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| 29 | |
| 30 | #include "qwaylandquickhardwarelayer_p.h" |
| 31 | |
| 32 | #include <QtWaylandCompositor/private/qwlhardwarelayerintegration_p.h> |
| 33 | #include <QtWaylandCompositor/private/qwlhardwarelayerintegrationfactory_p.h> |
| 34 | |
| 35 | #include <QtCore/private/qobject_p.h> |
| 36 | #include <QMatrix4x4> |
| 37 | |
| 38 | QT_BEGIN_NAMESPACE |
| 39 | |
| 40 | class QWaylandQuickHardwareLayerPrivate : public QObjectPrivate |
| 41 | { |
| 42 | Q_DECLARE_PUBLIC(QWaylandQuickHardwareLayer) |
| 43 | public: |
| 44 | QtWayland::HardwareLayerIntegration *layerIntegration(); |
| 45 | QWaylandQuickItem *m_waylandItem = nullptr; |
| 46 | int m_stackingLevel = 0; |
| 47 | QMatrix4x4 m_matrixFromRenderThread; |
| 48 | static QtWayland::HardwareLayerIntegration *s_hardwareLayerIntegration; |
| 49 | }; |
| 50 | |
| 51 | QtWayland::HardwareLayerIntegration *QWaylandQuickHardwareLayerPrivate::s_hardwareLayerIntegration = nullptr; |
| 52 | |
| 53 | QtWayland::HardwareLayerIntegration *QWaylandQuickHardwareLayerPrivate::layerIntegration() |
| 54 | { |
| 55 | if (!s_hardwareLayerIntegration) { |
| 56 | QStringList keys = QtWayland::HardwareLayerIntegrationFactory::keys(); |
| 57 | |
| 58 | QString environmentKey = QString::fromLocal8Bit(str: qgetenv(varName: "QT_WAYLAND_HARDWARE_LAYER_INTEGRATION" ).constData()); |
| 59 | if (!environmentKey.isEmpty()) { |
| 60 | if (keys.contains(str: environmentKey)) { |
| 61 | s_hardwareLayerIntegration = QtWayland::HardwareLayerIntegrationFactory::create(name: environmentKey, args: QStringList()); |
| 62 | } else { |
| 63 | qWarning() << "Unknown hardware layer integration:" << environmentKey |
| 64 | << "Valid layer integrations are" << keys; |
| 65 | } |
| 66 | } else if (!keys.isEmpty()) { |
| 67 | s_hardwareLayerIntegration = QtWayland::HardwareLayerIntegrationFactory::create(name: keys.first(), args: QStringList()); |
| 68 | } else { |
| 69 | qWarning() << "No wayland hardware layer integrations found" ; |
| 70 | } |
| 71 | } |
| 72 | |
| 73 | return s_hardwareLayerIntegration; |
| 74 | } |
| 75 | |
| 76 | /*! |
| 77 | * \qmltype WaylandHardwareLayer |
| 78 | * \inqmlmodule QtWayland.Compositor |
| 79 | * \preliminary |
| 80 | * \brief Makes a parent WaylandQuickItem use hardware layers for rendering. |
| 81 | * |
| 82 | * This item needs to be a descendant of a WaylandQuickItem or a derivative, |
| 83 | * (i.e. ShellSurfaceItem or similar) |
| 84 | * |
| 85 | * The Surface of the parent WaylandQuickItem will be drawn in a hardware specific way instead |
| 86 | * of the regular way using the QtQuick scene graph. On some platforms, the WaylandQuickItem's |
| 87 | * current buffer and the scene graph can be blended in a separate step. This makes it possible for |
| 88 | * clients to update continuously without triggering a full redraw of the compositor scene graph for |
| 89 | * each frame. |
| 90 | * |
| 91 | * The preferred hardware layer integration may be overridden by setting the |
| 92 | * QT_WAYLAND_HARDWARE_LAYER_INTEGRATION environment variable. |
| 93 | */ |
| 94 | |
| 95 | QWaylandQuickHardwareLayer::QWaylandQuickHardwareLayer(QObject *parent) |
| 96 | : QObject(*new QWaylandQuickHardwareLayerPrivate(), parent) |
| 97 | { |
| 98 | } |
| 99 | |
| 100 | QWaylandQuickHardwareLayer::~QWaylandQuickHardwareLayer() |
| 101 | { |
| 102 | Q_D(QWaylandQuickHardwareLayer); |
| 103 | if (d->layerIntegration()) |
| 104 | d->layerIntegration()->remove(this); |
| 105 | } |
| 106 | |
| 107 | /*! |
| 108 | * \qmlproperty int QtWaylandCompositor::WaylandHardwareLayer::stackingLevel |
| 109 | * |
| 110 | * This property holds the stacking level of this hardware layer relative to other hardware layers, |
| 111 | * and can be used to sort hardware layers. I.e. a layer with a higher level is rendered on top of |
| 112 | * one with a lower level. |
| 113 | * |
| 114 | * Layers with level 0 will be drawn in an implementation defined order on top of the compositor |
| 115 | * scene graph. |
| 116 | * |
| 117 | * Layers with a level below 0 are drawn beneath the compositor scene graph, if supported by the |
| 118 | * hardware layer integration. |
| 119 | */ |
| 120 | int QWaylandQuickHardwareLayer::stackingLevel() const |
| 121 | { |
| 122 | Q_D(const QWaylandQuickHardwareLayer); |
| 123 | return d->m_stackingLevel; |
| 124 | } |
| 125 | |
| 126 | void QWaylandQuickHardwareLayer::setStackingLevel(int level) |
| 127 | { |
| 128 | Q_D(QWaylandQuickHardwareLayer); |
| 129 | if (level == d->m_stackingLevel) |
| 130 | return; |
| 131 | |
| 132 | d->m_stackingLevel = level; |
| 133 | emit stackingLevelChanged(); |
| 134 | } |
| 135 | |
| 136 | QWaylandQuickItem *QWaylandQuickHardwareLayer::waylandItem() const |
| 137 | { |
| 138 | Q_D(const QWaylandQuickHardwareLayer); |
| 139 | return d->m_waylandItem; |
| 140 | } |
| 141 | |
| 142 | void QWaylandQuickHardwareLayer::classBegin() |
| 143 | { |
| 144 | Q_D(QWaylandQuickHardwareLayer); |
| 145 | for (QObject *p = parent(); p != nullptr; p = p->parent()) { |
| 146 | if (auto *waylandItem = qobject_cast<QWaylandQuickItem *>(object: p)) { |
| 147 | d->m_waylandItem = waylandItem; |
| 148 | break; |
| 149 | } |
| 150 | } |
| 151 | } |
| 152 | |
| 153 | void QWaylandQuickHardwareLayer::componentComplete() |
| 154 | { |
| 155 | Q_D(QWaylandQuickHardwareLayer); |
| 156 | Q_ASSERT(d->m_waylandItem); |
| 157 | if (auto integration = d->layerIntegration()) |
| 158 | integration->add(this); |
| 159 | else |
| 160 | qWarning() << "No hardware layer integration. WaylandHarwareLayer has no effect." ; |
| 161 | } |
| 162 | |
| 163 | void QWaylandQuickHardwareLayer::disableSceneGraphPainting() |
| 164 | { |
| 165 | waylandItem()->setPaintEnabled(false); |
| 166 | } |
| 167 | |
| 168 | QT_END_NAMESPACE |
| 169 | |