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39 | |
40 | #include "qscriptdebuggerfrontend_p.h" |
41 | #include "qscriptdebuggerfrontend_p_p.h" |
42 | #include "qscriptdebuggercommand_p.h" |
43 | #include "qscriptdebuggerevent_p.h" |
44 | #include "qscriptdebuggerresponse_p.h" |
45 | #include "qscriptdebuggereventhandlerinterface_p.h" |
46 | #include "qscriptdebuggerresponsehandlerinterface_p.h" |
47 | |
48 | #include <QtCore/qcoreevent.h> |
49 | #include <QtCore/qcoreapplication.h> |
50 | |
51 | QT_BEGIN_NAMESPACE |
52 | |
53 | /*! |
54 | \class QScriptDebuggerFrontend |
55 | \since 4.5 |
56 | \internal |
57 | |
58 | \brief The QScriptDebuggerFrontend class is the base class of debugger front-ends. |
59 | */ |
60 | |
61 | // helper class that's used to handle our custom Qt events |
62 | class QScriptDebuggerFrontendEventReceiver : public QObject |
63 | { |
64 | public: |
65 | QScriptDebuggerFrontendEventReceiver(QScriptDebuggerFrontendPrivate *frontend, |
66 | QObject *parent = 0); |
67 | ~QScriptDebuggerFrontendEventReceiver(); |
68 | |
69 | bool event(QEvent *); |
70 | |
71 | private: |
72 | QScriptDebuggerFrontendPrivate *m_frontend; |
73 | }; |
74 | |
75 | QScriptDebuggerFrontendEventReceiver::QScriptDebuggerFrontendEventReceiver( |
76 | QScriptDebuggerFrontendPrivate *frontend, QObject *parent) |
77 | : QObject(parent), m_frontend(frontend) |
78 | { |
79 | } |
80 | |
81 | QScriptDebuggerFrontendEventReceiver::~QScriptDebuggerFrontendEventReceiver() |
82 | { |
83 | } |
84 | |
85 | bool QScriptDebuggerFrontendEventReceiver::event(QEvent *e) |
86 | { |
87 | return m_frontend->event(e); |
88 | } |
89 | |
90 | |
91 | QScriptDebuggerFrontendPrivate::QScriptDebuggerFrontendPrivate() |
92 | { |
93 | eventHandler = 0; |
94 | nextCommandId = 0; |
95 | eventReceiver = new QScriptDebuggerFrontendEventReceiver(this); |
96 | } |
97 | |
98 | QScriptDebuggerFrontendPrivate::~QScriptDebuggerFrontendPrivate() |
99 | { |
100 | delete eventReceiver; |
101 | } |
102 | |
103 | void QScriptDebuggerFrontendPrivate::postEvent(QEvent *e) |
104 | { |
105 | QCoreApplication::postEvent(receiver: eventReceiver, event: e); |
106 | } |
107 | |
108 | bool QScriptDebuggerFrontendPrivate::event(QEvent *e) |
109 | { |
110 | Q_Q(QScriptDebuggerFrontend); |
111 | if (e->type() == QEvent::User+1) { |
112 | QScriptDebuggerEventEvent *de = static_cast<QScriptDebuggerEventEvent*>(e); |
113 | bool handled = q->notifyEvent(event: de->event()); |
114 | if (handled) { |
115 | q->scheduleCommand(command: QScriptDebuggerCommand::resumeCommand(), |
116 | /*responseHandler=*/0); |
117 | } |
118 | return true; |
119 | } else if (e->type() == QEvent::User+2) { |
120 | processCommands(); |
121 | return true; |
122 | } |
123 | return false; |
124 | } |
125 | |
126 | void QScriptDebuggerFrontendPrivate::processCommands() |
127 | { |
128 | Q_Q(QScriptDebuggerFrontend); |
129 | while (!pendingCommands.isEmpty()) { |
130 | QScriptDebuggerCommand command(pendingCommands.takeFirst()); |
131 | int id = pendingCommandIds.takeFirst(); |
132 | q->processCommand(id, command); |
133 | } |
134 | } |
135 | |
136 | QScriptDebuggerFrontend::QScriptDebuggerFrontend() |
137 | : d_ptr(new QScriptDebuggerFrontendPrivate()) |
138 | { |
139 | d_ptr->q_ptr = this; |
140 | } |
141 | |
142 | QScriptDebuggerFrontend::~QScriptDebuggerFrontend() |
143 | { |
144 | } |
145 | |
146 | QScriptDebuggerFrontend::QScriptDebuggerFrontend(QScriptDebuggerFrontendPrivate &dd) |
147 | : d_ptr(&dd) |
148 | { |
149 | d_ptr->q_ptr = this; |
150 | } |
151 | |
152 | QScriptDebuggerEventHandlerInterface *QScriptDebuggerFrontend::eventHandler() const |
153 | { |
154 | Q_D(const QScriptDebuggerFrontend); |
155 | return d->eventHandler; |
156 | } |
157 | |
158 | void QScriptDebuggerFrontend::setEventHandler(QScriptDebuggerEventHandlerInterface *eventHandler) |
159 | { |
160 | Q_D(QScriptDebuggerFrontend); |
161 | d->eventHandler = eventHandler; |
162 | } |
163 | |
164 | /*! |
165 | Schedules the given \a command for execution by this front-end, |
166 | and returns a unique identifier associated with this command. |
167 | |
168 | Subclasses can call this function to schedule custom commands. |
169 | |
170 | \sa notifyCommandFinished() |
171 | */ |
172 | int QScriptDebuggerFrontend::scheduleCommand( |
173 | const QScriptDebuggerCommand &command, |
174 | QScriptDebuggerResponseHandlerInterface *responseHandler) |
175 | { |
176 | Q_D(QScriptDebuggerFrontend); |
177 | int id = ++d->nextCommandId; |
178 | d->pendingCommands.append(t: command); |
179 | d->pendingCommandIds.append(t: id); |
180 | if (responseHandler) |
181 | d->responseHandlers.insert(akey: id, avalue: responseHandler); |
182 | if (d->pendingCommands.size() == 1) { |
183 | QEvent *e = new QEvent(QEvent::Type(QEvent::User+2)); // ProcessCommands |
184 | d->postEvent(e); |
185 | } |
186 | return id; |
187 | } |
188 | |
189 | /*! |
190 | Subclasses should call this function when the command identified by |
191 | the given \a id has finished and produced the given \a response. |
192 | |
193 | \sa processCommand(), notifyEvent() |
194 | */ |
195 | void QScriptDebuggerFrontend::notifyCommandFinished(int id, const QScriptDebuggerResponse &response) |
196 | { |
197 | Q_D(QScriptDebuggerFrontend); |
198 | if (d->responseHandlers.contains(akey: id)) { |
199 | QScriptDebuggerResponseHandlerInterface *handler = d->responseHandlers.take(akey: id); |
200 | Q_ASSERT(handler != 0); |
201 | handler->handleResponse(response, commandId: id); |
202 | } |
203 | } |
204 | |
205 | /*! |
206 | Subclasses should call this function when the given \a event is |
207 | received from the back-end. |
208 | |
209 | \sa notifyCommandFinished(), QScriptDebuggerBackend::event() |
210 | */ |
211 | bool QScriptDebuggerFrontend::notifyEvent(const QScriptDebuggerEvent &event) |
212 | { |
213 | Q_D(QScriptDebuggerFrontend); |
214 | if (d->eventHandler) |
215 | return d->eventHandler->debuggerEvent(event); |
216 | return false; |
217 | } |
218 | |
219 | int QScriptDebuggerFrontend::scheduledCommandCount() const |
220 | { |
221 | Q_D(const QScriptDebuggerFrontend); |
222 | return d->nextCommandId; |
223 | } |
224 | |
225 | /*! |
226 | \fn void QScriptDebuggerFrontend::processCommand(int id, const QScriptDebuggerCommand &command) |
227 | |
228 | Subclasses must reimplement this function to process the given \a command |
229 | identified by \a id. Call notifyCommandFinished() when processing is |
230 | complete. |
231 | */ |
232 | |
233 | QT_END_NAMESPACE |
234 | |