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| 50 | |
| 51 | #include "tictactoe.h" |
| 52 | |
| 53 | #include <QMouseEvent> |
| 54 | #include <QPainter> |
| 55 | |
| 56 | static inline QString defaultState() { return QStringLiteral("---------" ); } |
| 57 | |
| 58 | TicTacToe::TicTacToe(QWidget *parent) |
| 59 | : QWidget(parent) |
| 60 | { |
| 61 | } |
| 62 | |
| 63 | QSize TicTacToe::minimumSizeHint() const |
| 64 | { |
| 65 | return QSize(200, 200); |
| 66 | } |
| 67 | |
| 68 | QSize TicTacToe::sizeHint() const |
| 69 | { |
| 70 | return QSize(200, 200); |
| 71 | } |
| 72 | |
| 73 | void TicTacToe::setState(const QString &newState) |
| 74 | { |
| 75 | turnNumber = 0; |
| 76 | myState = defaultState(); |
| 77 | int position = 0; |
| 78 | while (position < 9 && position < newState.length()) { |
| 79 | QChar mark = newState.at(i: position); |
| 80 | if (mark == Cross || mark == Nought) { |
| 81 | ++turnNumber; |
| 82 | myState.replace(i: position, len: 1, after: mark); |
| 83 | } |
| 84 | position++; |
| 85 | } |
| 86 | update(); |
| 87 | } |
| 88 | |
| 89 | QString TicTacToe::state() const |
| 90 | { |
| 91 | return myState; |
| 92 | } |
| 93 | |
| 94 | void TicTacToe::clearBoard() |
| 95 | { |
| 96 | myState = defaultState(); |
| 97 | turnNumber = 0; |
| 98 | update(); |
| 99 | } |
| 100 | |
| 101 | void TicTacToe::mousePressEvent(QMouseEvent *event) |
| 102 | { |
| 103 | if (turnNumber == 9) { |
| 104 | clearBoard(); |
| 105 | update(); |
| 106 | } else { |
| 107 | for (int position = 0; position < 9; ++position) { |
| 108 | QRect cell = cellRect(row: position / 3, col: position % 3); |
| 109 | if (cell.contains(p: event->pos())) { |
| 110 | if (myState.at(i: position) == Empty) { |
| 111 | if (turnNumber % 2 == 0) |
| 112 | myState.replace(i: position, len: 1, after: Cross); |
| 113 | else |
| 114 | myState.replace(i: position, len: 1, after: Nought); |
| 115 | ++turnNumber; |
| 116 | update(); |
| 117 | } |
| 118 | } |
| 119 | } |
| 120 | } |
| 121 | } |
| 122 | |
| 123 | void TicTacToe::paintEvent(QPaintEvent * /* event */) |
| 124 | { |
| 125 | QPainter painter(this); |
| 126 | painter.setRenderHint(hint: QPainter::Antialiasing); |
| 127 | |
| 128 | painter.setPen(QPen(Qt::darkGreen, 1)); |
| 129 | painter.drawLine(x1: cellWidth(), y1: 0, x2: cellWidth(), y2: height()); |
| 130 | painter.drawLine(x1: 2 * cellWidth(), y1: 0, x2: 2 * cellWidth(), y2: height()); |
| 131 | painter.drawLine(x1: 0, y1: cellHeight(), x2: width(), y2: cellHeight()); |
| 132 | painter.drawLine(x1: 0, y1: 2 * cellHeight(), x2: width(), y2: 2 * cellHeight()); |
| 133 | |
| 134 | painter.setPen(QPen(Qt::darkBlue, 2)); |
| 135 | |
| 136 | for (int position = 0; position < 9; ++position) { |
| 137 | QRect cell = cellRect(row: position / 3, col: position % 3); |
| 138 | |
| 139 | if (myState.at(i: position) == Cross) { |
| 140 | painter.drawLine(p1: cell.topLeft(), p2: cell.bottomRight()); |
| 141 | painter.drawLine(p1: cell.topRight(), p2: cell.bottomLeft()); |
| 142 | } else if (myState.at(i: position) == Nought) { |
| 143 | painter.drawEllipse(r: cell); |
| 144 | } |
| 145 | } |
| 146 | |
| 147 | painter.setPen(QPen(Qt::yellow, 3)); |
| 148 | |
| 149 | for (int position = 0; position < 9; position = position + 3) { |
| 150 | if (myState.at(i: position) != Empty |
| 151 | && myState.at(i: position + 1) == myState.at(i: position) |
| 152 | && myState.at(i: position + 2) == myState.at(i: position)) { |
| 153 | int y = cellRect(row: (position / 3), col: 0).center().y(); |
| 154 | painter.drawLine(x1: 0, y1: y, x2: width(), y2: y); |
| 155 | turnNumber = 9; |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | for (int position = 0; position < 3; ++position) { |
| 160 | if (myState.at(i: position) != Empty |
| 161 | && myState.at(i: position + 3) == myState.at(i: position) |
| 162 | && myState.at(i: position + 6) == myState.at(i: position)) { |
| 163 | int x = cellRect(row: 0, col: position).center().x(); |
| 164 | painter.drawLine(x1: x, y1: 0, x2: x, y2: height()); |
| 165 | turnNumber = 9; |
| 166 | } |
| 167 | } |
| 168 | if (myState.at(i: 0) != Empty && myState.at(i: 4) == myState.at(i: 0) |
| 169 | && myState.at(i: 8) == myState.at(i: 0)) { |
| 170 | painter.drawLine(x1: 0, y1: 0, x2: width(), y2: height()); |
| 171 | turnNumber = 9; |
| 172 | } |
| 173 | if (myState.at(i: 2) != Empty && myState.at(i: 4) == myState.at(i: 2) |
| 174 | && myState.at(i: 6) == myState.at(i: 2)) { |
| 175 | painter.drawLine(x1: 0, y1: height(), x2: width(), y2: 0); |
| 176 | turnNumber = 9; |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | QRect TicTacToe::cellRect(int row, int column) const |
| 181 | { |
| 182 | const int HMargin = width() / 30; |
| 183 | const int VMargin = height() / 30; |
| 184 | return QRect(column * cellWidth() + HMargin, |
| 185 | row * cellHeight() + VMargin, |
| 186 | cellWidth() - 2 * HMargin, |
| 187 | cellHeight() - 2 * VMargin); |
| 188 | } |
| 189 | |