If you implement the Callable extension, Qt Script will call this |
| 368 | function when an instance of your class is called as a function |
| 369 | (e.g. from a script or using QScriptValue::call()). The \a argument |
| 370 | will contain a pointer to the QScriptContext that represents the |
| 371 | function call, and you should return a QVariant that holds the |
| 372 | result of the function call. In the following example the sum of the |
| 373 | arguments to the script function are added up and returned: |
| 374 | |
| 375 | \snippet code/src_script_qscriptclass.cpp 0 |
| 376 | |
| 377 | If you implement the HasInstance extension, Qt Script will call this |
| 378 | function as part of evaluating the \c{instanceof} operator, as |
| 379 | described in ECMA-262 Section 11.8.6. The \a argument is a |
| 380 | QScriptValueList containing two items: The first item is the object |
| 381 | that HasInstance is being applied to (an instance of your class), |
| 382 | and the second item can be any value. extension() should return true |
| 383 | if the value delegates behavior to the object, false otherwise. |
| 384 | |
| 385 | \sa supportsExtension() |
| 386 | */ |
| 387 | QVariant QScriptClass::extension(Extension extension, const QVariant &argument) |
| 388 | { |
| 389 | Q_UNUSED(extension); |
| 390 | Q_UNUSED(argument); |
| 391 | return QVariant(); |
| 392 | } |
| 393 | |
| 394 | QT_END_NAMESPACE |
| 395 | |