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3 | ** Copyright (C) 2016 The Qt Company Ltd. |
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6 | ** This file is part of the QtSensors module of the Qt Toolkit. |
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38 | ****************************************************************************/ |
39 | |
40 | #include <QDebug> |
41 | #include <QTimer> |
42 | |
43 | #include "qshakerecognizer.h" |
44 | |
45 | QShakeSensorGestureRecognizer::QShakeSensorGestureRecognizer(QObject *parent) |
46 | : QSensorGestureRecognizer(parent) |
47 | , timerTimeout(450) |
48 | , active(0) |
49 | , shaking(0) |
50 | , shakeCount(0) |
51 | { |
52 | } |
53 | |
54 | QShakeSensorGestureRecognizer::~QShakeSensorGestureRecognizer() |
55 | { |
56 | } |
57 | |
58 | void QShakeSensorGestureRecognizer::create() |
59 | { |
60 | accel = new QAccelerometer(this); |
61 | accel->connectToBackend(); |
62 | accel->setDataRate(50); |
63 | |
64 | qoutputrangelist outputranges = accel->outputRanges(); |
65 | |
66 | if (outputranges.count() > 0) |
67 | accelRange = (int)(outputranges.at(i: 0).maximum *2) / 9.8; //approx range in g's |
68 | else |
69 | accelRange = 4; //this should never happen |
70 | |
71 | connect(sender: accel,SIGNAL(readingChanged()),receiver: this,SLOT(accelChanged())); |
72 | timer = new QTimer(this); |
73 | connect(sender: timer,SIGNAL(timeout()),receiver: this,SLOT(timeout())); |
74 | timer->setSingleShot(true); |
75 | timer->setInterval(timerTimeout); |
76 | } |
77 | |
78 | bool QShakeSensorGestureRecognizer::start() |
79 | { |
80 | active = accel->start(); |
81 | return active; |
82 | } |
83 | |
84 | bool QShakeSensorGestureRecognizer::stop() |
85 | { |
86 | accel->stop(); |
87 | active = accel->isActive(); |
88 | return !active; |
89 | } |
90 | |
91 | bool QShakeSensorGestureRecognizer::isActive() |
92 | { |
93 | return active; |
94 | } |
95 | |
96 | QString QShakeSensorGestureRecognizer::id() const |
97 | { |
98 | return QString("QtSensors.shake" ); |
99 | } |
100 | |
101 | #define NUMBER_SHAKES 3 |
102 | #define THRESHOLD 25 |
103 | |
104 | void QShakeSensorGestureRecognizer::accelChanged() |
105 | { |
106 | qreal x = accel->reading()->x(); |
107 | qreal y = accel->reading()->y(); |
108 | qreal z = accel->reading()->z(); |
109 | |
110 | currentData.x = x; |
111 | currentData.y = y; |
112 | currentData.z = z; |
113 | |
114 | if (qAbs(t: prevData.x - currentData.x) < 1 |
115 | && qAbs(t: prevData.y - currentData.y) < 1 |
116 | && qAbs(t: prevData.z - currentData.z) < 1) { |
117 | prevData.x = currentData.x; |
118 | prevData.y = currentData.y; |
119 | prevData.z = currentData.z; |
120 | return; |
121 | } |
122 | |
123 | bool wasShake = checkForShake(prevSensorData: prevData, currentSensorData: currentData, THRESHOLD); |
124 | if (!shaking && wasShake && |
125 | shakeCount >= NUMBER_SHAKES) { |
126 | shaking = true; |
127 | shakeCount = 0; |
128 | Q_EMIT shake(); |
129 | Q_EMIT detected("shake" ); |
130 | |
131 | } else if (wasShake) { |
132 | |
133 | shakeCount++; |
134 | if (shakeCount > NUMBER_SHAKES) { |
135 | timer->start(); |
136 | } |
137 | } |
138 | |
139 | prevData.x = currentData.x; |
140 | prevData.y = currentData.y; |
141 | prevData.z = currentData.z; |
142 | } |
143 | |
144 | void QShakeSensorGestureRecognizer::timeout() |
145 | { |
146 | shakeCount = 0; |
147 | shaking = false; |
148 | } |
149 | |
150 | bool QShakeSensorGestureRecognizer::checkForShake(AccelData prevSensorData, AccelData currentSensorData, qreal threshold) |
151 | { |
152 | double deltaX = qAbs(t: prevSensorData.x - currentSensorData.x); |
153 | double deltaY = qAbs(t: prevSensorData.y - currentSensorData.y); |
154 | double deltaZ = qAbs(t: prevSensorData.z - currentSensorData.z); |
155 | |
156 | return (deltaX > threshold |
157 | || deltaY > threshold |
158 | || deltaZ > threshold); |
159 | } |
160 | |
161 | |