1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2016 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Milian Wolff <milian.wolff@kdab.com> |
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49 | ****************************************************************************/ |
50 | |
51 | #ifndef CHATSERVER_H |
52 | #define CHATSERVER_H |
53 | |
54 | #include <QObject> |
55 | #include <QStringList> |
56 | |
57 | QT_BEGIN_NAMESPACE |
58 | class QTimer; |
59 | QT_END_NAMESPACE |
60 | |
61 | class ChatServer : public QObject |
62 | { |
63 | Q_OBJECT |
64 | |
65 | Q_PROPERTY(QStringList userList READ userList NOTIFY userListChanged) |
66 | |
67 | public: |
68 | explicit ChatServer(QObject *parent = nullptr); |
69 | virtual ~ChatServer(); |
70 | |
71 | public: |
72 | //a user logs in with the given username |
73 | Q_INVOKABLE bool login(const QString &userName); |
74 | |
75 | //the user logs out, will be removed from userlist immediately |
76 | Q_INVOKABLE bool logout(const QString &userName); |
77 | |
78 | //a user sends a message to all other users |
79 | Q_INVOKABLE bool sendMessage(const QString &user, const QString &msg); |
80 | |
81 | //response of the keep alive signal from a client. |
82 | // This is used to detect disconnects. |
83 | Q_INVOKABLE void keepAliveResponse(const QString &user); |
84 | |
85 | QStringList userList() const; |
86 | |
87 | protected slots: |
88 | void sendKeepAlive(); |
89 | void checkKeepAliveResponses(); |
90 | |
91 | signals: |
92 | void newMessage(QString time, QString user, QString msg); |
93 | void keepAlive(); |
94 | void userListChanged(); |
95 | void userCountChanged(); |
96 | |
97 | private: |
98 | QStringList m_userList; |
99 | QStringList m_stillAliveUsers; |
100 | QTimer *m_keepAliveCheckTimer; |
101 | }; |
102 | |
103 | #endif // CHATSERVER_H |
104 | |