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39 | |
40 | #include "qscriptenginedebuggerfrontend_p.h" |
41 | #include "qscriptdebuggerfrontend_p_p.h" |
42 | #include "qscriptdebuggerbackend_p.h" |
43 | #include "qscriptdebuggerbackend_p_p.h" |
44 | #include "qscriptdebuggerevent_p.h" |
45 | #include "qscriptdebuggercommandexecutor_p.h" |
46 | #include "qscriptdebuggerresponse_p.h" |
47 | |
48 | #include <QtCore/qcoreapplication.h> |
49 | #include <QtCore/qeventloop.h> |
50 | #include <QtCore/qlist.h> |
51 | #include <QtScript/qscriptvalue.h> |
52 | |
53 | QT_BEGIN_NAMESPACE |
54 | |
55 | /*! |
56 | \class QScriptEngineDebuggerFrontend |
57 | \since 4.5 |
58 | \internal |
59 | |
60 | \brief The QScriptEngineDebuggerFrontend class provides an in-process debugger frontend. |
61 | |
62 | This type of frontend is used when the QScriptEngine being debugged |
63 | lives in the same process as the debugger. |
64 | |
65 | Call the attachTo() function to attach to an engine. |
66 | */ |
67 | |
68 | class QScriptDebuggerCommandEvent : public QEvent |
69 | { |
70 | public: |
71 | QScriptDebuggerCommandEvent(int id, const QScriptDebuggerCommand &command) |
72 | : QEvent(QEvent::Type(QEvent::User+3)), m_id(id), m_command(command) {} |
73 | ~QScriptDebuggerCommandEvent() {} |
74 | int id() const |
75 | { return m_id; } |
76 | const QScriptDebuggerCommand &command() const |
77 | { return m_command; } |
78 | private: |
79 | int m_id; |
80 | QScriptDebuggerCommand m_command; |
81 | }; |
82 | |
83 | class QScriptDebuggerCommandFinishedEvent : public QEvent |
84 | { |
85 | public: |
86 | QScriptDebuggerCommandFinishedEvent(int id, const QScriptDebuggerResponse &response) |
87 | : QEvent(QEvent::Type(QEvent::User+4)), m_id(id), m_response(response) {} |
88 | ~QScriptDebuggerCommandFinishedEvent() {} |
89 | int id() const |
90 | { return m_id; } |
91 | const QScriptDebuggerResponse &response() const |
92 | { return m_response; } |
93 | private: |
94 | int m_id; |
95 | QScriptDebuggerResponse m_response; |
96 | }; |
97 | |
98 | class QScriptEngineDebuggerBackendPrivate; |
99 | class QScriptEngineDebuggerBackend : public QScriptDebuggerBackend |
100 | { |
101 | public: |
102 | QScriptEngineDebuggerBackend(QScriptEngineDebuggerFrontendPrivate *frontend); |
103 | ~QScriptEngineDebuggerBackend(); |
104 | |
105 | void processCommand(int id, const QScriptDebuggerCommand &command); |
106 | void resume(); |
107 | |
108 | protected: |
109 | void event(const QScriptDebuggerEvent &event); |
110 | |
111 | private: |
112 | Q_DECLARE_PRIVATE(QScriptEngineDebuggerBackend) |
113 | Q_DISABLE_COPY(QScriptEngineDebuggerBackend) |
114 | }; |
115 | |
116 | class QScriptEngineDebuggerBackendPrivate |
117 | : public QScriptDebuggerBackendPrivate |
118 | { |
119 | Q_DECLARE_PUBLIC(QScriptEngineDebuggerBackend) |
120 | public: |
121 | QScriptEngineDebuggerBackendPrivate(); |
122 | ~QScriptEngineDebuggerBackendPrivate(); |
123 | |
124 | bool event(QEvent *e); |
125 | |
126 | QScriptEngineDebuggerFrontendPrivate *frontend; |
127 | QList<QEventLoop*> eventLoopPool; |
128 | QList<QEventLoop*> eventLoopStack; |
129 | }; |
130 | |
131 | class QScriptEngineDebuggerFrontendPrivate |
132 | : public QScriptDebuggerFrontendPrivate |
133 | { |
134 | Q_DECLARE_PUBLIC(QScriptEngineDebuggerFrontend) |
135 | public: |
136 | QScriptEngineDebuggerFrontendPrivate(); |
137 | ~QScriptEngineDebuggerFrontendPrivate(); |
138 | |
139 | void postCommandFinished(int id, const QScriptDebuggerResponse &response); |
140 | bool event(QEvent *e); |
141 | |
142 | QScriptEngineDebuggerBackend *backend; |
143 | }; |
144 | |
145 | QScriptEngineDebuggerBackendPrivate::QScriptEngineDebuggerBackendPrivate() |
146 | { |
147 | frontend = 0; |
148 | } |
149 | |
150 | QScriptEngineDebuggerBackendPrivate::~QScriptEngineDebuggerBackendPrivate() |
151 | { |
152 | eventLoopPool << eventLoopStack; |
153 | eventLoopStack.clear(); |
154 | while (!eventLoopPool.isEmpty()) { |
155 | QEventLoop *eventLoop = eventLoopPool.takeFirst(); |
156 | if (eventLoop->isRunning()) { |
157 | eventLoop->quit(); |
158 | eventLoop->deleteLater(); |
159 | } else { |
160 | delete eventLoop; |
161 | } |
162 | } |
163 | } |
164 | |
165 | /* |
166 | \reimp |
167 | */ |
168 | bool QScriptEngineDebuggerBackendPrivate::event(QEvent *e) |
169 | { |
170 | Q_Q(QScriptEngineDebuggerBackend); |
171 | if (e->type() == QEvent::User+3) { |
172 | QScriptDebuggerCommandEvent *ce = static_cast<QScriptDebuggerCommandEvent*>(e); |
173 | QScriptDebuggerCommandExecutor *executor = q->commandExecutor(); |
174 | QScriptDebuggerResponse response = executor->execute(backend: q, command: ce->command()); |
175 | frontend->postCommandFinished(id: ce->id(), response); |
176 | return true; |
177 | } |
178 | return QScriptDebuggerBackendPrivate::event(e); |
179 | } |
180 | |
181 | /*! |
182 | \internal |
183 | |
184 | Creates a new QScriptEngineDebuggerBackend object for the given \a |
185 | engine. The back-end will forward events to the given \a frontend. |
186 | */ |
187 | QScriptEngineDebuggerBackend::QScriptEngineDebuggerBackend( |
188 | QScriptEngineDebuggerFrontendPrivate *frontend) |
189 | : QScriptDebuggerBackend(*new QScriptEngineDebuggerBackendPrivate) |
190 | { |
191 | Q_D(QScriptEngineDebuggerBackend); |
192 | d->frontend = frontend; |
193 | } |
194 | |
195 | QScriptEngineDebuggerBackend::~QScriptEngineDebuggerBackend() |
196 | { |
197 | } |
198 | |
199 | void QScriptEngineDebuggerBackend::processCommand(int id, const QScriptDebuggerCommand &command) |
200 | { |
201 | Q_D(QScriptEngineDebuggerBackend); |
202 | if (d->agent) |
203 | d->postEvent(e: new QScriptDebuggerCommandEvent(id, command)); |
204 | } |
205 | |
206 | /* |
207 | \reimp |
208 | */ |
209 | void QScriptEngineDebuggerBackend::event(const QScriptDebuggerEvent &event) |
210 | { |
211 | Q_D(QScriptEngineDebuggerBackend); |
212 | if (d->eventLoopPool.isEmpty()) |
213 | d->eventLoopPool.append(t: new QEventLoop()); |
214 | QEventLoop *eventLoop = d->eventLoopPool.takeFirst(); |
215 | Q_ASSERT(!eventLoop->isRunning()); |
216 | d->eventLoopStack.prepend(t: eventLoop); |
217 | |
218 | d->frontend->postEvent(e: new QScriptDebuggerEventEvent(event)); |
219 | |
220 | // Run an event loop until resume() is called. |
221 | // This effectively stalls script execution and makes it possible |
222 | // for the debugger to inspect the execution state in the meantime. |
223 | eventLoop->exec(); |
224 | |
225 | if (!d->eventLoopStack.isEmpty()) { |
226 | // the event loop was quit directly (i.e. not via resume()) |
227 | d->eventLoopStack.takeFirst(); |
228 | } |
229 | d->eventLoopPool.append(t: eventLoop); |
230 | doPendingEvaluate(/*postEvent=*/false); |
231 | } |
232 | |
233 | /* |
234 | \reimp |
235 | */ |
236 | void QScriptEngineDebuggerBackend::resume() |
237 | { |
238 | Q_D(QScriptEngineDebuggerBackend); |
239 | // quitting the event loops will cause event() to return (see above) |
240 | while (!d->eventLoopStack.isEmpty()) { |
241 | QEventLoop *eventLoop = d->eventLoopStack.takeFirst(); |
242 | if (eventLoop->isRunning()) |
243 | eventLoop->quit(); |
244 | } |
245 | } |
246 | |
247 | QScriptEngineDebuggerFrontendPrivate::QScriptEngineDebuggerFrontendPrivate() |
248 | { |
249 | backend = 0; |
250 | } |
251 | |
252 | QScriptEngineDebuggerFrontendPrivate::~QScriptEngineDebuggerFrontendPrivate() |
253 | { |
254 | delete backend; |
255 | } |
256 | |
257 | void QScriptEngineDebuggerFrontendPrivate::postCommandFinished( |
258 | int id, const QScriptDebuggerResponse &response) |
259 | { |
260 | postEvent(e: new QScriptDebuggerCommandFinishedEvent(id, response)); |
261 | } |
262 | |
263 | /* |
264 | \reimp |
265 | */ |
266 | bool QScriptEngineDebuggerFrontendPrivate::event(QEvent *e) |
267 | { |
268 | Q_Q(QScriptEngineDebuggerFrontend); |
269 | if (e->type() == QEvent::User+4) { |
270 | QScriptDebuggerCommandFinishedEvent *fe = static_cast<QScriptDebuggerCommandFinishedEvent*>(e); |
271 | q->notifyCommandFinished(id: fe->id(), response: fe->response()); |
272 | return true; |
273 | } |
274 | return QScriptDebuggerFrontendPrivate::event(e); |
275 | } |
276 | |
277 | QScriptEngineDebuggerFrontend::QScriptEngineDebuggerFrontend() |
278 | : QScriptDebuggerFrontend(*new QScriptEngineDebuggerFrontendPrivate) |
279 | { |
280 | } |
281 | |
282 | QScriptEngineDebuggerFrontend::~QScriptEngineDebuggerFrontend() |
283 | { |
284 | detach(); |
285 | } |
286 | |
287 | /*! |
288 | Attaches this front-end to the given \a engine. |
289 | */ |
290 | void QScriptEngineDebuggerFrontend::attachTo(QScriptEngine *engine) |
291 | { |
292 | Q_D(QScriptEngineDebuggerFrontend); |
293 | if (d->backend) |
294 | d->backend->detach(); |
295 | else |
296 | d->backend = new QScriptEngineDebuggerBackend(d); |
297 | d->backend->attachTo(engine); |
298 | } |
299 | |
300 | /*! |
301 | Detaches this front-end from the current script engine. |
302 | */ |
303 | void QScriptEngineDebuggerFrontend::detach() |
304 | { |
305 | Q_D(QScriptEngineDebuggerFrontend); |
306 | if (d->backend) |
307 | d->backend->detach(); |
308 | } |
309 | |
310 | QScriptValue QScriptEngineDebuggerFrontend::traceFunction() const |
311 | { |
312 | Q_D(const QScriptEngineDebuggerFrontend); |
313 | if (d->backend) |
314 | d->backend->traceFunction(); |
315 | return QScriptValue(); |
316 | } |
317 | |
318 | QScriptDebuggerBackend *QScriptEngineDebuggerFrontend::backend() const |
319 | { |
320 | Q_D(const QScriptEngineDebuggerFrontend); |
321 | return d->backend; |
322 | } |
323 | |
324 | /*! |
325 | \internal |
326 | */ |
327 | void QScriptEngineDebuggerFrontend::processCommand(int id, const QScriptDebuggerCommand &command) |
328 | { |
329 | Q_D(QScriptEngineDebuggerFrontend); |
330 | Q_ASSERT(d->backend != 0); |
331 | d->backend->processCommand(id, command); |
332 | } |
333 | |
334 | QT_END_NAMESPACE |
335 | |